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authorIntelligentQuantum <IntelligentQuantum@ProtonMail.Com>2022-01-08 13:41:06 +0330
committerGitHub <noreply@github.com>2022-01-08 07:11:06 -0300
commit725b1266b41022d6fbc8148ae497c53bafabac2c (patch)
treea635c25b23ae5d8629ecd3e69f1a7a969f5b778f /src
parent03efc110a0edd0daf18b3ad0d36a82671dbe6731 (diff)
refactor(Core/Packet): Chat (#9509)
* Chat * . * Update GameObject.cpp * Update Object.cpp * Update Player.cpp
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp3
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h2
-rw-r--r--src/server/game/Entities/Object/Object.cpp3
-rw-r--r--src/server/game/Entities/Object/Object.h6
-rw-r--r--src/server/game/Entities/Player/Player.cpp6
-rw-r--r--src/server/game/Entities/Player/Player.h8
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp11
-rw-r--r--src/server/game/Entities/Unit/Unit.h2
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.h6
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp18
-rw-r--r--src/server/game/Server/Packets/AllPackets.h1
-rw-r--r--src/server/game/Server/Packets/ChatPackets.cpp39
-rw-r--r--src/server/game/Server/Packets/ChatPackets.h62
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h2
-rw-r--r--src/server/game/Server/WorldSession.h7
-rw-r--r--src/server/game/World/IWorld.h2
-rw-r--r--src/server/game/World/World.cpp17
-rw-r--r--src/server/game/World/World.h2
-rw-r--r--src/test/mocks/WorldMock.h2
20 files changed, 153 insertions, 48 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 0bc581c55b..5c612dd5bd 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -2103,8 +2103,7 @@ bool GameObject::IsInRange(float x, float y, float z, float radius) const
&& dz < (info->maxZ * scale) + radius && dz > (info->minZ * scale) - radius;
}
-// pussywizard!
-void GameObject::SendMessageToSetInRange(WorldPacket* data, float dist, bool /*self*/, bool includeMargin, Player const* skipped_rcvr)
+void GameObject::SendMessageToSetInRange(WorldPacket const* data, float dist, bool /*self*/, bool includeMargin, Player const* skipped_rcvr) const
{
dist += GetObjectSize();
if (includeMargin)
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index f656919034..81df6e83b4 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -928,7 +928,7 @@ public:
void SendCustomAnim(uint32 anim);
[[nodiscard]] bool IsInRange(float x, float y, float z, float radius) const;
- void SendMessageToSetInRange(WorldPacket* data, float dist, bool /*self*/, bool includeMargin = false, Player const* skipped_rcvr = nullptr) override; // pussywizard!
+ void SendMessageToSetInRange(WorldPacket const* data, float dist, bool /*self*/, bool includeMargin = false, Player const* skipped_rcvr = nullptr) const override; // pussywizard!
void ModifyHealth(int32 change, Unit* attackerOrHealer = nullptr, uint32 spellId = 0);
void SetDestructibleBuildingModifyState(bool allow) { m_allowModifyDestructibleBuilding = allow; }
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 1c1dadef61..72bb2d1649 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -2196,8 +2196,7 @@ void Unit::BuildHeartBeatMsg(WorldPacket* data) const
BuildMovementPacket(data);
}
-// pussywizard!
-void WorldObject::SendMessageToSetInRange(WorldPacket* data, float dist, bool /*self*/, bool includeMargin, Player const* skipped_rcvr)
+void WorldObject::SendMessageToSetInRange(WorldPacket const* data, float dist, bool /*self*/, bool includeMargin, Player const* skipped_rcvr) const
{
dist += GetObjectSize();
if (includeMargin)
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 87991d6d05..fe618d2165 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -755,9 +755,9 @@ public:
virtual void CleanupsBeforeDelete(bool finalCleanup = true); // used in destructor or explicitly before mass creature delete to remove cross-references to already deleted units
- virtual void SendMessageToSet(WorldPacket* data, bool self) { if (IsInWorld()) SendMessageToSetInRange(data, GetVisibilityRange(), self, true); } // pussywizard!
- virtual void SendMessageToSetInRange(WorldPacket* data, float dist, bool /*self*/, bool includeMargin = false, Player const* skipped_rcvr = nullptr); // pussywizard!
- virtual void SendMessageToSet(WorldPacket* data, Player const* skipped_rcvr) { if (IsInWorld()) SendMessageToSetInRange(data, GetVisibilityRange(), false, true, skipped_rcvr); } // pussywizard!
+ virtual void SendMessageToSet(WorldPacket const* data, bool self) const { if (IsInWorld()) SendMessageToSetInRange(data, GetVisibilityRange(), self, true); } // pussywizard!
+ virtual void SendMessageToSetInRange(WorldPacket const* data, float dist, bool /*self*/, bool includeMargin = false, Player const* skipped_rcvr = nullptr) const; // pussywizard!
+ virtual void SendMessageToSet(WorldPacket const* data, Player const* skipped_rcvr) const { if (IsInWorld()) SendMessageToSetInRange(data, GetVisibilityRange(), false, true, skipped_rcvr); } // pussywizard!
virtual uint8 getLevelForTarget(WorldObject const* /*target*/) const { return 1; }
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 67cb4fd8b9..17a1498c6a 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -5499,8 +5499,7 @@ void Player::SaveRecallPosition()
m_recallO = GetOrientation();
}
-// pussywizard!
-void Player::SendMessageToSetInRange(WorldPacket* data, float dist, bool self, bool includeMargin, Player const* skipped_rcvr)
+void Player::SendMessageToSetInRange(WorldPacket const* data, float dist, bool self, bool includeMargin, Player const* skipped_rcvr) const
{
if (self)
GetSession()->SendPacket(data);
@@ -5512,8 +5511,7 @@ void Player::SendMessageToSetInRange(WorldPacket* data, float dist, bool self, b
Cell::VisitWorldObjects(this, notifier, dist);
}
-// pussywizard!
-void Player::SendMessageToSetInRange_OwnTeam(WorldPacket* data, float dist, bool self)
+void Player::SendMessageToSetInRange_OwnTeam(WorldPacket const* data, float dist, bool self) const
{
if (self)
GetSession()->SendPacket(data);
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 9aaa22575e..3224302564 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1969,10 +1969,10 @@ public:
void ProcessTerrainStatusUpdate() override;
- void SendMessageToSet(WorldPacket* data, bool self) override { SendMessageToSetInRange(data, GetVisibilityRange(), self, true); } // pussywizard!
- void SendMessageToSetInRange(WorldPacket* data, float dist, bool self, bool includeMargin = false, Player const* skipped_rcvr = nullptr) override; // pussywizard!
- void SendMessageToSetInRange_OwnTeam(WorldPacket* data, float dist, bool self); // pussywizard! param includeMargin not needed here
- void SendMessageToSet(WorldPacket* data, Player const* skipped_rcvr) override { SendMessageToSetInRange(data, GetVisibilityRange(), skipped_rcvr != this, true, skipped_rcvr); } // pussywizard!
+ void SendMessageToSet(WorldPacket const* data, bool self) const override { SendMessageToSetInRange(data, GetVisibilityRange(), self, true); } // pussywizard!
+ void SendMessageToSetInRange(WorldPacket const* data, float dist, bool self, bool includeMargin = false, Player const* skipped_rcvr = nullptr) const override; // pussywizard!
+ void SendMessageToSetInRange_OwnTeam(WorldPacket const* data, float dist, bool self) const; // pussywizard! param includeMargin not needed here
+ void SendMessageToSet(WorldPacket const* data, Player const* skipped_rcvr) const override { SendMessageToSetInRange(data, GetVisibilityRange(), skipped_rcvr != this, true, skipped_rcvr); } // pussywizard!
