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authorViste <viste02@gmail.com>2019-12-01 15:13:31 +0300
committerFrancesco Borzì <borzifrancesco@gmail.com>2019-12-01 13:13:31 +0100
commite22d78ecd6997bc11f8620b759364f119dac431a (patch)
tree42d8a3ddc03ddc7bc50f8ed024ac20b487d08b40 /src
parente19e95e5d0c65f1b1e5a0725ee446af9958deb40 (diff)
refactor(Core): rename namespaces and macros to acore (#2454)
Diffstat (limited to 'src')
-rw-r--r--src/cmake/showoptions.cmake2
-rw-r--r--src/common/AutoPtr.h8
-rw-r--r--src/common/Collision/Management/MMapManager.cpp20
-rw-r--r--src/common/Collision/Management/VMapManager2.cpp4
-rw-r--r--src/common/Common.h20
-rw-r--r--src/common/CompilerDefs.h4
-rw-r--r--src/common/Configuration/Config.h2
-rw-r--r--src/common/Containers.h10
-rw-r--r--src/common/Database/DatabaseWorkerPool.cpp4
-rw-r--r--src/common/Database/DatabaseWorkerPool.h20
-rw-r--r--src/common/Database/Field.h24
-rw-r--r--src/common/Database/QueryResult.h4
-rw-r--r--src/common/Database/Transaction.h2
-rw-r--r--src/common/Debugging/Errors.cpp16
-rw-r--r--src/common/Debugging/Errors.h16
-rw-r--r--src/common/Define.h32
-rw-r--r--src/common/Dynamic/FactoryHolder.h4
-rw-r--r--src/common/Dynamic/ObjectRegistry.h4
-rw-r--r--src/common/Dynamic/TypeContainer.h10
-rw-r--r--src/common/Dynamic/TypeContainerFunctions.h2
-rw-r--r--src/common/Dynamic/TypeContainerFunctionsPtr.h2
-rw-r--r--src/common/Dynamic/TypeContainerVisitor.h4
-rw-r--r--src/common/Dynamic/TypeList.h4
-rw-r--r--src/common/Logging/Log.cpp4
-rw-r--r--src/common/Threading/DelayExecutor.cpp4
-rw-r--r--src/common/Threading/Threading.cpp2
-rw-r--r--src/common/Threading/Threading.h2
-rw-r--r--src/common/Utilities/ByteConverter.h6
-rw-r--r--src/common/Utilities/SignalHandler.h2
-rw-r--r--src/common/Utilities/StringFormat.h2
-rw-r--r--src/common/Utilities/Timer.h4
-rw-r--r--src/server/authserver/CMakeLists.txt2
-rw-r--r--src/server/authserver/Main.cpp10
-rw-r--r--src/server/authserver/Server/AuthSocket.cpp8
-rw-r--r--src/server/game/AI/CoreAI/CombatAI.h4
-rw-r--r--src/server/game/AI/CoreAI/GameObjectAI.h4
-rw-r--r--src/server/game/AI/CoreAI/GuardAI.h4
-rw-r--r--src/server/game/AI/CoreAI/PassiveAI.h4
-rw-r--r--src/server/game/AI/CoreAI/PetAI.h4
-rw-r--r--src/server/game/AI/CoreAI/ReactorAI.h4
-rw-r--r--src/server/game/AI/CoreAI/TotemAI.cpp4
-rw-r--r--src/server/game/AI/CoreAI/TotemAI.h4
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.h24
-rw-r--r--src/server/game/AI/CreatureAI.h4
-rw-r--r--src/server/game/AI/CreatureAIFactory.h4
-rw-r--r--src/server/game/AI/CreatureAIRegistry.h4
-rw-r--r--src/server/game/AI/CreatureAISelector.h4
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp20
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.h2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h4
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp46
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.h20
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h4
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp22
-rw-r--r--src/server/game/Achievements/AchievementMgr.h4
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp4
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp32
-rw-r--r--src/server/game/Battlegrounds/Battleground.h2
-rw-r--r--src/server/game/Battlegrounds/BattlegroundMgr.cpp4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp46
-rw-r--r--src/server/game/Calendar/CalendarMgr.h4
-rw-r--r--src/server/game/Chat/Channels/ChannelMgr.h4
-rw-r--r--src/server/game/Chat/Chat.cpp28
-rw-r--r--src/server/game/Chat/Chat.h4
-rw-r--r--src/server/game/Combat/ThreatManager.cpp2
-rw-r--r--src/server/game/Combat/ThreatManager.h2
-rw-r--r--src/server/game/Conditions/ConditionMgr.h4
-rw-r--r--src/server/game/Conditions/DisableMgr.h6
-rw-r--r--src/server/game/DataStores/DBCStores.h4
-rw-r--r--src/server/game/DataStores/DBCStructure.h4
-rw-r--r--src/server/game/DataStores/DBCfmt.h4
-rw-r--r--src/server/game/DungeonFinding/LFG.cpp12
-rw-r--r--src/server/game/DungeonFinding/LFGQueue.cpp2
-rw-r--r--src/server/game/Entities/Corpse/Corpse.cpp4
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp46
-rw-r--r--src/server/game/Entities/Creature/CreatureGroups.cpp4
-rw-r--r--src/server/game/Entities/Creature/GossipDef.cpp10
-rw-r--r--src/server/game/Entities/Creature/GossipDef.h13
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp30
-rw-r--r--src/server/game/Entities/Item/Container/Bag.h4
-rw-r--r--src/server/game/Entities/Object/Object.cpp138
-rw-r--r--src/server/game/Entities/Object/Object.h2
-rw-r--r--src/server/game/Entities/Object/ObjectDefines.h4
-rw-r--r--src/server/game/Entities/Player/Player.cpp52
-rw-r--r--src/server/game/Entities/Player/SocialMgr.h4
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp10
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp32
-rw-r--r--src/server/game/Entities/Unit/Unit.h2
-rw-r--r--src/server/game/Entities/Vehicle/Vehicle.h4
-rw-r--r--src/server/game/Entities/Vehicle/VehicleDefines.h4
-rw-r--r--src/server/game/Events/GameEventMgr.cpp4
-rw-r--r--src/server/game/Events/GameEventMgr.h4
-rw-r--r--src/server/game/Globals/ObjectAccessor.cpp26
-rw-r--r--src/server/game/Globals/ObjectAccessor.h18
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp52
-rw-r--r--src/server/game/Globals/ObjectMgr.h28
-rw-r--r--src/server/game/Grids/Cells/Cell.h4
-rw-r--r--src/server/game/Grids/Cells/CellImpl.h12
-rw-r--r--src/server/game/Grids/Grid.h4
-rw-r--r--src/server/game/Grids/GridDefines.h6
-rw-r--r--src/server/game/Grids/GridLoader.h4
-rw-r--r--src/server/game/Grids/NGrid.h4
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.cpp2
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.h6
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiersImpl.h76
-rw-r--r--src/server/game/Grids/ObjectGridLoader.h4
-rw-r--r--src/server/game/Guilds/Guild.cpp10
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp4
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp32
-rw-r--r--src/server/game/Handlers/MailHandler.cpp4
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp6
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp6
-rw-r--r--src/server/game/Handlers/NPCHandler.cpp2
-rw-r--r--src/server/game/Handlers/TicketHandler.cpp2
-rw-r--r--src/server/game/Handlers/TradeHandler.cpp4
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.cpp4
-rw-r--r--src/server/game/Instances/InstanceScript.h4
-rw-r--r--src/server/game/Loot/LootItemStorage.h4
-rw-r--r--src/server/game/Loot/LootMgr.cpp4
-rw-r--r--src/server/game/Loot/LootMgr.h4
-rw-r--r--src/server/game/Mails/Mail.h4
-rw-r--r--src/server/game/Maps/Map.cpp42
-rw-r--r--src/server/game/Maps/Map.h35
-rw-r--r--src/server/game/Maps/MapInstanced.cpp4
-rw-r--r--src/server/game/Maps/MapInstanced.h4
-rw-r--r--src/server/game/Maps/MapManager.cpp6
-rw-r--r--src/server/game/Maps/MapManager.h10
-rw-r--r--src/server/game/Maps/MapUpdater.cpp8
-rw-r--r--src/server/game/Misc/SavingSystem.h4
-rw-r--r--src/server/game/Misc/WhoListCache.cpp2
-rw-r--r--src/server/game/Miscellaneous/Formulas.h6
-rw-r--r--src/server/game/Miscellaneous/Language.h6
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h4
-rw-r--r--src/server/game/Movement/MotionMaster.h4
-rw-r--r--src/server/game/Movement/MovementGenerator.h4
-rw-r--r--src/server/game/Movement/MovementGeneratorImpl.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp4
-rw-r--r--src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/EscortMovementGenerator.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp4
-rw-r--r--src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/PathGenerator.cpp4
-rw-r--r--src/server/game/Movement/MovementGenerators/PointMovementGenerator.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp2
-rw-r--r--src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h4
-rw-r--r--src/server/game/Movement/Waypoints/WaypointManager.cpp8
-rw-r--r--src/server/game/Movement/Waypoints/WaypointManager.h4
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvP.cpp4
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp8
-rw-r--r--src/server/game/Pools/PoolMgr.cpp4
-rw-r--r--src/server/game/Pools/PoolMgr.h4
-rw-r--r--src/server/game/Quests/QuestDef.cpp2
-rw-r--r--src/server/game/Reputation/ReputationMgr.h4
-rw-r--r--src/server/game/Scripting/MapScripts.cpp16
-rw-r--r--src/server/game/Server/Protocol/PacketLog.h4
-rw-r--r--src/server/game/Server/WorldSession.cpp12
-rw-r--r--src/server/game/Server/WorldSession.h2
-rw-r--r--src/server/game/Server/WorldSocketMgr.cpp4
-rw-r--r--src/server/game/Skills/SkillDiscovery.h4
-rw-r--r--src/server/game/Skills/SkillExtraItems.h4
-rw-r--r--src/server/game/Spells/Auras/SpellAuraDefines.h4
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp8
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.h6
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp24
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.h4
-rw-r--r--src/server/game/Spells/Spell.cpp44
-rw-r--r--src/server/game/Spells/Spell.h2
-rw-r--r--src/server/game/Spells/SpellEffects.cpp16
-rw-r--r--src/server/game/Texts/CreatureTextMgr.h6
-rw-r--r--src/server/game/Weather/WeatherMgr.cpp2
-rw-r--r--src/server/game/World/World.cpp18
-rw-r--r--src/server/scripts/Commands/cs_ban.cpp12
-rw-r--r--src/server/scripts/Commands/cs_character.cpp18
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp4
-rw-r--r--src/server/scripts/Commands/cs_event.cpp4
-rw-r--r--src/server/scripts/Commands/cs_gm.cpp4
-rw-r--r--src/server/scripts/Commands/cs_list.cpp4
-rw-r--r--src/server/scripts/Commands/cs_lookup.cpp66
-rw-r--r--src/server/scripts/Commands/cs_message.cpp8
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp94
-rw-r--r--src/server/scripts/Commands/cs_mmaps.cpp8
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp8
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp12
-rw-r--r--src/server/scripts/Commands/cs_reset.cpp2
-rw-r--r--src/server/scripts/Commands/cs_tele.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_sulfuron_harbinger.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp16
-rw-r--r--src/server/scripts/Events/brewfest.cpp4
-rw-r--r--src/server/scripts/Events/hallows_end.cpp4
-rw-r--r--src/server/scripts/Events/love_in_air.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp32
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp2
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_moonglade.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp16
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp10
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp24
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp14
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp26
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp16
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp26
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp12
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_dalaran.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_dragonblight.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_sholazar_basin.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_wintergrasp.cpp2
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp38
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp8
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp8
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp6
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp8
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp16
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp4
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp4
-rw-r--r--src/server/scripts/Outland/zone_netherstorm.cpp2
-rw-r--r--src/server/scripts/Pet/pet_dk.cpp4
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp4
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp8
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp10
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp4
-rw-r--r--src/server/scripts/Spells/spell_item.cpp2
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp4
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp16
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp4
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp2
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp10
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp2
-rw-r--r--src/server/scripts/World/boss_emerald_dragons.cpp2
-rw-r--r--src/server/worldserver/CMakeLists.txt2
-rw-r--r--src/server/worldserver/CommandLine/CliRunnable.h2
-rw-r--r--src/server/worldserver/Main.cpp8
-rw-r--r--src/server/worldserver/Master.cpp30
-rw-r--r--src/server/worldserver/RemoteAccess/RARunnable.h8
-rw-r--r--src/server/worldserver/TCSoap/TCSoap.h2
-rw-r--r--src/server/worldserver/WorldThread/WorldRunnable.cpp8
-rw-r--r--src/server/worldserver/WorldThread/WorldRunnable.h4
-rw-r--r--src/tools/map_extractor/System.cpp6
277 files changed, 1289 insertions, 1309 deletions
diff --git a/src/cmake/showoptions.cmake b/src/cmake/showoptions.cmake
index cd9a199051..7d10b7f706 100644
--- a/src/cmake/showoptions.cmake
+++ b/src/cmake/showoptions.cmake
@@ -60,7 +60,7 @@ endif()
if( WITH_COREDEBUG )
message("* Use coreside debug : Yes")
- add_definitions(-DTRINITY_DEBUG)
+ add_definitions(-DACORE_DEBUG)
else()
message("* Use coreside debug : No (default)")
endif()
diff --git a/src/common/AutoPtr.h b/src/common/AutoPtr.h
index 4986044a53..c37cefa7b5 100644
--- a/src/common/AutoPtr.h
+++ b/src/common/AutoPtr.h
@@ -4,12 +4,12 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef _TRINITY_AUTO_PTR_H
-#define _TRINITY_AUTO_PTR_H
+#ifndef _ACORE_AUTO_PTR_H
+#define _ACORE_AUTO_PTR_H
#include <ace/Bound_Ptr.h>
-namespace Trinity
+namespace acore
{
template <class Pointer, class Lock>
@@ -37,6 +37,6 @@ public:
}
};
-} // namespace Trinity
+} // namespace acore
#endif
diff --git a/src/common/Collision/Management/MMapManager.cpp b/src/common/Collision/Management/MMapManager.cpp
index 5d7b6d2418..bd1c2ad7aa 100644
--- a/src/common/Collision/Management/MMapManager.cpp
+++ b/src/common/Collision/Management/MMapManager.cpp
@@ -93,7 +93,7 @@ namespace MMAP
bool MMapManager::loadMap(uint32 mapId, int32 x, int32 y)
{
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
// make sure the mmap is loaded and ready to load tiles
if(!loadMapData(mapId))
@@ -161,7 +161,7 @@ namespace MMAP
dtStatus stat;
{
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
stat = mmap->navMesh->addTile(data, fileHeader.size, DT_TILE_FREE_DATA, 0, &tileRef);
}
@@ -188,7 +188,7 @@ namespace MMAP
bool MMapManager::unloadMap(uint32 mapId, int32 x, int32 y)
{
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
// check if we have this map loaded
if (loadedMMaps.find(mapId) == loadedMMaps.end())
@@ -217,7 +217,7 @@ namespace MMAP
dtStatus status;
{
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
status = mmap->navMesh->removeTile(tileRef, NULL, NULL);
}
@@ -245,7 +245,7 @@ namespace MMAP
bool MMapManager::unloadMap(uint32 mapId)
{
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
if (loadedMMaps.find(mapId) == loadedMMaps.end())
{
@@ -265,7 +265,7 @@ namespace MMAP
dtStatus status;
{
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
status = mmap->navMesh->removeTile(i->second, NULL, NULL);
}
@@ -291,7 +291,7 @@ namespace MMAP
bool MMapManager::unloadMapInstance(uint32 mapId, uint32 instanceId)
{
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
// check if we have this map loaded
if (loadedMMaps.find(mapId) == loadedMMaps.end())
@@ -326,7 +326,7 @@ namespace MMAP
dtNavMesh const* MMapManager::GetNavMesh(uint32 mapId)
{
// pussywizard: moved to calling function
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
+ //ACORE_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
if (loadedMMaps.find(mapId) == loadedMMaps.end())
return NULL;
@@ -337,7 +337,7 @@ namespace MMAP
dtNavMeshQuery const* MMapManager::GetNavMeshQuery(uint32 mapId, uint32 instanceId)
{
// pussywizard: moved to calling function
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
+ //ACORE_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
if (loadedMMaps.find(mapId) == loadedMMaps.end())
return NULL;
@@ -346,7 +346,7 @@ namespace MMAP
if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
{
// pussywizard: different instances of the same map shouldn't access this simultaneously
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
// check again after acquiring mutex
if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
{
diff --git a/src/common/Collision/Management/VMapManager2.cpp b/src/common/Collision/Management/VMapManager2.cpp
index ce641cce4d..991b8d877c 100644
--- a/src/common/Collision/Management/VMapManager2.cpp
+++ b/src/common/Collision/Management/VMapManager2.cpp
@@ -262,7 +262,7 @@ namespace VMAP
WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename)
{
//! Critical section, thread safe access to iLoadedModelFiles
- TRINITY_GUARD(ACE_Thread_Mutex, LoadedModelFilesLock);
+ ACORE_GUARD(ACE_Thread_Mutex, LoadedModelFilesLock);
ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
if (model == iLoadedModelFiles.end())
@@ -287,7 +287,7 @@ namespace VMAP
void VMapManager2::releaseModelInstance(const std::string &filename)
{
//! Critical section, thread safe access to iLoadedModelFiles
- TRINITY_GUARD(ACE_Thread_Mutex, LoadedModelFilesLock);
+ ACORE_GUARD(ACE_Thread_Mutex, LoadedModelFilesLock);
ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
if (model == iLoadedModelFiles.end())
{
diff --git a/src/common/Common.h b/src/common/Common.h
index 3e1f698ef5..f5f331ce3f 100644
--- a/src/common/Common.h
+++ b/src/common/Common.h
@@ -193,23 +193,23 @@ typedef std::vector<std::string> StringVector;
#define MAX_QUERY_LEN 32*1024
-#define TRINITY_GUARD(MUTEX, LOCK) \
- ACE_Guard< MUTEX > TRINITY_GUARD_OBJECT (LOCK); \
- if (TRINITY_GUARD_OBJECT.locked() == 0) ASSERT(false);
+#define ACORE_GUARD(MUTEX, LOCK) \
+ ACE_Guard< MUTEX > ACORE_GUARD_OBJECT (LOCK); \
+ if (ACORE_GUARD_OBJECT.locked() == 0) ASSERT(false);
//! For proper implementation of multiple-read, single-write pattern, use
//! ACE_RW_Mutex as underlying @MUTEX
-# define TRINITY_WRITE_GUARD(MUTEX, LOCK) \
- ACE_Write_Guard< MUTEX > TRINITY_GUARD_OBJECT (LOCK); \
- if (TRINITY_GUARD_OBJECT.locked() == 0) ASSERT(false);
+# define ACORE_WRITE_GUARD(MUTEX, LOCK) \
+ ACE_Write_Guard< MUTEX > ACORE_GUARD_OBJECT (LOCK); \
+ if (ACORE_GUARD_OBJECT.locked() == 0) ASSERT(false);
//! For proper implementation of multiple-read, single-write pattern, use
//! ACE_RW_Mutex as underlying @MUTEX
-# define TRINITY_READ_GUARD(MUTEX, LOCK) \
- ACE_Read_Guard< MUTEX > TRINITY_GUARD_OBJECT (LOCK); \
- if (TRINITY_GUARD_OBJECT.locked() == 0) ASSERT(false);
+# define ACORE_READ_GUARD(MUTEX, LOCK) \
+ ACE_Read_Guard< MUTEX > ACORE_GUARD_OBJECT (LOCK); \
+ if (ACORE_GUARD_OBJECT.locked() == 0) ASSERT(false);
-namespace ACORE
+namespace acore
{
template<class ArgumentType, class ResultType>
struct unary_function
diff --git a/src/common/CompilerDefs.h b/src/common/CompilerDefs.h
index 772a39e4eb..9d99d1ddce 100644
--- a/src/common/CompilerDefs.h
+++ b/src/common/CompilerDefs.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_COMPILERDEFS_H
-#define TRINITY_COMPILERDEFS_H
+#ifndef ACORE_COMPILERDEFS_H
+#define ACORE_COMPILERDEFS_H
#define AC_PLATFORM_WINDOWS 0
#define AC_PLATFORM_UNIX 1
diff --git a/src/common/Configuration/Config.h b/src/common/Configuration/Config.h
index 333d10317d..103fd2c1ce 100644
--- a/src/common/Configuration/Config.h
+++ b/src/common/Configuration/Config.h
@@ -15,7 +15,7 @@
#include <ace/Thread_Mutex.h>
#include <AutoPtr.h>
-typedef Trinity::AutoPtr<ACE_Configuration_Heap, ACE_Null_Mutex> Config;
+typedef acore::AutoPtr<ACE_Configuration_Heap, ACE_Null_Mutex> Config;
class ConfigMgr
{
diff --git a/src/common/Containers.h b/src/common/Containers.h
index a5aa39c8d8..047ea5fb9f 100644
--- a/src/common/Containers.h
+++ b/src/common/Containers.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_CONTAINERS_H
-#define TRINITY_CONTAINERS_H
+#ifndef ACORE_CONTAINERS_H
+#define ACORE_CONTAINERS_H
#include "Define.h"
#include <list>
@@ -13,7 +13,7 @@
//! Because circular includes are bad
extern uint32 urand(uint32 min, uint32 max);
-namespace Trinity
+namespace acore
{
namespace Containers
{
@@ -56,6 +56,6 @@ namespace Trinity
}
//! namespace Containers
}
-//! namespace Trinity
+//! namespace acore
-#endif //! #ifdef TRINITY_CONTAINERS_H
+#endif //! #ifdef ACORE_CONTAINERS_H
diff --git a/src/common/Database/DatabaseWorkerPool.cpp b/src/common/Database/DatabaseWorkerPool.cpp
index cd04214222..53b79d7d37 100644
--- a/src/common/Database/DatabaseWorkerPool.cpp
+++ b/src/common/Database/DatabaseWorkerPool.cpp
@@ -212,7 +212,7 @@ SQLTransaction DatabaseWorkerPool<T>::BeginTransaction()
template <class T>
void DatabaseWorkerPool<T>::CommitTransaction(SQLTransaction transaction)
{
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
//! Only analyze transaction weaknesses in Debug mode.
//! Ideally we catch the faults in Debug mode and then correct them,
//! so there's no need to waste these CPU cycles in Release mode.
@@ -227,7 +227,7 @@ void DatabaseWorkerPool<T>::CommitTransaction(SQLTransaction transaction)
default:
break;
}
- #endif // TRINITY_DEBUG
+ #endif // ACORE_DEBUG
Enqueue(new TransactionTask(transaction));
}
diff --git a/src/common/Database/DatabaseWorkerPool.h b/src/common/Database/DatabaseWorkerPool.h
index 53f46ce5d3..f574acc3de 100644
--- a/src/common/Database/DatabaseWorkerPool.h
+++ b/src/common/Database/DatabaseWorkerPool.h
@@ -57,10 +57,10 @@ class DatabaseWorkerPool
template<typename Format, typename... Args>
void PExecute(Format&& sql, Args&&... args)
{
- if (ACORE::IsFormatEmptyOrNull(sql))
+ if (acore::IsFormatEmptyOrNull(sql))
return;
- Execute(ACORE::StringFormat(std::forward<Format>(sql), std::forward<Args>(args)...).c_str());
+ Execute(acore::StringFormat(std::forward<Format>(sql), std::forward<Args>(args)...).c_str());
}
//! Enqueues a one-way SQL operation in prepared statement format that will be executed asynchronously.
@@ -80,10 +80,10 @@ class DatabaseWorkerPool
template<typename Format, typename... Args>
void DirectPExecute(Format&& sql, Args&&... args)
{
- if (ACORE::IsFormatEmptyOrNull(sql))
+ if (acore::IsFormatEmptyOrNull(sql))
return;
- DirectExecute(ACORE::StringFormat(std::forward<Format>(sql), std::forward<Args>(args)...).c_str());
+ DirectExecute(acore::StringFormat(std::forward<Format>(sql), std::forward<Args>(args)...).c_str());
}
//! Directly executes a one-way SQL operation in prepared statement format, that will block the calling thread until finished.
@@ -103,10 +103,10 @@ class DatabaseWorkerPool
template<typename Format, typename... Args>
QueryResult PQuery(Format&& sql, T* conn, Args&&... args)
{
- if (ACORE::IsFormatEmptyOrNull(sql))
+ if (acore::IsFormatEmptyOrNull(sql))
return QueryResult(nullptr);
- return Query(ACORE::StringFormat(std::forward<Format>(sql), std::forward<Args>(args)...).c_str(), conn);
+ return Query(acore::StringFormat(std::forward<Format>(sql), std::forward<Args>(args)...).c_str(), conn);
}
//! Directly executes an SQL query in string format -with variable args- that will block the calling thread until finished.
@@ -114,10 +114,10 @@ class DatabaseWorkerPool
template<typename Format, typename... Args>
QueryResult PQuery(Format&& sql, Args&&... args)
{
- if (ACORE::IsFormatEmptyOrNull(sql))
+ if (acore::IsFormatEmptyOrNull(sql))
return QueryResult(nullptr);
- return Query(ACORE::StringFormat(std::forward<Format>(sql), std::forward<Args>(args)...).c_str());
+ return Query(acore::StringFormat(std::forward<Format>(sql), std::forward<Args>(args)...).c_str());
}
//! Directly executes an SQL query in prepared format that will block the calling thread until finished.
@@ -138,10 +138,10 @@ class DatabaseWorkerPool
template<typename Format, typename... Args>
QueryResultFuture AsyncPQuery(Format&& sql, Args&&... args)
{
- if (ACORE::IsFormatEmptyOrNull(sql))
+ if (acore::IsFormatEmptyOrNull(sql))
return QueryResult(nullptr);
- return AsyncQuery(ACORE::StringFormat(std::forward<Format>(sql), std::forward<Args>(args)...).c_str());
+ return AsyncQuery(acore::StringFormat(std::forward<Format>(sql), std::forward<Args>(args)...).c_str());
}
//! Enqueues a query in prepared format that will set the value of the PreparedQueryResultFuture return object as soon as the query is executed.
diff --git a/src/common/Database/Field.h b/src/common/Database/Field.h
index 0fb400d1f4..747011499f 100644
--- a/src/common/Database/Field.h
+++ b/src/common/Database/Field.h
@@ -29,7 +29,7 @@ class Field
if (!data.value)
return 0;
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
if (!IsType(MYSQL_TYPE_TINY))
{
sLog->outSQLDriver("Warning: GetUInt8() on non-tinyint field. Using type: %s.", FieldTypeToString(data.type));
@@ -47,7 +47,7 @@ class Field
if (!data.value)
return 0;
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
if (!IsType(MYSQL_TYPE_TINY))
{
sLog->outSQLDriver("Warning: GetInt8() on non-tinyint field. Using type: %s.", FieldTypeToString(data.type));
@@ -72,7 +72,7 @@ class Field
if (!data.value)
return 0;
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
if (!IsType(MYSQL_TYPE_SHORT) && !IsType(MYSQL_TYPE_YEAR))
{
sLog->outSQLDriver("Warning: GetUInt16() on non-smallint field. Using type: %s.", FieldTypeToString(data.type));
@@ -90,7 +90,7 @@ class Field
if (!data.value)
return 0;
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
if (!IsType(MYSQL_TYPE_SHORT) && !IsType(MYSQL_TYPE_YEAR))
{
sLog->outSQLDriver("Warning: GetInt16() on non-smallint field. Using type: %s.", FieldTypeToString(data.type));
@@ -108,7 +108,7 @@ class Field
if (!data.value)
return 0;
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
if (!IsType(MYSQL_TYPE_INT24) && !IsType(MYSQL_TYPE_LONG))
{
sLog->outSQLDriver("Warning: GetUInt32() on non-(medium)int field. Using type: %s.", FieldTypeToString(data.type));
@@ -126,7 +126,7 @@ class Field
if (!data.value)
return 0;
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
if (!IsType(MYSQL_TYPE_INT24) && !IsType(MYSQL_TYPE_LONG))
{
sLog->outSQLDriver("Warning: GetInt32() on non-(medium)int field. Using type: %s.", FieldTypeToString(data.type));
@@ -144,7 +144,7 @@ class Field
if (!data.value)
return 0;
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
if (!IsType(MYSQL_TYPE_LONGLONG) && !IsType(MYSQL_TYPE_BIT))
{
sLog->outSQLDriver("Warning: GetUInt64() on non-bigint field. Using type: %s.", FieldTypeToString(data.type));
@@ -162,7 +162,7 @@ class Field
if (!data.value)
return 0;
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
if (!IsType(MYSQL_TYPE_LONGLONG) && !IsType(MYSQL_TYPE_BIT))
{
sLog->outSQLDriver("Warning: GetInt64() on non-bigint field. Using type: %s.", FieldTypeToString(data.type));
@@ -180,7 +180,7 @@ class Field
if (!data.value)
return 0.0f;
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
if (!IsType(MYSQL_TYPE_FLOAT))
{
sLog->outSQLDriver("Warning: GetFloat() on non-float field. Using type: %s.", FieldTypeToString(data.type));
@@ -198,7 +198,7 @@ class Field
if (!data.value)
return 0.0f;
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
if (!IsType(MYSQL_TYPE_DOUBLE))
{
sLog->outSQLDriver("Warning: GetDouble() on non-double field. Using type: %s.", FieldTypeToString(data.type));
@@ -216,7 +216,7 @@ class Field
if (!data.value)
return NULL;
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
if (IsNumeric())
{
sLog->outSQLDriver("Error: GetCString() on numeric field. Using type: %s.", FieldTypeToString(data.type));
@@ -345,7 +345,7 @@ class Field
}
private:
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
static char const* FieldTypeToString(enum_field_types type)
{
switch (type)
diff --git a/src/common/Database/QueryResult.h b/src/common/Database/QueryResult.h
index 0f78be1ef6..1445ce3db8 100644
--- a/src/common/Database/QueryResult.h
+++ b/src/common/Database/QueryResult.h
@@ -48,7 +48,7 @@ class ResultSet
MYSQL_FIELD* _fields;
};
-typedef Trinity::AutoPtr<ResultSet, ACE_Thread_Mutex> QueryResult;
+typedef acore::AutoPtr<ResultSet, ACE_Thread_Mutex> QueryResult;
class PreparedResultSet
{
@@ -93,7 +93,7 @@ class PreparedResultSet
};
-typedef Trinity::AutoPtr<PreparedResultSet, ACE_Thread_Mutex> PreparedQueryResult;
+typedef acore::AutoPtr<PreparedResultSet, ACE_Thread_Mutex> PreparedQueryResult;
#endif
diff --git a/src/common/Database/Transaction.h b/src/common/Database/Transaction.h
index 8617a682fe..4c2d53a904 100644
--- a/src/common/Database/Transaction.h
+++ b/src/common/Database/Transaction.h
@@ -39,7 +39,7 @@ class Transaction
bool _cleanedUp;
};
-typedef Trinity::AutoPtr<Transaction, ACE_Thread_Mutex> SQLTransaction;
+typedef acore::AutoPtr<Transaction, ACE_Thread_Mutex> SQLTransaction;
/*! Low level class*/
class TransactionTask : public SQLOperation
diff --git a/src/common/Debugging/Errors.cpp b/src/common/Debugging/Errors.cpp
index c7e78b8385..bf7c443f23 100644
--- a/src/common/Debugging/Errors.cpp
+++ b/src/common/Debugging/Errors.cpp
@@ -54,12 +54,12 @@ namespace
}
}
-namespace Trinity
+namespace acore
{
void Assert(char const* file, int line, char const* function, std::string const& debugInfo, char const* message)
{
- std::string formattedMessage = ACORE::StringFormat("\n%s:%i in %s ASSERTION FAILED:\n %s\n", file, line, function, message) + debugInfo + '\n';
+ std::string formattedMessage = acore::StringFormat("\n%s:%i in %s ASSERTION FAILED:\n %s\n", file, line, function, message) + debugInfo + '\n';
fprintf(stderr, "%s", formattedMessage.c_str());
fflush(stderr);
Crash(formattedMessage.c_str());
@@ -70,7 +70,7 @@ void Assert(char const* file, int line, char const* function, std::string const&
va_list args;
va_start(args, format);
- std::string formattedMessage = ACORE::StringFormat("\n%s:%i in %s ASSERTION FAILED:\n %s\n", file, line, function, message) + FormatAssertionMessage(format, args) + '\n' + debugInfo + '\n';
+ std::string formattedMessage = acore::StringFormat("\n%s:%i in %s ASSERTION FAILED:\n %s\n", file, line, function, message) + FormatAssertionMessage(format, args) + '\n' + debugInfo + '\n';
va_end(args);
fprintf(stderr, "%s", formattedMessage.c_str());
@@ -84,7 +84,7 @@ void Fatal(char const* file, int line, char const* function, char const* message
va_list args;
va_start(args, message);
- std::string formattedMessage = ACORE::StringFormat("\n%s:%i in %s FATAL ERROR:\n", file, line, function) + FormatAssertionMessage(message, args) + '\n';
+ std::string formattedMessage = acore::StringFormat("\n%s:%i in %s FATAL ERROR:\n", file, line, function) + FormatAssertionMessage(message, args) + '\n';
va_end(args);
fprintf(stderr, "%s", formattedMessage.c_str());
@@ -96,7 +96,7 @@ void Fatal(char const* file, int line, char const* function, char const* message
void Error(char const* file, int line, char const* function, char const* message)
{
- std::string formattedMessage = ACORE::StringFormat("\n%s:%i in %s ERROR:\n %s\n", file, line, function, message);
+ std::string formattedMessage = acore::StringFormat("\n%s:%i in %s ERROR:\n %s\n", file, line, function, message);
fprintf(stderr, "%s", formattedMessage.c_str());
fflush(stderr);
Crash(formattedMessage.c_str());
@@ -110,7 +110,7 @@ void Warning(char const* file, int line, char const* function, char const* messa
void Abort(char const* file, int line, char const* function)
{
- std::string formattedMessage = ACORE::StringFormat("\n%s:%i in %s ABORTED.\n", file, line, function);
+ std::string formattedMessage = acore::StringFormat("\n%s:%i in %s ABORTED.\n", file, line, function);
fprintf(stderr, "%s", formattedMessage.c_str());
fflush(stderr);
Crash(formattedMessage.c_str());
@@ -119,13 +119,13 @@ void Abort(char const* file, int line, char const* function)
void AbortHandler(int sigval)
{
// nothing useful to log here, no way to pass args
- std::string formattedMessage = ACORE::StringFormat("Caught signal %i\n", sigval);
+ std::string formattedMessage = acore::StringFormat("Caught signal %i\n", sigval);
fprintf(stderr, "%s", formattedMessage.c_str());
fflush(stderr);
Crash(formattedMessage.c_str());
}
-} // namespace Trinity
+} // namespace acore
std::string GetDebugInfo()
{
diff --git a/src/common/Debugging/Errors.h b/src/common/Debugging/Errors.h
index 1edfdcb759..f40aa52d6d 100644
--- a/src/common/Debugging/Errors.h
+++ b/src/common/Debugging/Errors.h
@@ -10,7 +10,7 @@
#include "Define.h"
#include <string>
-namespace Trinity
+namespace acore
{
DECLSPEC_NORETURN void Assert(char const* file, int line, char const* function, std::string const& debugInfo, char const* message) ATTR_NORETURN;
DECLSPEC_NORETURN void Assert(char const* file, int line, char const* function, std::string const& debugInfo, char const* message, char const* format, ...) ATTR_NORETURN ATTR_PRINTF(6, 7);
@@ -25,7 +25,7 @@ namespace Trinity
DECLSPEC_NORETURN void AbortHandler(int sigval) ATTR_NORETURN;
-} // namespace Trinity
+} // namespace acore
std::string GetDebugInfo();
@@ -41,12 +41,12 @@ std::string GetDebugInfo();
#define EXCEPTION_ASSERTION_FAILURE 0xC0000420L
#endif
-#define WPAssert(cond, ...) ASSERT_BEGIN do { if (!(cond)) Trinity::Assert(__FILE__, __LINE__, __FUNCTION__, GetDebugInfo(), #cond, ##__VA_ARGS__); } while(0) ASSERT_END
-#define WPAssert_NODEBUGINFO(cond, ...) ASSERT_BEGIN do { if (!(cond)) Trinity::Assert(__FILE__, __LINE__, __FUNCTION__, "", #cond, ##__VA_ARGS__); } while(0) ASSERT_END
-#define WPFatal(cond, ...) ASSERT_BEGIN do { if (!(cond)) Trinity::Fatal(__FILE__, __LINE__, __FUNCTION__, ##__VA_ARGS__); } while(0) ASSERT_END
-#define WPError(cond, msg) ASSERT_BEGIN do { if (!(cond)) Trinity::Error(__FILE__, __LINE__, __FUNCTION__, (msg)); } while(0) ASSERT_END
-#define WPWarning(cond, msg) ASSERT_BEGIN do { if (!(cond)) Trinity::Warning(__FILE__, __LINE__, __FUNCTION__, (msg)); } while(0) ASSERT_END
-#define WPAbort() ASSERT_BEGIN do { Trinity::Abort(__FILE__, __LINE__, __FUNCTION__); } while(0) ASSERT_END
+#define WPAssert(cond, ...) ASSERT_BEGIN do { if (!(cond)) acore::Assert(__FILE__, __LINE__, __FUNCTION__, GetDebugInfo(), #cond, ##__VA_ARGS__); } while(0) ASSERT_END
+#define WPAssert_NODEBUGINFO(cond, ...) ASSERT_BEGIN do { if (!(cond)) acore::Assert(__FILE__, __LINE__, __FUNCTION__, "", #cond, ##__VA_ARGS__); } while(0) ASSERT_END
+#define WPFatal(cond, ...) ASSERT_BEGIN do { if (!(cond)) acore::Fatal(__FILE__, __LINE__, __FUNCTION__, ##__VA_ARGS__); } while(0) ASSERT_END
+#define WPError(cond, msg) ASSERT_BEGIN do { if (!(cond)) acore::Error(__FILE__, __LINE__, __FUNCTION__, (msg)); } while(0) ASSERT_END
+#define WPWarning(cond, msg) ASSERT_BEGIN do { if (!(cond)) acore::Warning(__FILE__, __LINE__, __FUNCTION__, (msg)); } while(0) ASSERT_END
+#define WPAbort() ASSERT_BEGIN do { acore::Abort(__FILE__, __LINE__, __FUNCTION__); } while(0) ASSERT_END
#ifdef PERFORMANCE_PROFILING
#define ASSERT(cond, ...) ((void)0)
diff --git a/src/common/Define.h b/src/common/Define.h
index e7a5266dd0..640d8d2fe9 100644
--- a/src/common/Define.h
+++ b/src/common/Define.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_DEFINE_H
-#define TRINITY_DEFINE_H
+#ifndef ACORE_DEFINE_H
+#define ACORE_DEFINE_H
#include <cstddef>
#include <cinttypes>
@@ -17,19 +17,19 @@
#define OS_WIN
#endif
-#define TRINITY_LITTLEENDIAN 0
-#define TRINITY_BIGENDIAN 1
+#define ACORE_LITTLEENDIAN 0
+#define ACORE_BIGENDIAN 1
-#if !defined(TRINITY_ENDIAN)
+#if !defined(ACORE_ENDIAN)
# if defined (ACE_BIG_ENDIAN)
-# define TRINITY_ENDIAN TRINITY_BIGENDIAN
+# define ACORE_ENDIAN ACORE_BIGENDIAN
# else //ACE_BYTE_ORDER != ACE_BIG_ENDIAN
-# define TRINITY_ENDIAN TRINITY_LITTLEENDIAN
+# define ACORE_ENDIAN ACORE_LITTLEENDIAN
# endif //ACE_BYTE_ORDER
-#endif //TRINITY_ENDIAN
+#endif //ACORE_ENDIAN
#if AC_PLATFORM == AC_PLATFORM_WINDOWS
-# define TRINITY_PATH_MAX MAX_PATH
+# define ACORE_PATH_MAX MAX_PATH
# ifndef DECLSPEC_NORETURN
# define DECLSPEC_NORETURN __declspec(noreturn)
# endif //DECLSPEC_NORETURN
@@ -37,18 +37,18 @@
# define DECLSPEC_DEPRECATED __declspec(deprecated)
# endif //DECLSPEC_DEPRECATED
#else //AC_PLATFORM != AC_PLATFORM_WINDOWS
-# define TRINITY_PATH_MAX PATH_MAX
+# define ACORE_PATH_MAX PATH_MAX
# define DECLSPEC_NORETURN
# define DECLSPEC_DEPRECATED
#endif //AC_PLATFORM
#if !defined(COREDEBUG)
-# define TRINITY_INLINE inline
+# define ACORE_INLINE inline
#else //COREDEBUG
-# if !defined(TRINITY_DEBUG)
-# define TRINITY_DEBUG
-# endif //TRINITY_DEBUG
-# define TRINITY_INLINE
+# if !defined(ACORE_DEBUG)
+# define ACORE_DEBUG
+# endif //ACORE_DEBUG
+# define ACORE_INLINE
#endif //!COREDEBUG
#if AC_COMPILER == AC_COMPILER_GNU
@@ -80,4 +80,4 @@ typedef std::uint32_t uint32;
typedef std::uint16_t uint16;
typedef std::uint8_t uint8;
-#endif //TRINITY_DEFINE_H
+#endif //ACORE_DEFINE_H
diff --git a/src/common/Dynamic/FactoryHolder.h b/src/common/Dynamic/FactoryHolder.h
index ac8721d1db..6e26733cb8 100644
--- a/src/common/Dynamic/FactoryHolder.h
+++ b/src/common/Dynamic/FactoryHolder.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_FACTORY_HOLDER
-#define TRINITY_FACTORY_HOLDER
+#ifndef ACORE_FACTORY_HOLDER
+#define ACORE_FACTORY_HOLDER
#include "Define.h"
#include "Dynamic/TypeList.h"
diff --git a/src/common/Dynamic/ObjectRegistry.h b/src/common/Dynamic/ObjectRegistry.h
index 97179c911f..3458fa446b 100644
--- a/src/common/Dynamic/ObjectRegistry.h
+++ b/src/common/Dynamic/ObjectRegistry.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_OBJECTREGISTRY_H
-#define TRINITY_OBJECTREGISTRY_H
+#ifndef ACORE_OBJECTREGISTRY_H
+#define ACORE_OBJECTREGISTRY_H
#include "Define.h"
#include <ace/Singleton.h>
diff --git a/src/common/Dynamic/TypeContainer.h b/src/common/Dynamic/TypeContainer.h
index c3003d4a16..f7ddd28c72 100644
--- a/src/common/Dynamic/TypeContainer.h
+++ b/src/common/Dynamic/TypeContainer.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_TYPECONTAINER_H
-#define TRINITY_TYPECONTAINER_H
+#ifndef ACORE_TYPECONTAINER_H
+#define ACORE_TYPECONTAINER_H
/*
* Here, you'll find a series of containers that allow you to hold multiple
@@ -86,19 +86,19 @@ template<class OBJECT_TYPES>
class TypeMapContainer
{
public:
- template<class SPECIFIC_TYPE> size_t Count() const { return Trinity::Count(i_elements, (SPECIFIC_TYPE*)NULL); }
+ template<class SPECIFIC_TYPE> size_t Count() const { return acore::Count(i_elements, (SPECIFIC_TYPE*)NULL); }
/// inserts a specific object into the container
template<class SPECIFIC_TYPE> bool insert(SPECIFIC_TYPE *obj)
{
- SPECIFIC_TYPE* t = Trinity::Insert(i_elements, obj);
+ SPECIFIC_TYPE* t = acore::Insert(i_elements, obj);
return (t != NULL);
}
/// Removes the object from the container, and returns the removed object
//template<class SPECIFIC_TYPE> bool remove(SPECIFIC_TYPE* obj)
//{
- // SPECIFIC_TYPE* t = Trinity::Remove(i_elements, obj);
+ // SPECIFIC_TYPE* t = acore::Remove(i_elements, obj);
// return (t != NULL);
//}
diff --git a/src/common/Dynamic/TypeContainerFunctions.h b/src/common/Dynamic/TypeContainerFunctions.h
index b4302d9aff..d1a63c84b9 100644
--- a/src/common/Dynamic/TypeContainerFunctions.h
+++ b/src/common/Dynamic/TypeContainerFunctions.h
@@ -17,7 +17,7 @@
#include "Dynamic/TypeList.h"
#include <map>
-namespace Trinity
+namespace acore
{
/* ContainerMapList Helpers */
// count functions
diff --git a/src/common/Dynamic/TypeContainerFunctionsPtr.h b/src/common/Dynamic/TypeContainerFunctionsPtr.h
index c8ddbea731..06b34d7ee6 100644
--- a/src/common/Dynamic/TypeContainerFunctionsPtr.h
+++ b/src/common/Dynamic/TypeContainerFunctionsPtr.h
@@ -17,7 +17,7 @@
#include "Utilities/TypeList.h"
#include <map>
-namespace Trinity
+namespace acore
{
/* ContainerMapList Helpers */
// count functions
diff --git a/src/common/Dynamic/TypeContainerVisitor.h b/src/common/Dynamic/TypeContainerVisitor.h
index 9cbe1fa291..0a584bbe48 100644
--- a/src/common/Dynamic/TypeContainerVisitor.h
+++ b/src/common/Dynamic/TypeContainerVisitor.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_TYPECONTAINERVISITOR_H
-#define TRINITY_TYPECONTAINERVISITOR_H
+#ifndef ACORE_TYPECONTAINERVISITOR_H
+#define ACORE_TYPECONTAINERVISITOR_H
/*
* @class TypeContainerVisitor is implemented as a visitor pattern. It is
diff --git a/src/common/Dynamic/TypeList.h b/src/common/Dynamic/TypeList.h
index a7daa06adc..16148ba582 100644
--- a/src/common/Dynamic/TypeList.h
+++ b/src/common/Dynamic/TypeList.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_TYPELIST_H
-#define TRINITY_TYPELIST_H
+#ifndef ACORE_TYPELIST_H
+#define ACORE_TYPELIST_H
/*
@struct TypeList
diff --git a/src/common/Logging/Log.cpp b/src/common/Logging/Log.cpp
index 7f58477106..44fae1ef1d 100644
--- a/src/common/Logging/Log.cpp
+++ b/src/common/Logging/Log.cpp
@@ -199,8 +199,8 @@ FILE* Log::openGmlogPerAccount(uint32 account)
if (m_gmlog_filename_format.empty())
return NULL;
- char namebuf[TRINITY_PATH_MAX];
- snprintf(namebuf, TRINITY_PATH_MAX, m_gmlog_filename_format.c_str(), account);
+ char namebuf[ACORE_PATH_MAX];
+ snprintf(namebuf, ACORE_PATH_MAX, m_gmlog_filename_format.c_str(), account);
return fopen(namebuf, "a");
}
diff --git a/src/common/Threading/DelayExecutor.cpp b/src/common/Threading/DelayExecutor.cpp
index 99d8133f81..107f6388a1 100644
--- a/src/common/Threading/DelayExecutor.cpp
+++ b/src/common/Threading/DelayExecutor.cpp
@@ -80,8 +80,8 @@ int DelayExecutor::start(int num_threads, ACE_Method_Request* pre_svc_hook, ACE_
queue_.queue()->activate();
// pussywizard:
- //ACORE::ThreadPriority tp;
- //int _priority = tp.getPriority(ACORE::Priority_Highest);
+ //acore::ThreadPriority tp;
+ //int _priority = tp.getPriority(acore::Priority_Highest);
//if (ACE_Task_Base::activate(THR_NEW_LWP | THR_JOINABLE, num_threads, 0, _priority) == -1)
// return -1;
diff --git a/src/common/Threading/Threading.cpp b/src/common/Threading/Threading.cpp
index d954ba3ec6..9eb40d7fae 100644
--- a/src/common/Threading/Threading.cpp
+++ b/src/common/Threading/Threading.cpp
@@ -10,7 +10,7 @@
#include <chrono>
#include <system_error>
-using namespace ACORE;
+using namespace acore;
Thread::Thread() : m_task(nullptr), m_iThreadId(), m_ThreadImp()
{
diff --git a/src/common/Threading/Threading.h b/src/common/Threading/Threading.h
index 6ddd56483f..6a15d8eb85 100644
--- a/src/common/Threading/Threading.h
+++ b/src/common/Threading/Threading.h
@@ -13,7 +13,7 @@
#include <thread>
#include <atomic>
-namespace ACORE
+namespace acore
{
class Runnable
{
diff --git a/src/common/Utilities/ByteConverter.h b/src/common/Utilities/ByteConverter.h
index 01045746b9..b004184272 100644
--- a/src/common/Utilities/ByteConverter.h
+++ b/src/common/Utilities/ByteConverter.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_BYTECONVERTER_H
-#define TRINITY_BYTECONVERTER_H
+#ifndef ACORE_BYTECONVERTER_H
+#define ACORE_BYTECONVERTER_H
/** ByteConverter reverse your byte order. This is use
for cross platform where they have different endians.
