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authorInifield <kaiosown@gmail.com>2017-09-30 13:06:38 +0200
committerInifield <kaiosown@gmail.com>2017-09-30 13:06:38 +0200
commita2957f53b09027d00a4d513fb8ff8ec4e6fd79d0 (patch)
tree7b6671fe69abc9f75595191404a58ff1ad1ba2eb /src
parentb9e6faca6cb9e07678d2c87d48e11bf108c07ce2 (diff)
Fix mail system not sending all items
Diffstat (limited to 'src')
-rw-r--r--src/game/Entities/Player/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Entities/Player/Player.cpp b/src/game/Entities/Player/Player.cpp
index c442a82acd..da82a0c6e2 100644
--- a/src/game/Entities/Player/Player.cpp
+++ b/src/game/Entities/Player/Player.cpp
@@ -18836,7 +18836,7 @@ void Player::_LoadMailAsynch(PreparedQueryResult result)
m->state = MAIL_STATE_UNCHANGED;
}
- if (m && has_items && fields[12].GetUInt32() /*itemEntry*/)
+ if (m && fields[20].GetBool() /*has_items*/ && fields[12].GetUInt32() /*itemEntry*/)
{
uint32 itemGuid = fields[11].GetUInt32();
uint32 itemTemplate = fields[12].GetUInt32();