diff options
author | Takenbacon <revoke1336@live.com> | 2025-02-12 22:04:38 -0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-02-13 07:04:38 +0100 |
commit | edcfaeb845c312bf8759e27589b3aeee85975052 (patch) | |
tree | 582bb6ace5eb39bd1ff47818e5d18dd47249a6bd /src/test | |
parent | 0f0b341d9dc7f78758a3730e5726f63c5af16252 (diff) |
refactor(Core/World): Create WorldSessionMgr to split session logic out of World (#21400)
Diffstat (limited to 'src/test')
-rw-r--r-- | src/test/mocks/WorldMock.h | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/src/test/mocks/WorldMock.h b/src/test/mocks/WorldMock.h index 11823fcf35..fc095b4a6a 100644 --- a/src/test/mocks/WorldMock.h +++ b/src/test/mocks/WorldMock.h @@ -32,34 +32,11 @@ class WorldMock: public IWorld { public: ~WorldMock() override { } - MOCK_METHOD(WorldSession*, FindSession, (uint32 id), (const)); - MOCK_METHOD(WorldSession*, FindOfflineSession, (uint32 id), (const)); - MOCK_METHOD(WorldSession*, FindOfflineSessionForCharacterGUID, (ObjectGuid::LowType guidLow),(const)); - MOCK_METHOD(void, AddSession, (WorldSession* s), ()); - MOCK_METHOD(bool, KickSession, (uint32 id), ()); - MOCK_METHOD(void, UpdateMaxSessionCounters, ()); - MOCK_METHOD(const SessionMap&, GetAllSessions, (), (const)); - MOCK_METHOD(uint32, GetActiveAndQueuedSessionCount, (), (const)); - MOCK_METHOD(uint32, GetActiveSessionCount, (), (const)); - MOCK_METHOD(uint32, GetQueuedSessionCount, (), (const)); - MOCK_METHOD(uint32, GetMaxQueuedSessionCount, (), (const)); - MOCK_METHOD(uint32, GetMaxActiveSessionCount, (), (const)); - MOCK_METHOD(uint32, GetPlayerCount, (), (const)); - MOCK_METHOD(uint32, GetMaxPlayerCount, (), (const)); - MOCK_METHOD(void, IncreasePlayerCount, ()); - MOCK_METHOD(void, DecreasePlayerCount, ()); - MOCK_METHOD(Player*, FindPlayerInZone, (uint32 zone), ()); MOCK_METHOD(bool, IsClosed, (), (const)); MOCK_METHOD(void, SetClosed, (bool val), ()); MOCK_METHOD(AccountTypes, GetPlayerSecurityLimit, (), (const)); MOCK_METHOD(void, SetPlayerSecurityLimit, (AccountTypes sec), ()); MOCK_METHOD(void, LoadDBAllowedSecurityLevel, ()); - MOCK_METHOD(void, SetPlayerAmountLimit, (uint32 limit), ()); - MOCK_METHOD(uint32, GetPlayerAmountLimit, (), (const)); - MOCK_METHOD(void, AddQueuedPlayer, (WorldSession*), ()); - MOCK_METHOD(bool, RemoveQueuedPlayer, (WorldSession* session), ()); - MOCK_METHOD(int32, GetQueuePos, (WorldSession*), ()); - MOCK_METHOD(bool, HasRecentlyDisconnected, (WorldSession*), ()); MOCK_METHOD(bool, getAllowMovement, (), (const)); MOCK_METHOD(void, SetAllowMovement, (bool allow), ()); MOCK_METHOD(void, SetNewCharString, (std::string const& str), ()); @@ -72,18 +49,12 @@ public: MOCK_METHOD(uint16, GetConfigMaxSkillValue, (), (const)); MOCK_METHOD(void, SetInitialWorldSettings, ()); MOCK_METHOD(void, LoadConfigSettings, (bool reload), ()); - MOCK_METHOD(void, SendGlobalMessage, (WorldPacket const* packet, WorldSession* self, TeamId teamId), ()); - MOCK_METHOD(void, SendGlobalGMMessage, (WorldPacket const* packet, WorldSession* self, TeamId teamId), ()); - MOCK_METHOD(bool, SendZoneMessage, (uint32 zone, WorldPacket const* packet, WorldSession* self, TeamId teamId), ()); - MOCK_METHOD(void, SendZoneText, (uint32 zone, std::string text, WorldSession* self, TeamId teamId), ()); - MOCK_METHOD(void, SendServerMessage, (ServerMessageType messageID, std::string stringParam, Player* player)); MOCK_METHOD(bool, IsShuttingDown, (), (const)); MOCK_METHOD(uint32, GetShutDownTimeLeft, (), (const)); MOCK_METHOD(void, ShutdownServ, (uint32 time, uint32 options, uint8 exitcode, const std::string& reason), ()); MOCK_METHOD(void, ShutdownCancel, ()); MOCK_METHOD(void, ShutdownMsg, (bool show, Player* player, const std::string& reason), ()); MOCK_METHOD(void, Update, (uint32 diff), ()); - MOCK_METHOD(void, UpdateSessions, (uint32 diff), ()); MOCK_METHOD(void, setRate, (Rates rate, float value), ()); MOCK_METHOD(float, getRate, (Rates rate), (const)); MOCK_METHOD(void, setBoolConfig, (WorldBoolConfigs index, bool value), ()); @@ -97,8 +68,6 @@ public: MOCK_METHOD(void, LoadWorldStates, ()); MOCK_METHOD(bool, IsPvPRealm, (), (const)); MOCK_METHOD(bool, IsFFAPvPRealm, (), (const)); - MOCK_METHOD(void, KickAll, ()); - MOCK_METHOD(void, KickAllLess, (AccountTypes sec), ()); MOCK_METHOD(uint32, GetNextWhoListUpdateDelaySecs, ()); MOCK_METHOD(void, ProcessCliCommands, ()); MOCK_METHOD(void, QueueCliCommand, (CliCommandHolder* commandHolder), ()); @@ -116,7 +85,6 @@ public: MOCK_METHOD(std::string const&, GetRealmName, (), (const)); MOCK_METHOD(void, SetRealmName, (std::string name), ()); MOCK_METHOD(void, RemoveOldCorpses, ()); - MOCK_METHOD(void, DoForAllOnlinePlayers, (std::function<void(Player*)> exec)); }; #pragma GCC diagnostic pop |