@@ -32,7 +32,7 @@ namespace ByteConverter
}
}
-#if TRINITY_ENDIAN == TRINITY_BIGENDIAN
+#if ACORE_ENDIAN == ACORE_BIGENDIAN
template<typename T> inline void EndianConvert(T& val) { ByteConverter::apply<T>(&val); }
template<typename T> inline void EndianConvertReverse(T&) { }
template<typename T> inline void EndianConvertPtr(void* val) { ByteConverter::apply<T>(val); }
diff --git a/src/common/Utilities/SignalHandler.h b/src/common/Utilities/SignalHandler.h
index 66cd5fe814..1e31c2dfda 100644
--- a/src/common/Utilities/SignalHandler.h
+++ b/src/common/Utilities/SignalHandler.h
@@ -9,7 +9,7 @@
#include <ace/Event_Handler.h>
-namespace Trinity
+namespace acore
{
/// Handle termination signals
diff --git a/src/common/Utilities/StringFormat.h b/src/common/Utilities/StringFormat.h
index 77fd4f176c..99197ef756 100644
--- a/src/common/Utilities/StringFormat.h
+++ b/src/common/Utilities/StringFormat.h
@@ -9,7 +9,7 @@
#include "fmt/printf.h"
-namespace ACORE
+namespace acore
{
/// Default AC string format function.
template<typename Format, typename... Args>
diff --git a/src/common/Utilities/Timer.h b/src/common/Utilities/Timer.h
index b74fdb2be9..20fa6d13ef 100644
--- a/src/common/Utilities/Timer.h
+++ b/src/common/Utilities/Timer.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_TIMER_H
-#define TRINITY_TIMER_H
+#ifndef ACORE_TIMER_H
+#define ACORE_TIMER_H
#include "ace/OS_NS_sys_time.h"
#include "Common.h"
diff --git a/src/server/authserver/CMakeLists.txt b/src/server/authserver/CMakeLists.txt
index ebf4fe0a78..8202225513 100644
--- a/src/server/authserver/CMakeLists.txt
+++ b/src/server/authserver/CMakeLists.txt
@@ -38,7 +38,7 @@ add_dependencies(authserver revision.h)
if(NOT WIN32)
set_target_properties(authserver PROPERTIES
- COMPILE_DEFINITIONS _TRINITY_REALM_CONFIG="${CONF_DIR}/authserver.conf")
+ COMPILE_DEFINITIONS _ACORE_REALM_CONFIG="${CONF_DIR}/authserver.conf")
endif()
target_link_libraries(authserver
diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp
index bef6b45657..d7ab216006 100644
--- a/src/server/authserver/Main.cpp
+++ b/src/server/authserver/Main.cpp
@@ -35,8 +35,8 @@
#define PROCESS_HIGH_PRIORITY -15 // [-20, 19], default is 0
#endif
-#ifndef _TRINITY_REALM_CONFIG
-# define _TRINITY_REALM_CONFIG "authserver.conf"
+#ifndef _ACORE_REALM_CONFIG
+# define _ACORE_REALM_CONFIG "authserver.conf"
#endif
bool StartDB();
@@ -47,7 +47,7 @@ bool stopEvent = false; // Setting it to tru
LoginDatabaseWorkerPool LoginDatabase; // Accessor to the authserver database
/// Handle authserver's termination signals
-class AuthServerSignalHandler : public Trinity::SignalHandler
+class AuthServerSignalHandler : public acore::SignalHandler
{
public:
virtual void HandleSignal(int sigNum)
@@ -74,7 +74,7 @@ void usage(const char* prog)
extern int main(int argc, char** argv)
{
// Command line parsing to get the configuration file name
- char const* configFile = _TRINITY_REALM_CONFIG;
+ char const* configFile = _ACORE_REALM_CONFIG;
int count = 1;
while (count < argc)
{
@@ -92,7 +92,7 @@ extern int main(int argc, char** argv)
++count;
}
- std::string cfg_def_file=_TRINITY_REALM_CONFIG;
+ std::string cfg_def_file=_ACORE_REALM_CONFIG;
cfg_def_file += ".dist";
if (!sConfigMgr->LoadInitial(cfg_def_file.c_str())) {
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp
index d7ef7221f0..c1549b3549 100644
--- a/src/server/authserver/Server/AuthSocket.cpp
+++ b/src/server/authserver/Server/AuthSocket.cpp
@@ -129,7 +129,7 @@ typedef struct AuthHandler
#endif
// Launch a thread to transfer a patch to the client
-class PatcherRunnable: public ACORE::Runnable
+class PatcherRunnable: public acore::Runnable
{
public:
PatcherRunnable(class AuthSocket*);
@@ -329,7 +329,7 @@ bool AuthSocket::_HandleLogonChallenge()
// pussywizard: logon flood protection:
{
- TRINITY_GUARD(ACE_Thread_Mutex, LastLoginAttemptMutex);
+ ACORE_GUARD(ACE_Thread_Mutex, LastLoginAttemptMutex);
std::string ipaddr = socket().getRemoteAddress();
uint32 currTime = time(NULL);
std::map<std::string, uint32>::iterator itr = LastLoginAttemptTimeForIP.find(ipaddr);
@@ -1145,7 +1145,7 @@ bool AuthSocket::_HandleXferResume()
socket().recv((char*)&start, sizeof(start));
fseek(pPatch, long(start), 0);
- ACORE::Thread u(new PatcherRunnable(this));
+ acore::Thread u(new PatcherRunnable(this));
return true;
}
@@ -1181,7 +1181,7 @@ bool AuthSocket::_HandleXferAccept()
socket().recv_skip(1); // clear input buffer
fseek(pPatch, 0, 0);
- ACORE::Thread u(new PatcherRunnable(this));
+ acore::Thread u(new PatcherRunnable(this));
return true;
}
diff --git a/src/server/game/AI/CoreAI/CombatAI.h b/src/server/game/AI/CoreAI/CombatAI.h
index 65e5fe50fd..f563b93e01 100644
--- a/src/server/game/AI/CoreAI/CombatAI.h
+++ b/src/server/game/AI/CoreAI/CombatAI.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_COMBATAI_H
-#define TRINITY_COMBATAI_H
+#ifndef ACORE_COMBATAI_H
+#define ACORE_COMBATAI_H
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h
index 895ac8cce3..625c9160ae 100644
--- a/src/server/game/AI/CoreAI/GameObjectAI.h
+++ b/src/server/game/AI/CoreAI/GameObjectAI.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_GAMEOBJECTAI_H
-#define TRINITY_GAMEOBJECTAI_H
+#ifndef ACORE_GAMEOBJECTAI_H
+#define ACORE_GAMEOBJECTAI_H
#include "Define.h"
#include <list>
diff --git a/src/server/game/AI/CoreAI/GuardAI.h b/src/server/game/AI/CoreAI/GuardAI.h
index 1c947a93a9..efd6e13ec9 100644
--- a/src/server/game/AI/CoreAI/GuardAI.h
+++ b/src/server/game/AI/CoreAI/GuardAI.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_GUARDAI_H
-#define TRINITY_GUARDAI_H
+#ifndef ACORE_GUARDAI_H
+#define ACORE_GUARDAI_H
#include "ScriptedCreature.h"
diff --git a/src/server/game/AI/CoreAI/PassiveAI.h b/src/server/game/AI/CoreAI/PassiveAI.h
index 60175fce26..634c1725a0 100644
--- a/src/server/game/AI/CoreAI/PassiveAI.h
+++ b/src/server/game/AI/CoreAI/PassiveAI.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_PASSIVEAI_H
-#define TRINITY_PASSIVEAI_H
+#ifndef ACORE_PASSIVEAI_H
+#define ACORE_PASSIVEAI_H
#include "CreatureAI.h"
//#include "CreatureAIImpl.h"
diff --git a/src/server/game/AI/CoreAI/PetAI.h b/src/server/game/AI/CoreAI/PetAI.h
index c4f42ba63c..355d4d71e8 100644
--- a/src/server/game/AI/CoreAI/PetAI.h
+++ b/src/server/game/AI/CoreAI/PetAI.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_PETAI_H
-#define TRINITY_PETAI_H
+#ifndef ACORE_PETAI_H
+#define ACORE_PETAI_H
#include "CreatureAI.h"
#include "Timer.h"
diff --git a/src/server/game/AI/CoreAI/ReactorAI.h b/src/server/game/AI/CoreAI/ReactorAI.h
index 3efb9f92c6..d2ffc54de3 100644
--- a/src/server/game/AI/CoreAI/ReactorAI.h
+++ b/src/server/game/AI/CoreAI/ReactorAI.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_REACTORAI_H
-#define TRINITY_REACTORAI_H
+#ifndef ACORE_REACTORAI_H
+#define ACORE_REACTORAI_H
#include "CreatureAI.h"
diff --git a/src/server/game/AI/CoreAI/TotemAI.cpp b/src/server/game/AI/CoreAI/TotemAI.cpp
index 6b98b45feb..63f6edcd22 100644
--- a/src/server/game/AI/CoreAI/TotemAI.cpp
+++ b/src/server/game/AI/CoreAI/TotemAI.cpp
@@ -72,8 +72,8 @@ void TotemAI::UpdateAI(uint32 /*diff*/)
me->IsFriendlyTo(victim) || !me->CanSeeOrDetect(victim))
{
victim = NULL;
- Trinity::NearestAttackableUnitInObjectRangeCheck u_check(me, me, max_range);
- Trinity::UnitLastSearcher<Trinity::NearestAttackableUnitInObjectRangeCheck> checker(me, victim, u_check);
+ acore::NearestAttackableUnitInObjectRangeCheck u_check(me, me, max_range);
+ acore::UnitLastSearcher<acore::NearestAttackableUnitInObjectRangeCheck> checker(me, victim, u_check);
me->VisitNearbyObject(max_range, checker);
}
diff --git a/src/server/game/AI/CoreAI/TotemAI.h b/src/server/game/AI/CoreAI/TotemAI.h
index b297f83b22..578b2fda44 100644
--- a/src/server/game/AI/CoreAI/TotemAI.h
+++ b/src/server/game/AI/CoreAI/TotemAI.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_TOTEMAI_H
-#define TRINITY_TOTEMAI_H
+#ifndef ACORE_TOTEMAI_H
+#define ACORE_TOTEMAI_H
#include "CreatureAI.h"
#include "Timer.h"
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h
index 7ba101728a..52e4181562 100644
--- a/src/server/game/AI/CoreAI/UnitAI.h
+++ b/src/server/game/AI/CoreAI/UnitAI.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_UNITAI_H
-#define TRINITY_UNITAI_H
+#ifndef ACORE_UNITAI_H
+#define ACORE_UNITAI_H
#include "Define.h"
#include "Unit.h"
@@ -28,7 +28,7 @@ enum SelectAggroTarget
};
// default predicate function to select target based on distance, player and/or aura criteria
-struct DefaultTargetSelector : public ACORE::unary_function<Unit*, bool>
+struct DefaultTargetSelector : public acore::unary_function<Unit*, bool>
{
const Unit* me;
float m_dist;
@@ -78,7 +78,7 @@ struct DefaultTargetSelector : public ACORE::unary_function<Unit*, bool>
// Target selector for spell casts checking range, auras and attributes
// TODO: Add more checks from Spell::CheckCast
-struct SpellTargetSelector : public ACORE::unary_function<Unit*, bool>
+struct SpellTargetSelector : public acore::unary_function<Unit*, bool>
{
public:
SpellTargetSelector(Unit* caster, uint32 spellId);
@@ -92,7 +92,7 @@ struct SpellTargetSelector : public ACORE::unary_function<Unit*, bool>
// Very simple target selector, will just skip main target
// NOTE: When passing to UnitAI::SelectTarget remember to use 0 as position for random selection
// because tank will not be in the temporary list
-struct NonTankTargetSelector : public ACORE::unary_function<Unit*, bool>
+struct NonTankTargetSelector : public acore::unary_function<Unit*, bool>
{
public:
NonTankTargetSelector(Creature* source, bool playerOnly = true) : _source(source), _playerOnly(playerOnly) { }
@@ -104,7 +104,7 @@ struct NonTankTargetSelector : public ACORE::unary_function<Unit*, bool>
};
// Simple selector for units using mana
-struct PowerUsersSelector : public ACORE::unary_function<Unit*, bool>
+struct PowerUsersSelector : public acore::unary_function<Unit*, bool>
{
Unit const* _me;
Powers const _power;
@@ -135,7 +135,7 @@ struct PowerUsersSelector : public ACORE::unary_function<Unit*, bool>
}
};
-struct FarthestTargetSelector : public ACORE::unary_function<Unit*, bool>
+struct FarthestTargetSelector : public acore::unary_function<Unit*, bool>
{
FarthestTargetSelector(Unit const* unit, float dist, bool playerOnly, bool inLos) : _me(unit), _dist(dist), _playerOnly(playerOnly), _inLos(inLos) {}
@@ -191,7 +191,7 @@ class UnitAI
Unit* SelectTarget(SelectAggroTarget targetType, uint32 position = 0, float dist = 0.0f, bool playerOnly = false, int32 aura = 0);
// Select the targets satifying the predicate.
- // predicate shall extend ACORE::unary_function<Unit*, bool>
+ // predicate shall extend acore::unary_function<Unit*, bool>
template <class PREDICATE> Unit* SelectTarget(SelectAggroTarget targetType, uint32 position, PREDICATE const& predicate)
{
ThreatContainer::StorageType const& threatlist = me->getThreatManager().getThreatList();
@@ -207,7 +207,7 @@ class UnitAI
return NULL;
if (targetType == SELECT_TARGET_NEAREST || targetType == SELECT_TARGET_FARTHEST)
- targetList.sort(Trinity::ObjectDistanceOrderPred(me));
+ targetList.sort(acore::ObjectDistanceOrderPred(me));
switch (targetType)
{
@@ -241,7 +241,7 @@ class UnitAI
void SelectTargetList(std::list<Unit*>& targetList, uint32 num, SelectAggroTarget targetType, float dist = 0.0f, bool playerOnly = false, int32 aura = 0);
// Select the targets satifying the predicate.
- // predicate shall extend ACORE::unary_function<Unit*, bool>
+ // predicate shall extend acore::unary_function<Unit*, bool>
template <class PREDICATE> void SelectTargetList(std::list<Unit*>& targetList, PREDICATE const& predicate, uint32 maxTargets, SelectAggroTarget targetType)
{
ThreatContainer::StorageType const& threatlist = me->getThreatManager().getThreatList();
@@ -256,13 +256,13 @@ class UnitAI
return;
if (targetType == SELECT_TARGET_NEAREST || targetType == SELECT_TARGET_FARTHEST)
- targetList.sort(Trinity::ObjectDistanceOrderPred(me));
+ targetList.sort(acore::ObjectDistanceOrderPred(me));
if (targetType == SELECT_TARGET_FARTHEST || targetType == SELECT_TARGET_BOTTOMAGGRO)
targetList.reverse();
if (targetType == SELECT_TARGET_RANDOM)
- Trinity::Containers::RandomResizeList(targetList, maxTargets);
+ acore::Containers::RandomResizeList(targetList, maxTargets);
else
targetList.resize(maxTargets);
}
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 28303b573d..8dc2f2fd81 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_CREATUREAI_H
-#define TRINITY_CREATUREAI_H
+#ifndef ACORE_CREATUREAI_H
+#define ACORE_CREATUREAI_H
#include "Creature.h"
#include "UnitAI.h"
diff --git a/src/server/game/AI/CreatureAIFactory.h b/src/server/game/AI/CreatureAIFactory.h
index d6353dfbbd..bd26b94f02 100644
--- a/src/server/game/AI/CreatureAIFactory.h
+++ b/src/server/game/AI/CreatureAIFactory.h
@@ -3,8 +3,8 @@
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_CREATUREAIFACTORY_H
-#define TRINITY_CREATUREAIFACTORY_H
+#ifndef ACORE_CREATUREAIFACTORY_H
+#define ACORE_CREATUREAIFACTORY_H
//#include "Policies/Singleton.h"
#include "ObjectRegistry.h"
diff --git a/src/server/game/AI/CreatureAIRegistry.h b/src/server/game/AI/CreatureAIRegistry.h
index e7485f5a19..fe403a5e57 100644
--- a/src/server/game/AI/CreatureAIRegistry.h
+++ b/src/server/game/AI/CreatureAIRegistry.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_CREATUREAIREGISTRY_H
-#define TRINITY_CREATUREAIREGISTRY_H
+#ifndef ACORE_CREATUREAIREGISTRY_H
+#define ACORE_CREATUREAIREGISTRY_H
namespace AIRegistry
{
diff --git a/src/server/game/AI/CreatureAISelector.h b/src/server/game/AI/CreatureAISelector.h
index 4f79777481..88eee68f7b 100644
--- a/src/server/game/AI/CreatureAISelector.h
+++ b/src/server/game/AI/CreatureAISelector.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_CREATUREAISELECTOR_H
-#define TRINITY_CREATUREAISELECTOR_H
+#ifndef ACORE_CREATUREAISELECTOR_H
+#define ACORE_CREATUREAISELECTOR_H
class CreatureAI;
class Creature;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index 25b2abc91a..d5821190b7 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -378,8 +378,8 @@ void ScriptedAI::DoTeleportAll(float x, float y, float z, float o)
Unit* ScriptedAI::DoSelectLowestHpFriendly(float range, uint32 minHPDiff)
{
Unit* unit = NULL;
- Trinity::MostHPMissingInRange u_check(me, range, minHPDiff);
- Trinity::UnitLastSearcher<Trinity::MostHPMissingInRange> searcher(me, unit, u_check);
+ acore::MostHPMissingInRange u_check(me, range, minHPDiff);
+ acore::UnitLastSearcher<acore::MostHPMissingInRange> searcher(me, unit, u_check);
me->VisitNearbyObject(range, searcher);
return unit;
@@ -388,8 +388,8 @@ Unit* ScriptedAI::DoSelectLowestHpFriendly(float range, uint32 minHPDiff)
std::list<Creature*> ScriptedAI::DoFindFriendlyCC(float range)
{
std::list<Creature*> list;
- Trinity::FriendlyCCedInRange u_check(me, range);
- Trinity::CreatureListSearcher<Trinity::FriendlyCCedInRange> searcher(me, list, u_check);
+ acore::FriendlyCCedInRange u_check(me, range);
+ acore::CreatureListSearcher<acore::FriendlyCCedInRange> searcher(me, list, u_check);
me->VisitNearbyObject(range, searcher);
return list;
}
@@ -397,8 +397,8 @@ std::list<Creature*> ScriptedAI::DoFindFriendlyCC(float range)
std::list<Creature*> ScriptedAI::DoFindFriendlyMissingBuff(float range, uint32 uiSpellid)
{
std::list<Creature*> list;
- Trinity::FriendlyMissingBuffInRange u_check(me, range, uiSpellid);
- Trinity::CreatureListSearcher<Trinity::FriendlyMissingBuffInRange> searcher(me, list, u_check);
+ acore::FriendlyMissingBuffInRange u_check(me, range, uiSpellid);
+ acore::CreatureListSearcher<acore::FriendlyMissingBuffInRange> searcher(me, list, u_check);
me->VisitNearbyObject(range, searcher);
return list;
}
@@ -407,13 +407,13 @@ Player* ScriptedAI::GetPlayerAtMinimumRange(float minimumRange)
{
Player* player = NULL;
- CellCoord pair(Trinity::ComputeCellCoord(me->GetPositionX(), me->GetPositionY()));
+ CellCoord pair(acore::ComputeCellCoord(me->GetPositionX(), me->GetPositionY()));
Cell cell(pair);
cell.SetNoCreate();
- Trinity::PlayerAtMinimumRangeAway check(me, minimumRange);
- Trinity::PlayerSearcher<Trinity::PlayerAtMinimumRangeAway> searcher(me, player, check);
- TypeContainerVisitor<Trinity::PlayerSearcher<Trinity::PlayerAtMinimumRangeAway>, GridTypeMapContainer> visitor(searcher);
+ acore::PlayerAtMinimumRangeAway check(me, minimumRange);
+ acore::PlayerSearcher<acore::PlayerAtMinimumRangeAway> searcher(me, player, check);
+ TypeContainerVisitor<acore::PlayerSearcher<acore::PlayerAtMinimumRangeAway>, GridTypeMapContainer> visitor(searcher);
cell.Visit(pair, visitor, *me->GetMap(), *me, minimumRange);
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
index 9d2f09a433..a8856b1697 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
@@ -107,7 +107,7 @@ public:
// We need to use a copy of SummonList here, otherwise original SummonList would be modified
StorageType listCopy = storage_;
- Trinity::Containers::RandomResizeList<uint64, Predicate>(listCopy, predicate, max);
+ acore::Containers::RandomResizeList<uint64, Predicate>(listCopy, predicate, max);
for (StorageType::iterator i = listCopy.begin(); i != listCopy.end(); ++i)
{
Creature* summon = ObjectAccessor::GetCreature(*me, *i);
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index 8cb06aae63..399bb5ab75 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_SMARTAI_H
-#define TRINITY_SMARTAI_H
+#ifndef ACORE_SMARTAI_H
+#define ACORE_SMARTAI_H
#include "Common.h"
#include "Creature.h"
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 17cca22bc6..c40661b3d6 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -27,17 +27,17 @@
#include "SpellMgr.h"
#include "Vehicle.h"
-class TrinityStringTextBuilder
+class AcoreStringTextBuilder
{
public:
- TrinityStringTextBuilder(WorldObject* obj, ChatMsg msgtype, int32 id, uint32 language, WorldObject* target)
+ AcoreStringTextBuilder(WorldObject* obj, ChatMsg msgtype, int32 id, uint32 language, WorldObject* target)
: _source(obj), _msgType(msgtype), _textId(id), _language(language), _target(target)
{
}
size_t operator()(WorldPacket* data, LocaleConstant locale) const
{
- std::string text = sObjectMgr->GetTrinityString(_textId, locale);
+ std::string text = sObjectMgr->GetAcoreString(_textId, locale);
return ChatHandler::BuildChatPacket(*data, _msgType, Language(_language), _source, _target, text, 0, "", locale);
}
@@ -741,7 +741,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
caster = unit->SummonTrigger(unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ(), unit->GetOrientation(), 5000);
if (e.action.cast.targetsLimit > 0 && targets->size() > e.action.cast.targetsLimit)
- Trinity::Containers::RandomResizeList(*targets, e.action.cast.targetsLimit);
+ acore::Containers::RandomResizeList(*targets, e.action.cast.targetsLimit);
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
{
@@ -797,7 +797,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
if (e.action.cast.targetsLimit > 0 && targets->size() > e.action.cast.targetsLimit)
- Trinity::Containers::RandomResizeList(*targets, e.action.cast.targetsLimit);
+ acore::Containers::RandomResizeList(*targets, e.action.cast.targetsLimit);
for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr)
{
@@ -1042,7 +1042,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
me->DoFleeToGetAssistance();
if (e.action.flee.withEmote)
{
- TrinityStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_FLEE, LANG_UNIVERSAL, NULL);
+ AcoreStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_FLEE, LANG_UNIVERSAL, NULL);
sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
@@ -1340,7 +1340,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
(*itr)->ToCreature()->CallForHelp((float)e.action.callHelp.range);
if (e.action.callHelp.withEmote)
{
- TrinityStringTextBuilder builder(*itr, CHAT_MSG_MONSTER_EMOTE, LANG_CALL_FOR_HELP, LANG_UNIVERSAL, NULL);
+ AcoreStringTextBuilder builder(*itr, CHAT_MSG_MONSTER_EMOTE, LANG_CALL_FOR_HELP, LANG_UNIVERSAL, NULL);
sCreatureTextMgr->SendChatPacket(*itr, builder, CHAT_MSG_MONSTER_EMOTE);
}
}
@@ -1516,7 +1516,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
// xinef: attack random target
- if (Unit* target = Trinity::Containers::SelectRandomContainerElement(*targets)->ToUnit())
+ if (Unit* target = acore::Containers::SelectRandomContainerElement(*targets)->ToUnit())
me->AI()->AttackStart(target);
delete targets;
@@ -1880,7 +1880,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (ObjectList* targets = GetTargets(e, unit))
{
// xinef: we want to move to random element
- target = Trinity::Containers::SelectRandomContainerElement(*targets);
+ target = acore::Containers::SelectRandomContainerElement(*targets);
delete targets;
}
}
@@ -2436,7 +2436,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
// xinef: my implementation
if (e.action.jump.selfJump)
{
- if (WorldObject* target = Trinity::Containers::SelectRandomContainerElement(*targets))
+ if (WorldObject* target = acore::Containers::SelectRandomContainerElement(*targets))
if (me)
me->GetMotionMaster()->MoveJump(target->GetPositionX() + e.target.x, target->GetPositionY() + e.target.y, target->GetPositionZ() + e.target.z, (float)e.action.jump.speedxy, (float)e.action.jump.speedz);
}
@@ -3554,8 +3554,8 @@ ObjectList* SmartScript::GetWorldObjectsInDist(float dist)
WorldObject* obj = GetBaseObject();
if (obj)
{
- Trinity::AllWorldObjectsInRange u_check(obj, dist);
- Trinity::WorldObjectListSearcher<Trinity::AllWorldObjectsInRange> searcher(obj, *targets, u_check);
+ acore::AllWorldObjectsInRange u_check(obj, dist);
+ acore::WorldObjectListSearcher<acore::AllWorldObjectsInRange> searcher(obj, *targets, u_check);
obj->VisitNearbyObject(dist, searcher);
}
return targets;
@@ -3685,7 +3685,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
RecalcTimer(e, 1000, 3000);
return;
}
- ProcessTimedAction(e, e.event.friendlyCC.repeatMin, e.event.friendlyCC.repeatMax, Trinity::Containers::SelectRandomContainerElement(pList));
+ ProcessTimedAction(e, e.event.friendlyCC.repeatMin, e.event.friendlyCC.repeatMax, acore::Containers::SelectRandomContainerElement(pList));
break;
}
case SMART_EVENT_FRIENDLY_MISSING_BUFF:
@@ -3696,7 +3696,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
if (pList.empty())
return;
- ProcessTimedAction(e, e.event.missingBuff.repeatMin, e.event.missingBuff.repeatMax, Trinity::Containers::SelectRandomContainerElement(pList));
+ ProcessTimedAction(e, e.event.missingBuff.repeatMin, e.event.missingBuff.repeatMax, acore::Containers::SelectRandomContainerElement(pList));
break;
}
case SMART_EVENT_HAS_AURA:
@@ -4321,7 +4321,7 @@ void SmartScript::FillScript(SmartAIEventList e, WorldObject* obj, AreaTrigger c
}
for (SmartAIEventList::iterator i = e.begin(); i != e.end(); ++i)
{
-#ifndef TRINITY_DEBUG
+#ifndef ACORE_DEBUG
if ((*i).event.event_flags & SMART_EVENT_FLAG_DEBUG_ONLY)
continue;
#endif
@@ -4503,8 +4503,8 @@ Unit* SmartScript::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff)
Unit* unit = NULL;
- Trinity::MostHPMissingInRange u_check(me, range, MinHPDiff);
- Trinity::UnitLastSearcher<Trinity::MostHPMissingInRange> searcher(me, unit, u_check);
+ acore::MostHPMissingInRange u_check(me, range, MinHPDiff);
+ acore::UnitLastSearcher<acore::MostHPMissingInRange> searcher(me, unit, u_check);
me->VisitNearbyObject(range, searcher);
return unit;
}
@@ -4514,8 +4514,8 @@ void SmartScript::DoFindFriendlyCC(std::list<Creature*>& _list, float range)
if (!me)
return;
- Trinity::FriendlyCCedInRange u_check(me, range);
- Trinity::CreatureListSearcher<Trinity::FriendlyCCedInRange> searcher(me, _list, u_check);
+ acore::FriendlyCCedInRange u_check(me, range);
+ acore::CreatureListSearcher<acore::FriendlyCCedInRange> searcher(me, _list, u_check);
me->VisitNearbyObject(range, searcher);
}
@@ -4524,8 +4524,8 @@ void SmartScript::DoFindFriendlyMissingBuff(std::list<Creature*>& list, float ra
if (!me)
return;
- Trinity::FriendlyMissingBuffInRange u_check(me, range, spellid);
- Trinity::CreatureListSearcher<Trinity::FriendlyMissingBuffInRange> searcher(me, list, u_check);
+ acore::FriendlyMissingBuffInRange u_check(me, range, spellid);
+ acore::CreatureListSearcher<acore::FriendlyMissingBuffInRange> searcher(me, list, u_check);
me->VisitNearbyObject(range, searcher);
}
@@ -4535,8 +4535,8 @@ Unit* SmartScript::DoFindClosestFriendlyInRange(float range, bool playerOnly)
return NULL;
Unit* unit = NULL;
- Trinity::AnyFriendlyNotSelfUnitInObjectRangeCheck u_check(me, me, range, playerOnly);
- Trinity::UnitLastSearcher<Trinity::AnyFriendlyNotSelfUnitInObjectRangeCheck> searcher(me, unit, u_check);
+ acore::AnyFriendlyNotSelfUnitInObjectRangeCheck u_check(me, me, range, playerOnly);
+ acore::UnitLastSearcher<acore::AnyFriendlyNotSelfUnitInObjectRangeCheck> searcher(me, unit, u_check);
me->VisitNearbyObject(range, searcher);
return unit;
}
diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h
index 53972a4768..99b5326758 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.h
+++ b/src/server/game/AI/SmartScripts/SmartScript.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_SMARTSCRIPT_H
-#define TRINITY_SMARTSCRIPT_H
+#ifndef ACORE_SMARTSCRIPT_H
+#define ACORE_SMARTSCRIPT_H
#include "Common.h"
#include "Creature.h"
@@ -162,13 +162,13 @@ class SmartScript
{
GameObject* gameObject = NULL;
- CellCoord p(Trinity::ComputeCellCoord(searchObject->GetPositionX(), searchObject->GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(searchObject->GetPositionX(), searchObject->GetPositionY()));
Cell cell(p);
- Trinity::GameObjectWithDbGUIDCheck goCheck(guid);
- Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(searchObject, gameObject, goCheck);
+ acore::GameObjectWithDbGUIDCheck goCheck(guid);
+ acore::GameObjectSearcher<acore::GameObjectWithDbGUIDCheck> checker(searchObject, gameObject, goCheck);
- TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > objectChecker(checker);
+ TypeContainerVisitor<acore::GameObjectSearcher<acore::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > objectChecker(checker);
cell.Visit(p, objectChecker, *searchObject->GetMap(), *searchObject, searchObject->GetVisibilityRange());
return gameObject;
@@ -177,13 +177,13 @@ class SmartScript
Creature* FindCreatureNear(WorldObject* searchObject, uint32 guid) const
{
Creature* creature = NULL;
- CellCoord p(Trinity::ComputeCellCoord(searchObject->GetPositionX(), searchObject->GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(searchObject->GetPositionX(), searchObject->GetPositionY()));
Cell cell(p);
- Trinity::CreatureWithDbGUIDCheck target_check(guid);
- Trinity::CreatureSearcher<Trinity::CreatureWithDbGUIDCheck> checker(searchObject, creature, target_check);
+ acore::CreatureWithDbGUIDCheck target_check(guid);
+ acore::CreatureSearcher<acore::CreatureWithDbGUIDCheck> checker(searchObject, creature, target_check);
- TypeContainerVisitor<Trinity::CreatureSearcher <Trinity::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
+ TypeContainerVisitor<acore::CreatureSearcher <acore::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
cell.Visit(p, unit_checker, *searchObject->GetMap(), *searchObject, searchObject->GetVisibilityRange());
return creature;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index e1d1566cc6..5c3f53e710 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -1097,7 +1097,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
}
case SMART_ACTION_LOAD_GRID:
{
- if (!Trinity::IsValidMapCoord(e.target.x, e.target.y))
+ if (!acore::IsValidMapCoord(e.target.x, e.target.y))
{
sLog->outError("SmartScript: SMART_ACTION_LOAD_GRID uses invalid map coords: %u, skipped.", e.entryOrGuid);
return false;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index e8917db750..ea89b5f282 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_SMARTSCRIPTMGR_H
-#define TRINITY_SMARTSCRIPTMGR_H
+#ifndef ACORE_SMARTSCRIPTMGR_H
+#define ACORE_SMARTSCRIPTMGR_H
#include "Common.h"
#include "Creature.h"
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 25ac28fc4b..251ffc5f1b 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -32,7 +32,7 @@
#include "World.h"
#include "WorldPacket.h"
-namespace Trinity
+namespace acore
{
class AchievementChatBuilder
{
@@ -42,7 +42,7 @@ namespace Trinity
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
- std::string text = sObjectMgr->GetTrinityString(i_textId, loc_idx);
+ std::string text = sObjectMgr->GetAcoreString(i_textId, loc_idx);
ChatHandler::BuildChatPacket(data, i_msgtype, LANG_UNIVERSAL, &i_player, &i_player, text, i_achievementId);
}
@@ -52,7 +52,7 @@ namespace Trinity
int32 i_textId;
uint32 i_achievementId;
};
-} // namespace Trinity
+} // namespace acore
bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
{
@@ -662,14 +662,14 @@ void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement)
if (achievement->flags & ACHIEVEMENT_FLAG_HIDDEN)
return;
- #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) && defined(TRINITY_DEBUG)
+ #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) && defined(ACORE_DEBUG)
sLog->outDebug(LOG_FILTER_ACHIEVEMENTSYS, "AchievementMgr::SendAchievementEarned(%u)", achievement->ID);
#endif
if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
{
- Trinity::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_GUILD_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED, achievement->ID);
- Trinity::LocalizedPacketDo<Trinity::AchievementChatBuilder> say_do(say_builder);
+ acore::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_GUILD_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED, achievement->ID);
+ acore::LocalizedPacketDo<acore::AchievementChatBuilder> say_do(say_builder);
guild->BroadcastWorker(say_do, GetPlayer());
}
@@ -686,15 +686,15 @@ void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement)
// if player is in world he can tell his friends about new achievement
else if (GetPlayer()->IsInWorld())
{
- CellCoord p = Trinity::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
+ CellCoord p = acore::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
Cell cell(p);
cell.SetNoCreate();
- Trinity::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED, achievement->ID);
- Trinity::LocalizedPacketDo<Trinity::AchievementChatBuilder> say_do(say_builder);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::AchievementChatBuilder> > say_worker(GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), say_do);
- TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::AchievementChatBuilder> >, WorldTypeMapContainer > message(say_worker);
+ acore::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED, achievement->ID);
+ acore::LocalizedPacketDo<acore::AchievementChatBuilder> say_do(say_builder);
+ acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::AchievementChatBuilder> > say_worker(GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), say_do);
+ TypeContainerVisitor<acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::AchievementChatBuilder> >, WorldTypeMapContainer > message(say_worker);
cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY));
}
diff --git a/src/server/game/Achievements/AchievementMgr.h b/src/server/game/Achievements/AchievementMgr.h
index bc421d22db..1034cde573 100644
--- a/src/server/game/Achievements/AchievementMgr.h
+++ b/src/server/game/Achievements/AchievementMgr.h
@@ -3,8 +3,8 @@
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef __TRINITY_ACHIEVEMENTMGR_H
-#define __TRINITY_ACHIEVEMENTMGR_H
+#ifndef __ACORE_ACHIEVEMENTMGR_H
+#define __ACORE_ACHIEVEMENTMGR_H
#include <map>
#include <string>
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index 6235ef3c0f..3288849da3 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -978,8 +978,8 @@ bool BfCapturePoint::Update(uint32 diff)
}
std::list<Player*> players;
- Trinity::AnyPlayerInObjectRangeCheck checker(capturePoint, radius);
- Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(capturePoint, players, checker);
+ acore::AnyPlayerInObjectRangeCheck checker(capturePoint, radius);
+ acore::PlayerListSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(capturePoint, players, checker);
capturePoint->VisitNearbyWorldObject(radius, searcher);
for (std::list<Player*>::iterator itr = players.begin(); itr != players.end(); ++itr)
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index d822517db5..64ee67215e 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -36,7 +36,7 @@
#ifdef ELUNA
#include "LuaEngine.h"
#endif
-namespace Trinity
+namespace acore
{
class BattlegroundChatBuilder
{
@@ -46,7 +46,7 @@ namespace Trinity
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
- char const* text = sObjectMgr->GetTrinityString(_textId, loc_idx);
+ char const* text = sObjectMgr->GetAcoreString(_textId, loc_idx);
if (_args)
{
// we need copy va_list before use or original va_list will corrupted
@@ -83,9 +83,9 @@ namespace Trinity
void operator()(WorldPacket& data, LocaleConstant loc_idx)
{
- char const* text = sObjectMgr->GetTrinityString(_textId, loc_idx);
- char const* arg1str = _arg1 ? sObjectMgr->GetTrinityString(_arg1, loc_idx) : "";
- char const* arg2str = _arg2 ? sObjectMgr->GetTrinityString(_arg2, loc_idx) : "";
+ char const* text = sObjectMgr->GetAcoreString(_textId, loc_idx);
+ char const* arg1str = _arg1 ? sObjectMgr->GetAcoreString(_arg1, loc_idx) : "";
+ char const* arg2str = _arg2 ? sObjectMgr->GetAcoreString(_arg2, loc_idx) : "";
char str[2048];
snprintf(str, 2048, text, arg1str, arg2str);
@@ -100,7 +100,7 @@ namespace Trinity
uint32 _arg1;
uint32 _arg2;
};
-} // namespace Trinity
+} // namespace acore
template<class Do>
void Battleground::BroadcastWorker(Do& _do)
@@ -1064,7 +1064,7 @@ uint32 Battleground::GetBonusHonorFromKill(uint32 kills) const
{
//variable kills means how many honorable kills you scored (so we need kills * honor_for_one_kill)
uint32 maxLevel = std::min<uint32>(GetMaxLevel(), 80U);
- return Trinity::Honor::hk_honor_at_level(maxLevel, float(kills));
+ return acore::Honor::hk_honor_at_level(maxLevel, float(kills));
}
void Battleground::BlockMovement(Player* player)
@@ -1745,8 +1745,8 @@ void Battleground::SendMessageToAll(uint32 entry, ChatMsg type, Player const* so
if (!entry)
return;
- Trinity::BattlegroundChatBuilder bg_builder(type, entry, source);
- Trinity::LocalizedPacketDo<Trinity::BattlegroundChatBuilder> bg_do(bg_builder);
+ acore::BattlegroundChatBuilder bg_builder(type, entry, source);
+ acore::LocalizedPacketDo<acore::BattlegroundChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
}
@@ -1758,8 +1758,8 @@ void Battleground::PSendMessageToAll(uint32 entry, ChatMsg type, Player const* s
va_list ap;
va_start(ap, source);
- Trinity::BattlegroundChatBuilder bg_builder(type, entry, source, &ap);
- Trinity::LocalizedPacketDo<Trinity::BattlegroundChatBuilder> bg_do(bg_builder);
+ acore::BattlegroundChatBuilder bg_builder(type, entry, source, &ap);
+ acore::LocalizedPacketDo<acore::BattlegroundChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
va_end(ap);
@@ -1775,7 +1775,7 @@ void Battleground::SendWarningToAll(uint32 entry, ...)
{
if (localizedPackets.find(itr->second->GetSession()->GetSessionDbLocaleIndex()) == localizedPackets.end())
{
- char const* format = sObjectMgr->GetTrinityString(entry, itr->second->GetSession()->GetSessionDbLocaleIndex());
+ char const* format = sObjectMgr->GetAcoreString(entry, itr->second->GetSession()->GetSessionDbLocaleIndex());
char str[1024];
va_list ap;
@@ -1792,8 +1792,8 @@ void Battleground::SendWarningToAll(uint32 entry, ...)
void Battleground::SendMessage2ToAll(uint32 entry, ChatMsg type, Player const* source, uint32 arg1, uint32 arg2)
{
- Trinity::Battleground2ChatBuilder bg_builder(type, entry, source, arg1, arg2);
- Trinity::LocalizedPacketDo<Trinity::Battleground2ChatBuilder> bg_do(bg_builder);
+ acore::Battleground2ChatBuilder bg_builder(type, entry, source, arg1, arg2);
+ acore::LocalizedPacketDo<acore::Battleground2ChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
}
@@ -1804,10 +1804,10 @@ void Battleground::EndNow()
}
// To be removed
-char const* Battleground::GetTrinityString(int32 entry)
+char const* Battleground::GetAcoreString(int32 entry)
{
// FIXME: now we have different DBC locales and need localized message for each target client
- return sObjectMgr->GetTrinityStringForDBCLocale(entry);
+ return sObjectMgr->GetAcoreStringForDBCLocale(entry);
}
void Battleground::HandleTriggerBuff(GameObject* gameObject)
diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h
index 3f98b1ab97..187345ab44 100644
--- a/src/server/game/Battlegrounds/Battleground.h
+++ b/src/server/game/Battlegrounds/Battleground.h
@@ -569,7 +569,7 @@ class Battleground
void DoorOpen(uint32 type);
void DoorClose(uint32 type);
//to be removed
- const char* GetTrinityString(int32 entry);
+ const char* GetAcoreString(int32 entry);
virtual bool HandlePlayerUnderMap(Player* /*player*/) { return false; }
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
index c8e3639b7a..1d879efe94 100644
--- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
@@ -641,8 +641,8 @@ void BattlegroundMgr::BuildBattlegroundListPacket(WorldPacket* data, uint64 guid
uint32 winner_arena = player->GetRandomWinner() ? BG_REWARD_WINNER_ARENA_LAST : BG_REWARD_WINNER_ARENA_FIRST;
uint32 loser_kills = player->GetRandomWinner() ? BG_REWARD_LOSER_HONOR_LAST : BG_REWARD_LOSER_HONOR_FIRST;
- winner_kills = Trinity::Honor::hk_honor_at_level(player->getLevel(), float(winner_kills));
- loser_kills = Trinity::Honor::hk_honor_at_level(player->getLevel(), float(loser_kills));
+ winner_kills = acore::Honor::hk_honor_at_level(player->getLevel(), float(winner_kills));
+ loser_kills = acore::Honor::hk_honor_at_level(player->getLevel(), float(loser_kills));
data->Initialize(SMSG_BATTLEFIELD_LIST);
*data << uint64(guid); // battlemaster guid
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
index c6e57d65a2..aeb352f50a 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
@@ -109,7 +109,7 @@ void BattlegroundAV::HandleKillUnit(Creature* unit, Player* killer)
SpawnBGObject(BG_AV_OBJECT_BURN_BUILDING_ALLIANCE+i, RESPAWN_IMMEDIATELY);
Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
if (creature)
- YellToAll(creature, GetTrinityString(LANG_BG_AV_A_CAPTAIN_DEAD), LANG_UNIVERSAL);
+ YellToAll(creature, GetAcoreString(LANG_BG_AV_A_CAPTAIN_DEAD), LANG_UNIVERSAL);
DelCreature(AV_CPLACE_TRIGGER16);
}
else if (entry == BG_AV_CreatureInfo[AV_NPC_H_CAPTAIN])
@@ -128,7 +128,7 @@ void BattlegroundAV::HandleKillUnit(Creature* unit, Player* killer)
SpawnBGObject(BG_AV_OBJECT_BURN_BUILDING_HORDE+i, RESPAWN_IMMEDIATELY);
Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
if (creature)
- YellToAll(creature, GetTrinityString(LANG_BG_AV_H_CAPTAIN_DEAD), LANG_UNIVERSAL);
+ YellToAll(creature, GetAcoreString(LANG_BG_AV_H_CAPTAIN_DEAD), LANG_UNIVERSAL);
DelCreature(AV_CPLACE_TRIGGER18);
}
else if (entry == BG_AV_CreatureInfo[AV_NPC_N_MINE_N_4] || entry == BG_AV_CreatureInfo[AV_NPC_N_MINE_A_4] || entry == BG_AV_CreatureInfo[AV_NPC_N_MINE_H_4])
@@ -642,9 +642,9 @@ void BattlegroundAV::EventPlayerDestroyedPoint(BG_AV_Nodes node)
//send a nice message to all :)
char buf[256];
if (IsTower(node))
- sprintf(buf, GetTrinityString(LANG_BG_AV_TOWER_TAKEN), GetNodeName(node), (ownerId == TEAM_ALLIANCE) ? GetTrinityString(LANG_BG_AV_ALLY) : GetTrinityString(LANG_BG_AV_HORDE));
+ sprintf(buf, GetAcoreString(LANG_BG_AV_TOWER_TAKEN), GetNodeName(node), (ownerId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
else
- sprintf(buf, GetTrinityString(LANG_BG_AV_GRAVE_TAKEN), GetNodeName(node), (ownerId == TEAM_ALLIANCE) ? GetTrinityString(LANG_BG_AV_ALLY) :GetTrinityString(LANG_BG_AV_HORDE));
+ sprintf(buf, GetAcoreString(LANG_BG_AV_GRAVE_TAKEN), GetNodeName(node), (ownerId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) :GetAcoreString(LANG_BG_AV_HORDE));
Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
if (creature)
@@ -727,8 +727,8 @@ void BattlegroundAV::ChangeMineOwner(uint8 mine, TeamId teamId, bool initial)
{
m_Mine_Reclaim_Timer[mine]=AV_MINE_RECLAIM_TIMER;
char buf[256];
- sprintf(buf, GetTrinityString(LANG_BG_AV_MINE_TAKEN), GetTrinityString((mine == AV_NORTH_MINE) ? LANG_BG_AV_MINE_NORTH : LANG_BG_AV_MINE_SOUTH),
- (teamId == TEAM_ALLIANCE) ? GetTrinityString(LANG_BG_AV_ALLY) : GetTrinityString(LANG_BG_AV_HORDE));
+ sprintf(buf, GetAcoreString(LANG_BG_AV_MINE_TAKEN), GetAcoreString((mine == AV_NORTH_MINE) ? LANG_BG_AV_MINE_NORTH : LANG_BG_AV_MINE_SOUTH),
+ (teamId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
if (creature)
YellToAll(creature, buf, LANG_UNIVERSAL);
@@ -976,7 +976,7 @@ void BattlegroundAV::EventPlayerDefendsPoint(Player* player, uint32 object)
}
//send a nice message to all :)
char buf[256];
- sprintf(buf, GetTrinityString((IsTower(node)) ? LANG_BG_AV_TOWER_DEFENDED : LANG_BG_AV_GRAVE_DEFENDED), GetNodeName(node), (teamId == TEAM_ALLIANCE) ? GetTrinityString(LANG_BG_AV_ALLY) : GetTrinityString(LANG_BG_AV_HORDE));
+ sprintf(buf, GetAcoreString((IsTower(node)) ? LANG_BG_AV_TOWER_DEFENDED : LANG_BG_AV_GRAVE_DEFENDED), GetNodeName(node), (teamId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
if (creature)
YellToAll(creature, buf, LANG_UNIVERSAL);
@@ -1078,7 +1078,7 @@ void BattlegroundAV::EventPlayerAssaultsPoint(Player* player, uint32 object)
//send a nice message to all :)
char buf[256];
- sprintf(buf, (IsTower(node)) ? GetTrinityString(LANG_BG_AV_TOWER_ASSAULTED) : GetTrinityString(LANG_BG_AV_GRAVE_ASSAULTED), GetNodeName(node), (teamId == TEAM_ALLIANCE) ? GetTrinityString(LANG_BG_AV_ALLY) : GetTrinityString(LANG_BG_AV_HORDE));
+ sprintf(buf, (IsTower(node)) ? GetAcoreString(LANG_BG_AV_TOWER_ASSAULTED) : GetAcoreString(LANG_BG_AV_GRAVE_ASSAULTED), GetNodeName(node), (teamId == TEAM_ALLIANCE) ? GetAcoreString(LANG_BG_AV_ALLY) : GetAcoreString(LANG_BG_AV_HORDE));
Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
if (creature)
YellToAll(creature, buf, LANG_UNIVERSAL);
@@ -1436,21 +1436,21 @@ char const* BattlegroundAV::GetNodeName(BG_AV_Nodes node)
{
switch (node)
{
- case BG_AV_NODES_FIRSTAID_STATION: return GetTrinityString(LANG_BG_AV_NODE_GRAVE_STORM_AID);
- case BG_AV_NODES_DUNBALDAR_SOUTH: return GetTrinityString(LANG_BG_AV_NODE_TOWER_DUN_S);
- case BG_AV_NODES_DUNBALDAR_NORTH: return GetTrinityString(LANG_BG_AV_NODE_TOWER_DUN_N);
- case BG_AV_NODES_STORMPIKE_GRAVE: return GetTrinityString(LANG_BG_AV_NODE_GRAVE_STORMPIKE);
- case BG_AV_NODES_ICEWING_BUNKER: return GetTrinityString(LANG_BG_AV_NODE_TOWER_ICEWING);
- case BG_AV_NODES_STONEHEART_GRAVE: return GetTrinityString(LANG_BG_AV_NODE_GRAVE_STONE);
- case BG_AV_NODES_STONEHEART_BUNKER: return GetTrinityString(LANG_BG_AV_NODE_TOWER_STONE);
- case BG_AV_NODES_SNOWFALL_GRAVE: return GetTrinityString(LANG_BG_AV_NODE_GRAVE_SNOW);
- case BG_AV_NODES_ICEBLOOD_TOWER: return GetTrinityString(LANG_BG_AV_NODE_TOWER_ICE);
- case BG_AV_NODES_ICEBLOOD_GRAVE: return GetTrinityString(LANG_BG_AV_NODE_GRAVE_ICE);
- case BG_AV_NODES_TOWER_POINT: return GetTrinityString(LANG_BG_AV_NODE_TOWER_POINT);
- case BG_AV_NODES_FROSTWOLF_GRAVE: return GetTrinityString(LANG_BG_AV_NODE_GRAVE_FROST);
- case BG_AV_NODES_FROSTWOLF_ETOWER: return GetTrinityString(LANG_BG_AV_NODE_TOWER_FROST_E);
- case BG_AV_NODES_FROSTWOLF_WTOWER: return GetTrinityString(LANG_BG_AV_NODE_TOWER_FROST_W);
- case BG_AV_NODES_FROSTWOLF_HUT: return GetTrinityString(LANG_BG_AV_NODE_GRAVE_FROST_HUT);
+ case BG_AV_NODES_FIRSTAID_STATION: return GetAcoreString(LANG_BG_AV_NODE_GRAVE_STORM_AID);
+ case BG_AV_NODES_DUNBALDAR_SOUTH: return GetAcoreString(LANG_BG_AV_NODE_TOWER_DUN_S);
+ case BG_AV_NODES_DUNBALDAR_NORTH: return GetAcoreString(LANG_BG_AV_NODE_TOWER_DUN_N);
+ case BG_AV_NODES_STORMPIKE_GRAVE: return GetAcoreString(LANG_BG_AV_NODE_GRAVE_STORMPIKE);
+ case BG_AV_NODES_ICEWING_BUNKER: return GetAcoreString(LANG_BG_AV_NODE_TOWER_ICEWING);
+ case BG_AV_NODES_STONEHEART_GRAVE: return GetAcoreString(LANG_BG_AV_NODE_GRAVE_STONE);
+ case BG_AV_NODES_STONEHEART_BUNKER: return GetAcoreString(LANG_BG_AV_NODE_TOWER_STONE);
+ case BG_AV_NODES_SNOWFALL_GRAVE: return GetAcoreString(LANG_BG_AV_NODE_GRAVE_SNOW);
+ case BG_AV_NODES_ICEBLOOD_TOWER: return GetAcoreString(LANG_BG_AV_NODE_TOWER_ICE);
+ case BG_AV_NODES_ICEBLOOD_GRAVE: return GetAcoreString(LANG_BG_AV_NODE_GRAVE_ICE);
+ case BG_AV_NODES_TOWER_POINT: return GetAcoreString(LANG_BG_AV_NODE_TOWER_POINT);
+ case BG_AV_NODES_FROSTWOLF_GRAVE: return GetAcoreString(LANG_BG_AV_NODE_GRAVE_FROST);
+ case BG_AV_NODES_FROSTWOLF_ETOWER: return GetAcoreString(LANG_BG_AV_NODE_TOWER_FROST_E);
+ case BG_AV_NODES_FROSTWOLF_WTOWER: return GetAcoreString(LANG_BG_AV_NODE_TOWER_FROST_W);
+ case BG_AV_NODES_FROSTWOLF_HUT: return GetAcoreString(LANG_BG_AV_NODE_GRAVE_FROST_HUT);
default:
sLog->outError("tried to get name for node %u", node);
break;
diff --git a/src/server/game/Calendar/CalendarMgr.h b/src/server/game/Calendar/CalendarMgr.h
index 8484f57a2d..87e66d90db 100644
--- a/src/server/game/Calendar/CalendarMgr.h
+++ b/src/server/game/Calendar/CalendarMgr.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_CALENDARMGR_H
-#define TRINITY_CALENDARMGR_H
+#ifndef ACORE_CALENDARMGR_H
+#define ACORE_CALENDARMGR_H
#include <ace/Singleton.h>
#include "Common.h"
diff --git a/src/server/game/Chat/Channels/ChannelMgr.h b/src/server/game/Chat/Channels/ChannelMgr.h
index 04822a6928..c814836748 100644
--- a/src/server/game/Chat/Channels/ChannelMgr.h
+++ b/src/server/game/Chat/Channels/ChannelMgr.h
@@ -3,8 +3,8 @@
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef __TRINITY_CHANNELMGR_H
-#define __TRINITY_CHANNELMGR_H
+#ifndef __ACORE_CHANNELMGR_H
+#define __ACORE_CHANNELMGR_H
#include "Common.h"
#include "Channel.h"
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index 9ceb80dd4f..5308dc37f0 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -61,7 +61,7 @@ std::vector<ChatCommand> const& ChatHandler::getCommandTable()
std::string ChatHandler::PGetParseString(uint32 entry, ...) const
{
- const char *format = GetTrinityString(entry);
+ const char *format = GetAcoreString(entry);
char str[1024];
va_list ap;
va_start(ap, entry);
@@ -70,9 +70,9 @@ std::string ChatHandler::PGetParseString(uint32 entry, ...) const
return std::string(str);
}
-char const* ChatHandler::GetTrinityString(uint32 entry) const
+char const* ChatHandler::GetAcoreString(uint32 entry) const
{
- return m_session->GetTrinityString(entry);
+ return m_session->GetAcoreString(entry);
}
bool ChatHandler::isAvailable(ChatCommand const& cmd) const
@@ -211,12 +211,12 @@ void ChatHandler::SendGlobalGMSysMessage(const char *str)
void ChatHandler::SendSysMessage(uint32 entry)
{
- SendSysMessage(GetTrinityString(entry));
+ SendSysMessage(GetAcoreString(entry));
}
void ChatHandler::PSendSysMessage(uint32 entry, ...)
