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authorBenjamin Jackson <38561765+heyitsbench@users.noreply.github.com>2025-11-15 03:21:22 -0500
committerGitHub <noreply@github.com>2025-11-15 05:21:22 -0300
commitc552158e9916f962a647e41b5f9e66efee538803 (patch)
tree06864cca6fc625a4f6e220b47f8a780f5e7a740a /src
parent6b9a8df5dc360106cca85b1b555bbe150f44ed92 (diff)
fix(Core/Entities): Improve interactions between taxis and players regarding PvP flag. (#23681)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/CreatureAI.cpp12
-rw-r--r--src/server/game/Entities/Player/PlayerUpdates.cpp3
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp6
-rw-r--r--src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp4
4 files changed, 10 insertions, 15 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index 8d0804f3bc..f21e93230e 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -83,29 +83,19 @@ WorldObject* CreatureAI::GetSummoner() const
inline bool IsValidCombatTarget(Creature* source, Player* target)
{
if (target->IsGameMaster())
- {
return false;
- }
if (!source->IsInWorld() || !target->IsInWorld())
- {
return false;
- }
if (!source->IsAlive() || !target->IsAlive())
- {
return false;
- }
if (!source->InSamePhase(target))
- {
return false;
- }
- if (source->HasUnitState(UNIT_STATE_IN_FLIGHT) || target->HasUnitState(UNIT_STATE_IN_FLIGHT))
- {
+ if (source->IsInFlight() || target->IsInFlight())
return false;
- }
return true;
}
diff --git a/src/server/game/Entities/Player/PlayerUpdates.cpp b/src/server/game/Entities/Player/PlayerUpdates.cpp
index c0f2105a6e..2913f66238 100644
--- a/src/server/game/Entities/Player/PlayerUpdates.cpp
+++ b/src/server/game/Entities/Player/PlayerUpdates.cpp
@@ -1439,6 +1439,9 @@ void Player::UpdatePvPState()
if (pvpInfo.IsHostile) // in hostile area
{
+ if (IsInFlight()) // on taxi
+ return;
+
if (!IsPvP() || pvpInfo.EndTimer != 0)
UpdatePvP(true, true);
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 8883081ae9..31da399db5 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -1864,7 +1864,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss)
auto canTakeMeleeDamage = [&]()
{
- return victim->IsAlive() && !victim->HasUnitState(UNIT_STATE_IN_FLIGHT) && (!victim->IsCreature() || !victim->ToCreature()->IsEvadingAttacks());
+ return victim->IsAlive() && !victim->IsInFlight() && (!victim->IsCreature() || !victim->ToCreature()->IsEvadingAttacks());
};
if (!canTakeMeleeDamage())
@@ -18196,10 +18196,8 @@ void Unit::SetControlled(bool apply, UnitState state, Unit* source /*= nullptr*/
void Unit::SetStunned(bool apply)
{
- if (HasUnitState(UNIT_STATE_IN_FLIGHT))
- {
+ if (IsInFlight())
return;
- }
if (apply)
{
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index 9ee245b924..47d72798e3 100644
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -418,6 +418,7 @@ void FlightPathMovementGenerator::DoFinalize(Player* player)
player->m_taxi.ClearTaxiDestinations();
player->Dismount();
player->RemoveUnitFlag(UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT);
+ player->UpdatePvPState(); // to account for cases such as flying into a PvP territory, as it does not flag on the way in
if (player->m_taxi.empty())
{
@@ -447,6 +448,9 @@ void FlightPathMovementGenerator::DoReset(Player* player)
return;
}
+ if (player->pvpInfo.EndTimer)
+ player->UpdatePvP(false, true); // PvP flag timer immediately ends when starting taxi
+
player->getHostileRefMgr().setOnlineOfflineState(false);
player->AddUnitState(UNIT_STATE_IN_FLIGHT);
player->SetUnitFlag(UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT);