diff options
| author | Yehonal <yehonal.azeroth@gmail.com> | 2016-08-11 20:25:27 +0200 |
|---|---|---|
| committer | Yehonal <yehonal.azeroth@gmail.com> | 2016-08-11 20:25:27 +0200 |
| commit | 0f85ce1c54810148a5bfcfcedf64a573f4e6e482 (patch) | |
| tree | f2483faec39ed958bdd935dba9c71af35c71e8b8 /src/server/scripts/Events/midsummer.cpp | |
| parent | c62a72c0a8fc84a1c0af34f483e22a2e821640f8 (diff) | |
Big re-organization of repository [W.I.P]
Diffstat (limited to 'src/server/scripts/Events/midsummer.cpp')
| -rw-r--r-- | src/server/scripts/Events/midsummer.cpp | 520 |
1 files changed, 0 insertions, 520 deletions
diff --git a/src/server/scripts/Events/midsummer.cpp b/src/server/scripts/Events/midsummer.cpp deleted file mode 100644 index 8fce374e70..0000000000 --- a/src/server/scripts/Events/midsummer.cpp +++ /dev/null @@ -1,520 +0,0 @@ -// Scripted by Xinef - -#include "ScriptMgr.h" -#include "ScriptedCreature.h" -#include "ScriptedGossip.h" -#include "Spell.h" -#include "SpellAuras.h" -#include "SpellScript.h" -#include "Player.h" - -enum eBonfire -{ - GO_MIDSUMMER_BONFIRE = 181288, - - SPELL_STAMP_OUT_BONFIRE = 45437, - SPELL_LIGHT_BONFIRE = 29831, -}; - -class go_midsummer_bonfire : public GameObjectScript -{ -public: - go_midsummer_bonfire() : GameObjectScript("go_midsummer_bonfire") { } - - bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 action) - { - player->CLOSE_GOSSIP_MENU(); - // we know that there is only one gossip. - player->CastSpell(player, SPELL_STAMP_OUT_BONFIRE, true); - return true; - } -}; - -class npc_midsummer_bonfire : public CreatureScript -{ - public: - npc_midsummer_bonfire() : CreatureScript("npc_midsummer_bonfire") { } - - struct npc_midsummer_bonfireAI : public ScriptedAI - { - npc_midsummer_bonfireAI(Creature* c) : ScriptedAI(c) - { - me->IsAIEnabled = true; - goGUID = 0; - if (GameObject* go = me->SummonGameObject(GO_MIDSUMMER_BONFIRE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0)) - { - goGUID = go->GetGUID(); - me->RemoveGameObject(go, false); - } - } - - uint64 goGUID; - - void SpellHit(Unit*, SpellInfo const* spellInfo) - { - if (!goGUID) - return; - - // Extinguish fire - if (spellInfo->Id == SPELL_STAMP_OUT_BONFIRE) - { - if (GameObject* go = ObjectAccessor::GetGameObject(*me, goGUID)) - go->SetPhaseMask(2, true); - } - else if (spellInfo->Id == SPELL_LIGHT_BONFIRE) - { - if (GameObject* go = ObjectAccessor::GetGameObject(*me, goGUID)) - { - go->SetPhaseMask(1, true); - go->SendCustomAnim(1); - } - } - - } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_midsummer_bonfireAI(creature); - } -}; - -class npc_midsummer_torch_target : public CreatureScript -{ - public: - npc_midsummer_torch_target() : CreatureScript("npc_midsummer_torch_target") { } - - struct npc_midsummer_torch_targetAI : public ScriptedAI - { - npc_midsummer_torch_targetAI(Creature* c) : ScriptedAI(c) - { - teleTimer = 0; - startTimer = 1; - posVec.clear(); - playerGUID = 0; - me->CastSpell(me, 43313, true); - counter = 0; - maxCount = 0; - } - - uint64 playerGUID; - uint32 startTimer; - uint32 teleTimer; - std::vector<Position> posVec; - uint8 counter; - uint8 maxCount; - - void SetPlayerGUID(uint64 guid, uint8 cnt) - { - playerGUID = guid; - maxCount = cnt; - } - - bool CanBeSeen(Player const* seer) - { - return seer->GetGUID() == playerGUID; - } - - void SpellHit(Unit* caster, SpellInfo const* spellInfo) - { - if (posVec.empty()) - return; - // Triggered spell from torch - if (spellInfo->Id == 46054 && caster->GetTypeId() == TYPEID_PLAYER) - { - me->CastSpell(me, 45724, true); // hit visual anim - if (++counter >= maxCount) - { - caster->CastSpell(caster, (caster->ToPlayer()->GetTeamId() ? 