{
- const char *format = GetTrinityString(entry);
+ const char *format = GetAcoreString(entry);
va_list ap;
char str [2048];
va_start(ap, entry);
@@ -886,8 +886,8 @@ GameObject* ChatHandler::GetNearbyGameObject()
Player* pl = m_session->GetPlayer();
GameObject* obj = NULL;
- Trinity::NearestGameObjectCheck check(*pl);
- Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectCheck> searcher(pl, obj, check);
+ acore::NearestGameObjectCheck check(*pl);
+ acore::GameObjectLastSearcher<acore::NearestGameObjectCheck> searcher(pl, obj, check);
pl->VisitNearbyGridObject(SIZE_OF_GRIDS, searcher);
return obj;
}
@@ -904,13 +904,13 @@ GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid
if (!obj && sObjectMgr->GetGOData(lowguid)) // guid is DB guid of object
{
// search near player then
- CellCoord p(Trinity::ComputeCellCoord(pl->GetPositionX(), pl->GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(pl->GetPositionX(), pl->GetPositionY()));
Cell cell(p);
- Trinity::GameObjectWithDbGUIDCheck go_check(lowguid);
- Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(pl, obj, go_check);
+ acore::GameObjectWithDbGUIDCheck go_check(lowguid);
+ acore::GameObjectSearcher<acore::GameObjectWithDbGUIDCheck> checker(pl, obj, go_check);
- TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker);
+ TypeContainerVisitor<acore::GameObjectSearcher<acore::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker);
cell.Visit(p, object_checker, *pl->GetMap(), *pl, pl->GetGridActivationRange());
}
@@ -1217,9 +1217,9 @@ std::string ChatHandler::GetNameLink(Player* chr) const
return playerLink(chr->GetName());
}
-char const* CliHandler::GetTrinityString(uint32 entry) const
+char const* CliHandler::GetAcoreString(uint32 entry) const
{
- return sObjectMgr->GetTrinityStringForDBCLocale(entry);
+ return sObjectMgr->GetAcoreStringForDBCLocale(entry);
}
bool CliHandler::isAvailable(ChatCommand const& cmd) const
@@ -1236,7 +1236,7 @@ void CliHandler::SendSysMessage(const char *str)
std::string CliHandler::GetNameLink() const
{
- return GetTrinityString(LANG_CONSOLE_COMMAND);
+ return GetAcoreString(LANG_CONSOLE_COMMAND);
}
bool CliHandler::needReportToTarget(Player* /*chr*/) const
diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h
index 6d44604994..daa7fe8e9c 100644
--- a/src/server/game/Chat/Chat.h
+++ b/src/server/game/Chat/Chat.h
@@ -56,7 +56,7 @@ class ChatHandler
static char* LineFromMessage(char*& pos) { char* start = strtok(pos, "\n"); pos = NULL; return start; }
// function with different implementation for chat/console
- virtual char const* GetTrinityString(uint32 entry) const;
+ virtual char const* GetAcoreString(uint32 entry) const;
virtual void SendSysMessage(char const* str);
void SendSysMessage(uint32 entry);
@@ -139,7 +139,7 @@ class CliHandler : public ChatHandler
explicit CliHandler(void* callbackArg, Print* zprint) : m_callbackArg(callbackArg), m_print(zprint) {}
// overwrite functions
- char const* GetTrinityString(uint32 entry) const override;
+ char const* GetAcoreString(uint32 entry) const override;
bool isAvailable(ChatCommand const& cmd) const override;
void SendSysMessage(const char *str) override;
std::string GetNameLink() const override;
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index 2c63997388..2dcb349a81 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -279,7 +279,7 @@ void ThreatContainer::modifyThreatPercent(Unit* victim, int32 percent)
void ThreatContainer::update()
{
if (iDirty && iThreatList.size() > 1)
- iThreatList.sort(Trinity::ThreatOrderPred());
+ iThreatList.sort(acore::ThreatOrderPred());
iDirty = false;
}
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h
index 7e8fd6ccee..395ea7e822 100644
--- a/src/server/game/Combat/ThreatManager.h
+++ b/src/server/game/Combat/ThreatManager.h
@@ -259,7 +259,7 @@ class ThreatManager
//=================================================
-namespace Trinity
+namespace acore
{
// Binary predicate for sorting HostileReferences based on threat value
class ThreatOrderPred
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h
index 3085462745..7600b7a867 100644
--- a/src/server/game/Conditions/ConditionMgr.h
+++ b/src/server/game/Conditions/ConditionMgr.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_CONDITIONMGR_H
-#define TRINITY_CONDITIONMGR_H
+#ifndef ACORE_CONDITIONMGR_H
+#define ACORE_CONDITIONMGR_H
#include "Define.h"
#include "Errors.h"
diff --git a/src/server/game/Conditions/DisableMgr.h b/src/server/game/Conditions/DisableMgr.h
index 5974a178e8..852af76411 100644
--- a/src/server/game/Conditions/DisableMgr.h
+++ b/src/server/game/Conditions/DisableMgr.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_DISABLEMGR_H
-#define TRINITY_DISABLEMGR_H
+#ifndef ACORE_DISABLEMGR_H
+#define ACORE_DISABLEMGR_H
#include "Define.h"
@@ -53,4 +53,4 @@ namespace DisableMgr
void CheckQuestDisables();
}
-#endif //TRINITY_DISABLEMGR_H
+#endif //ACORE_DISABLEMGR_H
diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h
index 3c64658d41..a8549b314f 100644
--- a/src/server/game/DataStores/DBCStores.h
+++ b/src/server/game/DataStores/DBCStores.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_DBCSTORES_H
-#define TRINITY_DBCSTORES_H
+#ifndef ACORE_DBCSTORES_H
+#define ACORE_DBCSTORES_H
#include "Common.h"
#include "DBCStore.h"
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index 6ee68b30d4..111f7bf296 100644
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_DBCSTRUCTURE_H
-#define TRINITY_DBCSTRUCTURE_H
+#ifndef ACORE_DBCSTRUCTURE_H
+#define ACORE_DBCSTRUCTURE_H
#include "Common.h"
#include "DBCEnums.h"
diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h
index 85bde05b44..d4d04325e4 100644
--- a/src/server/game/DataStores/DBCfmt.h
+++ b/src/server/game/DataStores/DBCfmt.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_DBCSFRM_H
-#define TRINITY_DBCSFRM_H
+#ifndef ACORE_DBCSFRM_H
+#define ACORE_DBCSFRM_H
char const Achievementfmt[] = "niixssssssssssssssssxxxxxxxxxxxxxxxxxxiixixxxxxxxxxxxxxxxxxxii";
const std::string CustomAchievementfmt="pppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapapaaaaaaaaaaaaaaaaaapp";
diff --git a/src/server/game/DungeonFinding/LFG.cpp b/src/server/game/DungeonFinding/LFG.cpp
index e6582cd1cd..6aa1ea315e 100644
--- a/src/server/game/DungeonFinding/LFG.cpp
+++ b/src/server/game/DungeonFinding/LFG.cpp
@@ -31,31 +31,31 @@ namespace lfg
std::string rolesstr = "";
if (roles & PLAYER_ROLE_TANK)
- rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_TANK));
+ rolesstr.append(sObjectMgr->GetAcoreStringForDBCLocale(LANG_LFG_ROLE_TANK));
if (roles & PLAYER_ROLE_HEALER)
{
if (!rolesstr.empty())
rolesstr.append(", ");
- rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_HEALER));
+ rolesstr.append(sObjectMgr->GetAcoreStringForDBCLocale(LANG_LFG_ROLE_HEALER));
}
if (roles & PLAYER_ROLE_DAMAGE)
{
if (!rolesstr.empty())
rolesstr.append(", ");
- rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_DAMAGE));
+ rolesstr.append(sObjectMgr->GetAcoreStringForDBCLocale(LANG_LFG_ROLE_DAMAGE));
}
if (roles & PLAYER_ROLE_LEADER)
{
if (!rolesstr.empty())
rolesstr.append(", ");
- rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_LEADER));
+ rolesstr.append(sObjectMgr->GetAcoreStringForDBCLocale(LANG_LFG_ROLE_LEADER));
}
if (rolesstr.empty())
- rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_NONE));
+ rolesstr.append(sObjectMgr->GetAcoreStringForDBCLocale(LANG_LFG_ROLE_NONE));
return rolesstr;
}
@@ -91,7 +91,7 @@ namespace lfg
break;
}
- return std::string(sObjectMgr->GetTrinityStringForDBCLocale(entry));
+ return std::string(sObjectMgr->GetAcoreStringForDBCLocale(entry));
}
} // namespace lfg
diff --git a/src/server/game/DungeonFinding/LFGQueue.cpp b/src/server/game/DungeonFinding/LFGQueue.cpp
index 30ae2a4ec4..676a9cbe56 100644
--- a/src/server/game/DungeonFinding/LFGQueue.cpp
+++ b/src/server/game/DungeonFinding/LFGQueue.cpp
@@ -412,7 +412,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(Lfg5Guids const& checkWith, const
proposal.cancelTime = time(NULL) + LFG_TIME_PROPOSAL;
proposal.state = LFG_PROPOSAL_INITIATING;
proposal.leader = 0;
- proposal.dungeonId = Trinity::Containers::SelectRandomContainerElement(proposalDungeons);
+ proposal.dungeonId = acore::Containers::SelectRandomContainerElement(proposalDungeons);
bool leader = false;
for (LfgRolesMap::const_iterator itRoles = proposalRoles.begin(); itRoles != proposalRoles.end(); ++itRoles)
diff --git a/src/server/game/Entities/Corpse/Corpse.cpp b/src/server/game/Entities/Corpse/Corpse.cpp
index 608a2f1a6c..c490033456 100644
--- a/src/server/game/Entities/Corpse/Corpse.cpp
+++ b/src/server/game/Entities/Corpse/Corpse.cpp
@@ -79,7 +79,7 @@ bool Corpse::Create(uint32 guidlow, Player* owner)
SetObjectScale(1);
SetUInt64Value(CORPSE_FIELD_OWNER, owner->GetGUID());
- _gridCoord = Trinity::ComputeGridCoord(GetPositionX(), GetPositionY());
+ _gridCoord = acore::ComputeGridCoord(GetPositionX(), GetPositionY());
return true;
}
@@ -173,7 +173,7 @@ bool Corpse::LoadCorpseFromDB(uint32 guid, Field* fields)
return false;
}
- _gridCoord = Trinity::ComputeGridCoord(GetPositionX(), GetPositionY());
+ _gridCoord = acore::ComputeGridCoord(GetPositionX(), GetPositionY());
return true;
}
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 6612fdba90..ba7a7bda66 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -759,13 +759,13 @@ void Creature::DoFleeToGetAssistance()
{
Creature* creature = NULL;
- CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(GetPositionX(), GetPositionY()));
Cell cell(p);
cell.SetNoCreate();
- Trinity::NearestAssistCreatureInCreatureRangeCheck u_check(this, GetVictim(), radius);
- Trinity::CreatureLastSearcher<Trinity::NearestAssistCreatureInCreatureRangeCheck> searcher(this, creature, u_check);
+ acore::NearestAssistCreatureInCreatureRangeCheck u_check(this, GetVictim(), radius);
+ acore::CreatureLastSearcher<acore::NearestAssistCreatureInCreatureRangeCheck> searcher(this, creature, u_check);
- TypeContainerVisitor<Trinity::CreatureLastSearcher<Trinity::NearestAssistCreatureInCreatureRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher);
+ TypeContainerVisitor<acore::CreatureLastSearcher<acore::NearestAssistCreatureInCreatureRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher);
cell.Visit(p, grid_creature_searcher, *GetMap(), *this, radius);
@@ -1846,7 +1846,7 @@ SpellInfo const* Creature::reachWithSpellCure(Unit* victim)
// select nearest hostile unit within the given distance (regardless of threat list).
Unit* Creature::SelectNearestTarget(float dist, bool playerOnly /* = false */) const
{
- CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(GetPositionX(), GetPositionY()));
Cell cell(p);
cell.SetNoCreate();
@@ -1856,11 +1856,11 @@ Unit* Creature::SelectNearestTarget(float dist, bool playerOnly /* = false */) c
if (dist == 0.0f)
dist = MAX_SEARCHER_DISTANCE;
- Trinity::NearestHostileUnitCheck u_check(this, dist, playerOnly);
- Trinity::UnitLastSearcher<Trinity::NearestHostileUnitCheck> searcher(this, target, u_check);
+ acore::NearestHostileUnitCheck u_check(this, dist, playerOnly);
+ acore::UnitLastSearcher<acore::NearestHostileUnitCheck> searcher(this, target, u_check);
- TypeContainerVisitor<Trinity::UnitLastSearcher<Trinity::NearestHostileUnitCheck>, WorldTypeMapContainer > world_unit_searcher(searcher);
- TypeContainerVisitor<Trinity::UnitLastSearcher<Trinity::NearestHostileUnitCheck>, GridTypeMapContainer > grid_unit_searcher(searcher);
+ TypeContainerVisitor<acore::UnitLastSearcher<acore::NearestHostileUnitCheck>, WorldTypeMapContainer > world_unit_searcher(searcher);
+ TypeContainerVisitor<acore::UnitLastSearcher<acore::NearestHostileUnitCheck>, GridTypeMapContainer > grid_unit_searcher(searcher);
cell.Visit(p, world_unit_searcher, *GetMap(), *this, dist);
cell.Visit(p, grid_unit_searcher, *GetMap(), *this, dist);
@@ -1872,7 +1872,7 @@ Unit* Creature::SelectNearestTarget(float dist, bool playerOnly /* = false */) c
// select nearest hostile unit within the given attack distance (i.e. distance is ignored if > than ATTACK_DISTANCE), regardless of threat list.
Unit* Creature::SelectNearestTargetInAttackDistance(float dist) const
{
- CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(GetPositionX(), GetPositionY()));
Cell cell(p);
cell.SetNoCreate();
@@ -1884,11 +1884,11 @@ Unit* Creature::SelectNearestTargetInAttackDistance(float dist) const
dist = MAX_SEARCHER_DISTANCE;
{
- Trinity::NearestHostileUnitInAttackDistanceCheck u_check(this, dist);
- Trinity::UnitLastSearcher<Trinity::NearestHostileUnitInAttackDistanceCheck> searcher(this, target, u_check);
+ acore::NearestHostileUnitInAttackDistanceCheck u_check(this, dist);
+ acore::UnitLastSearcher<acore::NearestHostileUnitInAttackDistanceCheck> searcher(this, target, u_check);
- TypeContainerVisitor<Trinity::UnitLastSearcher<Trinity::NearestHostileUnitInAttackDistanceCheck>, WorldTypeMapContainer > world_unit_searcher(searcher);
- TypeContainerVisitor<Trinity::UnitLastSearcher<Trinity::NearestHostileUnitInAttackDistanceCheck>, GridTypeMapContainer > grid_unit_searcher(searcher);
+ TypeContainerVisitor<acore::UnitLastSearcher<acore::NearestHostileUnitInAttackDistanceCheck>, WorldTypeMapContainer > world_unit_searcher(searcher);
+ TypeContainerVisitor<acore::UnitLastSearcher<acore::NearestHostileUnitInAttackDistanceCheck>, GridTypeMapContainer > grid_unit_searcher(searcher);
cell.Visit(p, world_unit_searcher, *GetMap(), *this, dist);
cell.Visit(p, grid_unit_searcher, *GetMap(), *this, dist);
@@ -1924,14 +1924,14 @@ void Creature::CallAssistance()
std::list<Creature*> assistList;
{
- CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(GetPositionX(), GetPositionY()));
Cell cell(p);
cell.SetNoCreate();
- Trinity::AnyAssistCreatureInRangeCheck u_check(this, GetVictim(), radius);
- Trinity::CreatureListSearcher<Trinity::AnyAssistCreatureInRangeCheck> searcher(this, assistList, u_check);
+ acore::AnyAssistCreatureInRangeCheck u_check(this, GetVictim(), radius);
+ acore::CreatureListSearcher<acore::AnyAssistCreatureInRangeCheck> searcher(this, assistList, u_check);
- TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AnyAssistCreatureInRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher);
+ TypeContainerVisitor<acore::CreatureListSearcher<acore::AnyAssistCreatureInRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher);
cell.Visit(p, grid_creature_searcher, *GetMap(), *this, radius);
}
@@ -1956,14 +1956,14 @@ void Creature::CallForHelp(float radius)
if (radius <= 0.0f || !GetVictim() || IsPet() || IsCharmed())
return;
- CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(GetPositionX(), GetPositionY()));
Cell cell(p);
cell.SetNoCreate();
- Trinity::CallOfHelpCreatureInRangeDo u_do(this, GetVictim(), radius);
- Trinity::CreatureWorker<Trinity::CallOfHelpCreatureInRangeDo> worker(this, u_do);
+ acore::CallOfHelpCreatureInRangeDo u_do(this, GetVictim(), radius);
+ acore::CreatureWorker<acore::CallOfHelpCreatureInRangeDo> worker(this, u_do);
- TypeContainerVisitor<Trinity::CreatureWorker<Trinity::CallOfHelpCreatureInRangeDo>, GridTypeMapContainer > grid_creature_searcher(worker);
+ TypeContainerVisitor<acore::CreatureWorker<acore::CallOfHelpCreatureInRangeDo>, GridTypeMapContainer > grid_creature_searcher(worker);
cell.Visit(p, grid_creature_searcher, *GetMap(), *this, radius);
}
@@ -2585,7 +2585,7 @@ std::string const& Creature::GetNameForLocaleIdx(LocaleConstant loc_idx) const
void Creature::SetPosition(float x, float y, float z, float o)
{
- if (!Trinity::IsValidMapCoord(x, y, z, o))
+ if (!acore::IsValidMapCoord(x, y, z, o))
return;
GetMap()->CreatureRelocation(this, x, y, z, o);
diff --git a/src/server/game/Entities/Creature/CreatureGroups.cpp b/src/server/game/Entities/Creature/CreatureGroups.cpp
index 2c2bdabe65..a68d046a5b 100644
--- a/src/server/game/Entities/Creature/CreatureGroups.cpp
+++ b/src/server/game/Entities/Creature/CreatureGroups.cpp
@@ -258,8 +258,8 @@ void CreatureGroup::LeaderMoveTo(float x, float y, float z, bool run)
float dy = y + sin(followAngle + pathAngle) * followDist;
float dz = z;
- Trinity::NormalizeMapCoord(dx);
- Trinity::NormalizeMapCoord(dy);
+ acore::NormalizeMapCoord(dx);
+ acore::NormalizeMapCoord(dy);
member->UpdateGroundPositionZ(dx, dy, dz);
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp
index ffabc9fd40..054e03c626 100644
--- a/src/server/game/Entities/Creature/GossipDef.cpp
+++ b/src/server/game/Entities/Creature/GossipDef.cpp
@@ -25,7 +25,6 @@ GossipMenu::~GossipMenu()
void GossipMenu::AddMenuItem(int32 menuItemId, uint8 icon, std::string const& message, uint32 sender, uint32 action, std::string const& boxMessage, uint32 boxMoney, bool coded /*= false*/)
{
- //TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetLock());
ASSERT(_menuItems.size() <= GOSSIP_MAX_MENU_ITEMS);
// Find a free new id - script case
@@ -120,7 +119,6 @@ void GossipMenu::AddMenuItem(uint32 menuId, uint32 menuItemId, uint32 sender, ui
void GossipMenu::AddGossipMenuItemData(uint32 menuItemId, uint32 gossipActionMenuId, uint32 gossipActionPoi)
{
- //TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetLock());
GossipMenuItemData& itemData = _menuItemData[menuItemId];
itemData.GossipActionMenuId = gossipActionMenuId;
@@ -129,7 +127,6 @@ void GossipMenu::AddGossipMenuItemData(uint32 menuItemId, uint32 gossipActionMen
uint32 GossipMenu::GetMenuItemSender(uint32 menuItemId) const
{
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
GossipMenuItemContainer::const_iterator itr = _menuItems.find(menuItemId);
if (itr == _menuItems.end())
return 0;
@@ -139,7 +136,6 @@ uint32 GossipMenu::GetMenuItemSender(uint32 menuItemId) const
uint32 GossipMenu::GetMenuItemAction(uint32 menuItemId) const
{
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
GossipMenuItemContainer::const_iterator itr = _menuItems.find(menuItemId);
if (itr == _menuItems.end())
return 0;
@@ -149,7 +145,6 @@ uint32 GossipMenu::GetMenuItemAction(uint32 menuItemId) const
bool GossipMenu::IsMenuItemCoded(uint32 menuItemId) const
{
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
GossipMenuItemContainer::const_iterator itr = _menuItems.find(menuItemId);
if (itr == _menuItems.end())
return false;
@@ -159,7 +154,6 @@ bool GossipMenu::IsMenuItemCoded(uint32 menuItemId) const
void GossipMenu::ClearMenu()
{
- //TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetLock());
_menuItems.clear();
_menuItemData.clear();
}
@@ -281,8 +275,6 @@ void QuestMenu::AddMenuItem(uint32 QuestId, uint8 Icon)
if (!sObjectMgr->GetQuestTemplate(QuestId))
return;
- //TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetLock());
-
ASSERT(_questMenuItems.size() <= GOSSIP_MAX_MENU_ITEMS);
QuestMenuItem questMenuItem;
@@ -295,7 +287,6 @@ void QuestMenu::AddMenuItem(uint32 QuestId, uint8 Icon)
bool QuestMenu::HasItem(uint32 questId) const
{
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
for (QuestMenuItemList::const_iterator i = _questMenuItems.begin(); i != _questMenuItems.end(); ++i)
if (i->QuestId == questId)
return true;
@@ -305,7 +296,6 @@ bool QuestMenu::HasItem(uint32 questId) const
void QuestMenu::ClearMenu()
{
- //TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetLock());
_questMenuItems.clear();
}
diff --git a/src/server/game/Entities/Creature/GossipDef.h b/src/server/game/Entities/Creature/GossipDef.h
index 0433fbfce4..67278c4fff 100644
--- a/src/server/game/Entities/Creature/GossipDef.h
+++ b/src/server/game/Entities/Creature/GossipDef.h
@@ -163,19 +163,16 @@ class GossipMenu
uint32 GetMenuItemCount() const
{
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
return _menuItems.size();
}
bool Empty() const
{
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
return _menuItems.empty();
}
GossipMenuItem const* GetItem(uint32 id) const
{
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
GossipMenuItemContainer::const_iterator itr = _menuItems.find(id);
if (itr != _menuItems.end())
return &itr->second;
@@ -185,7 +182,6 @@ class GossipMenu
GossipMenuItemData const* GetItemData(uint32 indexId) const
{
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
GossipMenuItemDataContainer::const_iterator itr = _menuItemData.find(indexId);
if (itr != _menuItemData.end())
return &itr->second;
@@ -204,9 +200,6 @@ class GossipMenu
return _menuItems;
}
- //ACE_RW_Thread_Mutex& GetLock() const { return *(const_cast<ACE_RW_Thread_Mutex*>(&_menuLock)); }
- //ACE_RW_Thread_Mutex _menuLock; // pussywizard
-
private:
GossipMenuItemContainer _menuItems;
GossipMenuItemDataContainer _menuItemData;
@@ -225,13 +218,11 @@ class QuestMenu
uint8 GetMenuItemCount() const
{
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
return _questMenuItems.size();
}
bool Empty() const
{
- //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, GetLock());
return _questMenuItems.empty();
}
@@ -239,13 +230,9 @@ class QuestMenu
QuestMenuItem const& GetItem(uint16 index) const
{
- //TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetLock());
return _questMenuItems[index];
}
- //ACE_RW_Thread_Mutex& GetLock() const { return *(const_cast<ACE_RW_Thread_Mutex*>(&_menuLock)); }
- //ACE_RW_Thread_Mutex _menuLock; // pussywizard
-
private:
QuestMenuItemList _questMenuItems;
};
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 32a261716c..eb472998c1 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -453,7 +453,7 @@ void GameObject::Update(uint32 diff)
if (info->summoningRitual.casterTargetSpell && info->summoningRitual.casterTargetSpell != 1) // No idea why this field is a bool in some cases
for (uint32 i = 0; i < info->summoningRitual.casterTargetSpellTargets; i++)
// m_unique_users can contain only player GUIDs
- if (Player* target = ObjectAccessor::GetPlayer(*this, Trinity::Containers::SelectRandomContainerElement(m_unique_users)))
+ if (Player* target = ObjectAccessor::GetPlayer(*this, acore::Containers::SelectRandomContainerElement(m_unique_users)))
spellCaster->CastSpell(target, info->summoningRitual.casterTargetSpell, true);
// finish owners spell
@@ -601,8 +601,8 @@ void GameObject::Update(uint32 diff)
// search unfriendly creature
if (owner) // hunter trap
{
- Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck checker(this, owner, radius);
- Trinity::UnitSearcher<Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck> searcher(this, target, checker);
+ acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck checker(this, owner, radius);
+ acore::UnitSearcher<acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck> searcher(this, target, checker);
VisitNearbyGridObject(radius, searcher);
if (!target)
VisitNearbyWorldObject(radius, searcher);
@@ -612,8 +612,8 @@ void GameObject::Update(uint32 diff)
// environmental damage spells already have around enemies targeting but this not help in case not existed GO casting support
// affect only players
Player* player = NULL;
- Trinity::AnyPlayerInObjectRangeCheck checker(this, radius, true, true);
- Trinity::PlayerSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(this, player, checker);
+ acore::AnyPlayerInObjectRangeCheck checker(this, radius, true, true);
+ acore::PlayerSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(this, player, checker);
VisitNearbyWorldObject(radius, searcher);
target = player;
}
@@ -1170,13 +1170,13 @@ void GameObject::TriggeringLinkedGameObject(uint32 trapEntry, Unit* target)
GameObject* trapGO = NULL;
{
// using original GO distance
- CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(GetPositionX(), GetPositionY()));
Cell cell(p);
- Trinity::NearestGameObjectEntryInObjectRangeCheck go_check(*target, trapEntry, range);
- Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck> checker(this, trapGO, go_check);
+ acore::NearestGameObjectEntryInObjectRangeCheck go_check(*target, trapEntry, range);
+ acore::GameObjectLastSearcher<acore::NearestGameObjectEntryInObjectRangeCheck> checker(this, trapGO, go_check);
- TypeContainerVisitor<Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck>, GridTypeMapContainer > object_checker(checker);
+ TypeContainerVisitor<acore::GameObjectLastSearcher<acore::NearestGameObjectEntryInObjectRangeCheck>, GridTypeMapContainer > object_checker(checker);
cell.Visit(p, object_checker, *GetMap(), *target, range);
}
@@ -1190,12 +1190,12 @@ GameObject* GameObject::LookupFishingHoleAround(float range)
{
GameObject* ok = NULL;
- CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(GetPositionX(), GetPositionY()));
Cell cell(p);
- Trinity::NearestGameObjectFishingHole u_check(*this, range);
- Trinity::GameObjectSearcher<Trinity::NearestGameObjectFishingHole> checker(this, ok, u_check);
+ acore::NearestGameObjectFishingHole u_check(*this, range);
+ acore::GameObjectSearcher<acore::NearestGameObjectFishingHole> checker(this, ok, u_check);
- TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::NearestGameObjectFishingHole>, GridTypeMapContainer > grid_object_checker(checker);
+ TypeContainerVisitor<acore::GameObjectSearcher<acore::NearestGameObjectFishingHole>, GridTypeMapContainer > grid_object_checker(checker);
cell.Visit(p, grid_object_checker, *GetMap(), *this, range);
return ok;
@@ -1951,7 +1951,7 @@ void GameObject::SendMessageToSetInRange(WorldPacket* data, float dist, bool /*s
dist += GetObjectSize();
if (includeMargin)
dist += VISIBILITY_COMPENSATION * 2.0f; // pussywizard: to ensure everyone receives all important packets
- Trinity::MessageDistDeliverer notifier(this, data, dist, false, skipped_rcvr);
+ acore::MessageDistDeliverer notifier(this, data, dist, false, skipped_rcvr);
VisitNearbyWorldObject(dist, notifier);
}
@@ -2455,7 +2455,7 @@ void GameObject::SetPosition(float x, float y, float z, float o)
{
// pussywizard: do not call for MotionTransport and other gobjects not in grid
- if (!Trinity::IsValidMapCoord(x, y, z, o))
+ if (!acore::IsValidMapCoord(x, y, z, o))
return;
GetMap()->GameObjectRelocation(this, x, y, z, o);
diff --git a/src/server/game/Entities/Item/Container/Bag.h b/src/server/game/Entities/Item/Container/Bag.h
index def5d187a9..5955845745 100644
--- a/src/server/game/Entities/Item/Container/Bag.h
+++ b/src/server/game/Entities/Item/Container/Bag.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_BAG_H
-#define TRINITY_BAG_H
+#ifndef ACORE_BAG_H
+#define ACORE_BAG_H
// Maximum 36 Slots ((CONTAINER_END - CONTAINER_FIELD_SLOT_1)/2
#define MAX_BAG_SIZE 36 // 2.0.12
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 2e14b7ba11..4b760a9032 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -1421,8 +1421,8 @@ void WorldObject::GetRandomPoint(const Position &pos, float distance, float &ran
rand_y = pos.m_positionY + new_dist * sin(angle);
rand_z = pos.m_positionZ;
- Trinity::NormalizeMapCoord(rand_x);
- Trinity::NormalizeMapCoord(rand_y);
+ acore::NormalizeMapCoord(rand_x);
+ acore::NormalizeMapCoord(rand_y);
UpdateGroundPositionZ(rand_x, rand_y, rand_z); // update to LOS height if available
}
@@ -1503,7 +1503,7 @@ void WorldObject::UpdateAllowedPositionZ(float x, float y, float &z) const
bool Position::IsPositionValid() const
{
- return Trinity::IsValidMapCoord(m_positionX, m_positionY, m_positionZ, m_orientation);
+ return acore::IsValidMapCoord(m_positionX, m_positionY, m_positionZ, m_orientation);
}
float WorldObject::GetGridActivationRange() const
@@ -1871,7 +1871,7 @@ void Object::ForceValuesUpdateAtIndex(uint32 i)
}
}
-namespace Trinity
+namespace acore
{
class MonsterChatBuilder
{
@@ -1919,61 +1919,61 @@ namespace Trinity
Language i_language;
WorldObject const* i_target;
};
-} // namespace Trinity
+} // namespace acore
void WorldObject::MonsterSay(const char* text, uint32 language, WorldObject const* target)
{
- CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
+ CellCoord p = acore::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
cell.SetNoCreate();
- Trinity::MonsterCustomChatBuilder say_build(this, CHAT_MSG_MONSTER_SAY, text, language, target);
- Trinity::LocalizedPacketDo<Trinity::MonsterCustomChatBuilder> say_do(say_build);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterCustomChatBuilder> > say_worker(this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), say_do);
- TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterCustomChatBuilder> >, WorldTypeMapContainer > message(say_worker);
+ acore::MonsterCustomChatBuilder say_build(this, CHAT_MSG_MONSTER_SAY, text, language, target);
+ acore::LocalizedPacketDo<acore::MonsterCustomChatBuilder> say_do(say_build);
+ acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::MonsterCustomChatBuilder> > say_worker(this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), say_do);
+ TypeContainerVisitor<acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::MonsterCustomChatBuilder> >, WorldTypeMapContainer > message(say_worker);
cell.Visit(p, message, *GetMap(), *this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY));
}
void WorldObject::MonsterSay(int32 textId, uint32 language, WorldObject const* target)
{
- CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
+ CellCoord p = acore::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
cell.SetNoCreate();
- Trinity::MonsterChatBuilder say_build(this, CHAT_MSG_MONSTER_SAY, textId, language, target);
- Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> say_do(say_build);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), say_do);
- TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker);
+ acore::MonsterChatBuilder say_build(this, CHAT_MSG_MONSTER_SAY, textId, language, target);
+ acore::LocalizedPacketDo<acore::MonsterChatBuilder> say_do(say_build);
+ acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::MonsterChatBuilder> > say_worker(this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), say_do);
+ TypeContainerVisitor<acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker);
cell.Visit(p, message, *GetMap(), *this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY));
}
void WorldObject::MonsterYell(const char* text, uint32 language, WorldObject const* target)
{
- CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
+ CellCoord p = acore::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
cell.SetNoCreate();
- Trinity::MonsterCustomChatBuilder say_build(this, CHAT_MSG_MONSTER_YELL, text, language, target);
- Trinity::LocalizedPacketDo<Trinity::MonsterCustomChatBuilder> say_do(say_build);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterCustomChatBuilder> > say_worker(this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL), say_do);
- TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterCustomChatBuilder> >, WorldTypeMapContainer > message(say_worker);
+ acore::MonsterCustomChatBuilder say_build(this, CHAT_MSG_MONSTER_YELL, text, language, target);
+ acore::LocalizedPacketDo<acore::MonsterCustomChatBuilder> say_do(say_build);
+ acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::MonsterCustomChatBuilder> > say_worker(this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL), say_do);
+ TypeContainerVisitor<acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::MonsterCustomChatBuilder> >, WorldTypeMapContainer > message(say_worker);
cell.Visit(p, message, *GetMap(), *this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL));
}
void WorldObject::MonsterYell(int32 textId, uint32 language, WorldObject const* target)
{
- CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
+ CellCoord p = acore::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
cell.SetNoCreate();
- Trinity::MonsterChatBuilder say_build(this, CHAT_MSG_MONSTER_YELL, textId, language, target);
- Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> say_do(say_build);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL), say_do);
- TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker);
+ acore::MonsterChatBuilder say_build(this, CHAT_MSG_MONSTER_YELL, textId, language, target);
+ acore::LocalizedPacketDo<acore::MonsterChatBuilder> say_do(say_build);
+ acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::MonsterChatBuilder> > say_worker(this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL), say_do);
+ TypeContainerVisitor<acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker);
cell.Visit(p, message, *GetMap(), *this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL));
}
@@ -1987,15 +1987,15 @@ void WorldObject::MonsterTextEmote(const char* text, WorldObject const* target,
void WorldObject::MonsterTextEmote(int32 textId, WorldObject const* target, bool IsBossEmote)
{
- CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
+ CellCoord p = acore::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
cell.SetNoCreate();
- Trinity::MonsterChatBuilder say_build(this, IsBossEmote ? CHAT_MSG_RAID_BOSS_EMOTE : CHAT_MSG_MONSTER_EMOTE, textId, LANG_UNIVERSAL, target);
- Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> say_do(say_build);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this, (IsBossEmote ? 200.0f : sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE)), say_do);
- TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker);
+ acore::MonsterChatBuilder say_build(this, IsBossEmote ? CHAT_MSG_RAID_BOSS_EMOTE : CHAT_MSG_MONSTER_EMOTE, textId, LANG_UNIVERSAL, target);
+ acore::LocalizedPacketDo<acore::MonsterChatBuilder> say_do(say_build);
+ acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::MonsterChatBuilder> > say_worker(this, (IsBossEmote ? 200.0f : sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE)), say_do);
+ TypeContainerVisitor<acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker);
cell.Visit(p, message, *GetMap(), *this, (IsBossEmote ? 200.0f : sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE)));
}
@@ -2043,7 +2043,7 @@ void WorldObject::SendMessageToSetInRange(WorldPacket* data, float dist, bool /*
dist += GetObjectSize();
if (includeMargin)
dist += VISIBILITY_COMPENSATION; // pussywizard: to ensure everyone receives all important packets
- Trinity::MessageDistDeliverer notifier(this, data, dist, false, skipped_rcvr);
+ acore::MessageDistDeliverer notifier(this, data, dist, false, skipped_rcvr);
VisitNearbyWorldObject(dist, notifier);
}
@@ -2370,8 +2370,8 @@ void WorldObject::SummonCreatureGroup(uint8 group, std::list<TempSummon*>* list
Creature* WorldObject::FindNearestCreature(uint32 entry, float range, bool alive) const
{
Creature* creature = NULL;
- Trinity::NearestCreatureEntryWithLiveStateInObjectRangeCheck checker(*this, entry, alive, range);
- Trinity::CreatureLastSearcher<Trinity::NearestCreatureEntryWithLiveStateInObjectRangeCheck> searcher(this, creature, checker);
+ acore::NearestCreatureEntryWithLiveStateInObjectRangeCheck checker(*this, entry, alive, range);
+ acore::CreatureLastSearcher<acore::NearestCreatureEntryWithLiveStateInObjectRangeCheck> searcher(this, creature, checker);
VisitNearbyObject(range, searcher);
return creature;
}
@@ -2379,8 +2379,8 @@ Creature* WorldObject::FindNearestCreature(uint32 entry, float range, bool alive
GameObject* WorldObject::FindNearestGameObject(uint32 entry, float range) const
{
GameObject* go = NULL;
- Trinity::NearestGameObjectEntryInObjectRangeCheck checker(*this, entry, range);
- Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck> searcher(this, go, checker);
+ acore::NearestGameObjectEntryInObjectRangeCheck checker(*this, entry, range);
+ acore::GameObjectLastSearcher<acore::NearestGameObjectEntryInObjectRangeCheck> searcher(this, go, checker);
VisitNearbyGridObject(range, searcher);
return go;
}
@@ -2388,8 +2388,8 @@ GameObject* WorldObject::FindNearestGameObject(uint32 entry, float range) const
GameObject* WorldObject::FindNearestGameObjectOfType(GameobjectTypes type, float range) const
{
GameObject* go = NULL;
- Trinity::NearestGameObjectTypeInObjectRangeCheck checker(*this, type, range);
- Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectTypeInObjectRangeCheck> searcher(this, go, checker);
+ acore::NearestGameObjectTypeInObjectRangeCheck checker(*this, type, range);
+ acore::GameObjectLastSearcher<acore::NearestGameObjectTypeInObjectRangeCheck> searcher(this, go, checker);
VisitNearbyGridObject(range, searcher);
return go;
}
@@ -2398,8 +2398,8 @@ Player* WorldObject::SelectNearestPlayer(float distance) const
{
Player* target = NULL;
- Trinity::NearestPlayerInObjectRangeCheck checker(this, distance);
- Trinity::PlayerLastSearcher<Trinity::NearestPlayerInObjectRangeCheck> searcher(this, target, checker);
+ acore::NearestPlayerInObjectRangeCheck checker(this, distance);
+ acore::PlayerLastSearcher<acore::NearestPlayerInObjectRangeCheck> searcher(this, target, checker);
VisitNearbyObject(distance, searcher);
return target;
@@ -2407,32 +2407,32 @@ Player* WorldObject::SelectNearestPlayer(float distance) const
void WorldObject::GetGameObjectListWithEntryInGrid(std::list<GameObject*>& gameobjectList, uint32 entry, float maxSearchRange) const
{
- CellCoord pair(Trinity::ComputeCellCoord(this->GetPositionX(), this->GetPositionY()));
+ CellCoord pair(acore::ComputeCellCoord(this->GetPositionX(), this->GetPositionY()));
Cell cell(pair);
cell.SetNoCreate();
- Trinity::AllGameObjectsWithEntryInRange check(this, entry, maxSearchRange);
- Trinity::GameObjectListSearcher<Trinity::AllGameObjectsWithEntryInRange> searcher(this, gameobjectList, check);
- TypeContainerVisitor<Trinity::GameObjectListSearcher<Trinity::AllGameObjectsWithEntryInRange>, GridTypeMapContainer> visitor(searcher);
+ acore::AllGameObjectsWithEntryInRange check(this, entry, maxSearchRange);
+ acore::GameObjectListSearcher<acore::AllGameObjectsWithEntryInRange> searcher(this, gameobjectList, check);
+ TypeContainerVisitor<acore::GameObjectListSearcher<acore::AllGameObjectsWithEntryInRange>, GridTypeMapContainer> visitor(searcher);
cell.Visit(pair, visitor, *(this->GetMap()), *this, maxSearchRange);
}
void WorldObject::GetCreatureListWithEntryInGrid(std::list<Creature*>& creatureList, uint32 entry, float maxSearchRange) const
{
- CellCoord pair(Trinity::ComputeCellCoord(this->GetPositionX(), this->GetPositionY()));
+ CellCoord pair(acore::ComputeCellCoord(this->GetPositionX(), this->GetPositionY()));
Cell cell(pair);
cell.SetNoCreate();
- Trinity::AllCreaturesOfEntryInRange check(this, entry, maxSearchRange);
- Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(this, creatureList, check);
- TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>, GridTypeMapContainer> visitor(searcher);
+ acore::AllCreaturesOfEntryInRange check(this, entry, maxSearchRange);
+ acore::CreatureListSearcher<acore::AllCreaturesOfEntryInRange> searcher(this, creatureList, check);
+ TypeContainerVisitor<acore::CreatureListSearcher<acore::AllCreaturesOfEntryInRange>, GridTypeMapContainer> visitor(searcher);
cell.Visit(pair, visitor, *(this->GetMap()), *this, maxSearchRange);
}
/*
-namespace Trinity
+namespace acore
{
class NearUsedPosDo
{
@@ -2501,7 +2501,7 @@ namespace Trinity
float i_angle;
ObjectPosSelector& i_selector;
};
-} // namespace Trinity
+} // namespace acore
*/
//===================================================================================================
@@ -2511,8 +2511,8 @@ void WorldObject::GetNearPoint2D(float &x, float &y, float distance2d, float abs
x = GetPositionX() + (GetObjectSize() + distance2d) * cos(absAngle);
y = GetPositionY() + (GetObjectSize() + distance2d) * sin(absAngle);
- Trinity::NormalizeMapCoord(x);
- Trinity::NormalizeMapCoord(y);
+ acore::NormalizeMapCoord(x);
+ acore::NormalizeMapCoord(y);
}
void WorldObject::GetNearPoint(WorldObject const* searcher, float &x, float &y, float &z, float searcher_size, float distance2d, float absAngle) const
@@ -2619,7 +2619,7 @@ void WorldObject::MovePosition(Position &pos, float dist, float angle)
desty = pos.m_positionY + dist * sin(angle);
// Prevent invalid coordinates here, position is unchanged
- if (!Trinity::IsValidMapCoord(destx, desty))
+ if (!acore::IsValidMapCoord(destx, desty))
{
sLog->outCrash("WorldObject::MovePosition invalid coordinates X: %f and Y: %f were passed!", destx, desty);
return;
@@ -2649,8 +2649,8 @@ void WorldObject::MovePosition(Position &pos, float dist, float angle)
pos.Relocate(destx, desty, destz);
- Trinity::NormalizeMapCoord(pos.m_positionX);
- Trinity::NormalizeMapCoord(pos.m_positionY);
+ acore::NormalizeMapCoord(pos.m_positionX);
+ acore::NormalizeMapCoord(pos.m_positionY);
UpdateGroundPositionZ(pos.m_positionX, pos.m_positionY, pos.m_positionZ);
pos.m_orientation = m_orientation;
}
@@ -2666,7 +2666,7 @@ void WorldObject::MovePositionToFirstCollision(Position &pos, float dist, float
destz += 2.0f;
// Prevent invalid coordinates here, position is unchanged
- if (!Trinity::IsValidMapCoord(destx, desty))
+ if (!acore::IsValidMapCoord(destx, desty))
{
sLog->outCrash("WorldObject::MovePositionToFirstCollision invalid coordinates X: %f and Y: %f were passed!", destx, desty);
return;
@@ -2731,8 +2731,8 @@ void WorldObject::MovePositionToFirstCollision(Position &pos, float dist, float
break;
}
- Trinity::NormalizeMapCoord(destx);
- Trinity::NormalizeMapCoord(desty);
+ acore::NormalizeMapCoord(destx);
+ acore::NormalizeMapCoord(desty);
UpdateAllowedPositionZ(destx, desty, destz);
float ground = GetMap()->GetHeight(GetPhaseMask(), destx, desty, MAX_HEIGHT, true);
@@ -2766,7 +2766,7 @@ void WorldObject::MovePositionToFirstCollisionForTotem(Position &pos, float dist
destz = pos.GetPositionZ();
// Prevent invalid coordinates here, position is unchanged
- if (!Trinity::IsValidMapCoord(destx, desty))
+ if (!acore::IsValidMapCoord(destx, desty))
{
sLog->outCrash("WorldObject::MovePositionToFirstCollision invalid coordinates X: %f and Y: %f were passed!", destx, desty);
return;
@@ -2842,8 +2842,8 @@ void WorldObject::MovePositionToFirstCollisionForTotem(Position &pos, float dist
destz = prevdz;
}
- Trinity::NormalizeMapCoord(destx);
- Trinity::NormalizeMapCoord(desty);
+ acore::NormalizeMapCoord(destx);
+ acore::NormalizeMapCoord(desty);
pos.Relocate(destx, desty, destz);
pos.m_orientation = m_orientation;
@@ -2884,8 +2884,8 @@ void WorldObject::DestroyForNearbyPlayers()
return;
std::list<Player*> targets;
- Trinity::AnyPlayerInObjectRangeCheck check(this, GetVisibilityRange()+VISIBILITY_COMPENSATION, false);
- Trinity::PlayerListSearcherWithSharedVision<Trinity::AnyPlayerInObjectRangeCheck> searcher(this, targets, check);
+ acore::AnyPlayerInObjectRangeCheck check(this, GetVisibilityRange()+VISIBILITY_COMPENSATION, false);
+ acore::PlayerListSearcherWithSharedVision<acore::AnyPlayerInObjectRangeCheck> searcher(this, targets, check);
VisitNearbyWorldObject(GetVisibilityRange()+VISIBILITY_COMPENSATION, searcher);
for (std::list<Player*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
{
@@ -2908,7 +2908,7 @@ void WorldObject::DestroyForNearbyPlayers()
void WorldObject::UpdateObjectVisibility(bool /*forced*/, bool /*fromUpdate*/)
{
//updates object's visibility for nearby players
- Trinity::VisibleChangesNotifier notifier(*this);
+ acore::VisibleChangesNotifier notifier(*this);
VisitNearbyWorldObject(GetVisibilityRange()+VISIBILITY_COMPENSATION, notifier);
}
@@ -3013,7 +3013,7 @@ struct WorldObjectChangeAccumulator
void WorldObject::BuildUpdate(UpdateDataMapType& data_map, UpdatePlayerSet& player_set)
{
- CellCoord p = Trinity::ComputeCellCoord(GetPositionX(), GetPositionY());
+ CellCoord p = acore::ComputeCellCoord(GetPositionX(), GetPositionY());
Cell cell(p);
cell.SetNoCreate();
WorldObjectChangeAccumulator notifier(*this, data_map, player_set);
@@ -3027,17 +3027,17 @@ void WorldObject::BuildUpdate(UpdateDataMapType& data_map, UpdatePlayerSet& play
void WorldObject::GetCreaturesWithEntryInRange(std::list<Creature*> &creatureList, float radius, uint32 entry)
{
- CellCoord pair(Trinity::ComputeCellCoord(this->GetPositionX(), this->GetPositionY()));
+ CellCoord pair(acore::ComputeCellCoord(this->GetPositionX(), this->GetPositionY()));
Cell cell(pair);
cell.SetNoCreate();
- Trinity::AllCreaturesOfEntryInRange check(this, entry, radius);
- Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(this, creatureList, check);
+ acore::AllCreaturesOfEntryInRange check(this, entry, radius);
+ acore::CreatureListSearcher<acore::AllCreaturesOfEntryInRange> searcher(this, creatureList, check);
- TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>, WorldTypeMapContainer> world_visitor(searcher);
+ TypeContainerVisitor<acore::CreatureListSearcher<acore::AllCreaturesOfEntryInRange>, WorldTypeMapContainer> world_visitor(searcher);
cell.Visit(pair, world_visitor, *(this->GetMap()), *this, radius);
- TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>, GridTypeMapContainer> grid_visitor(searcher);
+ TypeContainerVisitor<acore::CreatureListSearcher<acore::AllCreaturesOfEntryInRange>, GridTypeMapContainer> grid_visitor(searcher);
cell.Visit(pair, grid_visitor, *(this->GetMap()), *this, radius);
}
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 2c68bcf003..165dd0cc30 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -1059,7 +1059,7 @@ class WorldObject : public Object, public WorldLocation
bool CanDetectStealthOf(WorldObject const* obj, bool checkAlert = false) const;
};
-namespace Trinity
+namespace acore
{
// Binary predicate to sort WorldObjects based on the distance to a reference WorldObject
class ObjectDistanceOrderPred
diff --git a/src/server/game/Entities/Object/ObjectDefines.h b/src/server/game/Entities/Object/ObjectDefines.h
index 66219b6a52..1f2a98ced6 100644
--- a/src/server/game/Entities/Object/ObjectDefines.h
+++ b/src/server/game/Entities/Object/ObjectDefines.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_OBJECTDEFINES_H
-#define TRINITY_OBJECTDEFINES_H
+#ifndef ACORE_OBJECTDEFINES_H
+#define ACORE_OBJECTDEFINES_H
#include "Define.h"
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 4dde7860cc..179bbbb5ec 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -482,7 +482,7 @@ inline void KillRewarder::_InitGroupData()
_maxLevel = lvl;
// 2.4. _maxNotGrayMember - maximum level of alive group member within reward distance,
// for whom victim is not gray;
- uint32 grayLevel = Trinity::XP::GetGrayLevel(lvl);
+ uint32 grayLevel = acore::XP::GetGrayLevel(lvl);
if (_victim->getLevel() > grayLevel && (!_maxNotGrayMember || _maxNotGrayMember->getLevel() < lvl))
_maxNotGrayMember = member;
}
@@ -502,7 +502,7 @@ inline void KillRewarder::_InitXP(Player* player)
// * otherwise, not in PvP;
// * not if killer is on vehicle.
if (_isBattleGround || (!_isPvP && !_killer->GetVehicle()))
- _xp = Trinity::XP::Gain(player, _victim, _isBattleGround);
+ _xp = acore::XP::Gain(player, _victim, _isBattleGround);
if (_xp && !_isBattleGround && _victim) // pussywizard: npcs with relatively low hp give lower exp
if (_victim->GetTypeId() == TYPEID_UNIT)
@@ -615,7 +615,7 @@ void KillRewarder::_RewardGroup()
{
// 3.1.2. Alter group rate if group is in raid (not for battlegrounds).
const bool isRaid = !_isPvP && sMapStore.LookupEntry(_killer->GetMapId())->IsRaid() && _group->isRaidGroup();
- _groupRate = Trinity::XP::xp_in_group_rate(_count, isRaid);
+ _groupRate = acore::XP::xp_in_group_rate(_count, isRaid);
}
// 3.1.3. Reward each group member (even dead or corpse) within reward distance.
@@ -5697,7 +5697,7 @@ void Player::UpdateLocalChannels(uint32 newZone)
{
// pussywizard: mutex needed (tc changed opcode to THREAD UNSAFE)
static ACE_Thread_Mutex channelsLock;
- TRINITY_GUARD(ACE_Thread_Mutex, channelsLock);
+ ACORE_GUARD(ACE_Thread_Mutex, channelsLock);
if (GetSession()->PlayerLoading() && !IsBeingTeleportedFar())
return; // The client handles it automatically after loading, but not after teleporting
@@ -5742,7 +5742,7 @@ void Player::UpdateLocalChannels(uint32 newZone)
char const* currentNameExt;
if (channel->flags & CHANNEL_DBC_FLAG_CITY_ONLY)
- currentNameExt = sObjectMgr->GetTrinityStringForDBCLocale(LANG_CHANNEL_CITY);
+ currentNameExt = sObjectMgr->GetAcoreStringForDBCLocale(LANG_CHANNEL_CITY);
else
currentNameExt = current_zone_name.c_str();
@@ -6387,7 +6387,7 @@ void Player::UpdateWeaponSkill(WeaponAttackType attType)
void Player::UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool defence)
{
uint8 plevel = getLevel(); // if defense than victim == attacker
- uint8 greylevel = Trinity::XP::GetGrayLevel(plevel);
+ uint8 greylevel = acore::XP::GetGrayLevel(plevel);
uint8 moblevel = victim->getLevelForTarget(this);
/*if (moblevel < greylevel)
return;*/ // Patch 3.0.8 (2009-01-20): You can no longer skill up weapons on mobs that are immune to damage.
@@ -6883,7 +6883,7 @@ void Player::SendMessageToSetInRange(WorldPacket* data, float dist, bool self, b
dist += GetObjectSize();
if (includeMargin)
dist += VISIBILITY_COMPENSATION; // pussywizard: to ensure everyone receives all important packets
- Trinity::MessageDistDeliverer notifier(this, data, dist, false, skipped_rcvr);
+ acore::MessageDistDeliverer notifier(this, data, dist, false, skipped_rcvr);
VisitNearbyWorldObject(dist, notifier);
}
@@ -6893,7 +6893,7 @@ void Player::SendMessageToSetInRange_OwnTeam(WorldPacket* data, float dist, bool
if (self)
GetSession()->SendPacket(data);
- Trinity::MessageDistDeliverer notifier(this, data, dist, true);
+ acore::MessageDistDeliverer notifier(this, data, dist, true);
VisitNearbyWorldObject(dist, notifier);
}
@@ -7067,7 +7067,7 @@ int32 Player::CalculateReputationGain(ReputationSource source, uint32 creatureOr
break;
}
- if (rate != 1.0f && creatureOrQuestLevel <= Trinity::XP::GetGrayLevel(getLevel()))
+ if (rate != 1.0f && creatureOrQuestLevel <= acore::XP::GetGrayLevel(getLevel()))
percent *= rate;
if (percent <= 0.0f)
@@ -7299,7 +7299,7 @@ bool Player::RewardHonor(Unit* uVictim, uint32 groupsize, int32 honor, bool awar
return false;
uint8 k_level = getLevel();
- uint8 k_grey = Trinity::XP::GetGrayLevel(k_level);
+ uint8 k_grey = acore::XP::GetGrayLevel(k_level);
uint8 v_level = victim->getLevel();
if (v_level <= k_grey)
@@ -7326,7 +7326,7 @@ bool Player::RewardHonor(Unit* uVictim, uint32 groupsize, int32 honor, bool awar
else
victim_guid = 0; // Don't show HK: <rank> message, only log.
- honor_f = ceil(Trinity::Honor::hk_honor_at_level_f(k_level) * (v_level - k_grey) / (k_level - k_grey));
+ honor_f = ceil(acore::Honor::hk_honor_at_level_f(k_level) * (v_level - k_grey) / (k_level - k_grey));
// count the number of playerkills in one day
ApplyModUInt32Value(PLAYER_FIELD_KILLS, 1, true);
@@ -14112,7 +14112,7 @@ void Player::TradeCancel(bool sendback)
void Player::UpdateSoulboundTradeItems()
{
- TRINITY_GUARD(ACE_Thread_Mutex, m_soulboundTradableLock);
+ ACORE_GUARD(ACE_Thread_Mutex, m_soulboundTradableLock);
if (m_itemSoulboundTradeable.empty())
return;
@@ -14136,14 +14136,14 @@ void Player::UpdateSoulboundTradeItems()
void Player::AddTradeableItem(Item* item)
{
- TRINITY_GUARD(ACE_Thread_Mutex, m_soulboundTradableLock);
+ ACORE_GUARD(ACE_Thread_Mutex, m_soulboundTradableLock);
m_itemSoulboundTradeable.push_back(item);
}
//TODO: should never allow an item to be added to m_itemSoulboundTradeable twice
void Player::RemoveTradeableItem(Item* item)
{
- TRINITY_GUARD(ACE_Thread_Mutex, m_soulboundTradableLock);
+ ACORE_GUARD(ACE_Thread_Mutex, m_soulboundTradableLock);
m_itemSoulboundTradeable.remove(item);
}
@@ -14991,7 +14991,7 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
}
if (sWorld->getIntConfig(CONFIG_INSTANT_TAXI) == 2 && npcflags & UNIT_NPC_FLAG_FLIGHTMASTER)
- menu->GetGossipMenu().AddMenuItem(-1, GOSSIP_ICON_INTERACT_1, GetSession()->GetTrinityString(LANG_TOGGLE_INSTANT_FLIGHT), 0, GOSSIP_ACTION_TOGGLE_INSTANT_FLIGHT, "", 0, false); // instant flight toggle option
+ menu->GetGossipMenu().AddMenuItem(-1, GOSSIP_ICON_INTERACT_1, GetSession()->GetAcoreString(LANG_TOGGLE_INSTANT_FLIGHT), 0, GOSSIP_ACTION_TOGGLE_INSTANT_FLIGHT, "", 0, false); // instant flight toggle option
}
void Player::SendPreparedGossip(WorldObject* source)
@@ -18026,7 +18026,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
m_movementInfo.transport.pos.Relocate(x, y, z, o);
m_transport->CalculatePassengerPosition(x, y, z, &o);
- if (!Trinity::IsValidMapCoord(x, y, z, o) || std::fabs(m_movementInfo.transport.pos.GetPositionX()) > 75.0f || std::fabs(m_movementInfo.transport.pos.GetPositionY()) > 75.0f || std::fabs(m_movementInfo.transport.pos.GetPositionZ()) > 75.0f)
+ if (!acore::IsValidMapCoord(x, y, z, o) || std::fabs(m_movementInfo.transport.pos.GetPositionX()) > 75.0f || std::fabs(m_movementInfo.transport.pos.GetPositionY()) > 75.0f || std::fabs(m_movementInfo.transport.pos.GetPositionZ()) > 75.0f)
{
m_transport = NULL;
m_movementInfo.transport.Reset();
@@ -18757,7 +18757,7 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff)
// Send problematic items by mail
while (!problematicItems.empty())
{
- std::string subject = GetSession()->GetTrinityString(LANG_NOT_EQUIPPED_ITEM);
+ std::string subject = GetSession()->GetAcoreString(LANG_NOT_EQUIPPED_ITEM);
MailDraft draft(subject, "There were problems with equipping item(s).");
for (uint8 i = 0; !problematicItems.empty() && i < MAX_MAIL_ITEMS; ++i)
@@ -19543,7 +19543,7 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report
if (DisableMgr::IsDisabledFor(DISABLE_TYPE_MAP, target_map, this))
{
- GetSession()->SendAreaTriggerMessage("%s", GetSession()->GetTrinityString(LANG_INSTANCE_CLOSED));
+ GetSession()->SendAreaTriggerMessage("%s", GetSession()->GetAcoreString(LANG_INSTANCE_CLOSED));
return false;
}
@@ -19574,9 +19574,9 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report
else if (mapDiff->hasErrorMessage) // if (missingAchievement) covered by this case
SendTransferAborted(target_map, TRANSFER_ABORT_DIFFICULTY, target_difficulty);
else if (missingItem)
- GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), LevelMin, sObjectMgr->GetItemTemplate(missingItem)->Name1.c_str());
+ GetSession()->SendAreaTriggerMessage(GetSession()->GetAcoreString(LANG_LEVEL_MINREQUIRED_AND_ITEM), LevelMin, sObjectMgr->GetItemTemplate(missingItem)->Name1.c_str());
else if (LevelMin)
- GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED), LevelMin);
+ GetSession()->SendAreaTriggerMessage(GetSession()->GetAcoreString(LANG_LEVEL_MINREQUIRED), LevelMin);
}
return false;
}
@@ -20949,8 +20949,8 @@ void Player::TextEmote(const std::string& text)
WorldPacket data;
std::list<Player*> players;
- Trinity::AnyPlayerInObjectRangeCheck checker(this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
- Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(this, players, checker);
+ acore::AnyPlayerInObjectRangeCheck checker(this, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
+ acore::PlayerListSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(this, players, checker);
this->VisitNearbyWorldObject(sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), searcher);
for (auto const& itr : players)
@@ -23040,10 +23040,10 @@ void Player::UpdateObjectVisibility(bool forced, bool fromUpdate)
void Player::UpdateVisibilityForPlayer(bool mapChange)
{
- Trinity::VisibleNotifier notifierNoLarge(*this, mapChange, false); // visit only objects which are not large; default distance
+ acore::VisibleNotifier notifierNoLarge(*this, mapChange, false); // visit only objects which are not large; default distance
m_seer->VisitNearbyObject(GetSightRange()+VISIBILITY_INC_FOR_GOBJECTS, notifierNoLarge);
notifierNoLarge.SendToSelf();
- Trinity::VisibleNotifier notifierLarge(*this, mapChange, true); // visit only large objects; maximum distance
+ acore::VisibleNotifier notifierLarge(*this, mapChange, true); // visit only large objects; maximum distance
m_seer->VisitNearbyObject(MAX_VISIBILITY_DISTANCE, notifierLarge);
notifierLarge.SendToSelf();
@@ -23926,7 +23926,7 @@ void Player::AutoUnequipOffhandIfNeed(bool force /*= false*/)
offItem->DeleteFromInventoryDB(trans); // deletes item from character's inventory
offItem->SaveToDB(trans); // recursive and not have transaction guard into self, item not in inventory and can be save standalone
- std::string subject = GetSession()->GetTrinityString(LANG_NOT_EQUIPPED_ITEM);
+ std::string subject = GetSession()->GetAcoreString(LANG_NOT_EQUIPPED_ITEM);
MailDraft(subject, "There were problems with equipping one or several items").AddItem(offItem).SendMailTo(trans, this, MailSender(this, MAIL_STATIONERY_GM), MAIL_CHECK_MASK_COPIED);
CharacterDatabase.CommitTransaction(trans);
@@ -24079,7 +24079,7 @@ uint32 Player::GetResurrectionSpellId()
bool Player::isHonorOrXPTarget(Unit* victim) const
{
uint8 v_level = victim->getLevel();
- uint8 k_grey = Trinity::XP::GetGrayLevel(getLevel());
+ uint8 k_grey = acore::XP::GetGrayLevel(getLevel());
// Victim level less gray level
if (v_level <= k_grey)
diff --git a/src/server/game/Entities/Player/SocialMgr.h b/src/server/game/Entities/Player/SocialMgr.h
index 2bfaee56c1..bc226ccf63 100644
--- a/src/server/game/Entities/Player/SocialMgr.h
+++ b/src/server/game/Entities/Player/SocialMgr.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef __TRINITY_SOCIALMGR_H
-#define __TRINITY_SOCIALMGR_H
+#ifndef __ACORE_SOCIALMGR_H
+#define __ACORE_SOCIALMGR_H
#include <ace/Singleton.h>
#include "DatabaseEnv.h"
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index 7001d2bad5..ea17fc906b 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -250,7 +250,7 @@ void MotionTransport::UpdatePosition(float x, float y, float z, float o)
void MotionTransport::AddPassenger(WorldObject* passenger, bool withAll)
{
- TRINITY_GUARD(ACE_Thread_Mutex, Lock);
+ ACORE_GUARD(ACE_Thread_Mutex, Lock);
if (_passengers.insert(passenger).second)
{
if (Player* plr = passenger->ToPlayer())
@@ -275,7 +275,7 @@ void MotionTransport::AddPassenger(WorldObject* passenger, bool withAll)
void MotionTransport::RemovePassenger(WorldObject* passenger, bool withAll)
{
- TRINITY_GUARD(ACE_Thread_Mutex, Lock);
+ ACORE_GUARD(ACE_Thread_Mutex, Lock);
if (_passengers.erase(passenger) || _staticPassengers.erase(passenger))
{
if (Player* plr = passenger->ToPlayer())
@@ -599,7 +599,7 @@ void MotionTransport::UpdatePassengerPositions(PassengerSet& passengers)
CalculatePassengerPosition(x, y, z, &o);
// check if position is valid
- if (!Trinity::IsValidMapCoord(x, y, z))
+ if (!acore::IsValidMapCoord(x, y, z))
continue;
switch (passenger->GetTypeId())
@@ -865,7 +865,7 @@ void StaticTransport::RelocateToProgress(uint32 progress)
float oriRotAngle = oriRotAngleCurr + percRot * (oriRotAngleNext - oriRotAngleCurr);
// check if position is valid
- if (!Trinity::IsValidMapCoord(pos.x, pos.y, pos.z))
+ if (!acore::IsValidMapCoord(pos.x, pos.y, pos.z))
return;
// update position to new one
@@ -900,7 +900,7 @@ void StaticTransport::UpdatePassengerPositions()
CalculatePassengerPosition(x, y, z, &o);
// check if position is valid
- if (!Trinity::IsValidMapCoord(x, y, z))
+ if (!acore::IsValidMapCoord(x, y, z))
continue;
switch (passenger->GetTypeId())
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 1f4ab8341c..7e37feb746 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -1835,7 +1835,7 @@ void Unit::CalcAbsorbResist(Unit* attacker, Unit* victim, SpellSchoolMask school
// We're going to call functions which can modify content of the list during iteration over it's elements
// Let's copy the list so we can prevent iterator invalidation
AuraEffectList vSchoolAbsorbCopy(victim->GetAuraEffectsByType(SPELL_AURA_SCHOOL_ABSORB));
- vSchoolAbsorbCopy.sort(Trinity::AbsorbAuraOrderPred());
+ vSchoolAbsorbCopy.sort(acore::AbsorbAuraOrderPred());
// absorb without mana cost
for (AuraEffectList::iterator itr = vSchoolAbsorbCopy.begin(); (itr != vSchoolAbsorbCopy.end()) && (dmgInfo.GetDamage() > 0); ++itr)
@@ -15672,8 +15672,8 @@ void Unit::UpdateReactives(uint32 p_time)
Unit* Unit::SelectNearbyTarget(Unit* exclude, float dist) const
{
std::list<Unit*> targets;
- Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(this, this, dist);
- Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(this, targets, u_check);
+ acore::AnyUnfriendlyUnitInObjectRangeCheck u_check(this, this, dist);
+ acore::UnitListSearcher<acore::AnyUnfriendlyUnitInObjectRangeCheck> searcher(this, targets, u_check);
VisitNearbyObject(dist, searcher);
// remove current target
@@ -15701,14 +15701,14 @@ Unit* Unit::SelectNearbyTarget(Unit* exclude, float dist) const
return NULL;
// select random
- return Trinity::Containers::SelectRandomContainerElement(targets);
+ return acore::Containers::SelectRandomContainerElement(targets);
}
Unit* Unit::SelectNearbyNoTotemTarget(Unit* exclude, float dist) const
{
std::list<Unit*> targets;
- Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck u_check(this, this, dist);
- Trinity::UnitListSearcher<Trinity::AnyUnfriendlyNoTotemUnitInObjectRangeCheck> searcher(this, targets, u_check);
+ acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck u_check(this, this, dist);
+ acore::UnitListSearcher<acore::AnyUnfriendlyNoTotemUnitInObjectRangeCheck> searcher(this, targets, u_check);
VisitNearbyObject(dist, searcher);
// remove current target
@@ -15736,7 +15736,7 @@ Unit* Unit::SelectNearbyNoTotemTarget(Unit* exclude, float dist) const
return NULL;
// select random
- return Trinity::Containers::SelectRandomContainerElement(targets);
+ return acore::Containers::SelectRandomContainerElement(targets);
}
void Unit::ApplyAttackTimePercentMod(WeaponAttackType att, float val, bool apply)
@@ -16282,7 +16282,7 @@ bool Unit::HandleAuraRaidProcFromChargeWithValue(AuraEffect* triggeredByAura)
if (!nearMembers.empty())
{
- nearMembers.sort(Trinity::HealthPctOrderPred());
+ nearMembers.sort(acore::HealthPctOrderPred());
if (Unit* target = nearMembers.front())
{
CastSpell(target, 41637 /*Dummy visual effect triggered by main spell cast*/, true);
@@ -17706,7 +17706,7 @@ void Unit::UpdateObjectVisibility(bool forced, bool /*fromUpdate*/)
// pussywizard: generally this is not needed here, delayed notifier will handle this, call only for pets
if ((IsGuardian() || IsPet()) && IS_PLAYER_GUID(GetOwnerGUID()))
{
- Trinity::AIRelocationNotifier notifier(*this);
+ acore::AIRelocationNotifier notifier(*this);
float radius = 60.0f;
VisitNearbyObject(radius, notifier);
}
@@ -18517,7 +18517,7 @@ void Unit::SendTeleportPacket(Position& pos)
bool Unit::UpdatePosition(float x, float y, float z, float orientation, bool teleport)
{
- if (!Trinity::IsValidMapCoord(x, y, z, orientation))
+ if (!acore::IsValidMapCoord(x, y, z, orientation))
return false;
float old_orientation = GetOrientation();
@@ -19040,10 +19040,10 @@ void Unit::ExecuteDelayedUnitRelocationEvent()
//active->m_last_notify_position.Relocate(active->GetPositionX(), active->GetPositionY(), active->GetPositionZ());
}
- Trinity::PlayerRelocationNotifier relocateNoLarge(*player, false); // visit only objects which are not large; default distance
+ acore::PlayerRelocationNotifier relocateNoLarge(*player, false); // visit only objects which are not large; default distance
viewPoint->VisitNearbyObject(player->GetSightRange()+VISIBILITY_INC_FOR_GOBJECTS, relocateNoLarge);
relocateNoLarge.SendToSelf();
- Trinity::PlayerRelocationNotifier relocateLarge(*player, true); // visit only large objects; maximum distance
+ acore::PlayerRelocationNotifier relocateLarge(*player, true); // visit only large objects; maximum distance
viewPoint->VisitNearbyObject(MAX_VISIBILITY_DISTANCE, relocateLarge);
relocateLarge.SendToSelf();
}
@@ -19074,10 +19074,10 @@ void Unit::ExecuteDelayedUnitRelocationEvent()
active->m_last_notify_position.Relocate(active->GetPositionX(), active->GetPositionY(), active->GetPositionZ());
}
- Trinity::PlayerRelocationNotifier relocateNoLarge(*player, false); // visit only objects which are not large; default distance
+ acore::PlayerRelocationNotifier relocateNoLarge(*player, false); // visit only objects which are not large; default distance
viewPoint->VisitNearbyObject(player->GetSightRange()+VISIBILITY_INC_FOR_GOBJECTS, relocateNoLarge);
relocateNoLarge.SendToSelf();
- Trinity::PlayerRelocationNotifier relocateLarge(*player, true); // visit only large objects; maximum distance
+ acore::PlayerRelocationNotifier relocateLarge(*player, true); // visit only large objects; maximum distance
viewPoint->VisitNearbyObject(MAX_VISIBILITY_DISTANCE, relocateLarge);
relocateLarge.SendToSelf();
@@ -19098,7 +19098,7 @@ void Unit::ExecuteDelayedUnitRelocationEvent()
unit->m_last_notify_position.Relocate(unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ());
- Trinity::CreatureRelocationNotifier relocate(*unit);
+ acore::CreatureRelocationNotifier relocate(*unit);
unit->VisitNearbyObject(unit->GetVisibilityRange()+VISIBILITY_COMPENSATION, relocate);
this->AddToNotify(NOTIFY_AI_RELOCATION);
@@ -19111,7 +19111,7 @@ void Unit::ExecuteDelayedUnitAINotifyEvent()
if (!this->IsInWorld() || this->IsDuringRemoveFromWorld())
return;
- Trinity::AIRelocationNotifier notifier(*this);
+ acore::AIRelocationNotifier notifier(*this);
float radius = 60.0f;
this->VisitNearbyObject(radius, notifier);
}
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 6ef86f3719..09bfa2342e 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -2564,7 +2564,7 @@ class Unit : public WorldObject
bool m_petCatchUp;
};
-namespace Trinity
+namespace acore
{
// Binary predicate for sorting Units based on percent value of a power
class PowerPctOrderPred
diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h
index 7b7a058f51..04e96f979d 100644
--- a/src/server/game/Entities/Vehicle/Vehicle.h
+++ b/src/server/game/Entities/Vehicle/Vehicle.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef __TRINITY_VEHICLE_H
-#define __TRINITY_VEHICLE_H
+#ifndef __ACORE_VEHICLE_H
+#define __ACORE_VEHICLE_H
#include "ObjectDefines.h"
#include "VehicleDefines.h"
diff --git a/src/server/game/Entities/Vehicle/VehicleDefines.h b/src/server/game/Entities/Vehicle/VehicleDefines.h
index 171a367eb7..3b9ad1bb4c 100644
--- a/src/server/game/Entities/Vehicle/VehicleDefines.h
+++ b/src/server/game/Entities/Vehicle/VehicleDefines.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef __TRINITY_VEHICLEDEFINES_H
-#define __TRINITY_VEHICLEDEFINES_H
+#ifndef __ACORE_VEHICLEDEFINES_H
+#define __ACORE_VEHICLEDEFINES_H
#include "Define.h"
#include "Map.h"
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index f31be9029d..4d35948a0f 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -1709,14 +1709,14 @@ void GameEventMgr::RunSmartAIScripts(uint16 event_id, bool activate)
//! Iterate over every supported source type (creature and gameobject)
//! Not entirely sure how this will affect units in non-loaded grids.
{
- TRINITY_READ_GUARD(HashMapHolder<Creature>::LockType, *HashMapHolder<Creature>::GetLock());
+ ACORE_READ_GUARD(HashMapHolder<Creature>::LockType, *HashMapHolder<Creature>::GetLock());
HashMapHolder<Creature>::MapType const& m = ObjectAccessor::GetCreatures();
for (HashMapHolder<Creature>::MapType::const_iterator iter = m.begin(); iter != m.end(); ++iter)
if (iter->second->IsInWorld() && !iter->second->IsDuringRemoveFromWorld() && iter->second->FindMap() && iter->second->IsAIEnabled && iter->second->AI())
iter->second->AI()->sOnGameEvent(activate, event_id);
}
{
- TRINITY_READ_GUARD(HashMapHolder<GameObject>::LockType, *HashMapHolder<GameObject>::GetLock());
+ ACORE_READ_GUARD(HashMapHolder<GameObject>::LockType, *HashMapHolder<GameObject>::GetLock());
HashMapHolder<GameObject>::MapType const& m = ObjectAccessor::GetGameObjects();
for (HashMapHolder<GameObject>::MapType::const_iterator iter = m.begin(); iter != m.end(); ++iter)
if (iter->second->IsInWorld() && iter->second->FindMap() && iter->second->AI())
diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h
index 77d70f0de5..e893edd7bc 100644
--- a/src/server/game/Events/GameEventMgr.h
+++ b/src/server/game/Events/GameEventMgr.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_GAMEEVENT_MGR_H
-#define TRINITY_GAMEEVENT_MGR_H
+#ifndef ACORE_GAMEEVENT_MGR_H
+#define ACORE_GAMEEVENT_MGR_H
#include "Common.h"
#include "SharedDefines.h"
diff --git a/src/server/game/Globals/ObjectAccessor.cpp b/src/server/game/Globals/ObjectAccessor.cpp
index a33054fe6f..2844b82ce8 100644
--- a/src/server/game/Globals/ObjectAccessor.cpp
+++ b/src/server/game/Globals/ObjectAccessor.cpp
@@ -173,7 +173,7 @@ Unit* ObjectAccessor::FindUnit(uint64 guid)
Player* ObjectAccessor::FindPlayerByName(std::string const& name, bool checkInWorld)
{
- /*TRINITY_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
+ /*ACORE_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
std::string nameStr = name;
std::transform(nameStr.begin(), nameStr.end(), nameStr.begin(), ::tolower);
HashMapHolder<Player>::MapType const& m = GetPlayers();
@@ -200,7 +200,7 @@ Player* ObjectAccessor::FindPlayerByName(std::string const& name, bool checkInWo
void ObjectAccessor::SaveAllPlayers()
{
- TRINITY_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
+ ACORE_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
HashMapHolder<Player>::MapType const& m = GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
itr->second->SaveToDB(false, false);
@@ -208,7 +208,7 @@ void ObjectAccessor::SaveAllPlayers()
Corpse* ObjectAccessor::GetCorpseForPlayerGUID(uint64 guid)
{
- TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
+ ACORE_READ_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
Player2CorpsesMapType::iterator iter = i_player2corpse.find(guid);
if (iter == i_player2corpse.end())
@@ -225,7 +225,7 @@ void ObjectAccessor::RemoveCorpse(Corpse* corpse, bool final)
if (!final)
{
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
Player2CorpsesMapType::iterator iter = i_player2corpse.find(corpse->GetOwnerGUID());
if (iter == i_player2corpse.end())
return;
@@ -252,10 +252,10 @@ void ObjectAccessor::RemoveCorpse(Corpse* corpse, bool final)
// Critical section
{
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
// build mapid*cellid -> guid_set map
- CellCoord cellCoord = Trinity::ComputeCellCoord(corpse->GetPositionX(), corpse->GetPositionY());
+ CellCoord cellCoord = acore::ComputeCellCoord(corpse->GetPositionX(), corpse->GetPositionY());
sObjectMgr->DeleteCorpseCellData(corpse->GetMapId(), cellCoord.GetId(), GUID_LOPART(corpse->GetOwnerGUID()));
}
@@ -268,20 +268,20 @@ void ObjectAccessor::AddCorpse(Corpse* corpse)
// Critical section
{
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
ASSERT(i_player2corpse.find(corpse->GetOwnerGUID()) == i_player2corpse.end());
i_player2corpse[corpse->GetOwnerGUID()] = corpse;
// build mapid*cellid -> guid_set map
- CellCoord cellCoord = Trinity::ComputeCellCoord(corpse->GetPositionX(), corpse->GetPositionY());
+ CellCoord cellCoord = acore::ComputeCellCoord(corpse->GetPositionX(), corpse->GetPositionY());
sObjectMgr->AddCorpseCellData(corpse->GetMapId(), cellCoord.GetId(), GUID_LOPART(corpse->GetOwnerGUID()), corpse->GetInstanceId());
}
}
void ObjectAccessor::AddCorpsesToGrid(GridCoord const& gridpair, GridType& grid, Map* map)
{
- TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
+ ACORE_READ_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
for (Player2CorpsesMapType::iterator iter = i_player2corpse.begin(); iter != i_player2corpse.end(); ++iter)
{
@@ -369,7 +369,7 @@ Corpse* ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia
}
// pussywizard: for deleting bones
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
i_playerBones.push_back(bones->GetGUID());
}
@@ -396,7 +396,7 @@ void ObjectAccessor::RemoveOldCorpses()
// pussywizard: for deleting bones
std::list<uint64>::iterator next2;
- TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
+ ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, i_corpseLock);
for (std::list<uint64>::iterator itr = i_playerBones.begin(); itr != i_playerBones.end(); itr = next2)
{
next2 = itr;
@@ -429,13 +429,13 @@ void ObjectAccessor::RemoveOldCorpses()
void ObjectAccessor::AddDelayedCorpseAction(Corpse* corpse, uint8 action, uint32 mapId, uint32 instanceId)
{
- TRINITY_GUARD(ACE_Thread_Mutex, DelayedCorpseLock);
+ ACORE_GUARD(ACE_Thread_Mutex, DelayedCorpseLock);
i_delayedCorpseActions.push_back(DelayedCorpseAction(corpse, action, mapId, instanceId));
}
void ObjectAccessor::ProcessDelayedCorpseActions()
{
- TRINITY_GUARD(ACE_Thread_Mutex, DelayedCorpseLock);
+ ACORE_GUARD(ACE_Thread_Mutex, DelayedCorpseLock);
for (std::list<DelayedCorpseAction>::iterator itr = i_delayedCorpseActions.begin(); itr != i_delayedCorpseActions.end(); ++itr)
{
DelayedCorpseAction a = (*itr);
diff --git a/src/server/game/Globals/ObjectAccessor.h b/src/server/game/Globals/ObjectAccessor.h
index 63894b6cb5..b06a72abe4 100644
--- a/src/server/game/Globals/ObjectAccessor.h
+++ b/src/server/game/Globals/ObjectAccessor.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_OBJECTACCESSOR_H
-#define TRINITY_OBJECTACCESSOR_H
+#ifndef ACORE_OBJECTACCESSOR_H
+#define ACORE_OBJECTACCESSOR_H
#include "Define.h"
#include "UpdateData.h"
@@ -39,19 +39,19 @@ class HashMapHolder
static void Insert(T* o)
{
- TRINITY_WRITE_GUARD(LockType, i_lock);
+ ACORE_WRITE_GUARD(LockType, i_lock);
m_objectMap[o->GetGUID()] = o;
}
static void Remove(T* o)
{
- TRINITY_WRITE_GUARD(LockType, i_lock);
+ ACORE_WRITE_GUARD(LockType, i_lock);
m_objectMap.erase(o->GetGUID());
}
static T* Find(uint64 guid)
{
- TRINITY_READ_GUARD(LockType, i_lock);
+ ACORE_READ_GUARD(LockType, i_lock);
typename MapType::iterator itr = m_objectMap.find(guid);
return (itr != m_objectMap.end()) ? itr->second : NULL;
}
@@ -149,14 +149,14 @@ class ObjectAccessor
if (!obj || obj->GetMapId() != mapid)
return NULL;
- CellCoord p = Trinity::ComputeCellCoord(x, y);
+ CellCoord p = acore::ComputeCellCoord(x, y);
if (!p.IsCoordValid())
{
sLog->outError("ObjectAccessor::GetObjectInWorld: invalid coordinates supplied X:%f Y:%f grid cell [%u:%u]", x, y, p.x_coord, p.y_coord);
return NULL;
}
- CellCoord q = Trinity::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
+ CellCoord q = acore::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
if (!q.IsCoordValid())
{
sLog->outError("ObjectAccessor::GetObjecInWorld: object (GUID: %u TypeId: %u) has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUIDLow(), obj->GetTypeId(), obj->GetPositionX(), obj->GetPositionY(), q.x_coord, q.y_coord);
@@ -227,7 +227,7 @@ class ObjectAccessor
//non-static functions
void AddUpdateObject(Object* obj)
{
- TRINITY_GUARD(ACE_Thread_Mutex, i_objectLock);
+ ACORE_GUARD(ACE_Thread_Mutex, i_objectLock);
if (obj->GetTypeId() < TYPEID_UNIT) // these are not in map: TYPEID_OBJECT, TYPEID_ITEM, TYPEID_CONTAINER
i_objects.insert(obj);
else
@@ -236,7 +236,7 @@ class ObjectAccessor
void RemoveUpdateObject(Object* obj)
{
- TRINITY_GUARD(ACE_Thread_Mutex, i_objectLock);
+ ACORE_GUARD(ACE_Thread_Mutex, i_objectLock);
if (obj->GetTypeId() < TYPEID_UNIT) // these are not in map: TYPEID_OBJECT, TYPEID_ITEM, TYPEID_CONTAINER
i_objects.erase(obj);
else
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index e64a543919..21c5986ece 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1807,7 +1807,7 @@ void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data)
{
if (mask & 1)
{
- CellCoord cellCoord = Trinity::ComputeCellCoord(data->posX, data->posY);
+ CellCoord cellCoord = acore::ComputeCellCoord(data->posX, data->posY);
CellObjectGuids& cell_guids = _mapObjectGuidsStore[MAKE_PAIR32(data->mapid, i)][cellCoord.GetId()];
cell_guids.creatures.insert(guid);
}
@@ -1821,7 +1821,7 @@ void ObjectMgr::RemoveCreatureFromGrid(uint32 guid, CreatureData const* data)
{
if (mask & 1)
{
- CellCoord cellCoord = Trinity::ComputeCellCoord(data->posX, data->posY);
+ CellCoord cellCoord = acore::ComputeCellCoord(data->posX, data->posY);
CellObjectGuids& cell_guids = _mapObjectGuidsStore[MAKE_PAIR32(data->mapid, i)][cellCoord.GetId()];
cell_guids.creatures.erase(guid);
}
@@ -2140,7 +2140,7 @@ void ObjectMgr::AddGameobjectToGrid(uint32 guid, GameObjectData const* data)
{
if (mask & 1)
{
- CellCoord cellCoord = Trinity::ComputeCellCoord(data->posX, data->posY);
+ CellCoord cellCoord = acore::ComputeCellCoord(data->posX, data->posY);
CellObjectGuids& cell_guids = _mapObjectGuidsStore[MAKE_PAIR32(data->mapid, i)][cellCoord.GetId()];
cell_guids.gameobjects.insert(guid);
}
@@ -2154,7 +2154,7 @@ void ObjectMgr::RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data
{
if (mask & 1)
{
- CellCoord cellCoord = Trinity::ComputeCellCoord(data->posX, data->posY);
+ CellCoord cellCoord = acore::ComputeCellCoord(data->posX, data->posY);
CellObjectGuids& cell_guids = _mapObjectGuidsStore[MAKE_PAIR32(data->mapid, i)][cellCoord.GetId()];
cell_guids.gameobjects.erase(guid);
}
@@ -4701,7 +4701,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
continue;
}
- if (!Trinity::IsValidMapCoord(tmp.TeleportTo.DestX, tmp.TeleportTo.DestY, tmp.TeleportTo.DestZ, tmp.TeleportTo.Orientation))
+ if (!acore::IsValidMapCoord(tmp.TeleportTo.DestX, tmp.TeleportTo.DestY, tmp.TeleportTo.DestZ, tmp.TeleportTo.Orientation))
{
sLog->outErrorDb("Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TELEPORT_TO for script id %u",
tableName.c_str(), tmp.TeleportTo.DestX, tmp.TeleportTo.DestY, tmp.TeleportTo.DestZ, tmp.TeleportTo.Orientation, tmp.id);
@@ -4799,7 +4799,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
case SCRIPT_COMMAND_TEMP_SUMMON_CREATURE:
{
- if (!Trinity::IsValidMapCoord(tmp.TempSummonCreature.PosX, tmp.TempSummonCreature.PosY, tmp.TempSummonCreature.PosZ, tmp.TempSummonCreature.Orientation))
+ if (!acore::IsValidMapCoord(tmp.TempSummonCreature.PosX, tmp.TempSummonCreature.PosY, tmp.TempSummonCreature.PosZ, tmp.TempSummonCreature.Orientation))
{
sLog->outErrorDb("Table `%s` has invalid coordinates (X: %f Y: %f Z: %f O: %f) in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE for script id %u",
tableName.c_str(), tmp.TempSummonCreature.PosX, tmp.TempSummonCreature.PosY, tmp.TempSummonCreature.PosZ, tmp.TempSummonCreature.Orientation, tmp.id);
@@ -6277,7 +6277,7 @@ uint32 ObjectMgr::GenerateMailID()
sLog->outError("Mail ids overflow!! Can't continue, shutting down server. ");
World::StopNow(ERROR_EXIT_CODE);
}
- TRINITY_GUARD(ACE_Thread_Mutex, _mailIdMutex);
+ ACORE_GUARD(ACE_Thread_Mutex, _mailIdMutex);
return _mailId++;
}
@@ -6288,25 +6288,25 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
case HIGHGUID_ITEM:
{
ASSERT(_hiItemGuid < 0xFFFFFFFE && "Item guid overflow!");
- TRINITY_GUARD(ACE_Thread_Mutex, _hiItemGuidMutex);
+ ACORE_GUARD(ACE_Thread_Mutex, _hiItemGuidMutex);
return _hiItemGuid++;
}
case HIGHGUID_UNIT:
{
ASSERT(_hiCreatureGuid < 0x00FFFFFE && "Creature guid overflow!");
- TRINITY_GUARD(ACE_Thread_Mutex, _hiCreatureGuidMutex);
+ ACORE_GUARD(ACE_Thread_Mutex, _hiCreatureGuidMutex);
return _hiCreatureGuid++;
}
case HIGHGUID_PET:
{
ASSERT(_hiPetGuid < 0x00FFFFFE && "Pet guid overflow!");
- TRINITY_GUARD(ACE_Thread_Mutex, _hiPetGuidMutex);
+ ACORE_GUARD(ACE_Thread_Mutex, _hiPetGuidMutex);
return _hiPetGuid++;
}
case HIGHGUID_VEHICLE:
{
ASSERT(_hiVehicleGuid < 0x00FFFFFF && "Vehicle guid overflow!");
- TRINITY_GUARD(ACE_Thread_Mutex, _hiVehicleGuidMutex);
+ ACORE_GUARD(ACE_Thread_Mutex, _hiVehicleGuidMutex);
return _hiVehicleGuid++;
}
case HIGHGUID_PLAYER:
@@ -6317,25 +6317,25 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
case HIGHGUID_GAMEOBJECT:
{
ASSERT(_hiGoGuid < 0x00FFFFFE && "Gameobject guid overflow!");
- TRINITY_GUARD(ACE_Thread_Mutex, _hiGoGuidMutex);
+ ACORE_GUARD(ACE_Thread_Mutex, _hiGoGuidMutex);
return _hiGoGuid++;
}
case HIGHGUID_CORPSE:
{
ASSERT(_hiCorpseGuid < 0xFFFFFFFE && "Corpse guid overflow!");
- TRINITY_GUARD(ACE_Thread_Mutex, _hiCorpseGuidMutex);
+ ACORE_GUARD(ACE_Thread_Mutex, _hiCorpseGuidMutex);
return _hiCorpseGuid++;
}
case HIGHGUID_DYNAMICOBJECT:
{
ASSERT(_hiDoGuid < 0xFFFFFFFE && "DynamicObject guid overflow!");
- TRINITY_GUARD(ACE_Thread_Mutex, _hiDoGuidMutex);
+ ACORE_GUARD(ACE_Thread_Mutex, _hiDoGuidMutex);
return _hiDoGuid++;
}
case HIGHGUID_MO_TRANSPORT:
{
ASSERT(_hiMoTransGuid < 0xFFFFFFFE && "MO Transport guid overflow!");
- TRINITY_GUARD(ACE_Thread_Mutex, _hiMoTransGuidMutex);
+ ACORE_GUARD(ACE_Thread_Mutex, _hiMoTransGuidMutex);
return _hiMoTransGuid++;
}
default:
@@ -6821,7 +6821,7 @@ std::string ObjectMgr::GeneratePetName(uint32 entry)
uint32 ObjectMgr::GeneratePetNumber()
{
- TRINITY_GUARD(ACE_Thread_Mutex, _hiPetNumberMutex);
+ ACORE_GUARD(ACE_Thread_Mutex, _hiPetNumberMutex);
return ++_hiPetNumber;
}
@@ -7172,7 +7172,7 @@ void ObjectMgr::LoadPointsOfInterest()
POI.Importance = fields[5].GetUInt32();
POI.Name = fields[6].GetString();
- if (!Trinity::IsValidMapCoord(POI.PositionX, POI.PositionY))
+ if (!acore::IsValidMapCoord(POI.PositionX, POI.PositionY))
{
sLog->outErrorDb("Table `points_of_interest` (ID: %u) have invalid coordinates (X: %f Y: %f), ignored.", point_id, POI.PositionX, POI.PositionY);
continue;
@@ -7745,15 +7745,15 @@ void ObjectMgr::LoadGameObjectForQuests()
sLog->outString();
}
-bool ObjectMgr::LoadTrinityStrings()
+bool ObjectMgr::LoadAcoreStrings()
{
uint32 oldMSTime = getMSTime();
- _trinityStringStore.clear(); // for reload case
- QueryResult result = WorldDatabase.PQuery("SELECT entry, content_default, content_loc1, content_loc2, content_loc3, content_loc4, content_loc5, content_loc6, content_loc7, content_loc8 FROM trinity_string");
+ _acoreStringStore.clear(); // for reload case
+ QueryResult result = WorldDatabase.PQuery("SELECT entry, content_default, content_loc1, content_loc2, content_loc3, content_loc4, content_loc5, content_loc6, content_loc7, content_loc8 FROM acore_string");
if (!result)
{
- sLog->outString(">> Loaded 0 trinity strings. DB table `trinity_strings` is empty.");
+ sLog->outString(">> Loaded 0 trinity strings. DB table `acore_strings` is empty.");
sLog->outString();
return false;
}
@@ -7764,7 +7764,7 @@ bool ObjectMgr::LoadTrinityStrings()
uint32 entry = fields[0].GetUInt32();
- TrinityString& data = _trinityStringStore[entry];
+ AcoreString& data = _acoreStringStore[entry];
data.Content.resize(DEFAULT_LOCALE + 1);
@@ -7773,15 +7773,15 @@ bool ObjectMgr::LoadTrinityStrings()
} while (result->NextRow());
- sLog->outString(">> Loaded %u trinity strings in %u ms", (uint32)_trinityStringStore.size(), GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString(">> Loaded %u trinity strings in %u ms", (uint32)_acoreStringStore.size(), GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
return true;
}
-char const* ObjectMgr::GetTrinityString(uint32 entry, LocaleConstant locale) const
+char const* ObjectMgr::GetAcoreString(uint32 entry, LocaleConstant locale) const
{
- if (TrinityString const* ts = GetTrinityString(entry))
+ if (AcoreString const* ts = GetAcoreString(entry))
{
if (ts->Content.size() > size_t(locale) && !ts->Content[locale].empty())
return ts->Content[locale].c_str();
@@ -8143,7 +8143,7 @@ void ObjectMgr::LoadMailLevelRewards()
void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, uint32 reqSkill, uint32 reqSkillValue, uint32 reqLevel)
{
- if (entry >= TRINITY_TRAINER_START_REF)
+ if (entry >= ACORE_TRAINER_START_REF)
return;
CreatureTemplate const* cInfo = GetCreatureTemplate(entry);
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index daa79b8c24..2e0de88234 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -474,16 +474,16 @@ struct CellObjectGuids
typedef std::unordered_map<uint32/*cell_id*/, CellObjectGuids> CellObjectGuidsMap;
typedef std::unordered_map<uint32/*(mapid, spawnMode) pair*/, CellObjectGuidsMap> MapObjectGuids;
-// Trinity string ranges
-#define MIN_TRINITY_STRING_ID 1 // 'trinity_string'
-#define MAX_TRINITY_STRING_ID 2000000000
+// Acore string ranges
+#define MIN_ACORE_STRING_ID 1 // 'acore_string'
+#define MAX_ACORE_STRING_ID 2000000000
#define MIN_CREATURE_AI_TEXT_STRING_ID (-1) // 'creature_ai_texts'
#define MAX_CREATURE_AI_TEXT_STRING_ID (-1000000)
-// Trinity Trainer Reference start range
-#define TRINITY_TRAINER_START_REF 200000
+// Acore Trainer Reference start range
+#define ACORE_TRAINER_START_REF 200000
-struct TrinityString
+struct AcoreString
{
StringVector Content;
};
@@ -501,7 +501,7 @@ typedef std::unordered_map<uint32, QuestOfferRewardLocale> QuestOfferRewardLocal
typedef std::unordered_map<uint32, QuestRequestItemsLocale> QuestRequestItemsLocaleContainer;
typedef std::unordered_map<uint32, NpcTextLocale> NpcTextLocaleContainer;
typedef std::unordered_map<uint32, PageTextLocale> PageTextLocaleContainer;
-typedef std::unordered_map<int32, TrinityString> TrinityStringContainer;
+typedef std::unordered_map<int32, AcoreString> AcoreStringContainer;
typedef std::unordered_map<uint32, GossipMenuItemsLocale> GossipMenuItemsLocaleContainer;
typedef std::unordered_map<uint32, PointOfInterestLocale> PointOfInterestLocaleContainer;
@@ -964,7 +964,7 @@ class ObjectMgr
void ValidateSpellScripts();
void InitializeSpellInfoPrecomputedData();
- bool LoadTrinityStrings();
+ bool LoadAcoreStrings();
void LoadBroadcastTexts();
void LoadBroadcastTextLocales();
void LoadCreatureClassLevelStats();
@@ -1216,16 +1216,16 @@ class ObjectMgr
GameObjectData& NewGOData(uint32 guid) { return _gameObjectDataStore[guid]; }
void DeleteGOData(uint32 guid);
- TrinityString const* GetTrinityString(uint32 entry) const
+ AcoreString const* GetAcoreString(uint32 entry) const
{
- TrinityStringContainer::const_iterator itr = _trinityStringStore.find(entry);
- if (itr == _trinityStringStore.end())
+ AcoreStringContainer::const_iterator itr = _acoreStringStore.find(entry);
+ if (itr == _acoreStringStore.end())
return NULL;
return &itr->second;
}
- char const* GetTrinityString(uint32 entry, LocaleConstant locale) const;
- char const* GetTrinityStringForDBCLocale(uint32 entry) const { return GetTrinityString(entry, DBCLocaleIndex); }
+ char const* GetAcoreString(uint32 entry, LocaleConstant locale) const;
+ char const* GetAcoreStringForDBCLocale(uint32 entry) const { return GetAcoreString(entry, DBCLocaleIndex); }
LocaleConstant GetDBCLocaleIndex() const { return DBCLocaleIndex; }
void SetDBCLocaleIndex(LocaleConstant locale) { DBCLocaleIndex = locale; }
@@ -1478,7 +1478,7 @@ class ObjectMgr
QuestRequestItemsLocaleContainer _questRequestItemsLocaleStore;
NpcTextLocaleContainer _npcTextLocaleStore;
PageTextLocaleContainer _pageTextLocaleStore;
- TrinityStringContainer _trinityStringStore;
+ AcoreStringContainer _acoreStringStore;
GossipMenuItemsLocaleContainer _gossipMenuItemsLocaleStore;
PointOfInterestLocaleContainer _pointOfInterestLocaleStore;
diff --git a/src/server/game/Grids/Cells/Cell.h b/src/server/game/Grids/Cells/Cell.h
index 53a309d97f..1fc8edd521 100644
--- a/src/server/game/Grids/Cells/Cell.h
+++ b/src/server/game/Grids/Cells/Cell.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_CELL_H
-#define TRINITY_CELL_H
+#ifndef ACORE_CELL_H
+#define ACORE_CELL_H
#include "TypeContainer.h"
#include "TypeContainerVisitor.h"
diff --git a/src/server/game/Grids/Cells/CellImpl.h b/src/server/game/Grids/Cells/CellImpl.h
index 5dcbf9c304..920b5340e2 100644
--- a/src/server/game/Grids/Cells/CellImpl.h
+++ b/src/server/game/Grids/Cells/CellImpl.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_CELLIMPL_H
-#define TRINITY_CELLIMPL_H
+#ifndef ACORE_CELLIMPL_H
+#define ACORE_CELLIMPL_H
#include <cmath>
@@ -25,7 +25,7 @@ inline Cell::Cell(CellCoord const& p)
inline Cell::Cell(float x, float y)
{
- CellCoord p = Trinity::ComputeCellCoord(x, y);
+ CellCoord p = acore::ComputeCellCoord(x, y);
data.Part.grid_x = p.x_coord / MAX_NUMBER_OF_CELLS;
data.Part.grid_y = p.y_coord / MAX_NUMBER_OF_CELLS;
data.Part.cell_x = p.x_coord % MAX_NUMBER_OF_CELLS;
@@ -38,12 +38,12 @@ inline CellArea Cell::CalculateCellArea(float x, float y, float radius)
{
if (radius <= 0.0f)
{
- CellCoord center = Trinity::ComputeCellCoord(x, y).normalize();
+ CellCoord center = acore::ComputeCellCoord(x, y).normalize();
return CellArea(center, center);
}
- CellCoord centerX = Trinity::ComputeCellCoord(x - radius, y - radius).normalize();
- CellCoord centerY = Trinity::ComputeCellCoord(x + radius, y + radius).normalize();
+ CellCoord centerX = acore::ComputeCellCoord(x - radius, y - radius).normalize();
+ CellCoord centerY = acore::ComputeCellCoord(x + radius, y + radius).normalize();
return CellArea(centerX, centerY);
}
diff --git a/src/server/game/Grids/Grid.h b/src/server/game/Grids/Grid.h
index df05fa4c16..da232c87f2 100644
--- a/src/server/game/Grids/Grid.h
+++ b/src/server/game/Grids/Grid.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_GRID_H
-#define TRINITY_GRID_H
+#ifndef ACORE_GRID_H
+#define ACORE_GRID_H
/*
@class Grid
diff --git a/src/server/game/Grids/GridDefines.h b/src/server/game/Grids/GridDefines.h
index ca7964604e..0e428e2bd1 100644
--- a/src/server/game/Grids/GridDefines.h
+++ b/src/server/game/Grids/GridDefines.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_GRIDDEFINES_H
-#define TRINITY_GRIDDEFINES_H
+#ifndef ACORE_GRIDDEFINES_H
+#define ACORE_GRIDDEFINES_H
#include "Common.h"
#include "NGrid.h"
@@ -157,7 +157,7 @@ bool operator!=(const CoordPair<LIMIT> &p1, const CoordPair<LIMIT> &p2)
typedef CoordPair<MAX_NUMBER_OF_GRIDS> GridCoord;
typedef CoordPair<TOTAL_NUMBER_OF_CELLS_PER_MAP> CellCoord;
-namespace Trinity
+namespace acore
{
template<class RET_TYPE, int CENTER_VAL>
inline RET_TYPE Compute(float x, float y, float center_offset, float size)
diff --git a/src/server/game/Grids/GridLoader.h b/src/server/game/Grids/GridLoader.h
index 7c53582c3a..affc0722ab 100644
--- a/src/server/game/Grids/GridLoader.h
+++ b/src/server/game/Grids/GridLoader.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_GRIDLOADER_H
-#define TRINITY_GRIDLOADER_H
+#ifndef ACORE_GRIDLOADER_H
+#define ACORE_GRIDLOADER_H
/**
@class GridLoader
diff --git a/src/server/game/Grids/NGrid.h b/src/server/game/Grids/NGrid.h
index 9453dff4ac..89fabb0c85 100644
--- a/src/server/game/Grids/NGrid.h
+++ b/src/server/game/Grids/NGrid.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_NGRID_H
-#define TRINITY_NGRID_H
+#ifndef ACORE_NGRID_H
+#define ACORE_NGRID_H
/** NGrid is nothing more than a wrapper of the Grid with an NxN cells
*/
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
index 63b2542724..834f4d62cb 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
@@ -16,7 +16,7 @@
#include "CellImpl.h"
#include "SpellInfo.h"
-using namespace Trinity;
+using namespace acore;
void VisibleNotifier::Visit(GameObjectMapType &m)
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index f5bb9c7a0b..0e83193139 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_GRIDNOTIFIERS_H
-#define TRINITY_GRIDNOTIFIERS_H
+#ifndef ACORE_GRIDNOTIFIERS_H
+#define ACORE_GRIDNOTIFIERS_H
#include "ObjectGridLoader.h"
#include "UpdateData.h"
@@ -24,7 +24,7 @@
class Player;
//class Map;
-namespace Trinity
+namespace acore
{
struct VisibleNotifier
{
diff --git a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
index 711adaa070..b16b1ba1fd 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_GRIDNOTIFIERSIMPL_H
-#define TRINITY_GRIDNOTIFIERSIMPL_H
+#ifndef ACORE_GRIDNOTIFIERSIMPL_H
+#define ACORE_GRIDNOTIFIERSIMPL_H
#include "GridNotifiers.h"
#include "WorldPacket.h"
@@ -17,7 +17,7 @@
#include "Opcodes.h"
template<class T>
-inline void Trinity::VisibleNotifier::Visit(GridRefManager<T> &m)
+inline void acore::VisibleNotifier::Visit(GridRefManager<T> &m)
{
// Xinef: Update gameobjects only
if (i_gobjOnly)
@@ -37,7 +37,7 @@ inline void Trinity::VisibleNotifier::Visit(GridRefManager<T> &m)
// WorldObject searchers & workers
template<class Check>
-void Trinity::WorldObjectSearcher<Check>::Visit(GameObjectMapType &m)
+void acore::WorldObjectSearcher<Check>::Visit(GameObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_GAMEOBJECT))
return;
@@ -60,7 +60,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(GameObjectMapType &m)
}
template<class Check>
-void Trinity::WorldObjectSearcher<Check>::Visit(PlayerMapType &m)
+void acore::WorldObjectSearcher<Check>::Visit(PlayerMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_PLAYER))
return;
@@ -83,7 +83,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
-void Trinity::WorldObjectSearcher<Check>::Visit(CreatureMapType &m)
+void acore::WorldObjectSearcher<Check>::Visit(CreatureMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CREATURE))
return;
@@ -106,7 +106,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
-void Trinity::WorldObjectSearcher<Check>::Visit(CorpseMapType &m)
+void acore::WorldObjectSearcher<Check>::Visit(CorpseMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CORPSE))
return;
@@ -129,7 +129,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(CorpseMapType &m)
}
template<class Check>
-void Trinity::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m)
+void acore::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_DYNAMICOBJECT))
return;
@@ -153,7 +153,7 @@ void Trinity::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m)
template<class Check>
-void Trinity::WorldObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
+void acore::WorldObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_GAMEOBJECT))
return;
@@ -169,7 +169,7 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
}
template<class Check>
-void Trinity::WorldObjectLastSearcher<Check>::Visit(PlayerMapType &m)
+void acore::WorldObjectLastSearcher<Check>::Visit(PlayerMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_PLAYER))
return;
@@ -185,7 +185,7 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
-void Trinity::WorldObjectLastSearcher<Check>::Visit(CreatureMapType &m)
+void acore::WorldObjectLastSearcher<Check>::Visit(CreatureMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CREATURE))
return;
@@ -201,7 +201,7 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
-void Trinity::WorldObjectLastSearcher<Check>::Visit(CorpseMapType &m)
+void acore::WorldObjectLastSearcher<Check>::Visit(CorpseMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CORPSE))
return;
@@ -217,7 +217,7 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(CorpseMapType &m)
}
template<class Check>
-void Trinity::WorldObjectLastSearcher<Check>::Visit(DynamicObjectMapType &m)
+void acore::WorldObjectLastSearcher<Check>::Visit(DynamicObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_DYNAMICOBJECT))
return;
@@ -233,7 +233,7 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(DynamicObjectMapType &m)
}
template<class Check>
-void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m)
+void acore::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_PLAYER))
return;
@@ -244,7 +244,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
-void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m)
+void acore::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CREATURE))
return;
@@ -255,7 +255,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
-void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m)
+void acore::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CORPSE))
return;
@@ -266,7 +266,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m)
}
template<class Check>
-void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m)
+void acore::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_GAMEOBJECT))
return;
@@ -277,7 +277,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m)
}
template<class Check>
-void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m)
+void acore::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_DYNAMICOBJECT))
return;
@@ -290,7 +290,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m)
// Gameobject searchers
template<class Check>
-void Trinity::GameObjectSearcher<Check>::Visit(GameObjectMapType &m)
+void acore::GameObjectSearcher<Check>::Visit(GameObjectMapType &m)
{
// already found
if (i_object)
@@ -310,7 +310,7 @@ void Trinity::GameObjectSearcher<Check>::Visit(GameObjectMapType &m)
}
template<class Check>
-void Trinity::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
+void acore::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
{
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
@@ -323,7 +323,7 @@ void Trinity::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
}
template<class Check>
-void Trinity::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m)
+void acore::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m)
{
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -334,7 +334,7 @@ void Trinity::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m)
// Unit searchers
template<class Check>
-void Trinity::UnitSearcher<Check>::Visit(CreatureMapType &m)
+void acore::UnitSearcher<Check>::Visit(CreatureMapType &m)
{
// already found
if (i_object)
@@ -354,7 +354,7 @@ void Trinity::UnitSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
-void Trinity::UnitSearcher<Check>::Visit(PlayerMapType &m)
+void acore::UnitSearcher<Check>::Visit(PlayerMapType &m)
{
// already found
if (i_object)
@@ -374,7 +374,7 @@ void Trinity::UnitSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
-void Trinity::UnitLastSearcher<Check>::Visit(CreatureMapType &m)
+void acore::UnitLastSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
@@ -387,7 +387,7 @@ void Trinity::UnitLastSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
-void Trinity::UnitLastSearcher<Check>::Visit(PlayerMapType &m)
+void acore::UnitLastSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
@@ -400,7 +400,7 @@ void Trinity::UnitLastSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
-void Trinity::UnitListSearcher<Check>::Visit(PlayerMapType &m)
+void acore::UnitListSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -409,7 +409,7 @@ void Trinity::UnitListSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
-void Trinity::UnitListSearcher<Check>::Visit(CreatureMapType &m)
+void acore::UnitListSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -420,7 +420,7 @@ void Trinity::UnitListSearcher<Check>::Visit(CreatureMapType &m)
// Creature searchers
template<class Check>
-void Trinity::CreatureSearcher<Check>::Visit(CreatureMapType &m)
+void acore::CreatureSearcher<Check>::Visit(CreatureMapType &m)
{
// already found
if (i_object)
@@ -440,7 +440,7 @@ void Trinity::CreatureSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
-void Trinity::CreatureLastSearcher<Check>::Visit(CreatureMapType &m)
+void acore::CreatureLastSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
@@ -453,7 +453,7 @@ void Trinity::CreatureLastSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
-void Trinity::CreatureListSearcher<Check>::Visit(CreatureMapType &m)
+void acore::CreatureListSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -462,7 +462,7 @@ void Trinity::CreatureListSearcher<Check>::Visit(CreatureMapType &m)
}
template<class Check>
-void Trinity::PlayerListSearcher<Check>::Visit(PlayerMapType &m)
+void acore::PlayerListSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -471,7 +471,7 @@ void Trinity::PlayerListSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
-void Trinity::PlayerListSearcherWithSharedVision<Check>::Visit(PlayerMapType &m)
+void acore::PlayerListSearcherWithSharedVision<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask))
@@ -480,7 +480,7 @@ void Trinity::PlayerListSearcherWithSharedVision<Check>::Visit(PlayerMapType &m)
}
template<class Check>
-void Trinity::PlayerListSearcherWithSharedVision<Check>::Visit(CreatureMapType &m)
+void acore::PlayerListSearcherWithSharedVision<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
if (itr->GetSource()->InSamePhase(i_phaseMask) && itr->GetSource()->HasSharedVision())
@@ -490,7 +490,7 @@ void Trinity::PlayerListSearcherWithSharedVision<Check>::Visit(CreatureMapType &
}
template<class Check>
-void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m)
+void acore::PlayerSearcher<Check>::Visit(PlayerMapType &m)
{
// already found
if (i_object)
@@ -510,7 +510,7 @@ void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m)
}
template<class Check>
-void Trinity::PlayerLastSearcher<Check>::Visit(PlayerMapType& m)
+void acore::PlayerLastSearcher<Check>::Visit(PlayerMapType& m)
{
for (PlayerMapType::iterator itr = m.begin(); itr != m.end(); ++itr)
{
@@ -523,7 +523,7 @@ void Trinity::PlayerLastSearcher<Check>::Visit(PlayerMapType& m)
}
template<class Builder>
-void Trinity::LocalizedPacketDo<Builder>::operator()(Player* p)
+void acore::LocalizedPacketDo<Builder>::operator()(Player* p)
{
LocaleConstant loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
uint32 cache_idx = loc_idx+1;
@@ -550,7 +550,7 @@ void Trinity::LocalizedPacketDo<Builder>::operator()(Player* p)
}
template<class Builder>
-void Trinity::LocalizedPacketListDo<Builder>::operator()(Player* p)
+void acore::LocalizedPacketListDo<Builder>::operator()(Player* p)
{
LocaleConstant loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
uint32 cache_idx = loc_idx+1;
@@ -573,4 +573,4 @@ void Trinity::LocalizedPacketListDo<Builder>::operator()(Player* p)
p->SendDirectMessage((*data_list)[i]);
}
-#endif // TRINITY_GRIDNOTIFIERSIMPL_H
+#endif // ACORE_GRIDNOTIFIERSIMPL_H
diff --git a/src/server/game/Grids/ObjectGridLoader.h b/src/server/game/Grids/ObjectGridLoader.h
index 9f44fbfc25..c00e66ebd0 100644
--- a/src/server/game/Grids/ObjectGridLoader.h
+++ b/src/server/game/Grids/ObjectGridLoader.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_OBJECTGRIDLOADER_H
-#define TRINITY_OBJECTGRIDLOADER_H
+#ifndef ACORE_OBJECTGRIDLOADER_H
+#define ACORE_OBJECTGRIDLOADER_H
#include "TypeList.h"
#include "Define.h"
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 0bc5b990be..3f4139ac04 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2429,11 +2429,11 @@ void Guild::_CreateDefaultGuildRanks(LocaleConstant loc)
stmt->setUInt32(0, m_id);
CharacterDatabase.Execute(stmt);
- _CreateRank(sObjectMgr->GetTrinityString(LANG_GUILD_MASTER, loc), GR_RIGHT_ALL);
- _CreateRank(sObjectMgr->GetTrinityString(LANG_GUILD_OFFICER, loc), GR_RIGHT_ALL);
- _CreateRank(sObjectMgr->GetTrinityString(LANG_GUILD_VETERAN, loc), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
- _CreateRank(sObjectMgr->GetTrinityString(LANG_GUILD_MEMBER, loc), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
- _CreateRank(sObjectMgr->GetTrinityString(LANG_GUILD_INITIATE, loc), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
+ _CreateRank(sObjectMgr->GetAcoreString(LANG_GUILD_MASTER, loc), GR_RIGHT_ALL);
+ _CreateRank(sObjectMgr->GetAcoreString(LANG_GUILD_OFFICER, loc), GR_RIGHT_ALL);
+ _CreateRank(sObjectMgr->GetAcoreString(LANG_GUILD_VETERAN, loc), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
+ _CreateRank(sObjectMgr->GetAcoreString(LANG_GUILD_MEMBER, loc), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
+ _CreateRank(sObjectMgr->GetAcoreString(LANG_GUILD_INITIATE, loc), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
}
bool Guild::_CreateRank(std::string const& name, uint32 rights)
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index 7f19408422..80cb3feb58 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -47,7 +47,7 @@ void WorldSession::SendAuctionHello(uint64 guid, Creature* unit)
{
if (GetPlayer()->getLevel() < sWorld->getIntConfig(CONFIG_AUCTION_LEVEL_REQ))
{
- SendNotification(GetTrinityString(LANG_AUCTION_REQ), sWorld->getIntConfig(CONFIG_AUCTION_LEVEL_REQ));
+ SendNotification(GetAcoreString(LANG_AUCTION_REQ), sWorld->getIntConfig(CONFIG_AUCTION_LEVEL_REQ));
return;
}
@@ -745,7 +745,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket & recvData)
if (diff > delay)
diff = delay;
_lastAuctionListItemsMSTime = now + delay - diff;
- TRINITY_GUARD(ACE_Thread_Mutex, AsyncAuctionListingMgr::GetTempLock());
+ ACORE_GUARD(ACE_Thread_Mutex, AsyncAuctionListingMgr::GetTempLock());
AsyncAuctionListingMgr::GetTempList().push_back( AuctionListItemsDelayEvent(delay-diff, _player->GetGUID(), guid, searchedname, listfrom, levelmin, levelmax, usable, auctionSlotID, auctionMainCategory, auctionSubCategory, quality, getAll) );
}
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 2517709526..3d4207ed09 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -243,7 +243,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
// pussywizard: optimization
/*if (sender->HasAura(1852) && type != CHAT_MSG_WHISPER)
{
- SendNotification(GetTrinityString(LANG_GM_SILENCE), sender->GetName().c_str());
+ SendNotification(GetAcoreString(LANG_GM_SILENCE), sender->GetName().c_str());
recvData.rfinish();
return;
}*/
@@ -300,7 +300,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
if (!_player->CanSpeak())
{
std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
- SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
+ SendNotification(GetAcoreString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
return;
}
@@ -348,7 +348,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ))
{
- SendNotification(GetTrinityString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ));
+ SendNotification(GetAcoreString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ));
return;
}
@@ -363,7 +363,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
{
if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ))
{
- SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
+ SendNotification(GetAcoreString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
return;
}
@@ -392,7 +392,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
// pussywizard: optimization
/*if (GetPlayer()->HasAura(1852) && !receiver->IsGameMaster())
{
- SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName().c_str());
+ SendNotification(GetAcoreString(LANG_GM_SILENCE), GetPlayer()->GetName().c_str());
return;
}*/
@@ -552,7 +552,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
{
if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
{
- SendNotification(GetTrinityString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
+ SendNotification(GetAcoreString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
return;
}
}
@@ -584,7 +584,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
}
else // New AFK mode
{
- sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_AFK_DEFAULT) : msg;
+ sender->autoReplyMsg = msg.empty() ? GetAcoreString(LANG_PLAYER_AFK_DEFAULT) : msg;
if (sender->isDND())
sender->ToggleDND();
@@ -611,7 +611,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
}
else // New DND mode
{
- sender->autoReplyMsg = msg.empty() ? GetTrinityString(LANG_PLAYER_DND_DEFAULT) : msg;
+ sender->autoReplyMsg = msg.empty() ? GetAcoreString(LANG_PLAYER_DND_DEFAULT) : msg;
if (sender->isAFK())
sender->ToggleAFK();
@@ -651,7 +651,7 @@ void WorldSession::HandleEmoteOpcode(WorldPacket & recvData)
GetPlayer()->HandleEmoteCommand(emote);
}
-namespace Trinity
+namespace acore
{
class EmoteChatBuilder
{
@@ -681,7 +681,7 @@ namespace Trinity
uint32 i_emote_num;
Unit const* i_target;
};
-} // namespace Trinity
+} // namespace acore
void WorldSession::HandleTextEmoteOpcode(WorldPacket & recvData)
{
@@ -693,7 +693,7 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket & recvData)
if (!GetPlayer()->CanSpeak())
{
std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
- SendNotification(GetTrinityString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
+ SendNotification(GetAcoreString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
return;
}
@@ -732,15 +732,15 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket & recvData)
Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
- CellCoord p = Trinity::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
+ CellCoord p = acore::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY());
Cell cell(p);
cell.SetNoCreate();
- Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
- Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder);
- Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
- TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker);
+ acore::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
+ acore::LocalizedPacketDo<acore::EmoteChatBuilder > emote_do(emote_builder);
+ acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do);
+ TypeContainerVisitor<acore::PlayerDistWorker<acore::LocalizedPacketDo<acore::EmoteChatBuilder> >, WorldTypeMapContainer> message(emote_worker);
cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));
GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index 2e74a29181..8eeb5e04c3 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -91,7 +91,7 @@ void WorldSession::HandleSendMail(WorldPacket & recvData)
if (player->getLevel() < sWorld->getIntConfig(CONFIG_MAIL_LEVEL_REQ))
{
- SendNotification(GetTrinityString(LANG_MAIL_SENDER_REQ), sWorld->getIntConfig(CONFIG_MAIL_LEVEL_REQ));
+ SendNotification(GetAcoreString(LANG_MAIL_SENDER_REQ), sWorld->getIntConfig(CONFIG_MAIL_LEVEL_REQ));
return;
}
@@ -488,7 +488,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket & recvData)
{
std::string senderName;
if (!sObjectMgr->GetPlayerNameByGUID(sender_guid, senderName))
- senderName = sObjectMgr->GetTrinityStringForDBCLocale(LANG_UNKNOWN);
+ senderName = sObjectMgr->GetAcoreStringForDBCLocale(LANG_UNKNOWN);
std::string subj = m->subject;
CleanStringForMysqlQuery(subj);
CharacterDatabase.PExecute("INSERT INTO log_money VALUES(%u, %u, \"%s\", \"%s\", %u, \"%s\", %u, \"<COD> %s\", NOW())", GetAccountId(), player->GetGUIDLow(), player->GetName().c_str(), player->GetSession()->GetRemoteAddress().c_str(), sender_accId, senderName.c_str(), m->COD, subj.c_str());
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index fc9ed955e1..48e2ab4681 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -293,7 +293,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
data << uint32(matchcount); // placeholder, count of players matching criteria
data << uint32(displaycount); // placeholder, count of players displayed
- TRINITY_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
+ ACORE_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
@@ -582,7 +582,7 @@ void WorldSession::HandleAddFriendOpcode(WorldPacket & recv_data)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_FRIEND");
#endif
- std::string friendName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN);
+ std::string friendName = GetAcoreString(LANG_FRIEND_IGNORE_UNKNOWN);
std::string friendNote;
recv_data >> friendName;
@@ -671,7 +671,7 @@ void WorldSession::HandleAddIgnoreOpcode(WorldPacket & recv_data)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_IGNORE");
#endif
- std::string ignoreName = GetTrinityString(LANG_FRIEND_IGNORE_UNKNOWN);
+ std::string ignoreName = GetAcoreString(LANG_FRIEND_IGNORE_UNKNOWN);
recv_data >> ignoreName;
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index ed7b504d99..d4f063f1a6 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -115,7 +115,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
if (!_player->getHostileRefManager().isEmpty())
_player->getHostileRefManager().deleteReferences(); // pussywizard: multithreading crashfix
- CellCoord pair(Trinity::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()));
+ CellCoord pair(acore::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()));
Cell cell(pair);
if (!GridCoord(cell.GridX(), cell.GridY()).IsCoordValid())
{
@@ -163,7 +163,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
}
// xinef: do this again, player can be teleported inside bg->AddPlayer(_player)!!!!
- CellCoord pair2(Trinity::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()));
+ CellCoord pair2(acore::ComputeCellCoord(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()));
Cell cell2(pair2);
if (!GridCoord(cell2.GridX(), cell2.GridY()).IsCoordValid())
{
@@ -358,7 +358,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recvData)
return;
}
- if (!Trinity::IsValidMapCoord(movementInfo.pos.GetPositionX() + movementInfo.transport.pos.GetPositionX(), movementInfo.pos.GetPositionY() + movementInfo.transport.pos.GetPositionY(),
+ if (!acore::IsValidMapCoord(movementInfo.pos.GetPositionX() + movementInfo.transport.pos.GetPositionX(), movementInfo.pos.GetPositionY() + movementInfo.transport.pos.GetPositionY(),
movementInfo.pos.GetPositionZ() + movementInfo.transport.pos.GetPositionZ(), movementInfo.pos.GetOrientation() + movementInfo.transport.pos.GetOrientation()))
{
recvData.rfinish(); // prevent warnings spam
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index 6e48727c24..f634aed5c6 100644
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -116,7 +116,7 @@ void WorldSession::HandleTrainerListOpcode(WorldPacket & recvData)
void WorldSession::SendTrainerList(uint64 guid)
{
- std::string str = GetTrinityString(LANG_NPC_TAINER_HELLO);
+ std::string str = GetAcoreString(LANG_NPC_TAINER_HELLO);
SendTrainerList(guid, str);
}
diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp
index ec9aa9c1a7..9308c319ed 100644
--- a/src/server/game/Handlers/TicketHandler.cpp
+++ b/src/server/game/Handlers/TicketHandler.cpp
@@ -25,7 +25,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData)
if (GetPlayer()->getLevel() < sWorld->getIntConfig(CONFIG_TICKET_LEVEL_REQ))
{
- SendNotification(GetTrinityString(LANG_TICKET_REQ), sWorld->getIntConfig(CONFIG_TICKET_LEVEL_REQ));
+ SendNotification(GetAcoreString(LANG_TICKET_REQ), sWorld->getIntConfig(CONFIG_TICKET_LEVEL_REQ));
return;
}
diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp
index febaee1a92..c9659a4383 100644
--- a/src/server/game/Handlers/TradeHandler.cpp
+++ b/src/server/game/Handlers/TradeHandler.cpp
@@ -571,7 +571,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
if (GetPlayer()->getLevel() < sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ))
{
- SendNotification(GetTrinityString(LANG_TRADE_REQ), sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ));
+ SendNotification(GetAcoreString(LANG_TRADE_REQ), sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ));
return;
}
@@ -636,7 +636,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
if (pOther->getLevel() < sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ))
{
- SendNotification(GetTrinityString(LANG_TRADE_OTHER_REQ), sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ));
+ SendNotification(GetAcoreString(LANG_TRADE_OTHER_REQ), sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ));
return;
}
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index dc4af75ced..bd016b717c 100644
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -188,13 +188,13 @@ MapEntry const* InstanceSave::GetMapEntry()
void InstanceSave::AddPlayer(uint32 guidLow)
{
- TRINITY_GUARD(ACE_Thread_Mutex, _lock);
+ ACORE_GUARD(ACE_Thread_Mutex, _lock);
m_playerList.push_back(guidLow);
}
bool InstanceSave::RemovePlayer(uint32 guidLow, InstanceSaveManager* ism)
{
- TRINITY_GUARD(ACE_Thread_Mutex, _lock);
+ ACORE_GUARD(ACE_Thread_Mutex, _lock);
m_playerList.remove(guidLow);
// ism passed as an argument to avoid calling via singleton (might result in a deadlock)
diff --git a/src/server/game/Instances/InstanceScript.h b/src/server/game/Instances/InstanceScript.h
index bdd287f034..70dde15d41 100644
--- a/src/server/game/Instances/InstanceScript.h
+++ b/src/server/game/Instances/InstanceScript.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_INSTANCE_DATA_H
-#define TRINITY_INSTANCE_DATA_H
+#ifndef ACORE_INSTANCE_DATA_H
+#define ACORE_INSTANCE_DATA_H
#include "ZoneScript.h"
#include "World.h"
diff --git a/src/server/game/Loot/LootItemStorage.h b/src/server/game/Loot/LootItemStorage.h
index a561b699c9..ddca0b2dbc 100644
--- a/src/server/game/Loot/LootItemStorage.h
+++ b/src/server/game/Loot/LootItemStorage.h
@@ -2,8 +2,8 @@
Xinef
*/
-#ifndef TRINITY_LOOTITEMSTORAGE_H
-#define TRINITY_LOOTITEMSTORAGE_H
+#ifndef ACORE_LOOTITEMSTORAGE_H
+#define ACORE_LOOTITEMSTORAGE_H
#include "Common.h"
#include <map>
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index 735cdb1a3f..8b1a833df3 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -42,7 +42,7 @@ LootStore LootTemplates_Skinning("skinning_loot_template", "creature s
LootStore LootTemplates_Spell("spell_loot_template", "spell id (random item creating)", false);
// Selects invalid loot items to be removed from group possible entries (before rolling)
-struct LootGroupInvalidSelector : public ACORE::unary_function<LootStoreItem*, bool>
+struct LootGroupInvalidSelector : public acore::unary_function<LootStoreItem*, bool>
{
explicit LootGroupInvalidSelector(Loot const& loot, uint16 lootMode) : _loot(loot), _lootMode(lootMode) { }
@@ -1141,7 +1141,7 @@ LootStoreItem const* LootTemplate::LootGroup::Roll(Loot& loot, Player const *pla
possibleLoot = EqualChanced;
possibleLoot.remove_if(LootGroupInvalidSelector(loot, lootMode));
if (!possibleLoot.empty()) // If nothing selected yet - an item is taken from equal-chanced part
- return Trinity::Containers::SelectRandomContainerElement(possibleLoot);
+ return acore::Containers::SelectRandomContainerElement(possibleLoot);
return NULL; // Empty drop from the group
}
diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h
index e9aa96035c..9fccb5b59f 100644
--- a/src/server/game/Loot/LootMgr.h
+++ b/src/server/game/Loot/LootMgr.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_LOOTMGR_H
-#define TRINITY_LOOTMGR_H
+#ifndef ACORE_LOOTMGR_H
+#define ACORE_LOOTMGR_H
#include "ItemEnchantmentMgr.h"
#include "ByteBuffer.h"
diff --git a/src/server/game/Mails/Mail.h b/src/server/game/Mails/Mail.h
index 15f8284593..5bfcbb9c5d 100644
--- a/src/server/game/Mails/Mail.h
+++ b/src/server/game/Mails/Mail.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_MAIL_H
-#define TRINITY_MAIL_H
+#ifndef ACORE_MAIL_H
+#define ACORE_MAIL_H
#include "Common.h"
#include <map>
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 0511b602de..6f039bd1f0 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -308,7 +308,7 @@ template<>
void Map::SwitchGridContainers(Creature* obj, bool on)
{
ASSERT(!obj->IsPermanentWorldObject());
- CellCoord p = Trinity::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
+ CellCoord p = acore::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
if (!p.IsCoordValid())
{
sLog->outError("Map::SwitchGridContainers: Object " UI64FMTD " has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUID(), obj->GetPositionX(), obj->GetPositionY(), p.x_coord, p.y_coord);
@@ -347,7 +347,7 @@ template<>
void Map::SwitchGridContainers(GameObject* obj, bool on)
{
ASSERT(!obj->IsPermanentWorldObject());
- CellCoord p = Trinity::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
+ CellCoord p = acore::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
if (!p.IsCoordValid())
{
sLog->outError("Map::SwitchGridContainers: Object " UI64FMTD " has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUID(), obj->GetPositionX(), obj->GetPositionY(), p.x_coord, p.y_coord);
@@ -404,7 +404,7 @@ void Map::EnsureGridCreated(const GridCoord &p)
{
if (getNGrid(p.x_coord, p.y_coord)) // pussywizard
return;
- TRINITY_GUARD(ACE_Thread_Mutex, GridLock);
+ ACORE_GUARD(ACE_Thread_Mutex, GridLock);
EnsureGridCreated_i(p);
}
@@ -478,7 +478,7 @@ void Map::LoadAllCells()
bool Map::AddPlayerToMap(Player* player)
{
- CellCoord cellCoord = Trinity::ComputeCellCoord(player->GetPositionX(), player->GetPositionY());
+ CellCoord cellCoord = acore::ComputeCellCoord(player->GetPositionX(), player->GetPositionY());
if (!cellCoord.IsCoordValid())
{
sLog->outError("Map::Add: Player (GUID: %u) has invalid coordinates X:%f Y:%f grid cell [%u:%u]", player->GetGUIDLow(), player->GetPositionX(), player->GetPositionY(), cellCoord.x_coord, cellCoord.y_coord);
@@ -533,7 +533,7 @@ bool Map::AddToMap(T* obj, bool checkTransport)
return true;
}
- CellCoord cellCoord = Trinity::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
+ CellCoord cellCoord = acore::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
//It will create many problems (including crashes) if an object is not added to grid after creation
//The correct way to fix it is to make AddToMap return false and delete the object if it is not added to grid
//But now AddToMap is used in too many places, I will just see how many ASSERT failures it will cause
@@ -585,7 +585,7 @@ bool Map::AddToMap(MotionTransport* obj, bool /*checkTransport*/)
if (obj->IsInWorld())
return true;
- CellCoord cellCoord = Trinity::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
+ CellCoord cellCoord = acore::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
if (!cellCoord.IsCoordValid())
{
sLog->outError("Map::Add: Object " UI64FMTD " has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUID(), obj->GetPositionX(), obj->GetPositionY(), cellCoord.x_coord, cellCoord.y_coord);
@@ -627,10 +627,11 @@ bool Map::IsGridLoaded(const GridCoord &p) const
return (getNGrid(p.x_coord, p.y_coord) && isGridObjectDataLoaded(p.x_coord, p.y_coord));
}
-void Map::VisitNearbyCellsOfPlayer(Player* player, TypeContainerVisitor<Trinity::ObjectUpdater, GridTypeMapContainer> &gridVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, WorldTypeMapContainer> &worldVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, GridTypeMapContainer> &largeGridVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, WorldTypeMapContainer> &largeWorldVisitor)
+
+void Map::VisitNearbyCellsOfPlayer(Player* player, TypeContainerVisitor<acore::ObjectUpdater, GridTypeMapContainer> &gridVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, WorldTypeMapContainer> &worldVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, GridTypeMapContainer> &largeGridVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, WorldTypeMapContainer> &largeWorldVisitor)
{
// check for valid position
if (!player->IsPositionValid())
@@ -662,10 +663,10 @@ void Map::VisitNearbyCellsOfPlayer(Player* player, TypeContainerVisitor<Trinity:
}
}
-void Map::VisitNearbyCellsOf(WorldObject* obj, TypeContainerVisitor<Trinity::ObjectUpdater, GridTypeMapContainer> &gridVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, WorldTypeMapContainer> &worldVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, GridTypeMapContainer> &largeGridVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, WorldTypeMapContainer> &largeWorldVisitor)
+void Map::VisitNearbyCellsOf(WorldObject* obj, TypeContainerVisitor<acore::ObjectUpdater, GridTypeMapContainer> &gridVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, WorldTypeMapContainer> &worldVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, GridTypeMapContainer> &largeGridVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, WorldTypeMapContainer> &largeWorldVisitor)
{
// Check for valid position
if (!obj->IsPositionValid())
@@ -746,16 +747,17 @@ void Map::Update(const uint32 t_diff, const uint32 s_diff, bool /*thread*/)
resetMarkedCells();
resetMarkedCellsLarge();
- Trinity::ObjectUpdater updater(t_diff, false);
+ acore::ObjectUpdater updater(t_diff, false);
+
// for creature
- TypeContainerVisitor<Trinity::ObjectUpdater, GridTypeMapContainer > grid_object_update(updater);
+ TypeContainerVisitor<acore::ObjectUpdater, GridTypeMapContainer > grid_object_update(updater);
// for pets
- TypeContainerVisitor<Trinity::ObjectUpdater, WorldTypeMapContainer > world_object_update(updater);
+ TypeContainerVisitor<acore::ObjectUpdater, WorldTypeMapContainer > world_object_update(updater);
// for large creatures
- Trinity::ObjectUpdater largeObjectUpdater(t_diff, true);
- TypeContainerVisitor<Trinity::ObjectUpdater, GridTypeMapContainer > grid_large_object_update(largeObjectUpdater);
- TypeContainerVisitor<Trinity::ObjectUpdater, WorldTypeMapContainer > world_large_object_update(largeObjectUpdater);
+ acore::ObjectUpdater largeObjectUpdater(t_diff, true);
+ TypeContainerVisitor<acore::ObjectUpdater, GridTypeMapContainer > grid_large_object_update(largeObjectUpdater);
+ TypeContainerVisitor<acore::ObjectUpdater, WorldTypeMapContainer > world_large_object_update(largeObjectUpdater);
// pussywizard: container for far creatures in combat with players
std::vector<Creature*> updateList; updateList.reserve(10);
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 2ee050e718..d516d8c3a8 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_MAP_H
-#define TRINITY_MAP_H
+#ifndef ACORE_MAP_H
+#define ACORE_MAP_H
// Pathfinding
#include "DetourAlloc.h"
@@ -51,7 +51,7 @@ class BattlegroundMap;
class Transport;
class StaticTransport;
class MotionTransport;
-namespace Trinity
+namespace acore
{
struct ObjectUpdater;
struct LargeObjectUpdater;
@@ -296,14 +296,15 @@ class Map : public GridRefManager<NGridType>
template<class T> bool AddToMap(T *, bool checkTransport = false);
template<class T> void RemoveFromMap(T *, bool);
- void VisitNearbyCellsOf(WorldObject* obj, TypeContainerVisitor<Trinity::ObjectUpdater, GridTypeMapContainer> &gridVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, WorldTypeMapContainer> &worldVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, GridTypeMapContainer> &largeGridVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, WorldTypeMapContainer> &largeWorldVisitor);
- void VisitNearbyCellsOfPlayer(Player* player, TypeContainerVisitor<Trinity::ObjectUpdater, GridTypeMapContainer> &gridVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, WorldTypeMapContainer> &worldVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, GridTypeMapContainer> &largeGridVisitor,
- TypeContainerVisitor<Trinity::ObjectUpdater, WorldTypeMapContainer> &largeWorldVisitor);
+ void VisitNearbyCellsOf(WorldObject* obj, TypeContainerVisitor<acore::ObjectUpdater, GridTypeMapContainer> &gridVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, WorldTypeMapContainer> &worldVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, GridTypeMapContainer> &largeGridVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, WorldTypeMapContainer> &largeWorldVisitor);
+ void VisitNearbyCellsOfPlayer(Player* player, TypeContainerVisitor<acore::ObjectUpdater, GridTypeMapContainer> &gridVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, WorldTypeMapContainer> &worldVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, GridTypeMapContainer> &largeGridVisitor,
+ TypeContainerVisitor<acore::ObjectUpdater, WorldTypeMapContainer> &largeWorldVisitor);
+
virtual void Update(const uint32, const uint32, bool thread = true);
float GetVisibilityRange() const { return m_VisibleDistance; }
@@ -320,13 +321,13 @@ class Map : public GridRefManager<NGridType>
bool IsRemovalGrid(float x, float y) const
{
- GridCoord p = Trinity::ComputeGridCoord(x, y);
+ GridCoord p = acore::ComputeGridCoord(x, y);
return !getNGrid(p.x_coord, p.y_coord);
}
bool IsGridLoaded(float x, float y) const
{
- return IsGridLoaded(Trinity::ComputeGridCoord(x, y));
+ return IsGridLoaded(acore::ComputeGridCoord(x, y));
}
void LoadGrid(float x, float y);
@@ -737,7 +738,7 @@ inline void Map::Visit(Cell const& cell, TypeContainerVisitor<T, CONTAINER>& vis
template<class NOTIFIER>
inline void Map::VisitAll(float const& x, float const& y, float radius, NOTIFIER& notifier)
{
- CellCoord p(Trinity::ComputeCellCoord(x, y));
+ CellCoord p(acore::ComputeCellCoord(x, y));
Cell cell(p);
cell.SetNoCreate();
@@ -751,7 +752,7 @@ inline void Map::VisitAll(float const& x, float const& y, float radius, NOTIFIER
template<class NOTIFIER>
inline void Map::VisitFirstFound(const float &x, const float &y, float radius, NOTIFIER &notifier)
{
- CellCoord p(Trinity::ComputeCellCoord(x, y));
+ CellCoord p(acore::ComputeCellCoord(x, y));
Cell cell(p);
cell.SetNoCreate();
@@ -767,7 +768,7 @@ inline void Map::VisitFirstFound(const float &x, const float &y, float radius, N
template<class NOTIFIER>
inline void Map::VisitWorld(const float &x, const float &y, float radius, NOTIFIER &notifier)
{
- CellCoord p(Trinity::ComputeCellCoord(x, y));
+ CellCoord p(acore::ComputeCellCoord(x, y));
Cell cell(p);
cell.SetNoCreate();
@@ -778,7 +779,7 @@ inline void Map::VisitWorld(const float &x, const float &y, float radius, NOTIFI
template<class NOTIFIER>
inline void Map::VisitGrid(const float &x, const float &y, float radius, NOTIFIER &notifier)
{
- CellCoord p(Trinity::ComputeCellCoord(x, y));
+ CellCoord p(acore::ComputeCellCoord(x, y));
Cell cell(p);
cell.SetNoCreate();
diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp
index e9ec5a6e9b..720981bb52 100644
--- a/src/server/game/Maps/MapInstanced.cpp
+++ b/src/server/game/Maps/MapInstanced.cpp
@@ -175,7 +175,7 @@ Map* MapInstanced::CreateInstanceForPlayer(const uint32 mapId, Player* player)
InstanceMap* MapInstanced::CreateInstance(uint32 InstanceId, InstanceSave* save, Difficulty difficulty)
{
// load/create a map
- TRINITY_GUARD(ACE_Thread_Mutex, Lock);
+ ACORE_GUARD(ACE_Thread_Mutex, Lock);
// make sure we have a valid map id
const MapEntry* entry = sMapStore.LookupEntry(GetId());
@@ -218,7 +218,7 @@ InstanceMap* MapInstanced::CreateInstance(uint32 InstanceId, InstanceSave* save,
BattlegroundMap* MapInstanced::CreateBattleground(uint32 InstanceId, Battleground* bg)
{
// load/create a map
- TRINITY_GUARD(ACE_Thread_Mutex, Lock);
+ ACORE_GUARD(ACE_Thread_Mutex, Lock);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_MAPS, "MapInstanced::CreateBattleground: map bg %d for %d created.", InstanceId, GetId());
diff --git a/src/server/game/Maps/MapInstanced.h b/src/server/game/Maps/MapInstanced.h
index d7d77681e0..c50a656dcd 100644
--- a/src/server/game/Maps/MapInstanced.h
+++ b/src/server/game/Maps/MapInstanced.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_MAP_INSTANCED_H
-#define TRINITY_MAP_INSTANCED_H
+#ifndef ACORE_MAP_INSTANCED_H
+#define ACORE_MAP_INSTANCED_H
#include "Map.h"
#include "InstanceSaveMgr.h"
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index 7be80cda93..4fc8596413 100644
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -63,7 +63,7 @@ Map* MapManager::CreateBaseMap(uint32 id)
if (map == NULL)
{
- TRINITY_GUARD(ACE_Thread_Mutex, Lock);
+ ACORE_GUARD(ACE_Thread_Mutex, Lock);
map = FindBaseMap(id);
if (map == NULL) // pussywizard: check again after acquiring mutex
@@ -154,7 +154,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck)
{
// probably there must be special opcode, because client has this string constant in GlobalStrings.lua
// TODO: this is not a good place to send the message
- player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetTrinityString(LANG_INSTANCE_RAID_GROUP_ONLY), mapName);
+ player->GetSession()->SendAreaTriggerMessage(player->GetSession()->GetAcoreString(LANG_INSTANCE_RAID_GROUP_ONLY), mapName);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_MAPS, "MAP: Player '%s' must be in a raid group to enter instance '%s'", player->GetName().c_str(), mapName);
#endif
@@ -299,7 +299,7 @@ void MapManager::DoDelayedMovesAndRemoves()
bool MapManager::ExistMapAndVMap(uint32 mapid, float x, float y)
{
- GridCoord p = Trinity::ComputeGridCoord(x, y);
+ GridCoord p = acore::ComputeGridCoord(x, y);
int gx=63-p.x_coord;
int gy=63-p.y_coord;
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h
index 01eb26cf71..09b176eb4f 100644
--- a/src/server/game/Maps/MapManager.h
+++ b/src/server/game/Maps/MapManager.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_MAPMANAGER_H
-#define TRINITY_MAPMANAGER_H
+#ifndef ACORE_MAPMANAGER_H
+#define ACORE_MAPMANAGER_H
#include "Define.h"
#include <ace/Singleton.h>
@@ -72,17 +72,17 @@ class MapManager
static bool IsValidMapCoord(uint32 mapid, float x, float y)
{
- return IsValidMAP(mapid, false) && Trinity::IsValidMapCoord(x, y);
+ return IsValidMAP(mapid, false) && acore::IsValidMapCoord(x, y);
}
static bool IsValidMapCoord(uint32 mapid, float x, float y, float z)
{
- return IsValidMAP(mapid, false) && Trinity::IsValidMapCoord(x, y, z);
+ return IsValidMAP(mapid, false) && acore::IsValidMapCoord(x, y, z);
}
static bool IsValidMapCoord(uint32 mapid, float x, float y, float z, float o)
{
- return IsValidMAP(mapid, false) && Trinity::IsValidMapCoord(x, y, z, o);
+ return IsValidMAP(mapid, false) && acore::IsValidMapCoord(x, y, z, o);
}
static bool IsValidMapCoord(WorldLocation const& loc)
diff --git a/src/server/game/Maps/MapUpdater.cpp b/src/server/game/Maps/MapUpdater.cpp
index 3d1a074818..a54b0a6772 100644
--- a/src/server/game/Maps/MapUpdater.cpp
+++ b/src/server/game/Maps/MapUpdater.cpp
@@ -105,7 +105,7 @@ int MapUpdater::deactivate()
int MapUpdater::wait()
{
- TRINITY_GUARD(ACE_Thread_Mutex, m_mutex);
+ ACORE_GUARD(ACE_Thread_Mutex, m_mutex);
while (pending_requests > 0)
m_condition.wait();
@@ -115,7 +115,7 @@ int MapUpdater::wait()
int MapUpdater::schedule_update(Map& map, uint32 diff, uint32 s_diff)
{
- TRINITY_GUARD(ACE_Thread_Mutex, m_mutex);
+ ACORE_GUARD(ACE_Thread_Mutex, m_mutex);
++pending_requests;
@@ -132,7 +132,7 @@ int MapUpdater::schedule_update(Map& map, uint32 diff, uint32 s_diff)
int MapUpdater::schedule_lfg_update(uint32 diff)
{
- TRINITY_GUARD(ACE_Thread_Mutex, m_mutex);
+ ACORE_GUARD(ACE_Thread_Mutex, m_mutex);
++pending_requests;
@@ -154,7 +154,7 @@ bool MapUpdater::activated()
void MapUpdater::update_finished()
{
- TRINITY_GUARD(ACE_Thread_Mutex, m_mutex);
+ ACORE_GUARD(ACE_Thread_Mutex, m_mutex);
if (pending_requests == 0)
{
diff --git a/src/server/game/Misc/SavingSystem.h b/src/server/game/Misc/SavingSystem.h
index f53153f957..da1f7a892a 100644
--- a/src/server/game/Misc/SavingSystem.h
+++ b/src/server/game/Misc/SavingSystem.h
@@ -13,8 +13,8 @@ public:
static uint32 GetSavingCurrentValue() { return m_savingCurrentValue; } // modified only during single thread
