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authormik1893 <michele.roscelli@gmail.com>2016-08-13 11:10:20 +0200
committerYehonal <yehonal.azeroth@gmail.com>2016-08-24 15:29:02 +0200
commit73b8f5b45fadde0850802570a14d22ae205a211d (patch)
treec4486469e78d1843446e6715fa7e39ccdba04314 /src
parentf23858188f5d9e6be50e5f24772b1256f057316a (diff)
Core/Spells: fix removal of Disarm (scorpid sting) cooldown with Readiness
Diffstat (limited to 'src')
-rw-r--r--src/scripts/Spells/spell_hunter.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/scripts/Spells/spell_hunter.cpp b/src/scripts/Spells/spell_hunter.cpp
index 7a22cddc68..d13ff837f7 100644
--- a/src/scripts/Spells/spell_hunter.cpp
+++ b/src/scripts/Spells/spell_hunter.cpp
@@ -744,6 +744,9 @@ class spell_hun_readiness : public SpellScriptLoader
else
caster->RemoveSpellCooldown(spellInfo->Id, false);
}
+
+ // force removal of the disarm cooldown
+ caster->RemoveSpellCooldown(SPELL_HUNTER_CHIMERA_SHOT_SCORPID, false);
}
}