46651 : 45719), true); // quest complete spell - me->DespawnOrUnsummon(1); - return; - } - - teleTimer = 1; - } - } - - void UpdateAI(uint32 diff) - { - if (startTimer) - { - startTimer += diff; - if (startTimer >= 200) - { - startTimer = 0; - FillPositions(); - SelectPosition(); - } - } - if (teleTimer) - { - teleTimer += diff; - if (teleTimer >= 750 && teleTimer < 10000) - { - teleTimer = 10000; - SelectPosition(); - } - else if (teleTimer >= 10500) - { - if (Player* plr = ObjectAccessor::GetPlayer(*me, playerGUID)) - plr->UpdateTriggerVisibility(); - - teleTimer = 0; - } - } - } - - void FillPositions() - { - std::list<GameObject*> gobjList; - me->GetGameObjectListWithEntryInGrid(gobjList, 187708 /*TORCH_GO*/, 30.0f); - for (std::list<GameObject*>::const_iterator itr = gobjList.begin(); itr != gobjList.end(); ++itr) - { - Position pos; - pos.Relocate(*itr); - posVec.push_back(pos); - } - } - - void SelectPosition() - { - if (posVec.empty()) - return; - int8 num = urand(0, posVec.size()-1); - Position pos; - pos.Relocate(posVec.at(num)); - me->m_last_notify_position.Relocate(0.0f, 0.0f, 0.0f); - me->m_last_notify_mstime = World::GetGameTimeMS() + 10000; - - me->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation()); - } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_midsummer_torch_targetAI(creature); - } -}; - - -/////////////////////////////// -// SPELLS -/////////////////////////////// - -enum RibbonPole -{ - SPELL_RIBBON_POLE_CHANNEL_VISUAL = 29172, - SPELL_RIBBON_POLE_XP = 29175, - SPELL_RIBBON_POLE_FIREWORKS = 46971, - - NPC_RIBBON_POLE_DEBUG_TARGET = 17066, -}; - -class spell_midsummer_ribbon_pole : public SpellScriptLoader -{ -public: - spell_midsummer_ribbon_pole() : SpellScriptLoader("spell_midsummer_ribbon_pole") { } - - class spell_midsummer_ribbon_pole_AuraScript : public AuraScript - { - PrepareAuraScript(spell_midsummer_ribbon_pole_AuraScript) - - void HandleEffectPeriodic(AuraEffect const * aurEff) - { - PreventDefaultAction(); - if (Unit *target = GetTarget()) - { - Creature* cr = target->FindNearestCreature(NPC_RIBBON_POLE_DEBUG_TARGET, 10.0f); - if (!cr) - { - target->RemoveAura(SPELL_RIBBON_POLE_CHANNEL_VISUAL); - SetDuration(1); - return; - } - - if (Aura* aur = target->GetAura(SPELL_RIBBON_POLE_XP)) - aur->SetDuration(std::min(aur->GetDuration()+3*MINUTE*IN_MILLISECONDS, 60*MINUTE*IN_MILLISECONDS)); - else - target->CastSpell(target, SPELL_RIBBON_POLE_XP, true); - - if (roll_chance_i(5)) - { - cr->Relocate(cr->GetPositionX(), cr->GetPositionY(), cr->GetPositionZ()-6.5f); - cr->CastSpell(cr, SPELL_RIBBON_POLE_FIREWORKS, true); - cr->Relocate(cr->GetPositionX(), cr->GetPositionY(), cr->GetPositionZ()+6.5f); - } - - // Achievement - if ((time(NULL) - GetApplyTime()) > 60 && target->GetTypeId() == TYPEID_PLAYER) - target->ToPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, 58934, 0, target); - } - } - - void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) - { - Unit* ar = GetTarget(); - ar->CastSpell(ar, SPELL_RIBBON_POLE_CHANNEL_VISUAL, true); - } - - void Register() - { - OnEffectApply += AuraEffectApplyFn(spell_midsummer_ribbon_pole_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); - OnEffectPeriodic += AuraEffectPeriodicFn(spell_midsummer_ribbon_pole_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); - } - }; - - AuraScript* GetAuraScript() const - { - return new spell_midsummer_ribbon_pole_AuraScript(); - } -}; - -class spell_midsummer_torch_quest : public SpellScriptLoader -{ -public: - spell_midsummer_torch_quest() : SpellScriptLoader("spell_midsummer_torch_quest") { } - - class spell_midsummer_torch_quest_AuraScript : public AuraScript - { - PrepareAuraScript(spell_midsummer_torch_quest_AuraScript) - - bool Load() - { - torchGUID = 0; - return true; - } - - uint64 torchGUID; - - void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) - { - Unit* ar = GetTarget(); - if (Creature* cr = ar->SummonCreature(25535, ar->GetPositionX(), ar->GetPositionY(), ar->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 90000)) - { - torchGUID = cr->GetGUID(); - CAST_AI(npc_midsummer_torch_target::npc_midsummer_torch_targetAI, cr->AI())->SetPlayerGUID(ar->GetGUID(), (GetId() == 45716 ? 8 : 20)); - } - } - - void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) - { - if (Creature* cr = ObjectAccessor::GetCreature(*GetTarget(), torchGUID)) - cr->DespawnOrUnsummon(1); - } - - void Register() - { - OnEffectApply += AuraEffectApplyFn(spell_midsummer_torch_quest_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DETECT_AMORE, AURA_EFFECT_HANDLE_REAL); - OnEffectRemove += AuraEffectRemoveFn(spell_midsummer_torch_quest_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DETECT_AMORE, AURA_EFFECT_HANDLE_REAL); - } - }; - - AuraScript* GetAuraScript() const - { - return new spell_midsummer_torch_quest_AuraScript(); - } -}; - -enum flingTorch -{ - NPC_TORCH_TARGET = 26188, - - SPELL_FLING_TORCH = 45669, - SPELL_FLING_TORCH_DUMMY = 46747, - SPELL_MISSED_TORCH = 45676, - SPELL_TORCH_COUNTER = 45693, -}; - -class spell_midsummer_fling_torch : public SpellScriptLoader -{ - public: - spell_midsummer_fling_torch() : SpellScriptLoader("spell_midsummer_fling_torch") {} - - class spell_midsummer_fling_torch_SpellScript : public SpellScript - { - PrepareSpellScript(spell_midsummer_fling_torch_SpellScript); - - bool handled; - bool Load() { handled = false; return true; } - - void ThrowNextTorch(Unit* caster) - { - std::list<Creature*> crList; - caster->GetCreaturesWithEntryInRange(crList, 100.0f, NPC_TORCH_TARGET); - - uint8 rand = urand(0, crList.size()-1); - Position pos; - pos.Relocate(0.0f, 0.0f, 0.0f); - for (std::list<Creature*>::const_iterator itr = crList.begin(); itr != crList.end(); ++itr, --rand) - { - if (caster->GetDistance(*itr) < 5) - { - if (!rand) - rand++; - continue; - } - - if (!rand) - { - pos.Relocate(*itr); - break; - } - } - - // we have any pos - if (pos.GetPositionX()) - caster->CastSpell(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), SPELL_FLING_TORCH, true); - } - - void HandleFinish() - { - Unit* caster = GetCaster(); - if (!caster || !caster->ToPlayer()) // caster cant be null, but meh :p - return; - - if (GetSpellInfo()->Id != SPELL_FLING_TORCH_DUMMY) - { - if (!handled) - if (const WorldLocation* loc = GetExplTargetDest()) - { - caster->CastSpell(loc->GetPositionX(), loc->GetPositionY(), loc->GetPositionZ(), SPELL_MISSED_TORCH, true); - caster->RemoveAurasDueToSpell(SPELL_TORCH_COUNTER); - } - return; - } - - ThrowNextTorch(caster); - } - - void HandleScript(SpellEffIndex effIndex) - { - PreventHitDefaultEffect(effIndex); - if (Player* target = GetHitPlayer()) - { - if (target->GetGUID() != GetCaster()->GetGUID()) - return; - - handled = true; - if (Aura* aur = target->GetAura(SPELL_TORCH_COUNTER)) - { - aur->ModStackAmount(1); - uint8 count = 4; - if (target->GetQuestStatus(target->GetTeamId() ? 