static uint32 GetSavingMaxValue() { return m_savingMaxValueAssigned; } // modified only during single thread
static void IncreaseSavingCurrentValue(uint32 inc) { m_savingCurrentValue += inc; } // used and modified only during single thread
- static uint32 IncreaseSavingMaxValue(uint32 inc) { TRINITY_GUARD(ACE_Thread_Mutex, _savingLock); return (m_savingMaxValueAssigned += inc); }
- static void InsertToSavingSkipListIfNeeded(uint32 id) { if (id > m_savingCurrentValue) { TRINITY_GUARD(ACE_Thread_Mutex, _savingLock); m_savingSkipList.push_back(id); } }
+ static uint32 IncreaseSavingMaxValue(uint32 inc) { ACORE_GUARD(ACE_Thread_Mutex, _savingLock); return (m_savingMaxValueAssigned += inc); }
+ static void InsertToSavingSkipListIfNeeded(uint32 id) { if (id > m_savingCurrentValue) { ACORE_GUARD(ACE_Thread_Mutex, _savingLock); m_savingSkipList.push_back(id); } }
protected:
static uint32 m_savingCurrentValue;
diff --git a/src/server/game/Misc/WhoListCache.cpp b/src/server/game/Misc/WhoListCache.cpp
index 7b6873f1c7..154ba3d319 100644
--- a/src/server/game/Misc/WhoListCache.cpp
+++ b/src/server/game/Misc/WhoListCache.cpp
@@ -12,7 +12,7 @@ void WhoListCacheMgr::Update()
m_whoOpcodeList.clear();
m_whoOpcodeList.reserve(sWorld->GetPlayerCount()+1);
- TRINITY_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
+ ACORE_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
diff --git a/src/server/game/Miscellaneous/Formulas.h b/src/server/game/Miscellaneous/Formulas.h
index c0cf307acc..f7a45f5a01 100644
--- a/src/server/game/Miscellaneous/Formulas.h
+++ b/src/server/game/Miscellaneous/Formulas.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_FORMULAS_H
-#define TRINITY_FORMULAS_H
+#ifndef ACORE_FORMULAS_H
+#define ACORE_FORMULAS_H
#include "World.h"
#include "SharedDefines.h"
@@ -13,7 +13,7 @@
#include "Player.h"
#include "Creature.h"
-namespace Trinity
+namespace acore
{
namespace Honor
{
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h
index 3b44387396..415d16b4a9 100644
--- a/src/server/game/Miscellaneous/Language.h
+++ b/src/server/game/Miscellaneous/Language.h
@@ -5,10 +5,10 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef __TRINITY_LANGUAGE_H
-#define __TRINITY_LANGUAGE_H
+#ifndef __ACORE_LANGUAGE_H
+#define __ACORE_LANGUAGE_H
-enum TrinityStrings
+enum AcoreStrings
{
// for chat commands
LANG_SELECT_CHAR_OR_CREATURE = 1,
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index ada4396aa4..123e48449a 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_SHAREDDEFINES_H
-#define TRINITY_SHAREDDEFINES_H
+#ifndef ACORE_SHAREDDEFINES_H
+#define ACORE_SHAREDDEFINES_H
#include "Define.h"
#include "DetourNavMesh.h"
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h
index e9a8336900..8fc1c71f2c 100644
--- a/src/server/game/Movement/MotionMaster.h
+++ b/src/server/game/Movement/MotionMaster.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_MOTIONMASTER_H
-#define TRINITY_MOTIONMASTER_H
+#ifndef ACORE_MOTIONMASTER_H
+#define ACORE_MOTIONMASTER_H
#include "Common.h"
#include <vector>
diff --git a/src/server/game/Movement/MovementGenerator.h b/src/server/game/Movement/MovementGenerator.h
index dad2392005..a2f104502d 100644
--- a/src/server/game/Movement/MovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerator.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_MOVEMENTGENERATOR_H
-#define TRINITY_MOVEMENTGENERATOR_H
+#ifndef ACORE_MOVEMENTGENERATOR_H
+#define ACORE_MOVEMENTGENERATOR_H
#include "Define.h"
#include <ace/Singleton.h>
diff --git a/src/server/game/Movement/MovementGeneratorImpl.h b/src/server/game/Movement/MovementGeneratorImpl.h
index 14d20a6e16..e0d5fa11f2 100644
--- a/src/server/game/Movement/MovementGeneratorImpl.h
+++ b/src/server/game/Movement/MovementGeneratorImpl.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_MOVEMENTGENERATOR_IMPL_H
-#define TRINITY_MOVEMENTGENERATOR_IMPL_H
+#ifndef ACORE_MOVEMENTGENERATOR_IMPL_H
+#define ACORE_MOVEMENTGENERATOR_IMPL_H
#include "MovementGenerator.h"
diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
index ea333f6313..360ca6abfd 100644
--- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
@@ -37,8 +37,8 @@ void ConfusedMovementGenerator<T>::DoInitialize(T* unit)
float wanderY = y + (wander_distance * (float)rand_norm() - wander_distance/2);
// prevent invalid coordinates generation
- Trinity::NormalizeMapCoord(wanderX);
- Trinity::NormalizeMapCoord(wanderY);
+ acore::NormalizeMapCoord(wanderX);
+ acore::NormalizeMapCoord(wanderY);
float new_z = map->GetHeight(unit->GetPhaseMask(), wanderX, wanderY, z, true);
if (new_z <= INVALID_HEIGHT || fabs(z-new_z) > 3.0f) // pussywizard
diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
index ec04c3e5b9..c1c6372772 100644
--- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_CONFUSEDGENERATOR_H
-#define TRINITY_CONFUSEDGENERATOR_H
+#ifndef ACORE_CONFUSEDGENERATOR_H
+#define ACORE_CONFUSEDGENERATOR_H
#include "MovementGenerator.h"
#include "Timer.h"
diff --git a/src/server/game/Movement/MovementGenerators/EscortMovementGenerator.h b/src/server/game/Movement/MovementGenerators/EscortMovementGenerator.h
index a3495e44eb..0c9cdd4931 100644
--- a/src/server/game/Movement/MovementGenerators/EscortMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/EscortMovementGenerator.h
@@ -2,8 +2,8 @@
Written by Xinef
*/
-#ifndef TRINITY_ESCORTMOVEMENTGENERATOR_H
-#define TRINITY_ESCORTMOVEMENTGENERATOR_H
+#ifndef ACORE_ESCORTMOVEMENTGENERATOR_H
+#define ACORE_ESCORTMOVEMENTGENERATOR_H
#include "MovementGenerator.h"
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
index 7bdb9dc021..888dfb1a8c 100644
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
@@ -151,8 +151,8 @@ bool FleeingMovementGenerator<T>::_getPoint(T* owner, float &x, float &y, float
temp_x = x + distance * cos(angle);
temp_y = y + distance * sin(angle);
- Trinity::NormalizeMapCoord(temp_x);
- Trinity::NormalizeMapCoord(temp_y);
+ acore::NormalizeMapCoord(temp_x);
+ acore::NormalizeMapCoord(temp_y);
if (owner->IsWithinLOS(temp_x, temp_y, z))
{
bool is_water_now = _map->IsInWater(x,y,z);
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
index 23384fcb3a..429b9c7c77 100644
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_FLEEINGMOVEMENTGENERATOR_H
-#define TRINITY_FLEEINGMOVEMENTGENERATOR_H
+#ifndef ACORE_FLEEINGMOVEMENTGENERATOR_H
+#define ACORE_FLEEINGMOVEMENTGENERATOR_H
#include "MovementGenerator.h"
diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
index 6aa889454f..7750a85ea1 100644
--- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_HOMEMOVEMENTGENERATOR_H
-#define TRINITY_HOMEMOVEMENTGENERATOR_H
+#ifndef ACORE_HOMEMOVEMENTGENERATOR_H
+#define ACORE_HOMEMOVEMENTGENERATOR_H
#include "MovementGenerator.h"
diff --git a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
index 3e322d8210..6968e2dc54 100644
--- a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_IDLEMOVEMENTGENERATOR_H
-#define TRINITY_IDLEMOVEMENTGENERATOR_H
+#ifndef ACORE_IDLEMOVEMENTGENERATOR_H
+#define ACORE_IDLEMOVEMENTGENERATOR_H
#include "MovementGenerator.h"
diff --git a/src/server/game/Movement/MovementGenerators/PathGenerator.cpp b/src/server/game/Movement/MovementGenerators/PathGenerator.cpp
index 6562968aa4..3ff05c690c 100644
--- a/src/server/game/Movement/MovementGenerators/PathGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/PathGenerator.cpp
@@ -39,7 +39,7 @@ PathGenerator::PathGenerator(const Unit* owner) :
{
MMAP::MMapManager* mmap = MMAP::MMapFactory::createOrGetMMapManager();
- TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, mmap->GetManagerLock());
+ ACORE_READ_GUARD(ACE_RW_Thread_Mutex, mmap->GetManagerLock());
_navMesh = mmap->GetNavMesh(mapId);
_navMeshQuery = mmap->GetNavMeshQuery(mapId, _sourceUnit->GetInstanceId());
}
@@ -62,7 +62,7 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo
else
_sourceUnit->GetPosition(x, y, z);
- if (!Trinity::IsValidMapCoord(destX, destY, destZ) || !Trinity::IsValidMapCoord(x, y, z))
+ if (!acore::IsValidMapCoord(destX, destY, destZ) || !acore::IsValidMapCoord(x, y, z))
return false;
G3D::Vector3 dest(destX, destY, destZ);
diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
index 4a30f07b6b..d806d95e82 100644
--- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_POINTMOVEMENTGENERATOR_H
-#define TRINITY_POINTMOVEMENTGENERATOR_H
+#ifndef ACORE_POINTMOVEMENTGENERATOR_H
+#define ACORE_POINTMOVEMENTGENERATOR_H
#include "MovementGenerator.h"
#include "FollowerReference.h"
diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
index b1a1868d2e..4fd224ab55 100644
--- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
@@ -54,7 +54,7 @@ void RandomMovementGenerator<Creature>::_setRandomLocation(Creature* creature)
Map* map = creature->GetMap();
float x = _destinationPoints[newPoint].x, y = _destinationPoints[newPoint].y, z = _destinationPoints[newPoint].z;
// invalid coordinates
- if (!Trinity::IsValidMapCoord(x, y))
+ if (!acore::IsValidMapCoord(x, y))
{
_validPointsVector[_currentPoint].erase(randomIter);
_preComputedPaths.erase(pathIdx);
diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
index 124378d8b1..59cc020c35 100644
--- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
@@ -2,8 +2,8 @@
* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: http://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
*/
-#ifndef TRINITY_RANDOMMOTIONGENERATOR_H
-#define TRINITY_RANDOMMOTIONGENERATOR_H
+#ifndef ACORE_RANDOMMOTIONGENERATOR_H
+#define ACORE_RANDOMMOTIONGENERATOR_H
#include "MovementGenerator.h"
#include "PathGenerator.h"
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
index 613e3c0934..2a8bb12559 100644
--- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_TARGETEDMOVEMENTGENERATOR_H
-#define TRINITY_TARGETEDMOVEMENTGENERATOR_H
+#ifndef ACORE_TARGETEDMOVEMENTGENERATOR_H
+#define ACORE_TARGETEDMOVEMENTGENERATOR_H
#include "MovementGenerator.h"
#include "FollowerReference.h"
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
index 4ca92f48c6..80954f6e67 100644
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_WAYPOINTMOVEMENTGENERATOR_H
-#define TRINITY_WAYPOINTMOVEMENTGENERATOR_H
+#ifndef ACORE_WAYPOINTMOVEMENTGENERATOR_H
+#define ACORE_WAYPOINTMOVEMENTGENERATOR_H
/** @page PathMovementGenerator is used to generate movements
* of waypoints and flight paths. Each serves the purpose
diff --git a/src/server/game/Movement/Waypoints/WaypointManager.cpp b/src/server/game/Movement/Waypoints/WaypointManager.cpp
index d8faaf101a..4b39f53342 100644
--- a/src/server/game/Movement/Waypoints/WaypointManager.cpp
+++ b/src/server/game/Movement/Waypoints/WaypointManager.cpp
@@ -56,8 +56,8 @@ void WaypointMgr::Load()
float z = fields[4].GetFloat();
float o = fields[5].GetFloat();
- Trinity::NormalizeMapCoord(x);
- Trinity::NormalizeMapCoord(y);
+ acore::NormalizeMapCoord(x);
+ acore::NormalizeMapCoord(y);
wp->id = fields[1].GetUInt32();
wp->x = x;
@@ -118,8 +118,8 @@ void WaypointMgr::ReloadPath(uint32 id)
float z = fields[3].GetFloat();
float o = fields[4].GetFloat();
- Trinity::NormalizeMapCoord(x);
- Trinity::NormalizeMapCoord(y);
+ acore::NormalizeMapCoord(x);
+ acore::NormalizeMapCoord(y);
wp->id = fields[0].GetUInt32();
wp->x = x;
diff --git a/src/server/game/Movement/Waypoints/WaypointManager.h b/src/server/game/Movement/Waypoints/WaypointManager.h
index dbe40aa130..f467f790d3 100644
--- a/src/server/game/Movement/Waypoints/WaypointManager.h
+++ b/src/server/game/Movement/Waypoints/WaypointManager.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_WAYPOINTMANAGER_H
-#define TRINITY_WAYPOINTMANAGER_H
+#ifndef ACORE_WAYPOINTMANAGER_H
+#define ACORE_WAYPOINTMANAGER_H
#include <ace/Singleton.h>
#include <ace/Null_Mutex.h>
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
index 9dd44789d4..8e7a1fafcf 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
@@ -288,8 +288,8 @@ bool OPvPCapturePoint::Update(uint32 diff)
}
std::list<Player*> players;
- Trinity::AnyPlayerInObjectRangeCheck checker(m_capturePoint, radius);
- Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(m_capturePoint, players, checker);
+ acore::AnyPlayerInObjectRangeCheck checker(m_capturePoint, radius);
+ acore::PlayerListSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(m_capturePoint, players, checker);
m_capturePoint->VisitNearbyWorldObject(radius, searcher);
for (std::list<Player*>::iterator itr = players.begin(); itr != players.end(); ++itr)
diff --git a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
index b376ac3588..1cac258bf9 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
@@ -110,7 +110,7 @@ void OutdoorPvPMgr::HandlePlayerEnterZone(Player* player, uint32 zoneid)
if (itr == m_OutdoorPvPMap.end())
return;
- TRINITY_GUARD(ACE_Thread_Mutex, _lock); // pussywizard
+ ACORE_GUARD(ACE_Thread_Mutex, _lock); // pussywizard
if (itr->second->HasPlayer(player))
return;
@@ -127,7 +127,7 @@ void OutdoorPvPMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneid)
if (itr == m_OutdoorPvPMap.end())
return;
- TRINITY_GUARD(ACE_Thread_Mutex, _lock); // pussywizard
+ ACORE_GUARD(ACE_Thread_Mutex, _lock); // pussywizard
// teleport: remove once in removefromworld, once in updatezone
if (!itr->second->HasPlayer(player))
@@ -183,7 +183,7 @@ ZoneScript* OutdoorPvPMgr::GetZoneScript(uint32 zoneId)
bool OutdoorPvPMgr::HandleOpenGo(Player* player, uint64 guid)
{
- TRINITY_GUARD(ACE_Thread_Mutex, _lock); // pussywizard
+ ACORE_GUARD(ACE_Thread_Mutex, _lock); // pussywizard
for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr)
{
if ((*itr)->HandleOpenGo(player, guid))
@@ -194,7 +194,7 @@ bool OutdoorPvPMgr::HandleOpenGo(Player* player, uint64 guid)
void OutdoorPvPMgr::HandleGossipOption(Player* player, uint64 guid, uint32 gossipid)
{
- TRINITY_GUARD(ACE_Thread_Mutex, _lock); // pussywizard
+ ACORE_GUARD(ACE_Thread_Mutex, _lock); // pussywizard
for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr)
{
if ((*itr)->HandleGossipOption(player, guid, gossipid))
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp
index ee15379ff8..e19a21edb1 100644
--- a/src/server/game/Pools/PoolMgr.cpp
+++ b/src/server/game/Pools/PoolMgr.cpp
@@ -475,7 +475,7 @@ void PoolGroup<Quest>::SpawnObject(ActivePoolData& spawns, uint32 limit, uint32
{
do
{
- uint32 questId = Trinity::Containers::SelectRandomContainerElement(currentQuests);
+ uint32 questId = acore::Containers::SelectRandomContainerElement(currentQuests);
newQuests.insert(questId);
currentQuests.erase(questId);
} while (newQuests.size() < limit && !currentQuests.empty()); // failsafe
@@ -487,7 +487,7 @@ void PoolGroup<Quest>::SpawnObject(ActivePoolData& spawns, uint32 limit, uint32
// activate <limit> random quests
do
{
- uint32 questId = Trinity::Containers::SelectRandomContainerElement(newQuests);
+ uint32 questId = acore::Containers::SelectRandomContainerElement(newQuests);
spawns.ActivateObject<Quest>(questId, poolId);
PoolObject tempObj(questId, 0.0f);
Spawn1Object(&tempObj);
diff --git a/src/server/game/Pools/PoolMgr.h b/src/server/game/Pools/PoolMgr.h
index 546a08d226..b784dca249 100644
--- a/src/server/game/Pools/PoolMgr.h
+++ b/src/server/game/Pools/PoolMgr.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_POOLHANDLER_H
-#define TRINITY_POOLHANDLER_H
+#ifndef ACORE_POOLHANDLER_H
+#define ACORE_POOLHANDLER_H
#include "Define.h"
#include <ace/Singleton.h>
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp
index 1f2a9d75d4..1c27071185 100644
--- a/src/server/game/Quests/QuestDef.cpp
+++ b/src/server/game/Quests/QuestDef.cpp
@@ -270,7 +270,7 @@ uint32 Quest::CalculateHonorGain(uint8 level) const
honor = uint32(tc->value * GetRewHonorMultiplier() * 0.1000000014901161);
// Xinef: exactly this is calculated above, however with higher precision...
- //honor += Trinity::Honor::hk_honor_at_level(level, GetRewHonorMultiplier());
+ //honor += acore::Honor::hk_honor_at_level(level, GetRewHonorMultiplier());
honor += GetRewHonorAddition();
}
diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h
index d218b00c99..c7672f2551 100644
--- a/src/server/game/Reputation/ReputationMgr.h
+++ b/src/server/game/Reputation/ReputationMgr.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef __TRINITY_REPUTATION_MGR_H
-#define __TRINITY_REPUTATION_MGR_H
+#ifndef __ACORE_REPUTATION_MGR_H
+#define __ACORE_REPUTATION_MGR_H
#include "Common.h"
#include "SharedDefines.h"
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp
index ea51fbb990..fbc109167c 100644
--- a/src/server/game/Scripting/MapScripts.cpp
+++ b/src/server/game/Scripting/MapScripts.cpp
@@ -259,13 +259,13 @@ inline GameObject* Map::_FindGameObject(WorldObject* searchObject, uint32 guid)
{
GameObject* gameobject = NULL;
- CellCoord p(Trinity::ComputeCellCoord(searchObject->GetPositionX(), searchObject->GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(searchObject->GetPositionX(), searchObject->GetPositionY()));
Cell cell(p);
- Trinity::GameObjectWithDbGUIDCheck goCheck(guid);
- Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(searchObject, gameobject, goCheck);
+ acore::GameObjectWithDbGUIDCheck goCheck(guid);
+ acore::GameObjectSearcher<acore::GameObjectWithDbGUIDCheck> checker(searchObject, gameobject, goCheck);
- TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > objectChecker(checker);
+ TypeContainerVisitor<acore::GameObjectSearcher<acore::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > objectChecker(checker);
cell.Visit(p, objectChecker, *searchObject->GetMap(), *searchObject, searchObject->GetGridActivationRange());
return gameobject;
@@ -823,13 +823,13 @@ void Map::ScriptsProcess()
WorldObject* wSource = dynamic_cast <WorldObject*> (source);
if (wSource) //using grid searcher
{
- CellCoord p(Trinity::ComputeCellCoord(wSource->GetPositionX(), wSource->GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(wSource->GetPositionX(), wSource->GetPositionY()));
Cell cell(p);
- Trinity::CreatureWithDbGUIDCheck target_check(step.script->CallScript.CreatureEntry);
- Trinity::CreatureSearcher<Trinity::CreatureWithDbGUIDCheck> checker(wSource, cTarget, target_check);
+ acore::CreatureWithDbGUIDCheck target_check(step.script->CallScript.CreatureEntry);
+ acore::CreatureSearcher<acore::CreatureWithDbGUIDCheck> checker(wSource, cTarget, target_check);
- TypeContainerVisitor<Trinity::CreatureSearcher <Trinity::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
+ TypeContainerVisitor<acore::CreatureSearcher <acore::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
cell.Visit(p, unit_checker, *wSource->GetMap(), *wSource, wSource->GetGridActivationRange());
}
else //check hashmap holders
diff --git a/src/server/game/Server/Protocol/PacketLog.h b/src/server/game/Server/Protocol/PacketLog.h
index 5e0b26af30..68983010c9 100644
--- a/src/server/game/Server/Protocol/PacketLog.h
+++ b/src/server/game/Server/Protocol/PacketLog.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_PACKETLOG_H
-#define TRINITY_PACKETLOG_H
+#ifndef ACORE_PACKETLOG_H
+#define ACORE_PACKETLOG_H
#include "Common.h"
#include <ace/Singleton.h>
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 35eaab7dea..d09face2e5 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -192,7 +192,7 @@ void WorldSession::SendPacket(WorldPacket const* packet)
if (!m_Socket)
return;
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) && defined(TRINITY_DEBUG)
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) && defined(ACORE_DEBUG)
// Code for network use statistic
static uint64 sendPacketCount = 0;
static uint64 sendPacketBytes = 0;
@@ -226,7 +226,7 @@ void WorldSession::SendPacket(WorldPacket const* packet)
sendLastPacketCount = 1;
sendLastPacketBytes = packet->wpos(); // wpos is real written size
}
-#endif // !TRINITY_DEBUG
+#endif // !ACORE_DEBUG
sScriptMgr->OnPacketSend(this, *packet);
@@ -639,7 +639,7 @@ void WorldSession::SendNotification(const char *format, ...)
void WorldSession::SendNotification(uint32 string_id, ...)
{
- char const* format = GetTrinityString(string_id);
+ char const* format = GetAcoreString(string_id);
if (format)
{
va_list ap;
@@ -655,9 +655,9 @@ void WorldSession::SendNotification(uint32 string_id, ...)
}
}
-char const* WorldSession::GetTrinityString(uint32 entry) const
+char const* WorldSession::GetAcoreString(uint32 entry) const
{
- return sObjectMgr->GetTrinityString(entry, GetSessionDbLocaleIndex());
+ return sObjectMgr->GetAcoreString(entry, GetSessionDbLocaleIndex());
}
void WorldSession::Handle_NULL(WorldPacket& recvPacket)
@@ -855,7 +855,7 @@ void WorldSession::ReadMovementInfo(WorldPacket &data, MovementInfo* mi)
//! Anti-cheat checks. Please keep them in seperate if() blocks to maintain a clear overview.
//! Might be subject to latency, so just remove improper flags.
- #ifdef TRINITY_DEBUG
+ #ifdef ACORE_DEBUG
#define REMOVE_VIOLATING_FLAGS(check, maskToRemove) \
{ \
if (check) \
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 2350addd92..58183c2eee 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -342,7 +342,7 @@ class WorldSession
// Locales
LocaleConstant GetSessionDbcLocale() const { return m_sessionDbcLocale; }
LocaleConstant GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; }
- char const* GetTrinityString(uint32 entry) const;
+ char const* GetAcoreString(uint32 entry) const;
uint32 GetLatency() const { return m_latency; }
void SetLatency(uint32 latency) { m_latency = latency; }
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index b8a1b9fa7f..a53da89cfa 100644
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -97,7 +97,7 @@ class ReactorRunnable : protected ACE_Task_Base
int AddSocket (WorldSocket* sock)
{
- TRINITY_GUARD(ACE_Thread_Mutex, m_NewSockets_Lock);
+ ACORE_GUARD(ACE_Thread_Mutex, m_NewSockets_Lock);
++m_Connections;
sock->AddReference();
@@ -118,7 +118,7 @@ class ReactorRunnable : protected ACE_Task_Base
void AddNewSockets()
{
- TRINITY_GUARD(ACE_Thread_Mutex, m_NewSockets_Lock);
+ ACORE_GUARD(ACE_Thread_Mutex, m_NewSockets_Lock);
if (m_NewSockets.empty())
return;
diff --git a/src/server/game/Skills/SkillDiscovery.h b/src/server/game/Skills/SkillDiscovery.h
index 5f38733e8d..9d358ae2b9 100644
--- a/src/server/game/Skills/SkillDiscovery.h
+++ b/src/server/game/Skills/SkillDiscovery.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_SKILLDISCOVERY_H
-#define TRINITY_SKILLDISCOVERY_H
+#ifndef ACORE_SKILLDISCOVERY_H
+#define ACORE_SKILLDISCOVERY_H
#include "Common.h"
diff --git a/src/server/game/Skills/SkillExtraItems.h b/src/server/game/Skills/SkillExtraItems.h
index 0dace5a49b..7820ce0e0d 100644
--- a/src/server/game/Skills/SkillExtraItems.h
+++ b/src/server/game/Skills/SkillExtraItems.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_SKILL_EXTRA_ITEMS_H
-#define TRINITY_SKILL_EXTRA_ITEMS_H
+#ifndef ACORE_SKILL_EXTRA_ITEMS_H
+#define ACORE_SKILL_EXTRA_ITEMS_H
#include "Common.h"
diff --git a/src/server/game/Spells/Auras/SpellAuraDefines.h b/src/server/game/Spells/Auras/SpellAuraDefines.h
index 3699264bd3..eabf05e691 100644
--- a/src/server/game/Spells/Auras/SpellAuraDefines.h
+++ b/src/server/game/Spells/Auras/SpellAuraDefines.h
@@ -3,8 +3,8 @@
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_SPELLAURADEFINES_H
-#define TRINITY_SPELLAURADEFINES_H
+#ifndef ACORE_SPELLAURADEFINES_H
+#define ACORE_SPELLAURADEFINES_H
#define MAX_AURAS 64 // client support up to 255, but it will cause problems with group auras updating
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 7e100844ff..1d27d1d8f0 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -2333,8 +2333,8 @@ void AuraEffect::HandleFeignDeath(AuraApplication const* aurApp, uint8 mode, boo
*/
UnitList targets;
- Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(target, target, target->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
- Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(target, targets, u_check);
+ acore::AnyUnfriendlyUnitInObjectRangeCheck u_check(target, target, target->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
+ acore::UnitListSearcher<acore::AnyUnfriendlyUnitInObjectRangeCheck> searcher(target, targets, u_check);
target->VisitNearbyObject(target->GetVisibilityRange(), searcher); // no VISIBILITY_COMPENSATION, distance is enough
for (UnitList::iterator iter = targets.begin(); iter != targets.end(); ++iter)
{
@@ -5061,8 +5061,8 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
return;
Player* player = NULL;
- Trinity::AnyPlayerInObjectRangeCheck checker(target, 10.0f);
- Trinity::PlayerSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(target, player, checker);
+ acore::AnyPlayerInObjectRangeCheck checker(target, 10.0f);
+ acore::PlayerSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(target, player, checker);
target->VisitNearbyWorldObject(10.0f, searcher);
if( player && player->GetGUID() != target->GetGUID() )
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.h b/src/server/game/Spells/Auras/SpellAuraEffects.h
index 2f7742cd20..cc8a8725a6 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.h
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_SPELLAURAEFFECTS_H
-#define TRINITY_SPELLAURAEFFECTS_H
+#ifndef ACORE_SPELLAURAEFFECTS_H
+#define ACORE_SPELLAURAEFFECTS_H
class Unit;
class AuraEffect;
@@ -321,7 +321,7 @@ class AuraEffect
void HandleRaidProcFromChargeWithValueAuraProc(AuraApplication* aurApp, ProcEventInfo& eventInfo);
};
-namespace Trinity
+namespace acore
{
// Binary predicate for sorting the priority of absorption aura effects
class AbsorbAuraOrderPred
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index bfd94e77a7..e4cdcf9552 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -2603,23 +2603,23 @@ void UnitAura::FillTargetMap(std::map<Unit*, uint8> & targets, Unit* caster)
case SPELL_EFFECT_APPLY_AREA_AURA_RAID:
{
targetList.push_back(GetUnitOwner());
- Trinity::AnyGroupedUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius, GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_APPLY_AREA_AURA_RAID);
- Trinity::UnitListSearcher<Trinity::AnyGroupedUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
+ acore::AnyGroupedUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius, GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_APPLY_AREA_AURA_RAID);
+ acore::UnitListSearcher<acore::AnyGroupedUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
GetUnitOwner()->VisitNearbyObject(radius, searcher);
break;
}
case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND:
{
targetList.push_back(GetUnitOwner());
- Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius);
- Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
+ acore::AnyFriendlyUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius);
+ acore::UnitListSearcher<acore::AnyFriendlyUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
GetUnitOwner()->VisitNearbyObject(radius, searcher);
break;
}
case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
{
- Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius); // No GetCharmer in searcher
- Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
+ acore::AnyAoETargetUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius); // No GetCharmer in searcher
+ acore::UnitListSearcher<acore::AnyAoETargetUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
GetUnitOwner()->VisitNearbyObject(radius, searcher);
break;
}
@@ -2678,22 +2678,22 @@ void DynObjAura::FillTargetMap(std::map<Unit*, uint8> & targets, Unit* /*caster*
if (GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DYNOBJ_ALLY
|| GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_UNIT_DEST_AREA_ALLY)
{
- Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
- Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
+ acore::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
+ acore::UnitListSearcher<acore::AnyFriendlyUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
GetDynobjOwner()->VisitNearbyObject(radius, searcher);
}
// pussywizard: TARGET_DEST_DYNOBJ_NONE is supposed to search for both friendly and unfriendly targets, so for any unit
// what about EffectImplicitTargetA?
else if (GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DYNOBJ_NONE)
{
- Trinity::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
- Trinity::UnitListSearcher<Trinity::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
+ acore::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
+ acore::UnitListSearcher<acore::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
GetDynobjOwner()->VisitNearbyObject(radius, searcher);
}
else
{
- Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
- Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
+ acore::AnyAoETargetUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
+ acore::UnitListSearcher<acore::AnyAoETargetUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
GetDynobjOwner()->VisitNearbyObject(radius, searcher);
}
diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h
index d464b9a6d3..ed3cfeae03 100644
--- a/src/server/game/Spells/Auras/SpellAuras.h
+++ b/src/server/game/Spells/Auras/SpellAuras.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_SPELLAURAS_H
-#define TRINITY_SPELLAURAS_H
+#ifndef ACORE_SPELLAURAS_H
+#define ACORE_SPELLAURAS_H
#include "SpellAuraDefines.h"
#include "SpellInfo.h"
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index c8b5a02654..46a679631e 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -1182,9 +1182,9 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge
if (uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList))
{
- Trinity::WorldObjectSpellConeTargetCheck check(coneAngle, radius, m_caster, m_spellInfo, selectionType, condList);
- Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellConeTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
- SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellConeTargetCheck> >(searcher, containerTypeMask, m_caster, m_caster, radius);
+ acore::WorldObjectSpellConeTargetCheck check(coneAngle, radius, m_caster, m_spellInfo, selectionType, condList);
+ acore::WorldObjectListSearcher<acore::WorldObjectSpellConeTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
+ SearchTargets<acore::WorldObjectListSearcher<acore::WorldObjectSpellConeTargetCheck> >(searcher, containerTypeMask, m_caster, m_caster, radius);
CallScriptObjectAreaTargetSelectHandlers(targets, effIndex, targetType);
@@ -1198,7 +1198,7 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge
if ((*j)->IsAffectedOnSpell(m_spellInfo))
maxTargets += (*j)->GetAmount();
- Trinity::Containers::RandomResizeList(targets, maxTargets);
+ acore::Containers::RandomResizeList(targets, maxTargets);
}
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
@@ -1281,7 +1281,7 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge
if ((*j)->IsAffectedOnSpell(m_spellInfo))
maxTargets += (*j)->GetAmount();
- Trinity::Containers::RandomResizeList(targets, maxTargets);
+ acore::Containers::RandomResizeList(targets, maxTargets);
}
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr)
@@ -1821,13 +1821,13 @@ void Spell::SelectImplicitTrajTargets(SpellEffIndex effIndex, SpellImplicitTarge
// xinef: supply correct target type, DEST_DEST and similar are ALWAYS undefined
// xinef: correct target is stored in TRIGGERED SPELL, however as far as i noticed, all checks are ENTRY, ENEMY
std::list<WorldObject*> targets;
- Trinity::WorldObjectSpellTrajTargetCheck check(dist2d, m_targets.GetSrcPos(), m_caster, m_spellInfo, TARGET_CHECK_ENEMY /*targetCheckType*/, m_spellInfo->Effects[effIndex].ImplicitTargetConditions);
- Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellTrajTargetCheck> searcher(m_caster, targets, check, GRID_MAP_TYPE_MASK_ALL);
- SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellTrajTargetCheck> > (searcher, GRID_MAP_TYPE_MASK_ALL, m_caster, m_targets.GetSrcPos(), dist2d);
+ acore::WorldObjectSpellTrajTargetCheck check(dist2d, m_targets.GetSrcPos(), m_caster, m_spellInfo, TARGET_CHECK_ENEMY /*targetCheckType*/, m_spellInfo->Effects[effIndex].ImplicitTargetConditions);
+ acore::WorldObjectListSearcher<acore::WorldObjectSpellTrajTargetCheck> searcher(m_caster, targets, check, GRID_MAP_TYPE_MASK_ALL);
+ SearchTargets<acore::WorldObjectListSearcher<acore::WorldObjectSpellTrajTargetCheck> > (searcher, GRID_MAP_TYPE_MASK_ALL, m_caster, m_targets.GetSrcPos(), dist2d);
if (targets.empty())
return;
- targets.sort(Trinity::ObjectDistanceOrderPred(m_caster));
+ targets.sort(acore::ObjectDistanceOrderPred(m_caster));
float b = tangent(m_targets.GetElevation());
float a = (srcToDestDelta - dist2d * b) / (dist2d * dist2d);
@@ -2096,7 +2096,7 @@ void Spell::SearchTargets(SEARCHER& searcher, uint32 containerMask, Unit* refere
x = pos->GetPositionX();
y = pos->GetPositionY();
- CellCoord p(Trinity::ComputeCellCoord(x, y));
+ CellCoord p(acore::ComputeCellCoord(x, y));
Cell cell(p);
cell.SetNoCreate();
@@ -2121,9 +2121,9 @@ WorldObject* Spell::SearchNearbyTarget(float range, SpellTargetObjectTypes objec
uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList);
if (!containerTypeMask)
return NULL;
- Trinity::WorldObjectSpellNearbyTargetCheck check(range, m_caster, m_spellInfo, selectionType, condList);
- Trinity::WorldObjectLastSearcher<Trinity::WorldObjectSpellNearbyTargetCheck> searcher(m_caster, target, check, containerTypeMask);
- SearchTargets<Trinity::WorldObjectLastSearcher<Trinity::WorldObjectSpellNearbyTargetCheck> > (searcher, containerTypeMask, m_caster, m_caster, range);
+ acore::WorldObjectSpellNearbyTargetCheck check(range, m_caster, m_spellInfo, selectionType, condList);
+ acore::WorldObjectLastSearcher<acore::WorldObjectSpellNearbyTargetCheck> searcher(m_caster, target, check, containerTypeMask);
+ SearchTargets<acore::WorldObjectLastSearcher<acore::WorldObjectSpellNearbyTargetCheck> > (searcher, containerTypeMask, m_caster, m_caster, range);
return target;
}
@@ -2132,9 +2132,9 @@ void Spell::SearchAreaTargets(std::list<WorldObject*>& targets, float range, Pos
uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList);
if (!containerTypeMask)
return;
- Trinity::WorldObjectSpellAreaTargetCheck check(range, position, m_caster, referer, m_spellInfo, selectionType, condList);
- Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
- SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> > (searcher, containerTypeMask, m_caster, position, range);
+ acore::WorldObjectSpellAreaTargetCheck check(range, position, m_caster, referer, m_spellInfo, selectionType, condList);
+ acore::WorldObjectListSearcher<acore::WorldObjectSpellAreaTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
+ SearchTargets<acore::WorldObjectListSearcher<acore::WorldObjectSpellAreaTargetCheck> > (searcher, containerTypeMask, m_caster, position, range);
}
void Spell::SearchChainTargets(std::list<WorldObject*>& targets, uint32 chainTargets, WorldObject* target, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectType, SpellTargetSelectionCategories /*selectCategory*/, ConditionList* condList, bool isChainHeal)
@@ -7239,14 +7239,14 @@ SpellCastResult Spell::CheckSpellFocus()
// check spell focus object
if (m_spellInfo->RequiresSpellFocus)
{
- CellCoord p(Trinity::ComputeCellCoord(m_caster->GetPositionX(), m_caster->GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(m_caster->GetPositionX(), m_caster->GetPositionY()));
Cell cell(p);
GameObject* ok = NULL;
- Trinity::GameObjectFocusCheck go_check(m_caster, m_spellInfo->RequiresSpellFocus);
- Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck> checker(m_caster, ok, go_check);
+ acore::GameObjectFocusCheck go_check(m_caster, m_spellInfo->RequiresSpellFocus);
+ acore::GameObjectSearcher<acore::GameObjectFocusCheck> checker(m_caster, ok, go_check);
- TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck>, GridTypeMapContainer > object_checker(checker);
+ TypeContainerVisitor<acore::GameObjectSearcher<acore::GameObjectFocusCheck>, GridTypeMapContainer > object_checker(checker);
Map& map = *m_caster->GetMap();
cell.Visit(p, object_checker, map, *m_caster, m_caster->GetVisibilityRange());
@@ -8398,7 +8398,7 @@ void Spell::OnSpellLaunch()
}
}
-namespace Trinity
+namespace acore
{
WorldObjectSpellTargetCheck::WorldObjectSpellTargetCheck(Unit* caster, Unit* referer, SpellInfo const* spellInfo,
@@ -8557,5 +8557,5 @@ bool WorldObjectSpellTrajTargetCheck::operator()(WorldObject* target)
return WorldObjectSpellAreaTargetCheck::operator ()(target);
}
-} //namespace Trinity
+} //namespace acore
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index d3e3165b08..020e6a78c1 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -730,7 +730,7 @@ class Spell
#endif
};
-namespace Trinity
+namespace acore
{
struct WorldObjectSpellTargetCheck
{
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 0bb43bb427..4fe4399384 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1125,7 +1125,7 @@ void Spell::EffectJumpDest(SpellEffIndex effIndex)
float x, y, z;
destTarget->GetPosition(x, y, z);
// xinef: this can happen if MovePositionToFirstCollision detects that X, Y cords are invalid and returns prematurely
- if (!Trinity::IsValidMapCoord(x, y, z) || z <= INVALID_HEIGHT)
+ if (!acore::IsValidMapCoord(x, y, z) || z <= INVALID_HEIGHT)
return;
float speedXY, speedZ;
@@ -1981,7 +1981,7 @@ void Spell::EffectEnergize(SpellEffIndex effIndex)
if (!availableElixirs.empty())
{
// cast random elixir on target
- m_caster->CastSpell(unitTarget, Trinity::Containers::SelectRandomContainerElement(availableElixirs), true, m_CastItem);
+ m_caster->CastSpell(unitTarget, acore::Containers::SelectRandomContainerElement(availableElixirs), true, m_CastItem);
}
}
}
@@ -2809,7 +2809,7 @@ void Spell::EffectAddHonor(SpellEffIndex /*effIndex*/)
// do not allow to add too many honor for player (50 * 21) = 1040 at level 70, or (50 * 31) = 1550 at level 80
if (damage <= 50)
{
- uint32 honor_reward = Trinity::Honor::hk_honor_at_level(unitTarget->getLevel(), float(damage));
+ uint32 honor_reward = acore::Honor::hk_honor_at_level(unitTarget->getLevel(), float(damage));
unitTarget->ToPlayer()->RewardHonor(NULL, 1, honor_reward, false);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellEffect::AddHonor (spell_id %u) rewards %u honor points (scale) to player: %u", m_spellInfo->Id, honor_reward, unitTarget->ToPlayer()->GetGUIDLow());
@@ -4196,8 +4196,8 @@ void Spell::EffectSanctuary(SpellEffIndex /*effIndex*/)
}
UnitList targets;
- Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(unitTarget, unitTarget, unitTarget->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
- Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(unitTarget, targets, u_check);
+ acore::AnyUnfriendlyUnitInObjectRangeCheck u_check(unitTarget, unitTarget, unitTarget->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
+ acore::UnitListSearcher<acore::AnyUnfriendlyUnitInObjectRangeCheck> searcher(unitTarget, targets, u_check);
unitTarget->VisitNearbyObject(unitTarget->GetVisibilityRange(), searcher); // no VISIBILITY_COMPENSATION, distance is enough
for (UnitList::iterator iter = targets.begin(); iter != targets.end(); ++iter)
{
@@ -4825,7 +4825,7 @@ void Spell::EffectForceDeselect(SpellEffIndex /*effIndex*/)
data << uint64(m_caster->GetGUID());
float dist = m_caster->GetVisibilityRange()+VISIBILITY_COMPENSATION;
- Trinity::MessageDistDelivererToHostile notifier(m_caster, &data, dist);
+ acore::MessageDistDelivererToHostile notifier(m_caster, &data, dist);
m_caster->VisitNearbyWorldObject(dist, notifier);
// xinef: we should also force pets to remove us from current target
@@ -4849,8 +4849,8 @@ void Spell::EffectForceDeselect(SpellEffIndex /*effIndex*/)
return;
UnitList targets;
- Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(m_caster, m_caster, m_caster->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
- Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(m_caster, targets, u_check);
+ acore::AnyUnfriendlyUnitInObjectRangeCheck u_check(m_caster, m_caster, m_caster->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
+ acore::UnitListSearcher<acore::AnyUnfriendlyUnitInObjectRangeCheck> searcher(m_caster, targets, u_check);
m_caster->VisitNearbyObject(m_caster->GetVisibilityRange(), searcher); // no VISIBILITY_COMPENSATION, distance is enough
for (UnitList::iterator iter = targets.begin(); iter != targets.end(); ++iter)
{
diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h
index 65c6e339eb..5605b3732a 100644
--- a/src/server/game/Texts/CreatureTextMgr.h
+++ b/src/server/game/Texts/CreatureTextMgr.h
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
-#ifndef TRINITY_CREATURE_TEXT_MGR_H
-#define TRINITY_CREATURE_TEXT_MGR_H
+#ifndef ACORE_CREATURE_TEXT_MGR_H
+#define ACORE_CREATURE_TEXT_MGR_H
#include "Creature.h"
#include "GridNotifiers.h"
@@ -238,7 +238,7 @@ void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder
if (msgType == CHAT_MSG_RAID_BOSS_EMOTE && source->GetMap()->IsDungeon())
dist = 250.0f;
- Trinity::PlayerDistWorker<CreatureTextLocalizer<Builder> > worker(source, dist, localizer);
+ acore::PlayerDistWorker<CreatureTextLocalizer<Builder> > worker(source, dist, localizer);
source->VisitNearbyWorldObject(dist, worker);
}
diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp
index 6957ffc687..d3215e74d6 100644
--- a/src/server/game/Weather/WeatherMgr.cpp
+++ b/src/server/game/Weather/WeatherMgr.cpp
@@ -22,7 +22,7 @@ namespace WeatherMgr
namespace
{
- typedef std::unordered_map<uint32, Trinity::AutoPtr<Weather, ACE_Null_Mutex> > WeatherMap;
+ typedef std::unordered_map<uint32, acore::AutoPtr<Weather, ACE_Null_Mutex> > WeatherMap;
typedef std::unordered_map<uint32, WeatherData> WeatherZoneMap;
WeatherMap m_weathers;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index d6ccdd7af3..007974db87 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1396,7 +1396,7 @@ void World::SetInitialWorldSettings()
///- Loading strings. Getting no records means core load has to be canceled because no error message can be output.
sLog->outString();
sLog->outString("Loading Trinity strings...");
- if (!sObjectMgr->LoadTrinityStrings())
+ if (!sObjectMgr->LoadAcoreStrings())
exit(1); // Error message displayed in function already
///- Update the realm entry in the database with the realm type from the config file
@@ -2148,7 +2148,7 @@ void World::Update(uint32 diff)
// so we don't have to do it in every packet that modifies auctions
AsyncAuctionListingMgr::SetAuctionListingAllowed(false);
{
- TRINITY_GUARD(ACE_Thread_Mutex, AsyncAuctionListingMgr::GetLock());
+ ACORE_GUARD(ACE_Thread_Mutex, AsyncAuctionListingMgr::GetLock());
// pussywizard: handle auctions when the timer has passed
if (m_timers[WUPDATE_AUCTIONS].Passed())
@@ -2319,7 +2319,7 @@ void World::SendGlobalGMMessage(WorldPacket* packet, WorldSession* self, TeamId
}
}
-namespace Trinity
+namespace acore
{
class WorldWorldTextBuilder
{
@@ -2328,7 +2328,7 @@ namespace Trinity
explicit WorldWorldTextBuilder(uint32 textId, va_list* args = NULL) : i_textId(textId), i_args(args) {}
void operator()(WorldPacketList& data_list, LocaleConstant loc_idx)
{
- char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx);
+ char const* text = sObjectMgr->GetAcoreString(i_textId, loc_idx);
if (i_args)
{
@@ -2362,7 +2362,7 @@ namespace Trinity
uint32 i_textId;
va_list* i_args;
};
-} // namespace Trinity
+} // namespace acore
/// Send a System Message to all players (except self if mentioned)
void World::SendWorldText(uint32 string_id, ...)