void SendTeleportAckPacket();
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index d87332c664..e5dcdb6d6d 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -24,6 +24,7 @@
#include "CellImpl.h"
#include "CharacterCache.h"
#include "Chat.h"
+#include "ChatPackets.h"
#include "ChatTextBuilder.h"
#include "Common.h"
#include "ConditionMgr.h"
@@ -1724,12 +1725,12 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss)
}
}
-void Unit::HandleEmoteCommand(uint32 anim_id)
+void Unit::HandleEmoteCommand(uint32 emoteId)
{
- WorldPacket data(SMSG_EMOTE, 4 + 8);
- data << uint32(anim_id);
- data << GetGUID();
- SendMessageToSet(&data, true);
+ WorldPackets::Chat::Emote packet;
+ packet.EmoteID = emoteId;
+ packet.Guid = GetGUID();
+ SendMessageToSet(packet.Write(), true);
}
bool Unit::IsDamageReducedByArmor(SpellSchoolMask schoolMask, SpellInfo const* spellInfo, uint8 effIndex)
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 3b2dd74a3b..2b957621c6 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1664,7 +1664,7 @@ public:
void TriggerAurasProcOnEvent(std::list<AuraApplication*>* myProcAuras, std::list<AuraApplication*>* targetProcAuras, Unit* actionTarget, uint32 typeMaskActor, uint32 typeMaskActionTarget, uint32 spellTypeMask, uint32 spellPhaseMask, uint32 hitMask, Spell* spell, DamageInfo* damageInfo, HealInfo* healInfo);
void TriggerAurasProcOnEvent(ProcEventInfo& eventInfo, std::list<AuraApplication*>& procAuras);
- void HandleEmoteCommand(uint32 anim_id);
+ void HandleEmoteCommand(uint32 emoteId);
void AttackerStateUpdate (Unit* victim, WeaponAttackType attType = BASE_ATTACK, bool extra = false);
void CalculateMeleeDamage(Unit* victim, uint32 damage, CalcDamageInfo* damageInfo, WeaponAttackType attackType = BASE_ATTACK, const bool sittingVictim = false);
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index 3360415cd1..825a34500c 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -96,13 +96,13 @@ namespace Acore
struct MessageDistDeliverer
{
- WorldObject* i_source;
- WorldPacket* i_message;
+ WorldObject const* i_source;
+ WorldPacket const* i_message;
uint32 i_phaseMask;
float i_distSq;
TeamId teamId;
Player const* skipped_receiver;
- MessageDistDeliverer(WorldObject* src, WorldPacket* msg, float dist, bool own_team_only = false, Player const* skipped = nullptr)
+ MessageDistDeliverer(WorldObject const* src, WorldPacket const* msg, float dist, bool own_team_only = false, Player const* skipped = nullptr)
: i_source(src), i_message(msg), i_phaseMask(src->GetPhaseMask()), i_distSq(dist * dist)
, teamId((own_team_only && src->GetTypeId() == TYPEID_PLAYER) ? src->ToPlayer()->GetTeamId() : TEAM_NEUTRAL)
, skipped_receiver(skipped)
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 75c497556a..b1b2bc6c87 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -19,6 +19,7 @@
#include "CellImpl.h"
#include "ChannelMgr.h"
#include "Chat.h"
+#include "ChatPackets.h"
#include "Common.h"
#include "GridNotifiersImpl.h"
#include "Group.h"
@@ -669,23 +670,22 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
}
}
-void WorldSession::HandleEmoteOpcode(WorldPacket& recvData)
+void WorldSession::HandleEmoteOpcode(WorldPackets::Chat::EmoteClient& packet)
{
- if (!GetPlayer()->IsAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED))
- return;
-
if (GetPlayer()->IsSpectator())
return;
- uint32 emote;
- recvData >> emote;
+ uint32 emoteId = packet.EmoteID;
// restrict to the only emotes hardcoded in client
- if (emote != EMOTE_ONESHOT_NONE && emote != EMOTE_ONESHOT_WAVE)
+ if (emoteId != EMOTE_ONESHOT_NONE && emoteId != EMOTE_ONESHOT_WAVE)
+ return;
+
+ if (!_player->IsAlive() || _player->HasUnitState(UNIT_STATE_DIED))
return;
- sScriptMgr->OnPlayerEmote(GetPlayer(), emote);
- GetPlayer()->HandleEmoteCommand(emote);
+ sScriptMgr->OnPlayerEmote(_player, emoteId);
+ _player->HandleEmoteCommand(emoteId);
}
namespace Acore
diff --git a/src/server/game/Server/Packets/AllPackets.h b/src/server/game/Server/Packets/AllPackets.h
index 6c56663feb..d39869fa6e 100644
--- a/src/server/game/Server/Packets/AllPackets.h
+++ b/src/server/game/Server/Packets/AllPackets.h
@@ -18,6 +18,7 @@
#ifndef AllPackets_h__
#define AllPackets_h__
+#include "ChatPackets.h"
#include "CharacterPackets.h"
#include "MiscPackets.h"
#include "WorldStatePackets.h"