11925 : 11924) == QUEST_STATUS_INCOMPLETE) // More Torch Catching quests - count = 10; - - if (aur->GetStackAmount() >= count) - { - //target->CastSpell(target, 46711, true); // Set Flag: all torch returning quests are complete - target->CastSpell(target, (target->GetTeamId() ? 46654 : 46081), true); // Quest completion - aur->SetDuration(1); - return; - } - } - else - target->CastSpell(target, SPELL_TORCH_COUNTER, true); - - ThrowNextTorch(GetCaster()); - } - } - - void Register() - { - AfterCast += SpellCastFn(spell_midsummer_fling_torch_SpellScript::HandleFinish); - if (m_scriptSpellId == 45671) - OnEffectHitTarget += SpellEffectFn(spell_midsummer_fling_torch_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); - } - }; - - SpellScript* GetSpellScript() const - { - return new spell_midsummer_fling_torch_SpellScript(); - } -}; - -enum eJuggle -{ - SPELL_JUGGLE_SELF = 45638, - SPELL_JUGGLE_SLOW = 45792, - SPELL_JUGGLE_MED = 45806, - SPELL_JUGGLE_FAST = 45816, - - SPELL_TORCH_CHECK = 45644, - SPELL_GIVE_TORCH = 45280, - QUEST_CHECK = 11937, -}; - -class spell_midsummer_juggling_torch : public SpellScriptLoader -{ - public: - spell_midsummer_juggling_torch() : SpellScriptLoader("spell_midsummer_juggling_torch") {} - - class spell_midsummer_juggling_torch_SpellScript : public SpellScript - { - PrepareSpellScript(spell_midsummer_juggling_torch_SpellScript); - - bool handled; - bool Load() { handled = false; return true; } - void HandleFinish() - { - Unit* caster = GetCaster(); - if (!caster || caster->GetTypeId() != TYPEID_PLAYER) - return; - - if (const WorldLocation* loc = GetExplTargetDest()) - { - if (loc->GetExactDist(caster) < 3.0f) - caster->CastSpell(loc->GetPositionX(), loc->GetPositionY(), loc->GetPositionZ(), SPELL_JUGGLE_SELF, true); - else if (loc->GetExactDist(caster) < 10.0f) - caster->CastSpell(loc->GetPositionX(), loc->GetPositionY(), loc->GetPositionZ(), SPELL_JUGGLE_SLOW, true); - else if (loc->GetExactDist(caster) < 25.0f) - caster->CastSpell(loc->GetPositionX(), loc->GetPositionY(), loc->GetPositionZ(), SPELL_JUGGLE_MED, true); - else - caster->CastSpell(loc->GetPositionX(), loc->GetPositionY(), loc->GetPositionZ(), SPELL_JUGGLE_FAST, true); - } - else - caster->CastSpell(caster, SPELL_JUGGLE_SELF, true); - } - - void HandleDummy(SpellEffIndex effIndex) - { - PreventHitDefaultEffect(effIndex); - Unit* caster = GetCaster(); - if (!caster || caster->GetTypeId() != TYPEID_PLAYER) - return; - - if (Player* target = GetHitPlayer()) - if (!handled && target->GetQuestRewardStatus(target->GetTeamId() == TEAM_ALLIANCE ? 11657 : 11923)) - { - handled = true; - caster->CastSpell(target, SPELL_GIVE_TORCH, true); - } - } - - void Register() - { - if (m_scriptSpellId == SPELL_TORCH_CHECK) - OnEffectHitTarget += SpellEffectFn(spell_midsummer_juggling_torch_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); - else - AfterCast += SpellCastFn(spell_midsummer_juggling_torch_SpellScript::HandleFinish); - } - }; - - SpellScript* GetSpellScript() const - { - return new spell_midsummer_juggling_torch_SpellScript(); - } -}; - -void AddSC_event_midsummer_scripts() -{ - // NPCs - new go_midsummer_bonfire(); - new npc_midsummer_bonfire(); - new npc_midsummer_torch_target(); - - // Spells - new spell_midsummer_ribbon_pole(); - new spell_midsummer_torch_quest(); - new spell_midsummer_fling_torch(); - new spell_midsummer_juggling_torch(); -}
\ No newline at end of file |