@@ -2370,8 +2370,8 @@ void World::SendWorldText(uint32 string_id, ...)
va_list ap;
va_start(ap, string_id);
- Trinity::WorldWorldTextBuilder wt_builder(string_id, &ap);
- Trinity::LocalizedPacketListDo<Trinity::WorldWorldTextBuilder> wt_do(wt_builder);
+ acore::WorldWorldTextBuilder wt_builder(string_id, &ap);
+ acore::LocalizedPacketListDo<acore::WorldWorldTextBuilder> wt_do(wt_builder);
for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr)
{
if (!itr->second || !itr->second->GetPlayer() || !itr->second->GetPlayer()->IsInWorld())
@@ -2389,8 +2389,8 @@ void World::SendGMText(uint32 string_id, ...)
va_list ap;
va_start(ap, string_id);
- Trinity::WorldWorldTextBuilder wt_builder(string_id, &ap);
- Trinity::LocalizedPacketListDo<Trinity::WorldWorldTextBuilder> wt_do(wt_builder);
+ acore::WorldWorldTextBuilder wt_builder(string_id, &ap);
+ acore::LocalizedPacketListDo<acore::WorldWorldTextBuilder> wt_do(wt_builder);
for (SessionMap::iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr)
{
if (!itr->second || !itr->second->GetPlayer() || !itr->second->GetPlayer()->IsInWorld())
diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp
index 4d972d352a..bc6d407d68 100644
--- a/src/server/scripts/Commands/cs_ban.cpp
+++ b/src/server/scripts/Commands/cs_ban.cpp
@@ -289,9 +289,9 @@ public:
if (fields[2].GetBool() && (fields[1].GetUInt64() == uint64(0) || unbanDate >= time(nullptr)))
active = true;
bool permanent = (fields[1].GetUInt64() == uint64(0));
- std::string banTime = permanent ? handler->GetTrinityString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[1].GetUInt64(), true);
+ std::string banTime = permanent ? handler->GetAcoreString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[1].GetUInt64(), true);
handler->PSendSysMessage(LANG_BANINFO_HISTORYENTRY,
- fields[0].GetCString(), banTime.c_str(), active ? handler->GetTrinityString(LANG_YES) : handler->GetTrinityString(LANG_NO), fields[4].GetCString(), fields[5].GetCString());
+ fields[0].GetCString(), banTime.c_str(), active ? handler->GetAcoreString(LANG_YES) : handler->GetAcoreString(LANG_NO), fields[4].GetCString(), fields[5].GetCString());
}
while (result->NextRow());
@@ -337,9 +337,9 @@ public:
if (fields[2].GetUInt8() && (!fields[1].GetUInt32() || unbanDate >= time(nullptr)))
active = true;
bool permanent = (fields[1].GetUInt32() == uint32(0));
- std::string banTime = permanent ? handler->GetTrinityString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[1].GetUInt64(), true);
+ std::string banTime = permanent ? handler->GetAcoreString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[1].GetUInt64(), true);
handler->PSendSysMessage(LANG_BANINFO_HISTORYENTRY,
- fields[0].GetCString(), banTime.c_str(), active ? handler->GetTrinityString(LANG_YES) : handler->GetTrinityString(LANG_NO), fields[4].GetCString(), fields[5].GetCString());
+ fields[0].GetCString(), banTime.c_str(), active ? handler->GetAcoreString(LANG_YES) : handler->GetAcoreString(LANG_NO), fields[4].GetCString(), fields[5].GetCString());
}
while (result->NextRow());
@@ -371,8 +371,8 @@ public:
Field* fields = result->Fetch();
bool permanent = !fields[6].GetUInt64();
handler->PSendSysMessage(LANG_BANINFO_IPENTRY,
- fields[0].GetCString(), fields[1].GetCString(), permanent ? handler->GetTrinityString(LANG_BANINFO_NEVER) : fields[2].GetCString(),
- permanent ? handler->GetTrinityString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[3].GetUInt64(), true).c_str(), fields[4].GetCString(), fields[5].GetCString());
+ fields[0].GetCString(), fields[1].GetCString(), permanent ? handler->GetAcoreString(LANG_BANINFO_NEVER) : fields[2].GetCString(),
+ permanent ? handler->GetAcoreString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[3].GetUInt64(), true).c_str(), fields[4].GetCString(), fields[5].GetCString());
return true;
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp
index 9f7145add9..43f2c86e36 100644
--- a/src/server/scripts/Commands/cs_character.cpp
+++ b/src/server/scripts/Commands/cs_character.cpp
@@ -259,7 +259,7 @@ public:
LocaleConstant loc = handler->GetSessionDbcLocale();
char const* targetName = target->GetName().c_str();
- char const* knownStr = handler->GetTrinityString(LANG_KNOWN);
+ char const* knownStr = handler->GetAcoreString(LANG_KNOWN);
// Search in CharTitles.dbc
for (uint32 id = 0; id < sCharTitlesStore.GetNumRows(); id++)
@@ -273,7 +273,7 @@ public:
continue;
char const* activeStr = target && target->GetUInt32Value(PLAYER_CHOSEN_TITLE) == titleInfo->bit_index
- ? handler->GetTrinityString(LANG_ACTIVE)
+ ? handler->GetAcoreString(LANG_ACTIVE)
: "";
char titleNameStr[80];
@@ -466,7 +466,7 @@ public:
FactionEntry const* factionEntry = sFactionStore.LookupEntry(faction.ID);
char const* factionName = factionEntry ? factionEntry->name[loc] : "#Not found#";
ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry);
- std::string rankName = handler->GetTrinityString(ReputationRankStrIndex[rank]);
+ std::string rankName = handler->GetAcoreString(ReputationRankStrIndex[rank]);
std::ostringstream ss;
if (handler->GetSession())
ss << faction.ID << " - |cffffffff|Hfaction:" << faction.ID << "|h[" << factionName << ' ' << localeNames[loc] << "]|h|r";
@@ -476,17 +476,17 @@ public:
ss << ' ' << rankName << " (" << target->GetReputationMgr().GetReputation(factionEntry) << ')';
if (faction.Flags & FACTION_FLAG_VISIBLE)
- ss << handler->GetTrinityString(LANG_FACTION_VISIBLE);
+ ss << handler->GetAcoreString(LANG_FACTION_VISIBLE);
if (faction.Flags & FACTION_FLAG_AT_WAR)
- ss << handler->GetTrinityString(LANG_FACTION_ATWAR);
+ ss << handler->GetAcoreString(LANG_FACTION_ATWAR);
if (faction.Flags & FACTION_FLAG_PEACE_FORCED)
- ss << handler->GetTrinityString(LANG_FACTION_PEACE_FORCED);
+ ss << handler->GetAcoreString(LANG_FACTION_PEACE_FORCED);
if (faction.Flags & FACTION_FLAG_HIDDEN)
- ss << handler->GetTrinityString(LANG_FACTION_HIDDEN);
+ ss << handler->GetAcoreString(LANG_FACTION_HIDDEN);
if (faction.Flags & FACTION_FLAG_INVISIBLE_FORCED)
- ss << handler->GetTrinityString(LANG_FACTION_INVISIBLE_FORCED);
+ ss << handler->GetAcoreString(LANG_FACTION_INVISIBLE_FORCED);
if (faction.Flags & FACTION_FLAG_INACTIVE)
- ss << handler->GetTrinityString(LANG_FACTION_INACTIVE);
+ ss << handler->GetAcoreString(LANG_FACTION_INACTIVE);
handler->SendSysMessage(ss.str().c_str());
}
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 4e3e013f7c..0390b57d18 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -879,8 +879,8 @@ public:
else
{
Creature* passenger = nullptr;
- Trinity::AllCreaturesOfEntryInRange check(handler->GetSession()->GetPlayer(), entry, 20.0f);
- Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(handler->GetSession()->GetPlayer(), passenger, check);
+ acore::AllCreaturesOfEntryInRange check(handler->GetSession()->GetPlayer(), entry, 20.0f);
+ acore::CreatureSearcher<acore::AllCreaturesOfEntryInRange> searcher(handler->GetSession()->GetPlayer(), passenger, check);
handler->GetSession()->GetPlayer()->VisitNearbyObject(30.0f, searcher);
if (!passenger || passenger == target)
return false;
diff --git a/src/server/scripts/Commands/cs_event.cpp b/src/server/scripts/Commands/cs_event.cpp
index d80d3b878e..97da2f6bfa 100644
--- a/src/server/scripts/Commands/cs_event.cpp
+++ b/src/server/scripts/Commands/cs_event.cpp
@@ -45,7 +45,7 @@ public:
GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr->GetActiveEventList();
- char const* active = handler->GetTrinityString(LANG_ACTIVE);
+ char const* active = handler->GetAcoreString(LANG_ACTIVE);
for (GameEventMgr::ActiveEvents::const_iterator itr = activeEvents.begin(); itr != activeEvents.end(); ++itr)
{
@@ -98,7 +98,7 @@ public:
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr->GetActiveEventList();
bool active = activeEvents.find(eventId) != activeEvents.end();
- char const* activeStr = active ? handler->GetTrinityString(LANG_ACTIVE) : "";
+ char const* activeStr = active ? handler->GetAcoreString(LANG_ACTIVE) : "";
std::string startTimeStr = TimeToTimestampStr(eventData.start);
std::string endTimeStr = TimeToTimestampStr(eventData.end);
diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp
index aeee59e0e1..6ca2f8b583 100644
--- a/src/server/scripts/Commands/cs_gm.cpp
+++ b/src/server/scripts/Commands/cs_gm.cpp
@@ -109,7 +109,7 @@ public:
bool first = true;
bool footer = false;
- TRINITY_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
+ ACORE_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
@@ -186,7 +186,7 @@ public:
if (!*args)
{
- handler->PSendSysMessage(LANG_YOU_ARE, _player->isGMVisible() ? handler->GetTrinityString(LANG_VISIBLE) : handler->GetTrinityString(LANG_INVISIBLE));
+ handler->PSendSysMessage(LANG_YOU_ARE, _player->isGMVisible() ? handler->GetAcoreString(LANG_VISIBLE) : handler->GetAcoreString(LANG_INVISIBLE));
handler->SetSentErrorMessage(true);
return false;
}
diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp
index 5685570876..54b6fdb9b2 100644
--- a/src/server/scripts/Commands/cs_list.cpp
+++ b/src/server/scripts/Commands/cs_list.cpp
@@ -414,8 +414,8 @@ public:
return false;
}
- char const* talentStr = handler->GetTrinityString(LANG_TALENT);
- char const* passiveStr = handler->GetTrinityString(LANG_PASSIVE);
+ char const* talentStr = handler->GetAcoreString(LANG_TALENT);
+ char const* passiveStr = handler->GetAcoreString(LANG_PASSIVE);
Unit::AuraApplicationMap const& auras = unit->GetAppliedAuras();
handler->PSendSysMessage(LANG_COMMAND_TARGET_LISTAURAS, auras.size());
diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp
index f92c0fae9a..d34fa65c23 100644
--- a/src/server/scripts/Commands/cs_lookup.cpp
+++ b/src/server/scripts/Commands/cs_lookup.cpp
@@ -258,7 +258,7 @@ public:
return true;
}
- char const* active = activeEvents.find(id) != activeEvents.end() ? handler->GetTrinityString(LANG_ACTIVE) : "";
+ char const* active = activeEvents.find(id) != activeEvents.end() ? handler->GetAcoreString(LANG_ACTIVE) : "";
if (handler->GetSession())
handler->PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT, id, id, eventData.description.c_str(), active);
@@ -345,25 +345,25 @@ public:
if (factionState) // and then target != nullptr also
{
uint32 index = target->GetReputationMgr().GetReputationRankStrIndex(factionEntry);
- std::string rankName = handler->GetTrinityString(index);
+ std::string rankName = handler->GetAcoreString(index);
ss << ' ' << rankName << "|h|r (" << target->GetReputationMgr().GetReputation(factionEntry) << ')';
if (factionState->Flags & FACTION_FLAG_VISIBLE)
- ss << handler->GetTrinityString(LANG_FACTION_VISIBLE);
+ ss << handler->GetAcoreString(LANG_FACTION_VISIBLE);
if (factionState->Flags & FACTION_FLAG_AT_WAR)
- ss << handler->GetTrinityString(LANG_FACTION_ATWAR);
+ ss << handler->GetAcoreString(LANG_FACTION_ATWAR);
if (factionState->Flags & FACTION_FLAG_PEACE_FORCED)
- ss << handler->GetTrinityString(LANG_FACTION_PEACE_FORCED);
+ ss << handler->GetAcoreString(LANG_FACTION_PEACE_FORCED);
if (factionState->Flags & FACTION_FLAG_HIDDEN)
- ss << handler->GetTrinityString(LANG_FACTION_HIDDEN);
+ ss << handler->GetAcoreString(LANG_FACTION_HIDDEN);
if (factionState->Flags & FACTION_FLAG_INVISIBLE_FORCED)
- ss << handler->GetTrinityString(LANG_FACTION_INVISIBLE_FORCED);
+ ss << handler->GetAcoreString(LANG_FACTION_INVISIBLE_FORCED);
if (factionState->Flags & FACTION_FLAG_INACTIVE)
- ss << handler->GetTrinityString(LANG_FACTION_INACTIVE);
+ ss << handler->GetAcoreString(LANG_FACTION_INACTIVE);
}
else
- ss << handler->GetTrinityString(LANG_FACTION_NOREPUTATION);
+ ss << handler->GetAcoreString(LANG_FACTION_NOREPUTATION);
handler->SendSysMessage(ss.str().c_str());
@@ -655,13 +655,13 @@ public:
switch (status)
{
case QUEST_STATUS_COMPLETE:
- statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_COMPLETE);
+ statusStr = handler->GetAcoreString(LANG_COMMAND_QUEST_COMPLETE);
break;
case QUEST_STATUS_INCOMPLETE:
- statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_ACTIVE);
+ statusStr = handler->GetAcoreString(LANG_COMMAND_QUEST_ACTIVE);
break;
case QUEST_STATUS_REWARDED:
- statusStr = handler->GetTrinityString(LANG_COMMAND_QUEST_REWARDED);
+ statusStr = handler->GetAcoreString(LANG_COMMAND_QUEST_REWARDED);
break;
default:
break;
@@ -745,13 +745,13 @@ public:
char const* knownStr = "";
if (target && target->HasSkill(id))
{
- knownStr = handler->GetTrinityString(LANG_KNOWN);
+ knownStr = handler->GetAcoreString(LANG_KNOWN);
uint32 curValue = target->GetPureSkillValue(id);
uint32 maxValue = target->GetPureMaxSkillValue(id);
uint32 permValue = target->GetSkillPermBonusValue(id);
uint32 tempValue = target->GetSkillTempBonusValue(id);
- char const* valFormat = handler->GetTrinityString(LANG_SKILL_VALUES);
+ char const* valFormat = handler->GetAcoreString(LANG_SKILL_VALUES);
snprintf(valStr, 50, valFormat, curValue, maxValue, permValue, tempValue);
}
@@ -853,7 +853,7 @@ public:
// include rank in link name
if (rank)
- ss << handler->GetTrinityString(LANG_SPELL_RANK) << rank;
+ ss << handler->GetAcoreString(LANG_SPELL_RANK) << rank;
if (handler->GetSession())
ss << ' ' << localeNames[locale] << "]|h|r";
@@ -861,15 +861,15 @@ public:
ss << ' ' << localeNames[locale];
if (talent)
- ss << handler->GetTrinityString(LANG_TALENT);
+ ss << handler->GetAcoreString(LANG_TALENT);
if (passive)
- ss << handler->GetTrinityString(LANG_PASSIVE);
+ ss << handler->GetAcoreString(LANG_PASSIVE);
if (learn)
- ss << handler->GetTrinityString(LANG_LEARN);
+ ss << handler->GetAcoreString(LANG_LEARN);
if (known)
- ss << handler->GetTrinityString(LANG_KNOWN);
+ ss << handler->GetAcoreString(LANG_KNOWN);
if (active)
- ss << handler->GetTrinityString(LANG_ACTIVE);
+ ss << handler->GetAcoreString(LANG_ACTIVE);
handler->SendSysMessage(ss.str().c_str());
@@ -941,7 +941,7 @@ public:
// include rank in link name
if (rank)
- ss << handler->GetTrinityString(LANG_SPELL_RANK) << rank;
+ ss << handler->GetAcoreString(LANG_SPELL_RANK) << rank;
if (handler->GetSession())
ss << ' ' << localeNames[locale] << "]|h|r";
@@ -949,15 +949,15 @@ public:
ss << ' ' << localeNames[locale];
if (talent)
- ss << handler->GetTrinityString(LANG_TALENT);
+ ss << handler->GetAcoreString(LANG_TALENT);
if (passive)
- ss << handler->GetTrinityString(LANG_PASSIVE);
+ ss << handler->GetAcoreString(LANG_PASSIVE);
if (learn)
- ss << handler->GetTrinityString(LANG_LEARN);
+ ss << handler->GetAcoreString(LANG_LEARN);
if (known)
- ss << handler->GetTrinityString(LANG_KNOWN);
+ ss << handler->GetAcoreString(LANG_KNOWN);
if (active)
- ss << handler->GetTrinityString(LANG_ACTIVE);
+ ss << handler->GetAcoreString(LANG_ACTIVE);
handler->SendSysMessage(ss.str().c_str());
@@ -1163,10 +1163,10 @@ public:
return true;
}
- char const* knownStr = target && target->HasTitle(titleInfo) ? handler->GetTrinityString(LANG_KNOWN) : "";
+ char const* knownStr = target && target->HasTitle(titleInfo) ? handler->GetAcoreString(LANG_KNOWN) : "";
char const* activeStr = target && target->GetUInt32Value(PLAYER_CHOSEN_TITLE) == titleInfo->bit_index
- ? handler->GetTrinityString(LANG_ACTIVE)
+ ? handler->GetAcoreString(LANG_ACTIVE)
: "";
char titleNameStr[80];
@@ -1226,21 +1226,21 @@ public:
ss << id << " - [" << name << ']';
if (mapInfo->IsContinent())
- ss << handler->GetTrinityString(LANG_CONTINENT);
+ ss << handler->GetAcoreString(LANG_CONTINENT);
switch (mapInfo->map_type)
{
case MAP_INSTANCE:
- ss << handler->GetTrinityString(LANG_INSTANCE);
+ ss << handler->GetAcoreString(LANG_INSTANCE);
break;
case MAP_RAID:
- ss << handler->GetTrinityString(LANG_RAID);
+ ss << handler->GetAcoreString(LANG_RAID);
break;
case MAP_BATTLEGROUND:
- ss << handler->GetTrinityString(LANG_BATTLEGROUND);
+ ss << handler->GetAcoreString(LANG_BATTLEGROUND);
break;
case MAP_ARENA:
- ss << handler->GetTrinityString(LANG_ARENA);
+ ss << handler->GetAcoreString(LANG_ARENA);
break;
}
diff --git a/src/server/scripts/Commands/cs_message.cpp b/src/server/scripts/Commands/cs_message.cpp
index 0d37ed8036..7634be2182 100644
--- a/src/server/scripts/Commands/cs_message.cpp
+++ b/src/server/scripts/Commands/cs_message.cpp
@@ -69,7 +69,7 @@ public:
return false;
char buff[2048];
- sprintf(buff, handler->GetTrinityString(LANG_SYSTEMMESSAGE), args);
+ sprintf(buff, handler->GetAcoreString(LANG_SYSTEMMESSAGE), args);
sWorld->SendServerMessage(SERVER_MSG_STRING, buff);
return true;
}
@@ -88,7 +88,7 @@ public:
if (!*args)
return false;
- std::string str = handler->GetTrinityString(LANG_GLOBAL_NOTIFY);
+ std::string str = handler->GetAcoreString(LANG_GLOBAL_NOTIFY);
str += args;
WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
@@ -103,7 +103,7 @@ public:
if (!*args)
return false;
- std::string str = handler->GetTrinityString(LANG_GM_NOTIFY);
+ std::string str = handler->GetAcoreString(LANG_GM_NOTIFY);
str += args;
WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
@@ -117,7 +117,7 @@ public:
{
if (!*args)
{
- handler->PSendSysMessage(LANG_COMMAND_WHISPERACCEPTING, handler->GetSession()->GetPlayer()->isAcceptWhispers() ? handler->GetTrinityString(LANG_ON) : handler->GetTrinityString(LANG_OFF));
+ handler->PSendSysMessage(LANG_COMMAND_WHISPERACCEPTING, handler->GetSession()->GetPlayer()->isAcceptWhispers() ? handler->GetAcoreString(LANG_ON) : handler->GetAcoreString(LANG_OFF));
return true;
}
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 6d33892831..d47c5b58f1 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -172,7 +172,7 @@ public:
}
}
ASSERT(!allowedArenas.empty());
- BattlegroundTypeId randomizedArenaBgTypeId = Trinity::Containers::SelectRandomContainerElement(allowedArenas);
+ BattlegroundTypeId randomizedArenaBgTypeId = acore::Containers::SelectRandomContainerElement(allowedArenas);
uint8 count = 0;
if (i != tokens.end())
@@ -393,7 +393,7 @@ public:
}
}
- CellCoord cellCoord = Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
+ CellCoord cellCoord = acore::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
Cell cell(cellCoord);
uint32 zoneId, areaId;
@@ -412,7 +412,7 @@ public:
float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT);
float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ());
- GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
+ GridCoord gridCoord = acore::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
// 63? WHY?
int gridX = 63 - gridCoord.x_coord;
@@ -745,7 +745,7 @@ public:
std::string nameLink = handler->playerLink(targetName);
- handler->PSendSysMessage(LANG_SUMMONING, nameLink.c_str(), handler->GetTrinityString(LANG_OFFLINE));
+ handler->PSendSysMessage(LANG_SUMMONING, nameLink.c_str(), handler->GetAcoreString(LANG_OFFLINE));
// in point where GM stay
Player::SavePositionInDB(handler->GetSession()->GetPlayer()->GetMapId(),
@@ -1024,13 +1024,13 @@ public:
if (!sSpellMgr->GetSpellInfo(spellIid))
{
- handler->PSendSysMessage(LANG_UNKNOWN_SPELL, target == handler->GetSession()->GetPlayer() ? handler->GetTrinityString(LANG_YOU) : nameLink.c_str());
+ handler->PSendSysMessage(LANG_UNKNOWN_SPELL, target == handler->GetSession()->GetPlayer() ? handler->GetAcoreString(LANG_YOU) : nameLink.c_str());
handler->SetSentErrorMessage(true);
return false;
}
target->RemoveSpellCooldown(spellIid, true);
- handler->PSendSysMessage(LANG_REMOVE_COOLDOWN, spellIid, target == handler->GetSession()->GetPlayer() ? handler->GetTrinityString(LANG_YOU) : nameLink.c_str());
+ handler->PSendSysMessage(LANG_REMOVE_COOLDOWN, spellIid, target == handler->GetSession()->GetPlayer() ? handler->GetAcoreString(LANG_YOU) : nameLink.c_str());
}
return true;
}
@@ -1285,14 +1285,14 @@ public:
return false;
}
- std::string team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_NOTEAM);
+ std::string team_name = handler->GetAcoreString(LANG_COMMAND_GRAVEYARD_NOTEAM);
if (data->teamId == TEAM_NEUTRAL)
- team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_ANY);
+ team_name = handler->GetAcoreString(LANG_COMMAND_GRAVEYARD_ANY);
else if (data->teamId == TEAM_HORDE)
- team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_HORDE);
+ team_name = handler->GetAcoreString(LANG_COMMAND_GRAVEYARD_HORDE);
else if (data->teamId == TEAM_ALLIANCE)
- team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_ALLIANCE);
+ team_name = handler->GetAcoreString(LANG_COMMAND_GRAVEYARD_ALLIANCE);
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNEAREST, graveyardId, team_name.c_str(), zone_id);
}
@@ -1301,11 +1301,11 @@ public:
std::string team_name;
if (teamId == TEAM_NEUTRAL)
- team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_ANY);
+ team_name = handler->GetAcoreString(LANG_COMMAND_GRAVEYARD_ANY);
else if (teamId == TEAM_HORDE)
- team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_HORDE);
+ team_name = handler->GetAcoreString(LANG_COMMAND_GRAVEYARD_HORDE);
else if (teamId == TEAM_ALLIANCE)
- team_name = handler->GetTrinityString(LANG_COMMAND_GRAVEYARD_ALLIANCE);
+ team_name = handler->GetAcoreString(LANG_COMMAND_GRAVEYARD_ALLIANCE);
//if (team == ~uint32(0))
// handler->PSendSysMessage(LANG_COMMAND_ZONENOGRAVEYARDS, zone_id);
@@ -1484,7 +1484,7 @@ public:
playerTarget = player;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDetail(handler->GetTrinityString(LANG_ADDITEM), itemId, count);
+ sLog->outDetail(handler->GetAcoreString(LANG_ADDITEM), itemId, count);
#endif
ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId);
@@ -1573,7 +1573,7 @@ public:
playerTarget = player;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDetail(handler->GetTrinityString(LANG_ADDITEMSET), itemSetId);
+ sLog->outDetail(handler->GetAcoreString(LANG_ADDITEMSET), itemSetId);
#endif
bool found = false;
@@ -1754,38 +1754,38 @@ public:
return false;
// Account data print variables
- std::string userName = handler->GetTrinityString(LANG_ERROR);
+ std::string userName = handler->GetAcoreString(LANG_ERROR);
uint32 lowguid = GUID_LOPART(targetGuid);
uint32 accId = 0;
- std::string eMail = handler->GetTrinityString(LANG_ERROR);
- std::string regMail = handler->GetTrinityString(LANG_ERROR);
+ std::string eMail = handler->GetAcoreString(LANG_ERROR);
+ std::string regMail = handler->GetAcoreString(LANG_ERROR);
uint32 security = 0;
- std::string lastIp = handler->GetTrinityString(LANG_ERROR);
+ std::string lastIp = handler->GetAcoreString(LANG_ERROR);
uint8 locked = 0;
- std::string lastLogin = handler->GetTrinityString(LANG_ERROR);
+ std::string lastLogin = handler->GetAcoreString(LANG_ERROR);
uint32 failedLogins = 0;
uint32 latency = 0;
- std::string OS = handler->GetTrinityString(LANG_UNKNOWN);
+ std::string OS = handler->GetAcoreString(LANG_UNKNOWN);
// Mute data print variables
int64 muteTime = -1;
- std::string muteReason = handler->GetTrinityString(LANG_NO_REASON);
- std::string muteBy = handler->GetTrinityString(LANG_UNKNOWN);
+ std::string muteReason = handler->GetAcoreString(LANG_NO_REASON);
+ std::string muteBy = handler->GetAcoreString(LANG_UNKNOWN);
// Ban data print variables
int64 banTime = -1;
- std::string banType = handler->GetTrinityString(LANG_UNKNOWN);
- std::string banReason = handler->GetTrinityString(LANG_NO_REASON);
- std::string bannedBy = handler->GetTrinityString(LANG_UNKNOWN);
+ std::string banType = handler->GetAcoreString(LANG_UNKNOWN);
+ std::string banReason = handler->GetAcoreString(LANG_NO_REASON);
+ std::string bannedBy = handler->GetAcoreString(LANG_UNKNOWN);
// Character data print variables
uint8 raceid, classid = 0; //RACE_NONE, CLASS_NONE
- std::string raceStr, classStr = handler->GetTrinityString(LANG_UNKNOWN);
+ std::string raceStr, classStr = handler->GetAcoreString(LANG_UNKNOWN);
uint8 gender = 0;
int8 locale = handler->GetSessionDbcLocale();
uint32 totalPlayerTime = 0;
uint8 level = 0;
- std::string alive = handler->GetTrinityString(LANG_ERROR);
+ std::string alive = handler->GetAcoreString(LANG_ERROR);
uint32 money = 0;
uint32 xp = 0;
uint32 xptotal = 0;
@@ -1822,7 +1822,7 @@ public:
muteTime = target->GetSession()->m_muteTime;
mapId = target->GetMapId();
areaId = target->GetAreaId();
- alive = target->IsAlive() ? handler->GetTrinityString(LANG_YES) : handler->GetTrinityString(LANG_NO);
+ alive = target->IsAlive() ? handler->GetAcoreString(LANG_YES) : handler->GetAcoreString(LANG_NO);
gender = target->getGender();
phase = target->GetPhaseMask();
}
@@ -1855,9 +1855,9 @@ public:
uint32 playerFlags = fields[10].GetUInt32();
if (!health || playerFlags & PLAYER_FLAGS_GHOST)
- alive = handler->GetTrinityString(LANG_NO);
+ alive = handler->GetAcoreString(LANG_NO);
else
- alive = handler->GetTrinityString(LANG_YES);
+ alive = handler->GetAcoreString(LANG_YES);
}
// Query the prepared statement for login data
@@ -1888,7 +1888,7 @@ public:
} **/
uint32 ip = inet_addr(lastIp.c_str());
-#if TRINITY_ENDIAN == BIGENDIAN
+#if ACORE_ENDIAN == BIGENDIAN
EndianConvertReverse(ip);
#endif
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP2NATION_COUNTRY);
@@ -1907,10 +1907,10 @@ public:
}
else
{
- eMail = handler->GetTrinityString(LANG_UNAUTHORIZED);
- regMail = handler->GetTrinityString(LANG_UNAUTHORIZED);
- lastIp = handler->GetTrinityString(LANG_UNAUTHORIZED);
- lastLogin = handler->GetTrinityString(LANG_UNAUTHORIZED);
+ eMail = handler->GetAcoreString(LANG_UNAUTHORIZED);
+ regMail = handler->GetAcoreString(LANG_UNAUTHORIZED);
+ lastIp = handler->GetAcoreString(LANG_UNAUTHORIZED);
+ lastLogin = handler->GetAcoreString(LANG_UNAUTHORIZED);
}
muteTime = fields[6].GetUInt64();
muteReason = fields[7].GetString();
@@ -1929,7 +1929,7 @@ public:
PreparedQueryResult accBannedResult = LoginDatabase.Query(banQuery);
if (!accBannedResult)
{
- banType = handler->GetTrinityString(LANG_CHARACTER);
+ banType = handler->GetAcoreString(LANG_CHARACTER);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PINFO_BANS);
stmt->setUInt32(0, GUID_LOPART(targetGuid));
accBannedResult = CharacterDatabase.Query(stmt);
@@ -1984,7 +1984,7 @@ public:
// Initiate output
// Output I. LANG_PINFO_PLAYER
- handler->PSendSysMessage(LANG_PINFO_PLAYER, target ? "" : handler->GetTrinityString(LANG_OFFLINE), nameLink.c_str(), GUID_LOPART(targetGuid));
+ handler->PSendSysMessage(LANG_PINFO_PLAYER, target ? "" : handler->GetAcoreString(LANG_OFFLINE), nameLink.c_str(), GUID_LOPART(targetGuid));
// Output II. LANG_PINFO_GM_ACTIVE if character is gamemaster
if (target && target->IsGameMaster())
@@ -1992,7 +1992,7 @@ public:
// Output III. LANG_PINFO_BANNED if ban exists and is applied
if (banTime >= 0)
- handler->PSendSysMessage(LANG_PINFO_BANNED, banType.c_str(), banReason.c_str(), banTime > 0 ? secsToTimeString(banTime - time(nullptr), true).c_str() : handler->GetTrinityString(LANG_PERMANENTLY), bannedBy.c_str());
+ handler->PSendSysMessage(LANG_PINFO_BANNED, banType.c_str(), banReason.c_str(), banTime > 0 ? secsToTimeString(banTime - time(nullptr), true).c_str() : handler->GetAcoreString(LANG_PERMANENTLY), bannedBy.c_str());
// Output IV. LANG_PINFO_MUTED if mute is applied
if (muteTime > 0)
@@ -2011,7 +2011,7 @@ public:
handler->PSendSysMessage(LANG_PINFO_ACC_REGMAILS, regMail.c_str(), eMail.c_str());
// Output IX. LANG_PINFO_ACC_IP
- handler->PSendSysMessage(LANG_PINFO_ACC_IP, lastIp.c_str(), locked ? handler->GetTrinityString(LANG_YES) : handler->GetTrinityString(LANG_NO));
+ handler->PSendSysMessage(LANG_PINFO_ACC_IP, lastIp.c_str(), locked ? handler->GetAcoreString(LANG_YES) : handler->GetAcoreString(LANG_NO));
// Output X. LANG_PINFO_CHR_LEVEL
if (level != sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
@@ -2089,7 +2089,7 @@ public:
}
- handler->PSendSysMessage(LANG_PINFO_CHR_RACE, (gender == 0 ? handler->GetTrinityString(LANG_CHARACTER_GENDER_MALE) : handler->GetTrinityString(LANG_CHARACTER_GENDER_FEMALE)), raceStr.c_str(), classStr.c_str());
+ handler->PSendSysMessage(LANG_PINFO_CHR_RACE, (gender == 0 ? handler->GetAcoreString(LANG_CHARACTER_GENDER_MALE) : handler->GetAcoreString(LANG_CHARACTER_GENDER_FEMALE)), raceStr.c_str(), classStr.c_str());
// Output XII. LANG_PINFO_CHR_ALIVE
handler->PSendSysMessage(LANG_PINFO_CHR_ALIVE, alive.c_str());
@@ -2120,7 +2120,7 @@ public:
}
if (!zoneName)
- zoneName = handler->GetTrinityString(LANG_UNKNOWN);
+ zoneName = handler->GetAcoreString(LANG_UNKNOWN);
if (areaName)
handler->PSendSysMessage(LANG_PINFO_CHR_MAP_WITH_AREA, map->name[locale], zoneName, areaName);
@@ -2180,14 +2180,14 @@ public:
return true;
}
- CellCoord p(Trinity::ComputeCellCoord(player->GetPositionX(), player->GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(player->GetPositionX(), player->GetPositionY()));
Cell cell(p);
cell.SetNoCreate();
- Trinity::RespawnDo u_do;
- Trinity::WorldObjectWorker<Trinity::RespawnDo> worker(player, u_do);
+ acore::RespawnDo u_do;
+ acore::WorldObjectWorker<acore::RespawnDo> worker(player, u_do);
- TypeContainerVisitor<Trinity::WorldObjectWorker<Trinity::RespawnDo>, GridTypeMapContainer > obj_worker(worker);
+ TypeContainerVisitor<acore::WorldObjectWorker<acore::RespawnDo>, GridTypeMapContainer > obj_worker(worker);
cell.Visit(p, obj_worker, *player->GetMap(), *player, player->GetGridActivationRange());
return true;
@@ -2261,7 +2261,7 @@ public:
std::string nameLink = handler->playerLink(targetName);
// pussywizard: notify all online GMs
- TRINITY_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
+ ACORE_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
if (itr->second->GetSession()->GetSecurity())
diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp
index d83f37a67a..5368fec2ce 100644
--- a/src/server/scripts/Commands/cs_mmaps.cpp
+++ b/src/server/scripts/Commands/cs_mmaps.cpp
@@ -260,15 +260,15 @@ public:
float radius = 40.0f;
WorldObject* object = handler->GetSession()->GetPlayer();
- CellCoord pair(Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY()));
+ CellCoord pair(acore::ComputeCellCoord(object->GetPositionX(), object->GetPositionY()));
Cell cell(pair);
cell.SetNoCreate();
std::list<Creature*> creatureList;
- Trinity::AnyUnitInObjectRangeCheck go_check(object, radius);
- Trinity::CreatureListSearcher<Trinity::AnyUnitInObjectRangeCheck> go_search(object, creatureList, go_check);
- TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AnyUnitInObjectRangeCheck>, GridTypeMapContainer> go_visit(go_search);
+ acore::AnyUnitInObjectRangeCheck go_check(object, radius);
+ acore::CreatureListSearcher<acore::AnyUnitInObjectRangeCheck> go_search(object, creatureList, go_check);
+ TypeContainerVisitor<acore::CreatureListSearcher<acore::AnyUnitInObjectRangeCheck>, GridTypeMapContainer> go_visit(go_search);
// Get Creatures
cell.Visit(pair, go_visit, *(object->GetMap()), *object, radius);
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 066b8c310e..a587039f01 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -191,7 +191,7 @@ public:
target->SetPower(POWER_ENERGY, energy);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDetail(handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY));
+ sLog->outDetail(handler->GetAcoreString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY));
#endif
return true;
@@ -1019,7 +1019,7 @@ public:
int32 newmoney = int32(targetMoney) + moneyToAdd;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDebug(LOG_FILTER_CHATSYS, handler->GetTrinityString(LANG_CURRENT_MONEY), targetMoney, moneyToAdd, newmoney);
+ sLog->outDebug(LOG_FILTER_CHATSYS, handler->GetAcoreString(LANG_CURRENT_MONEY), targetMoney, moneyToAdd, newmoney);
#endif
if (newmoney <= 0)
{
@@ -1056,7 +1056,7 @@ public:
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDebug(LOG_FILTER_CHATSYS, handler->GetTrinityString(LANG_NEW_MONEY), targetMoney, moneyToAdd, target->GetMoney());
+ sLog->outDebug(LOG_FILTER_CHATSYS, handler->GetAcoreString(LANG_NEW_MONEY), targetMoney, moneyToAdd, target->GetMoney());
#endif
return true;
@@ -1199,7 +1199,7 @@ public:
amount = -42000;
for (; r < MAX_REPUTATION_RANK; ++r)
{
- std::string rank = handler->GetTrinityString(ReputationRankStrIndex[r]);
+ std::string rank = handler->GetAcoreString(ReputationRankStrIndex[r]);
if (rank.empty())
continue;
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 1554493d39..5e03872404 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -140,7 +140,7 @@ public:
{ "spell_target_position", SEC_ADMINISTRATOR, true, &HandleReloadSpellTargetPositionCommand, "" },
{ "spell_threats", SEC_ADMINISTRATOR, true, &HandleReloadSpellThreatsCommand, "" },
{ "spell_group_stack_rules", SEC_ADMINISTRATOR, true, &HandleReloadSpellGroupStackRulesCommand, "" },
- { "trinity_string", SEC_ADMINISTRATOR, true, &HandleReloadTrinityStringCommand, "" },
+ { "acore_string", SEC_ADMINISTRATOR, true, &HandleReloadAcoreStringCommand, "" },
{ "warden_action", SEC_ADMINISTRATOR, true, &HandleReloadWardenactionCommand, "" },
{ "waypoint_scripts", SEC_ADMINISTRATOR, true, &HandleReloadWpScriptsCommand, "" },
{ "waypoint_data", SEC_ADMINISTRATOR, true, &HandleReloadWpCommand, "" },
@@ -179,7 +179,7 @@ public:
HandleReloadMailLevelRewardCommand(handler, "");
HandleReloadCommandCommand(handler, "");
HandleReloadReservedNameCommand(handler, "");
- HandleReloadTrinityStringCommand(handler, "");
+ HandleReloadAcoreStringCommand(handler, "");
HandleReloadGameTeleCommand(handler, "");
HandleReloadVehicleAccessoryCommand(handler, "");
@@ -718,11 +718,11 @@ public:
return true;
}
- static bool HandleReloadTrinityStringCommand(ChatHandler* handler, const char* /*args*/)
+ static bool HandleReloadAcoreStringCommand(ChatHandler* handler, const char* /*args*/)
{
- sLog->outString("Re-Loading trinity_string Table!");
- sObjectMgr->LoadTrinityStrings();
- handler->SendGlobalGMSysMessage("DB table `trinity_string` reloaded.");
+ sLog->outString("Re-Loading acore_string Table!");
+ sObjectMgr->LoadAcoreStrings();
+ handler->SendGlobalGMSysMessage("DB table `acore_string` reloaded.");
return true;
}
diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp
index fb231df129..44ce04e8f9 100644
--- a/src/server/scripts/Commands/cs_reset.cpp
+++ b/src/server/scripts/Commands/cs_reset.cpp
@@ -284,7 +284,7 @@ public:
stmt->setUInt16(0, uint16(atLogin));
CharacterDatabase.Execute(stmt);
- TRINITY_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
+ ACORE_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
HashMapHolder<Player>::MapType const& plist = sObjectAccessor->GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr)
itr->second->SetAtLoginFlag(atLogin);
diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp
index 9ab09000bc..e5084f7dee 100644
--- a/src/server/scripts/Commands/cs_tele.cpp
+++ b/src/server/scripts/Commands/cs_tele.cpp
@@ -190,7 +190,7 @@ public:
std::string nameLink = handler->playerLink(target_name);
- handler->PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), handler->GetTrinityString(LANG_OFFLINE), tele->name.c_str());
+ handler->PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), handler->GetAcoreString(LANG_OFFLINE), tele->name.c_str());
Player::SavePositionInDB(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation,
sMapMgr->GetZoneId(tele->mapId, tele->position_x, tele->position_y, tele->position_z), target_guid);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp
index 4150a11188..fd04b96457 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp
@@ -127,7 +127,7 @@ class spell_shazzrah_gate_dummy : public SpellScriptLoader
if (targets.empty())
return;
- WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_sulfuron_harbinger.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_sulfuron_harbinger.cpp
index 13f74517fb..5c51c813d2 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_sulfuron_harbinger.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_sulfuron_harbinger.cpp
@@ -91,7 +91,7 @@ class boss_sulfuron : public CreatureScript
{
std::list<Creature*> healers = DoFindFriendlyMissingBuff(45.0f, SPELL_INSPIRE);
if (!healers.empty())
- DoCast(Trinity::Containers::SelectRandomContainerElement(healers), SPELL_INSPIRE);
+ DoCast(acore::Containers::SelectRandomContainerElement(healers), SPELL_INSPIRE);
DoCast(me, SPELL_INSPIRE);
events.ScheduleEvent(EVENT_INSPIRE, urand(20000, 26000));
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index d898d92077..af62cc7fd7 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -165,7 +165,7 @@ class boss_moroes : public CreatureScript
if (Creature* summon = ObjectAccessor::GetCreature(*me, *i))
guestList.push_back(summon);
- return Trinity::Containers::SelectRandomContainerElement(guestList);
+ return acore::Containers::SelectRandomContainerElement(guestList);
}
void UpdateAI(uint32 diff)
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index a19d25f296..2bdde22797 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -299,7 +299,7 @@ public:
}
else
{
- point = Trinity::Containers::SelectRandomContainerElement(positions);
+ point = acore::Containers::SelectRandomContainerElement(positions);
pos.Relocate(point->x, point->y, INFERNAL_Z, frand(0.0f, float(M_PI * 2)));
}
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index 565a2b96d0..98f7550cb7 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -104,7 +104,7 @@ public:
std::list<uint32> helpersList;
for (uint8 i = 0; i < MAX_HELPERS_COUNT; ++i)
helpersList.push_back(helpersEntries[i]);
- Trinity::Containers::RandomResizeList(helpersList, MAX_ACTIVE_HELPERS);
+ acore::Containers::RandomResizeList(helpersList, MAX_ACTIVE_HELPERS);
uint8 j = 0;
for (std::list<uint32>::const_iterator itr = helpersList.begin(); itr != helpersList.end(); ++itr, ++j)
@@ -199,7 +199,7 @@ public:
case EVENT_SPELL_PW_SHIELD:
{
std::list<Creature*> cList = DoFindFriendlyMissingBuff(40.0f, DUNGEON_MODE(SPELL_POWER_WORD_SHIELD_N, SPELL_POWER_WORD_SHIELD_H));
- if (Unit* target = Trinity::Containers::SelectRandomContainerElement(cList))
+ if (Unit* target = acore::Containers::SelectRandomContainerElement(cList))
me->CastSpell(target, DUNGEON_MODE(SPELL_POWER_WORD_SHIELD_N, SPELL_POWER_WORD_SHIELD_H), false);
events.ScheduleEvent(EVENT_SPELL_PW_SHIELD, 10000);
break;
@@ -211,7 +211,7 @@ public:
{
case 0: target = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true); break;
case 1: target = me; break;
- case 2: target = ObjectAccessor::GetCreature(*me, Trinity::Containers::SelectRandomContainerElement(summons)); break;
+ case 2: target = ObjectAccessor::GetCreature(*me, acore::Containers::SelectRandomContainerElement(summons)); break;
}
if (target)
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 6759ad8063..79c4b8c7ff 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -627,7 +627,7 @@ public:
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(SpectralBlastCheck(GetCaster()->GetVictim()));
- Trinity::Containers::RandomResizeList(targets, 1);
+ acore::Containers::RandomResizeList(targets, 1);
}
void HandleDummy(SpellEffIndex effIndex)
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index be04973e6d..77efc40749 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -1053,7 +1053,7 @@ class spell_kiljaeden_sinister_reflection : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT));
}
void HandleScriptEffect(SpellEffIndex effIndex)
@@ -1090,7 +1090,7 @@ class spell_kiljaeden_sinister_reflection_clone : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster()));
+ targets.sort(acore::ObjectDistanceOrderPred(GetCaster()));
WorldObject* target = targets.front();
targets.clear();
@@ -1300,7 +1300,7 @@ class spell_kiljaeden_dragon_breath : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT));
}
void Register()
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index a962d4147c..378a3aa6ba 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -394,7 +394,7 @@ class spell_entropius_negative_energy : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- Trinity::Containers::RandomResizeList(targets, GetCaster()->GetAI()->GetData(DATA_NEGATIVE_ENERGY_TARGETS));
+ acore::Containers::RandomResizeList(targets, GetCaster()->GetAI()->GetData(DATA_NEGATIVE_ENERGY_TARGETS));
}
void HandleScriptEffect(SpellEffIndex effIndex)
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 76a25eb33a..75fc68d5fc 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -147,18 +147,18 @@ class boss_akilzon : public CreatureScript
for (uint8 i = 2; i < StormCount; ++i)
bp0 *= 2;
- CellCoord p(Trinity::ComputeCellCoord(me->GetPositionX(), me->GetPositionY()));
+ CellCoord p(acore::ComputeCellCoord(me->GetPositionX(), me->GetPositionY()));
Cell cell(p);
cell.SetNoCreate();
std::list<Unit*> tempUnitMap;
{
- Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(me, me, SIZE_OF_GRIDS);
- Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(me, tempUnitMap, u_check);
+ acore::AnyAoETargetUnitInObjectRangeCheck u_check(me, me, SIZE_OF_GRIDS);
+ acore::UnitListSearcher<acore::AnyAoETargetUnitInObjectRangeCheck> searcher(me, tempUnitMap, u_check);
- TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck>, WorldTypeMapContainer > world_unit_searcher(searcher);
- TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck>, GridTypeMapContainer > grid_unit_searcher(searcher);
+ TypeContainerVisitor<acore::UnitListSearcher<acore::AnyAoETargetUnitInObjectRangeCheck>, WorldTypeMapContainer > world_unit_searcher(searcher);
+ TypeContainerVisitor<acore::UnitListSearcher<acore::AnyAoETargetUnitInObjectRangeCheck>, GridTypeMapContainer > grid_unit_searcher(searcher);
cell.Visit(p, world_unit_searcher, *me->GetMap(), *me, SIZE_OF_GRIDS);
cell.Visit(p, grid_unit_searcher, *me->GetMap(), *me, SIZE_OF_GRIDS);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index 57f42018d0..26d131eca1 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -225,14 +225,14 @@ class boss_janalai : public CreatureScript
me->GetPosition(x, y, z);
{
- CellCoord pair(Trinity::ComputeCellCoord(x, y));
+ CellCoord pair(acore::ComputeCellCoord(x, y));
Cell cell(pair);
cell.SetNoCreate();
- Trinity::AllCreaturesOfEntryInRange check(me, NPC_EGG, 100);
- Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, templist, check);
+ acore::AllCreaturesOfEntryInRange check(me, NPC_EGG, 100);
+ acore::CreatureListSearcher<acore::AllCreaturesOfEntryInRange> searcher(me, templist, check);
- TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>, GridTypeMapContainer> cSearcher(searcher);
+ TypeContainerVisitor<acore::CreatureListSearcher<acore::AllCreaturesOfEntryInRange>, GridTypeMapContainer> cSearcher(searcher);
cell.Visit(pair, cSearcher, *me->GetMap(), *me, me->GetGridActivationRange());
}
@@ -258,14 +258,14 @@ class boss_janalai : public CreatureScript
me->GetPosition(x, y, z);
{
- CellCoord pair(Trinity::ComputeCellCoord(x, y));
+ CellCoord pair(acore::ComputeCellCoord(x, y));
Cell cell(pair);
cell.SetNoCreate();
- Trinity::AllCreaturesOfEntryInRange check(me, NPC_FIRE_BOMB, 100);
- Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, templist, check);
+ acore::AllCreaturesOfEntryInRange check(me, NPC_FIRE_BOMB, 100);
+ acore::CreatureListSearcher<acore::AllCreaturesOfEntryInRange> searcher(me, templist, check);
- TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>, GridTypeMapContainer> cSearcher(searcher);
+ TypeContainerVisitor<acore::CreatureListSearcher<acore::AllCreaturesOfEntryInRange>, GridTypeMapContainer> cSearcher(searcher);
cell.Visit(pair, cSearcher, *me->GetMap(), *me, me->GetGridActivationRange());
}
@@ -517,14 +517,14 @@ class npc_janalai_hatcher : public CreatureScript
me->GetPosition(x, y, z);
{
- CellCoord pair(Trinity::ComputeCellCoord(x, y));
+ CellCoord pair(acore::ComputeCellCoord(x, y));
Cell cell(pair);
cell.SetNoCreate();
- Trinity::AllCreaturesOfEntryInRange check(me, 23817, 50);
- Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, templist, check);
+ acore::AllCreaturesOfEntryInRange check(me, 23817, 50);
+ acore::CreatureListSearcher<acore::AllCreaturesOfEntryInRange> searcher(me, templist, check);
- TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>, GridTypeMapContainer> cSearcher(searcher);
+ TypeContainerVisitor<acore::CreatureListSearcher<acore::AllCreaturesOfEntryInRange>, GridTypeMapContainer> cSearcher(searcher);
cell.Visit(pair, cSearcher, *(me->GetMap()), *me, me->GetGridActivationRange());
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
index 7714dbfdaf..086fad73bd 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
@@ -143,14 +143,14 @@ class boss_nalorakk : public CreatureScript
me->GetPosition(x, y, z);
{
- CellCoord pair(Trinity::ComputeCellCoord(x, y));
+ CellCoord pair(acore::ComputeCellCoord(x, y));
Cell cell(pair);
cell.SetNoCreate();
- Trinity::AllFriendlyCreaturesInGrid check(me);
- Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid> searcher(me, templist, check);
+ acore::AllFriendlyCreaturesInGrid check(me);
+ acore::CreatureListSearcher<acore::AllFriendlyCreaturesInGrid> searcher(me, templist, check);
- TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid>, GridTypeMapContainer> cSearcher(searcher);
+ TypeContainerVisitor<acore::CreatureListSearcher<acore::AllFriendlyCreaturesInGrid>, GridTypeMapContainer> cSearcher(searcher);
cell.Visit(pair, cSearcher, *(me->GetMap()), *me, me->GetGridActivationRange());
}
@@ -170,14 +170,14 @@ class boss_nalorakk : public CreatureScript
me->GetPosition(x, y, z);
{
- CellCoord pair(Trinity::ComputeCellCoord(x, y));
+ CellCoord pair(acore::ComputeCellCoord(x, y));
Cell cell(pair);
cell.SetNoCreate();
- Trinity::AllFriendlyCreaturesInGrid check(me);
- Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid> searcher(me, templist, check);
+ acore::AllFriendlyCreaturesInGrid check(me);
+ acore::CreatureListSearcher<acore::AllFriendlyCreaturesInGrid> searcher(me, templist, check);
- TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid>, GridTypeMapContainer> cSearcher(searcher);
+ TypeContainerVisitor<acore::CreatureListSearcher<acore::AllFriendlyCreaturesInGrid>, GridTypeMapContainer> cSearcher(searcher);
cell.Visit(pair, cSearcher, *(me->GetMap()), *me, me->GetGridActivationRange());
}
diff --git a/src/server/scripts/Events/brewfest.cpp b/src/server/scripts/Events/brewfest.cpp
index 5c1b8f8c8c..b29d6a5ccc 100644
--- a/src/server/scripts/Events/brewfest.cpp
+++ b/src/server/scripts/Events/brewfest.cpp
@@ -1114,8 +1114,8 @@ public:
{
timer = 0;
Player* player = NULL;
- Trinity::AnyPlayerInObjectRangeCheck checker(me, 2.0f);
- Trinity::PlayerSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(me, player, checker);
+ acore::AnyPlayerInObjectRangeCheck checker(me, 2.0f);
+ acore::PlayerSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(me, player, checker);
me->VisitNearbyWorldObject(2.0f, searcher);
if (player)
{
diff --git a/src/server/scripts/Events/hallows_end.cpp b/src/server/scripts/Events/hallows_end.cpp
index 4bf10cfc08..451ad75cc2 100644
--- a/src/server/scripts/Events/hallows_end.cpp
+++ b/src/server/scripts/Events/hallows_end.cpp
@@ -760,8 +760,8 @@ class npc_hallows_end_soh : public CreatureScript
{
float radius = 100.0f;
std::list<Player*> players;
- Trinity::AnyPlayerInObjectRangeCheck checker(me, radius);
- Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(me, players, checker);
+ acore::AnyPlayerInObjectRangeCheck checker(me, radius);
+ acore::PlayerListSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(me, players, checker);
me->VisitNearbyWorldObject(radius, searcher);
for (std::list<Player*>::const_iterator itr = players.begin(); itr != players.end(); ++itr)
diff --git a/src/server/scripts/Events/love_in_air.cpp b/src/server/scripts/Events/love_in_air.cpp
index c94936518a..64d1615d06 100644
--- a/src/server/scripts/Events/love_in_air.cpp
+++ b/src/server/scripts/Events/love_in_air.cpp
@@ -667,8 +667,8 @@ class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader
// For nearby players, check if they have the same aura. If so, cast Romantic Picnic (45123)
// required by achievement and "hearts" visual
std::list<Player*> playerList;
- Trinity::AnyPlayerInObjectRangeCheck checker(target, INTERACTION_DISTANCE*2);
- Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(target, playerList, checker);
+ acore::AnyPlayerInObjectRangeCheck checker(target, INTERACTION_DISTANCE*2);
+ acore::PlayerListSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(target, playerList, checker);
target->VisitNearbyWorldObject(INTERACTION_DISTANCE*2, searcher);
for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
index ab895742c3..1b6882ad25 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
@@ -163,7 +163,7 @@ class spell_mark_of_kazrogal : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::PowerCheck(POWER_MANA, false));
+ targets.remove_if(acore::PowerCheck(POWER_MANA, false));
}
void Register()
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index 4c88aebb68..57fb1cefcb 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -880,16 +880,16 @@ void hyjalAI::JustDied(Unit* /*killer*/)
void hyjalAI::HideNearPos(float x, float y)
{
- CellCoord pair(Trinity::ComputeCellCoord(x, y));
+ CellCoord pair(acore::ComputeCellCoord(x, y));
Cell cell(pair);
cell.SetNoCreate();
// First get all creatures.