diff --git a/src/server/game/Server/Packets/ChatPackets.cpp b/src/server/game/Server/Packets/ChatPackets.cpp
new file mode 100644
index 0000000000..b840b888c4
--- /dev/null
+++ b/src/server/game/Server/Packets/ChatPackets.cpp
@@ -0,0 +1,39 @@
+/*
+ * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU Affero General Public License as published by the
+ * Free Software Foundation; either version 3 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ChatPackets.h"
+
+WorldPacket const* WorldPackets::Chat::Emote::Write()
+{
+ _worldPacket << EmoteID;
+ _worldPacket << Guid;
+
+ return &_worldPacket;
+}
+
+void WorldPackets::Chat::EmoteClient::Read()
+{
+ _worldPacket >> EmoteID;
+}
+
+WorldPacket const* WorldPackets::Chat::ChatServerMessage::Write()
+{
+ _worldPacket << int32(MessageID);
+ _worldPacket << StringParam;
+
+ return &_worldPacket;
+}
diff --git a/src/server/game/Server/Packets/ChatPackets.h b/src/server/game/Server/Packets/ChatPackets.h
new file mode 100644
index 0000000000..2643189010
--- /dev/null
+++ b/src/server/game/Server/Packets/ChatPackets.h
@@ -0,0 +1,62 @@
+/*
+ * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU Affero General Public License as published by the
+ * Free Software Foundation; either version 3 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef ChatPackets_h__
+#define ChatPackets_h__
+
+#include "Packet.h"
+#include "ObjectGuid.h"
+
+namespace WorldPackets
+{
+ namespace Chat
+ {
+ class Emote final : public ServerPacket
+ {
+ public:
+ Emote() : ServerPacket(SMSG_EMOTE, 4 + 8) { }
+
+ WorldPacket const* Write() override;
+
+ uint32 EmoteID = 0;
+ ObjectGuid Guid;
+ };
+
+ class EmoteClient final : public ClientPacket
+ {
+ public:
+ EmoteClient(WorldPacket&& packet) : ClientPacket(CMSG_EMOTE, std::move(packet)) { }
+
+ void Read() override;
+
+ uint32 EmoteID = 0;
+ };
+
+ class ChatServerMessage final : public ServerPacket
+ {
+ public:
+ ChatServerMessage() : ServerPacket(SMSG_CHAT_SERVER_MESSAGE, 4 + 20) { }
+
+ WorldPacket const* Write() override;
+
+ int32 MessageID = 0;
+ std::string StringParam;
+ };
+ }
+}
+
+#endif // ChatPackets_h__
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index b5b4eb132f..da8188c413 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -785,7 +785,7 @@ void OpcodeTable::Initialize()
/*0x28E*/ DEFINE_HANDLER(CMSG_GROUP_RAID_CONVERT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRaidConvertOpcode );
/*0x28F*/ DEFINE_HANDLER(CMSG_GROUP_ASSISTANT_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAssistantLeaderOpcode );
/*0x290*/ DEFINE_HANDLER(CMSG_BUYBACK_ITEM, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleBuybackItem );
- /*0x291*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_MESSAGE, STATUS_NEVER);
+ /*0x291*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_SERVER_MESSAGE, STATUS_NEVER);
/*0x292*/ DEFINE_HANDLER(CMSG_SET_SAVED_INSTANCE_EXTEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetSavedInstanceExtend );
/*0x293*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_OFFER_CONTINUE, STATUS_NEVER);
/*0x294*/ DEFINE_HANDLER(CMSG_TEST_DROP_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 988a5c8b3e..a31da2172e 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -684,7 +684,7 @@ enum Opcodes : uint16
CMSG_GROUP_RAID_CONVERT = 0x28E,
CMSG_GROUP_ASSISTANT_LEADER = 0x28F,
CMSG_BUYBACK_ITEM = 0x290,
- SMSG_SERVER_MESSAGE = 0x291,
+ SMSG_CHAT_SERVER_MESSAGE = 0x291,
CMSG_SET_SAVED_INSTANCE_EXTEND = 0x292,
SMSG_LFG_OFFER_CONTINUE = 0x293,
CMSG_TEST_DROP_RATE = 0x294,
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 3c60a4be29..3b2d914009 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -71,6 +71,11 @@ namespace lfg
namespace WorldPackets
{
+ namespace Chat
+ {
+ class EmoteClient;
+ }
+
namespace Character
{
class LogoutCancel;
@@ -583,7 +588,7 @@ public: // opcodes handlers
void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
void HandleSetSelectionOpcode(WorldPacket& recvPacket);
void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
- void HandleEmoteOpcode(WorldPacket& recvPacket);
+ void HandleEmoteOpcode(WorldPackets::Chat::EmoteClient& packet);
void HandleContactListOpcode(WorldPacket& recvPacket);
void HandleAddFriendOpcode(WorldPacket& recvPacket);
