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authoracidmanifesto <joshua.lee.betts@gmail.com>2021-11-04 04:49:20 -0400
committerGitHub <noreply@github.com>2021-11-04 09:49:20 +0100
commit6ff6f48e744876e1270ffc01f6c726a4da64f01b (patch)
tree7f76a1dbab8a69ac738b6b70cfb254efb6f0fd52 /src/server/scripts/Commands/PlayerCommand.cpp
parentf30725144dbc1b25be08591568b82076c19e60a5 (diff)
fix(Core/SmartAI): improve SMART_EVENT_GOSSIP_HELLO (#8849)
Add another value to event_param1 for SMART_EVENT_GOSSIP_HELLO to support all cases of OnGossipHello/OnReportUse in GameObjects: - event_param1 set to 0: execute the action for both OnGossipHello and OnReportUse. This might result in the action being executed twice when clicking the GameObject - event_param1 set to 1: execute the action for only OnGossipHello - event_param1 set to 2: execute the action for only OnReportUse
Diffstat (limited to 'src/server/scripts/Commands/PlayerCommand.cpp')
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