void HandleDelFriendOpcode(WorldPacket& recvPacket);
diff --git a/src/server/game/World/IWorld.h b/src/server/game/World/IWorld.h
index f32fd2ab16..96cec9e22a 100644
--- a/src/server/game/World/IWorld.h
+++ b/src/server/game/World/IWorld.h
@@ -547,7 +547,7 @@ public:
virtual void SendGlobalGMMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) = 0;
virtual bool SendZoneMessage(uint32 zone, WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) = 0;
virtual void SendZoneText(uint32 zone, const char* text, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) = 0;
- virtual void SendServerMessage(ServerMessageType type, const char* text = "", Player* player = nullptr) = 0;
+ virtual void SendServerMessage(ServerMessageType messageID, std::string stringParam = "", Player* player = nullptr) = 0;
virtual bool IsShuttingDown() const = 0;
virtual uint32 GetShutDownTimeLeft() const = 0;
virtual void ShutdownServ(uint32 time, uint32 options, uint8 exitcode, const std::string& reason = std::string()) = 0;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 9927fcdad0..90f52aed24 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -34,6 +34,7 @@
#include "ChannelMgr.h"
#include "CharacterDatabaseCleaner.h"
#include "Chat.h"
+#include "ChatPackets.h"
#include "Common.h"
#include "ConditionMgr.h"
#include "Config.h"
@@ -2814,7 +2815,7 @@ void World::ShutdownMsg(bool show, Player* player, const std::string& reason)
ServerMessageType msgid = (m_ShutdownMask & SHUTDOWN_MASK_RESTART) ? SERVER_MSG_RESTART_TIME : SERVER_MSG_SHUTDOWN_TIME;
- SendServerMessage(msgid, str.c_str(), player);
+ SendServerMessage(msgid, str, player);
LOG_DEBUG("server.worldserver", "Server is %s in %s", (m_ShutdownMask & SHUTDOWN_MASK_RESTART ? "restart" : "shuttingdown"), str.c_str());
}
}
@@ -2839,17 +2840,17 @@ void World::ShutdownCancel()
}
/// Send a server message to the user(s)
-void World::SendServerMessage(ServerMessageType type, const char* text, Player* player)
+void World::SendServerMessage(ServerMessageType messageID, std::string stringParam /*= ""*/, Player* player /*= nullptr*/)
{
- WorldPacket data(SMSG_SERVER_MESSAGE, 50); // guess size
- data << uint32(type);
- if (type <= SERVER_MSG_STRING)
- data << text;
+ WorldPackets::Chat::ChatServerMessage chatServerMessage;
+ chatServerMessage.MessageID = int32(messageID);
+ if (messageID <= SERVER_MSG_STRING)
+ chatServerMessage.StringParam = stringParam;
if (player)
- player->GetSession()->SendPacket(&data);
+ player->SendDirectMessage(chatServerMessage.Write());
else
- SendGlobalMessage(&data);
+ SendGlobalMessage(chatServerMessage.Write());
}
void World::UpdateSessions(uint32 diff)
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index b9b9a16c50..a0e1599754 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -260,7 +260,7 @@ public:
void SendGlobalGMMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL);
bool SendZoneMessage(uint32 zone, WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL);
void SendZoneText(uint32 zone, const char* text, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL);
- void SendServerMessage(ServerMessageType type, const char* text = "", Player* player = nullptr);
+ void SendServerMessage(ServerMessageType messageID, std::string stringParam = "", Player* player = nullptr);
void SendWorldTextOptional(uint32 string_id, uint32 flag, ...);
diff --git a/src/test/mocks/WorldMock.h b/src/test/mocks/WorldMock.h
index 9ae2d53de2..f95e15e9b0 100644
--- a/src/test/mocks/WorldMock.h
+++ b/src/test/mocks/WorldMock.h
@@ -84,7 +84,7 @@ public:
MOCK_METHOD(void, SendGlobalGMMessage, (WorldPacket const* packet, WorldSession* self, TeamId teamId), ());
MOCK_METHOD(bool, SendZoneMessage, (uint32 zone, WorldPacket const* packet, WorldSession* self, TeamId teamId), ());
MOCK_METHOD(void, SendZoneText, (uint32 zone, const char* text, WorldSession* self, TeamId teamId), ());
- MOCK_METHOD(void, SendServerMessage, (ServerMessageType type, const char* text, Player* player));
+ MOCK_METHOD(void, SendServerMessage, (ServerMessageType messageID, std::string stringParam, Player* player));
MOCK_METHOD(bool, IsShuttingDown, (), (const));
MOCK_METHOD(uint32, GetShutDownTimeLeft, (), (const));
MOCK_METHOD(void, ShutdownServ, (uint32 time, uint32 options, uint8 exitcode, const std::string& reason), ());