std::list<Creature*> creatures;
- Trinity::AllFriendlyCreaturesInGrid creature_check(me);
- Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid> creature_searcher(me, creatures, creature_check);
+ acore::AllFriendlyCreaturesInGrid creature_check(me);
+ acore::CreatureListSearcher<acore::AllFriendlyCreaturesInGrid> creature_searcher(me, creatures, creature_check);
- TypeContainerVisitor <Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid>, GridTypeMapContainer> creature_visitor(creature_searcher);
+ TypeContainerVisitor <acore::CreatureListSearcher<acore::AllFriendlyCreaturesInGrid>, GridTypeMapContainer> creature_visitor(creature_searcher);
cell.Visit(pair, creature_visitor, *(me->GetMap()), *me, me->GetGridActivationRange());
if (!creatures.empty())
@@ -904,13 +904,13 @@ void hyjalAI::HideNearPos(float x, float y)
void hyjalAI::RespawnNearPos(float x, float y)
{
- CellCoord p(Trinity::ComputeCellCoord(x, y));
+ CellCoord p(acore::ComputeCellCoord(x, y));
Cell cell(p);
cell.SetNoCreate();
- Trinity::RespawnDo u_do;
- Trinity::WorldObjectWorker<Trinity::RespawnDo> worker(me, u_do);
- TypeContainerVisitor<Trinity::WorldObjectWorker<Trinity::RespawnDo>, GridTypeMapContainer > obj_worker(worker);
+ acore::RespawnDo u_do;
+ acore::WorldObjectWorker<acore::RespawnDo> worker(me, u_do);
+ TypeContainerVisitor<acore::WorldObjectWorker<acore::RespawnDo>, GridTypeMapContainer > obj_worker(worker);
cell.Visit(p, obj_worker, *me->GetMap(), *me, me->GetGridActivationRange());
}
@@ -935,16 +935,16 @@ void hyjalAI::WaypointReached(uint32 waypointId)
}
//do some talking
//all alive guards walk near here
- CellCoord pair(Trinity::ComputeCellCoord(me->GetPositionX(), me->GetPositionY()));
+ CellCoord pair(acore::ComputeCellCoord(me->GetPositionX(), me->GetPositionY()));
Cell cell(pair);
cell.SetNoCreate();
// First get all creatures.
std::list<Creature*> creatures;
- Trinity::AllFriendlyCreaturesInGrid creature_check(me);
- Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid> creature_searcher(me, creatures, creature_check);
+ acore::AllFriendlyCreaturesInGrid creature_check(me);
+ acore::CreatureListSearcher<acore::AllFriendlyCreaturesInGrid> creature_searcher(me, creatures, creature_check);
TypeContainerVisitor
- <Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid>,
+ <acore::CreatureListSearcher<acore::AllFriendlyCreaturesInGrid>,
GridTypeMapContainer> creature_visitor(creature_searcher);
cell.Visit(pair, creature_visitor, *(me->GetMap()), *me, me->GetGridActivationRange());
@@ -976,15 +976,15 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
{
if (TeleportTimer <= diff)
{
- CellCoord pair(Trinity::ComputeCellCoord(me->GetPositionX(), me->GetPositionY()));
+ CellCoord pair(acore::ComputeCellCoord(me->GetPositionX(), me->GetPositionY()));
Cell cell(pair);
cell.SetNoCreate();
std::list<Creature*> creatures;
- Trinity::AllFriendlyCreaturesInGrid creature_check(me);
- Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid> creature_searcher(me, creatures, creature_check);
+ acore::AllFriendlyCreaturesInGrid creature_check(me);
+ acore::CreatureListSearcher<acore::AllFriendlyCreaturesInGrid> creature_searcher(me, creatures, creature_check);
TypeContainerVisitor
- <Trinity::CreatureListSearcher<Trinity::AllFriendlyCreaturesInGrid>,
+ <acore::CreatureListSearcher<acore::AllFriendlyCreaturesInGrid>,
GridTypeMapContainer> creature_visitor(creature_searcher);
cell.Visit(pair, creature_visitor, *(me->GetMap()), *me, me->GetGridActivationRange());
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
index 63df836501..28b0797ab9 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
@@ -180,8 +180,8 @@ class npc_belnistrasz : public CreatureScript
DoCast(me, SPELL_IDOM_ROOM_CAMERA_SHAKE);
me->SummonGameObject(GO_BELNISTRASZS_BRAZIER, 2577.196f, 947.0781f, 53.16757f, 2.356195f, 0, 0, 0.9238796f, 0.3826832f, 3600);
std::list<WorldObject*> ClusterList;
- Trinity::AllWorldObjectsInRange objects(me, 50.0f);
- Trinity::WorldObjectListSearcher<Trinity::AllWorldObjectsInRange> searcher(me, ClusterList, objects);
+ acore::AllWorldObjectsInRange objects(me, 50.0f);
+ acore::WorldObjectListSearcher<acore::AllWorldObjectsInRange> searcher(me, ClusterList, objects);
me->VisitNearbyObject(50.0f, searcher);
for (std::list<WorldObject*>::const_iterator itr = ClusterList.begin(); itr != ClusterList.end(); ++itr)
{
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
index 12def2cf6b..130305c2ce 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
@@ -137,7 +137,7 @@ class boss_moam : public CreatureScript
targetList.push_back((*itr)->getTarget());
}
- Trinity::Containers::RandomResizeList(targetList, 5);
+ acore::Containers::RandomResizeList(targetList, 5);
for (std::list<Unit*>::iterator itr = targetList.begin(); itr != targetList.end(); ++itr)
DoCast(*itr, SPELL_DRAIN_MANA);
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
index 31012d4826..bc0ed85a68 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
@@ -137,8 +137,8 @@ class spell_zulfarrak_unlocking : public SpellScriptLoader
{
GameObject* cage = GetHitGObj();
std::list<WorldObject*> cagesList;
- Trinity::AllWorldObjectsInRange objects(GetCaster(), 15.0f);
- Trinity::WorldObjectListSearcher<Trinity::AllWorldObjectsInRange> searcher(GetCaster(), cagesList, objects);
+ acore::AllWorldObjectsInRange objects(GetCaster(), 15.0f);
+ acore::WorldObjectListSearcher<acore::AllWorldObjectsInRange> searcher(GetCaster(), cagesList, objects);
GetCaster()->VisitNearbyObject(15.0f, searcher);
for (std::list<WorldObject*>::const_iterator itr = cagesList.begin(); itr != cagesList.end(); ++itr)
{
diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
index a16ea2e29f..6dfc3d4adc 100644
--- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
@@ -490,8 +490,8 @@ public:
{
float radius = 50.0f;
std::list<Player*> players;
- Trinity::AnyPlayerInObjectRangeCheck checker(me, radius);
- Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(me, players, checker);
+ acore::AnyPlayerInObjectRangeCheck checker(me, radius);
+ acore::PlayerListSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(me, players, checker);
me->VisitNearbyWorldObject(radius, searcher);
for (std::list<Player*>::const_iterator itr = players.begin(); itr != players.end(); ++itr)
diff --git a/src/server/scripts/Kalimdor/zone_moonglade.cpp b/src/server/scripts/Kalimdor/zone_moonglade.cpp
index 0d50532657..4c01c8c447 100644
--- a/src/server/scripts/Kalimdor/zone_moonglade.cpp
+++ b/src/server/scripts/Kalimdor/zone_moonglade.cpp
@@ -314,8 +314,8 @@ public:
void IsSummonedBy(Unit* /*summoner*/)
{
std::list<Player*> playerOnQuestList;
- Trinity::AnyPlayerInObjectRangeCheck checker(me, 5.0f);
- Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(me, playerOnQuestList, checker);
+ acore::AnyPlayerInObjectRangeCheck checker(me, 5.0f);
+ acore::PlayerListSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(me, playerOnQuestList, checker);
me->VisitNearbyWorldObject(5.0f, searcher);
for (std::list<Player*>::const_iterator itr = playerOnQuestList.begin(); itr != playerOnQuestList.end(); ++itr)
{
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
index 8fb2a6b56c..7707158ca0 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
@@ -275,7 +275,7 @@ class spell_shadow_sickle_periodic_damage : public SpellScriptLoader
PlayerList.push_back(player);
if (!PlayerList.empty())
- caster->CastSpell(Trinity::Containers::SelectRandomContainerElement(PlayerList), caster->GetMap()->IsHeroic() ? SPELL_SHADOW_SICKLE_H : SPELL_SHADOW_SICKLE, true);
+ caster->CastSpell(acore::Containers::SelectRandomContainerElement(PlayerList), caster->GetMap()->IsHeroic() ? SPELL_SHADOW_SICKLE_H : SPELL_SHADOW_SICKLE, true);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index c78d43d52b..44f2d4cc8a 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -469,12 +469,12 @@ class spell_mistress_kiss_area : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
// get a list of players with mana
- targets.remove_if(Trinity::ObjectTypeIdCheck(TYPEID_PLAYER, false));
- targets.remove_if(Trinity::PowerCheck(POWER_MANA, false));
+ targets.remove_if(acore::ObjectTypeIdCheck(TYPEID_PLAYER, false));
+ targets.remove_if(acore::PowerCheck(POWER_MANA, false));
if (targets.empty())
return;
- WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
index 46a900c968..3a0bcac142 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
@@ -365,7 +365,7 @@ public:
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::AllWorldObjectsInExactRange(GetCaster(), 10.0f, false));
+ targets.remove_if(acore::AllWorldObjectsInExactRange(GetCaster(), 10.0f, false));
}
void Register()
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index ad24a0e226..2e154ca547 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -356,7 +356,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
myList.push_back(p);
if (!myList.empty())
{
- myList.sort(Trinity::ObjectDistanceOrderPred(me->GetVictim()));
+ myList.sort(acore::ObjectDistanceOrderPred(me->GetVictim()));
Player* target = myList.front();
if (me->GetVictim()->GetGUID() != _tankGUID || target->GetGUID() != _offtankGUID)
{
@@ -424,7 +424,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
if (Player* p = itr->GetSource())
if (p->IsAlive() && p != me->GetVictim() && p->GetGUID() != _offtankGUID && !p->IsGameMaster() && p->GetDistance(me) < 100.0f && !p->HasAura(SPELL_UNCONTROLLABLE_FRENZY))
myList.push_back(p);
- Trinity::Containers::RandomResizeList(myList, Is25ManRaid() ? 3 : 2);
+ acore::Containers::RandomResizeList(myList, Is25ManRaid() ? 3 : 2);
if (myList.size() > 1)
{
Talk(SAY_PACT_OF_THE_DARKFALLEN);
@@ -450,7 +450,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
if (!myList.empty())
{
- Trinity::Containers::RandomResizeList(myList, 1);
+ acore::Containers::RandomResizeList(myList, 1);
Player* target = myList.front();
Talk(EMOTE_SWARMING_SHADOWS, target);
Talk(SAY_SWARMING_SHADOWS);
@@ -472,7 +472,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
if (p->IsAlive() && p != me->GetVictim() && p->GetGUID() != _offtankGUID && !p->IsGameMaster() && !p->HasAura(SPELL_PACT_OF_THE_DARKFALLEN) && !p->HasAura(SPELL_UNCONTROLLABLE_FRENZY))
myList.push_back(p);
- Trinity::Containers::RandomResizeList<Player*>(myList, uint32(Is25ManRaid() ? 4 : 2));
+ acore::Containers::RandomResizeList<Player*>(myList, uint32(Is25ManRaid() ? 4 : 2));
for (std::list<Player*>::iterator itr = myList.begin(); itr != myList.end(); ++itr)
me->CastSpell(*itr, SPELL_TWILIGHT_BLOODBOLT, false);
me->CastSpell(me, SPELL_TWILIGHT_BLOODBOLT_TARGET, false);
@@ -632,7 +632,7 @@ class spell_blood_queen_pact_of_the_darkfallen : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(false, SPELL_PACT_OF_THE_DARKFALLEN));
+ targets.remove_if(acore::UnitAuraCheck(false, SPELL_PACT_OF_THE_DARKFALLEN));
bool remove = true;
std::list<WorldObject*>::const_iterator itr, itr2, itrEnd = targets.end();
@@ -677,7 +677,7 @@ class spell_blood_queen_pact_of_the_darkfallen_dmg_target : public SpellScriptLo
void FilterTargets(std::list<WorldObject*>& unitList)
{
- unitList.remove_if(Trinity::UnitAuraCheck(true, SPELL_PACT_OF_THE_DARKFALLEN));
+ unitList.remove_if(acore::UnitAuraCheck(true, SPELL_PACT_OF_THE_DARKFALLEN));
unitList.push_back(GetCaster());
}
@@ -732,7 +732,7 @@ class spell_blood_queen_bloodbolt : public SpellScriptLoader
{
uint32 targetCount = (targets.size() + 2) / 3;
targets.remove_if(BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI())));
- Trinity::Containers::RandomResizeList(targets, targetCount);
+ acore::Containers::RandomResizeList(targets, targetCount);
// mark targets now, effect hook has missile travel time delay (might cast next in that time)
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
GetCaster()->GetAI()->SetGUID((*itr)->GetGUID(), GUID_BLOODBOLT);
@@ -933,7 +933,7 @@ class spell_blood_queen_swarming_shadows_floor_dmg : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::AllWorldObjectsInExactRange(GetCaster(), GetSpellInfo()->Effects[0].CalcRadius(), true));
+ targets.remove_if(acore::AllWorldObjectsInExactRange(GetCaster(), GetSpellInfo()->Effects[0].CalcRadius(), true));
}
void Register()
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 23890859d3..08ec76fe66 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -539,7 +539,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
if (_guardList.empty())
{
GetCreatureListWithEntryInGrid(_guardList, me, NPC_SE_KOR_KRON_REAVER, 20.0f);
- _guardList.sort(Trinity::ObjectDistanceOrderPred(me));
+ _guardList.sort(acore::ObjectDistanceOrderPred(me));
}
uint32 x = 1;
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++itr)
@@ -801,7 +801,7 @@ class npc_muradin_bronzebeard_icc : public CreatureScript
if (_guardList.empty())
{
GetCreatureListWithEntryInGrid(_guardList, me, NPC_SE_SKYBREAKER_MARINE, 20.0f);
- _guardList.sort(Trinity::ObjectDistanceOrderPred(me));
+ _guardList.sort(acore::ObjectDistanceOrderPred(me));
}
uint32 x = 1;
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++itr)
@@ -1240,7 +1240,7 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
// select one random target, with preference of ranged targets
uint32 targetsAtRange = 0;
uint32 const minTargets = uint32(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 10 : 4);
- targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster(), false));
+ targets.sort(acore::ObjectDistanceOrderPred(GetCaster(), false));
// get target count at range
for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr, ++targetsAtRange)
@@ -1308,12 +1308,12 @@ class spell_deathbringer_boiling_blood : public SpellScriptLoader
if (GetSpellInfo()->Id == 72385 || GetSpellInfo()->Id == 72442) // 10n, 10h
{
- WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
}
else
- Trinity::Containers::RandomResizeList(targets, 3);
+ acore::Containers::RandomResizeList(targets, 3);
}
void Register()
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index 7688e105ca..25d0c43760 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -2203,7 +2203,7 @@ class spell_igb_explosion : public SpellScriptLoader
void SelectTarget(std::list<WorldObject*>& targets)
{
targets.remove_if(IgbExplosionCheck(GetCaster()));
- Trinity::Containers::RandomResizeList(targets, 1);
+ acore::Containers::RandomResizeList(targets, 1);
}
void Register()
@@ -2472,7 +2472,7 @@ class spell_igb_burning_pitch_selector : public SpellScriptLoader
targets.remove_if(BurningPitchFilterCheck(teamId == TEAM_HORDE ? GO_ORGRIMS_HAMMER_H : GO_THE_SKYBREAKER_A));
if (!targets.empty())
{
- WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
}
@@ -2557,7 +2557,7 @@ class spell_igb_rocket_artillery : public SpellScriptLoader
if (!targets.empty())
{
- WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
index 5e3b369061..3238565ad7 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
@@ -624,7 +624,7 @@ class boss_lady_deathwhisper : public CreatureScript
return;
// select random cultist
- Creature* cultist = Trinity::Containers::SelectRandomContainerElement(temp);
+ Creature* cultist = acore::Containers::SelectRandomContainerElement(temp);
if (!cultist)
return;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index 9bb029bed2..dabd5a3937 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -59,7 +59,7 @@ enum Events
uint32 const boneSpikeSummonId[3] = {69062, 72669, 72670};
-struct BoneStormMoveTargetSelector : public ACORE::unary_function<Unit*, bool>
+struct BoneStormMoveTargetSelector : public acore::unary_function<Unit*, bool>
{
public:
BoneStormMoveTargetSelector(Creature* source) : _source(source) { }
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index fc4faff42b..edeac5bdfa 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -188,7 +188,7 @@ private:
};
// xinef: malleable goo selector, check for target validity
-struct MalleableGooSelector : public ACORE::unary_function<Unit*, bool>
+struct MalleableGooSelector : public acore::unary_function<Unit*, bool>
{
const Unit* me;
MalleableGooSelector(Unit const* unit) : me(unit) {}
@@ -873,7 +873,7 @@ class spell_putricide_slime_puddle : public SpellScriptLoader
void ScaleRange(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::AllWorldObjectsInExactRange(GetCaster(), 2.5f * GetCaster()->GetFloatValue(OBJECT_FIELD_SCALE_X), true));
+ targets.remove_if(acore::AllWorldObjectsInExactRange(GetCaster(), 2.5f * GetCaster()->GetFloatValue(OBJECT_FIELD_SCALE_X), true));
}
// big hax to unlock Abomination Eat Ooze ability, requires caster aura spell from difficulty X, but unlocks clientside when got base aura
@@ -1023,10 +1023,10 @@ class spell_putricide_tear_gas_effect : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
// vanish rank 1-3, mage invisibility
- targets.remove_if(Trinity::UnitAuraCheck(true, 11327));
- targets.remove_if(Trinity::UnitAuraCheck(true, 11329));
- targets.remove_if(Trinity::UnitAuraCheck(true, 26888));
- targets.remove_if(Trinity::UnitAuraCheck(true, 32612));
+ targets.remove_if(acore::UnitAuraCheck(true, 11327));
+ targets.remove_if(acore::UnitAuraCheck(true, 11329));
+ targets.remove_if(acore::UnitAuraCheck(true, 26888));
+ targets.remove_if(acore::UnitAuraCheck(true, 32612));
}
void Register()
@@ -1101,8 +1101,8 @@ class spell_putricide_ooze_channel : public SpellScriptLoader
void SelectTarget(std::list<WorldObject*>& targets)
{
// dbc has only 1 field for excluding, this will prevent anyone from getting both at the same time
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_VOLATILE_OOZE_PROTECTION));
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_GASEOUS_BLOAT_PROTECTION));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_VOLATILE_OOZE_PROTECTION));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_GASEOUS_BLOAT_PROTECTION));
if (targets.empty())
{
@@ -1111,7 +1111,7 @@ class spell_putricide_ooze_channel : public SpellScriptLoader
return;
}
- WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
_target = target;
@@ -1264,8 +1264,8 @@ class spell_putricide_unbound_plague : public SpellScriptLoader
}
- targets.remove_if(Trinity::UnitAuraCheck(true, sSpellMgr->GetSpellIdForDifficulty(SPELL_UNBOUND_PLAGUE, GetCaster())));
- Trinity::Containers::RandomResizeList(targets, 1);
+ targets.remove_if(acore::UnitAuraCheck(true, sSpellMgr->GetSpellIdForDifficulty(SPELL_UNBOUND_PLAGUE, GetCaster())));
+ acore::Containers::RandomResizeList(targets, 1);
}
void HandleScript(SpellEffIndex /*effIndex*/)
@@ -1635,7 +1635,7 @@ class spell_putricide_eat_ooze : public SpellScriptLoader
if (targets.empty())
return;
- targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster()));
+ targets.sort(acore::ObjectDistanceOrderPred(GetCaster()));
WorldObject* target = targets.front();
targets.clear();
targets.push_back(target);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
index 5d7349cac5..016e198110 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
@@ -502,12 +502,12 @@ class spell_rotface_mutated_infection : public SpellScriptLoader
{
// remove targets with this aura already
// tank is not on this list
- targets.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id));
+ targets.remove_if(acore::UnitAuraCheck(true, GetSpellInfo()->Id));
targets.remove(GetCaster()->GetVictim());
if (targets.empty())
return;
- WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
_target = target;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 9d69d35b33..935482be4a 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -227,7 +227,7 @@ class IceTombSummonEvent : public BasicEvent
uint64 _sindragosaGUID;
};
-struct LastPhaseIceTombTargetSelector : public ACORE::unary_function<Unit*, bool>
+struct LastPhaseIceTombTargetSelector : public acore::unary_function<Unit*, bool>
{
public:
LastPhaseIceTombTargetSelector(Creature* source) : _source(source) { }
@@ -914,10 +914,10 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader
uint32 maxSize = uint32(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 3 : 1);
healList.remove_if(UnchainedMagicTargetSelector(false));
if (healList.size() > maxSize)
- Trinity::Containers::RandomResizeList(healList, maxSize);
+ acore::Containers::RandomResizeList(healList, maxSize);
dpsList.remove_if(UnchainedMagicTargetSelector(true));
if (dpsList.size() > maxSize)
- Trinity::Containers::RandomResizeList(dpsList, maxSize);
+ acore::Containers::RandomResizeList(dpsList, maxSize);
unitList.splice(unitList.begin(), healList);
unitList.splice(unitList.begin(), dpsList);
}
@@ -1214,7 +1214,7 @@ class spell_sindragosa_ice_tomb : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& unitList)
{
- unitList.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id));
+ unitList.remove_if(acore::UnitAuraCheck(true, GetSpellInfo()->Id));
targetList.clear();
targetList = unitList;
}
@@ -1933,11 +1933,11 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::ObjectTypeIdCheck(TYPEID_PLAYER, false));
+ targets.remove_if(acore::ObjectTypeIdCheck(TYPEID_PLAYER, false));
if (targets.empty())
return;
- WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
}
@@ -1954,7 +1954,7 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader
if (unitList.empty())
return;
- Trinity::Containers::SelectRandomContainerElement(unitList)->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
+ acore::Containers::SelectRandomContainerElement(unitList)->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
void Register()
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index b33041dee3..8fdae96338 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -359,7 +359,7 @@ void SendPacketToPlayers(WorldPacket const* data, Unit* source)
}
-struct NonTankLKTargetSelector : public ACORE::unary_function<Unit*, bool>
+struct NonTankLKTargetSelector : public acore::unary_function<Unit*, bool>
{
public:
NonTankLKTargetSelector(Creature* source, bool playerOnly = true, bool reqLOS = false, float maxDist = 0.0f, uint32 exclude1 = 0, uint32 exclude2 = 0) : _source(source), _playerOnly(playerOnly), _reqLOS(reqLOS), _maxDist(maxDist), _exclude1(exclude1), _exclude2(exclude2) { }
@@ -394,7 +394,7 @@ private:
};
-struct DefileTargetSelector : public ACORE::unary_function<Unit*, bool>
+struct DefileTargetSelector : public acore::unary_function<Unit*, bool>
{
public:
DefileTargetSelector(Creature* source) : _source(source) { }
@@ -551,7 +551,7 @@ private:
Creature& _owner;
};
-class NecroticPlagueTargetCheck : public ACORE::unary_function<Unit*, bool>
+class NecroticPlagueTargetCheck : public acore::unary_function<Unit*, bool>
{
public:
NecroticPlagueTargetCheck(Unit const* obj, uint32 notAura1, uint32 notAura2) : _sourceObj(obj), _notAura1(notAura1), _notAura2(notAura2) {}
@@ -664,7 +664,7 @@ class boss_the_lich_king : public CreatureScript
// Reset The Frozen Throne gameobjects
FrozenThroneResetWorker reset;
- Trinity::GameObjectWorker<FrozenThroneResetWorker> worker(me, reset);
+ acore::GameObjectWorker<FrozenThroneResetWorker> worker(me, reset);
me->VisitNearbyGridObject(333.0f, worker);
me->AddAura(SPELL_EMOTE_SIT_NO_SHEATH, me);
@@ -1950,7 +1950,7 @@ class spell_the_lich_king_necrotic_plague_jump : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster()));
+ targets.sort(acore::ObjectDistanceOrderPred(GetCaster()));
if (targets.size() <= 1)
return;
@@ -2418,9 +2418,9 @@ class spell_the_lich_king_defile : public SpellScriptLoader
void CorrectRange(std::list<WorldObject*>& targets)
{
targets.remove_if(VehicleCheck());
- targets.remove_if(Trinity::AllWorldObjectsInExactRange(GetCaster(), 10.0f * GetCaster()->GetFloatValue(OBJECT_FIELD_SCALE_X), true));
+ targets.remove_if(acore::AllWorldObjectsInExactRange(GetCaster(), 10.0f * GetCaster()->GetFloatValue(OBJECT_FIELD_SCALE_X), true));
uint32 strangulatedAura[4] = {68980, 74325, 74296, 74297};
- targets.remove_if(Trinity::UnitAuraCheck(true, strangulatedAura[GetCaster()->GetMap()->GetDifficulty()]));
+ targets.remove_if(acore::UnitAuraCheck(true, strangulatedAura[GetCaster()->GetMap()->GetDifficulty()]));
}
void ChangeDamageAndGrow()
@@ -2562,7 +2562,7 @@ class npc_valkyr_shadowguard : public CreatureScript
if (!triggers.empty())
{
valid = true;
- triggers.sort(Trinity::ObjectDistanceOrderPred(me));
+ triggers.sort(acore::ObjectDistanceOrderPred(me));
target->GetMotionMaster()->Clear();
target->UpdatePosition(*me, true);
@@ -2785,9 +2785,9 @@ class spell_the_lich_king_valkyr_target_search : public SpellScriptLoader
targets.clear();
return;
}
- targets.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id));
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_BOSS_HITTIN_YA_AURA)); // done in dbc, but just to be sure xd
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HARVEST_SOUL_VALKYR));
+ targets.remove_if(acore::UnitAuraCheck(true, GetSpellInfo()->Id));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_BOSS_HITTIN_YA_AURA)); // done in dbc, but just to be sure xd
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_HARVEST_SOUL_VALKYR));
if (InstanceScript* _instance = caster->GetInstanceScript())
if (Creature* lichKing = ObjectAccessor::GetCreature(*caster, _instance->GetData64(DATA_THE_LICH_KING)))
if (Spell* s = lichKing->GetCurrentSpell(CURRENT_GENERIC_SPELL))
@@ -2797,7 +2797,7 @@ class spell_the_lich_king_valkyr_target_search : public SpellScriptLoader
if (targets.empty())
return;
- _target = Trinity::Containers::SelectRandomContainerElement(targets);
+ _target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(_target);
if (Creature* caster = GetCaster()->ToCreature())
@@ -2976,7 +2976,7 @@ class spell_the_lich_king_vile_spirit_move_target_search : public SpellScriptLoa
if (targets.empty())
return;
- _target = Trinity::Containers::SelectRandomContainerElement(targets);
+ _target = acore::Containers::SelectRandomContainerElement(targets);
}
void HandleScript(SpellEffIndex effIndex)
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index 8c166ac5ea..27ef52d6f0 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -144,7 +144,7 @@ class RisenArchmageCheck
}
};
-struct ManaVoidSelector : public ACORE::unary_function<Unit*, bool>
+struct ManaVoidSelector : public acore::unary_function<Unit*, bool>
{
explicit ManaVoidSelector(WorldObject const* source) : _source(source) { }
@@ -205,7 +205,7 @@ class ValithriaDespawner : public BasicEvent
bool Execute(uint64 /*currTime*/, uint32 /*diff*/)
{
- Trinity::CreatureWorker<ValithriaDespawner> worker(_creature, *this);
+ acore::CreatureWorker<ValithriaDespawner> worker(_creature, *this);
_creature->VisitNearbyGridObject(333.0f, worker);
_creature->AI()->Reset();
_creature->setActive(false);
@@ -525,7 +525,7 @@ class npc_green_dragon_combat_trigger : public CreatureScript
std::list<Creature*> archmages;
RisenArchmageCheck check;
- Trinity::CreatureListSearcher<RisenArchmageCheck> searcher(me, archmages, check);
+ acore::CreatureListSearcher<RisenArchmageCheck> searcher(me, archmages, check);
me->VisitNearbyGridObject(100.0f, searcher);
for (std::list<Creature*>::iterator itr = archmages.begin(); itr != archmages.end(); ++itr)
(*itr)->AI()->DoAction(ACTION_ENTER_COMBAT);
@@ -1305,9 +1305,9 @@ class spell_dreamwalker_summoner : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::AllWorldObjectsInExactRange(GetCaster(), 250.0f, true));
+ targets.remove_if(acore::AllWorldObjectsInExactRange(GetCaster(), 250.0f, true));
std::list<WorldObject*> list_copy = targets;
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
if (targets.empty())
{
if (list_copy.empty())
@@ -1315,7 +1315,7 @@ class spell_dreamwalker_summoner : public SpellScriptLoader
targets = list_copy;
}
- WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
}
@@ -1361,14 +1361,14 @@ class spell_dreamwalker_summon_suppresser : public SpellScriptLoader
std::list<Creature*> summoners;
caster->GetCreaturesWithEntryInRange(summoners, 200.0f, NPC_WORLD_TRIGGER);
std::list<Creature*> list_copy = summoners;
- summoners.remove_if(Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
+ summoners.remove_if(acore::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
if (summoners.empty())
{
if (list_copy.empty())
return;
summoners = list_copy;
}
- Trinity::Containers::RandomResizeList(summoners, 2);
+ acore::Containers::RandomResizeList(summoners, 2);
for (uint32 i = 0; i < 3; ++i)
caster->CastSpell(summoners.front(), SPELL_SUMMON_SUPPRESSER, true);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index be1b276c6b..1288a68246 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -831,7 +831,7 @@ class npc_crok_scourgebane : public CreatureScript
// get all nearby vrykul
std::list<Creature*> temp;
FrostwingVrykulSearcher check(me, 150.0f);
- Trinity::CreatureListSearcher<FrostwingVrykulSearcher> searcher(me, temp, check);
+ acore::CreatureListSearcher<FrostwingVrykulSearcher> searcher(me, temp, check);
me->VisitNearbyGridObject(150.0f, searcher);
_aliveTrash.clear();
@@ -875,15 +875,15 @@ class npc_crok_scourgebane : public CreatureScript
_wipeCheckTimer = 3000;
Player* player = NULL;
- Trinity::AnyPlayerInObjectRangeCheck check(me, 140.0f);
- Trinity::PlayerSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(me, player, check);
+ acore::AnyPlayerInObjectRangeCheck check(me, 140.0f);
+ acore::PlayerSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(me, player, check);
me->VisitNearbyWorldObject(140.0f, searcher);
// wipe
if (!player || me->GetExactDist(4357.0f, 2606.0f, 350.0f) > 125.0f)
{
//Talk(SAY_CROK_DEATH);
FrostwingGauntletRespawner respawner;
- Trinity::CreatureWorker<FrostwingGauntletRespawner> worker(me, respawner);
+ acore::CreatureWorker<FrostwingGauntletRespawner> worker(me, respawner);
me->VisitNearbyGridObject(333.0f, worker);
return;
}
@@ -1330,7 +1330,7 @@ class npc_captain_arnath : public CreatureScript
{
std::list<Creature*> targets = DoFindFriendlyMissingBuff(40.0f, SPELL_POWER_WORD_SHIELD);
if (!targets.empty())
- DoCast(Trinity::Containers::SelectRandomContainerElement(targets), SPELL_POWER_WORD_SHIELD);
+ DoCast(acore::Containers::SelectRandomContainerElement(targets), SPELL_POWER_WORD_SHIELD);
Events.ScheduleEvent(EVENT_ARNATH_PW_SHIELD, urand(15000, 20000));
break;
}
@@ -1354,8 +1354,8 @@ class npc_captain_arnath : public CreatureScript
Creature* FindFriendlyCreature() const
{
Creature* target = NULL;
- Trinity::MostHPMissingInRange u_check(me, 60.0f, 0);
- Trinity::CreatureLastSearcher<Trinity::MostHPMissingInRange> searcher(me, target, u_check);
+ acore::MostHPMissingInRange u_check(me, 60.0f, 0);
+ acore::CreatureLastSearcher<acore::MostHPMissingInRange> searcher(me, target, u_check);
me->VisitNearbyGridObject(60.0f, searcher);
return target;
}
@@ -1957,7 +1957,7 @@ class spell_icc_sprit_alarm : public SpellScriptLoader
std::list<Creature*> wards;
GetCaster()->GetCreatureListWithEntryInGrid(wards, NPC_DEATHBOUND_WARD, range);
- wards.sort(Trinity::ObjectDistanceOrderPred(GetCaster()));
+ wards.sort(acore::ObjectDistanceOrderPred(GetCaster()));
for (std::list<Creature*>::iterator itr = wards.begin(); itr != wards.end(); ++itr)
{
if ((*itr)->IsAlive() && (*itr)->HasAura(SPELL_STONEFORM))
@@ -2056,8 +2056,8 @@ class spell_frost_giant_death_plague : public SpellScriptLoader
// First effect
void CountTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::ObjectTypeIdCheck(TYPEID_PLAYER, false));
- targets.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetGUID(), true));
+ targets.remove_if(acore::ObjectTypeIdCheck(TYPEID_PLAYER, false));
+ targets.remove_if(acore::ObjectGUIDCheck(GetCaster()->GetGUID(), true));
bool kill = true;
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
@@ -2150,7 +2150,7 @@ class spell_svalna_revive_champion : public SpellScriptLoader
void RemoveAliveTarget(std::list<WorldObject*>& targets)
{
targets.remove_if(AliveCheck());
- Trinity::Containers::RandomResizeList(targets, 2);
+ acore::Containers::RandomResizeList(targets, 2);
}
void Land(SpellEffIndex /*effIndex*/)
@@ -2265,7 +2265,7 @@ class at_icc_saurfang_portal : public AreaTriggerScript
instance->SetData(DATA_COLDFLAME_JETS, IN_PROGRESS);
std::list<Creature*> traps;
GetCreatureListWithEntryInGrid(traps, player, NPC_FROST_FREEZE_TRAP, 120.0f);
- traps.sort(Trinity::ObjectDistanceOrderPred(player));
+ traps.sort(acore::ObjectDistanceOrderPred(player));
bool instant = false;
for (std::list<Creature*>::iterator itr = traps.begin(); itr != traps.end(); ++itr)
{
@@ -2323,7 +2323,7 @@ class at_icc_start_frostwing_gauntlet : public AreaTriggerScript
if (!crok->IsAlive())
{
FrostwingGauntletRespawner respawner;
- Trinity::CreatureWorker<FrostwingGauntletRespawner> worker(crok, respawner);
+ acore::CreatureWorker<FrostwingGauntletRespawner> worker(crok, respawner);
crok->VisitNearbyGridObject(333.0f, worker);
return true;
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index d43dd4412f..d67bbfdd6c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -1545,7 +1545,7 @@ class instance_icecrown_citadel : public InstanceMapScript
if (stalkers.empty())
return;
- stalkers.sort(Trinity::ObjectDistanceOrderPred(teleporter));
+ stalkers.sort(acore::ObjectDistanceOrderPred(teleporter));
stalkers.front()->CastSpell((Unit*)NULL, SPELL_ARTHAS_TELEPORTER_CEREMONY, false);
stalkers.pop_front();
for (std::list<Creature*>::iterator itr = stalkers.begin(); itr != stalkers.end(); ++itr)
@@ -1776,7 +1776,7 @@ class instance_icecrown_citadel : public InstanceMapScript
GetCreatureListWithEntryInGrid(triggers, terenas, NPC_WORLD_TRIGGER_INFINITE_AOI, 100.0f);
if (!triggers.empty())
{
- triggers.sort(Trinity::ObjectDistanceOrderPred(terenas, false));
+ triggers.sort(acore::ObjectDistanceOrderPred(terenas, false));
Unit* visual = triggers.front();
visual->CastSpell(visual, SPELL_FROSTMOURNE_TELEPORT_VISUAL, true);
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index b145150c5f..5a1def2100 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -166,7 +166,7 @@ const Position PosPlatform = {2640.5f, -3360.6f, 285.26f, 0.0f};
#define IN_LIVE_SIDE(who) (who->GetPositionY() < POS_Y_GATE)
// Predicate function to check that the r efzr unit is NOT on the same side as the source.
-struct NotOnSameSide : public ACORE::unary_function<Unit *, bool>
+struct NotOnSameSide : public acore::unary_function<Unit *, bool>
{
bool m_inLiveSide;
explicit NotOnSameSide(Unit *pSource) : m_inLiveSide(IN_LIVE_SIDE(pSource)) {}
@@ -673,7 +673,7 @@ class spell_gothik_shadow_bolt_volley : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(false, SPELL_SHADOW_MARK));
+ targets.remove_if(acore::UnitAuraCheck(false, SPELL_SHADOW_MARK));
}
void Register() override
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index 7760b03c31..b09e9c4110 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -892,8 +892,8 @@ public:
else if (me->GetEntry() == NPC_LIVING_POISON)
{
Unit* target = nullptr;
- Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 0.5f);
- Trinity::UnitLastSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(me, target, u_check);
+ acore::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 0.5f);
+ acore::UnitLastSearcher<acore::AnyUnfriendlyUnitInObjectRangeCheck> searcher(me, target, u_check);
me->VisitNearbyObject(1.5f, searcher);
if (target)
me->CastSpell(me, SPELL_FROGGER_EXPLODE, true);
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index 94d61bd5a3..ac18983b3e 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -271,7 +271,7 @@ class spell_boss_magus_telestra_gravity_well : public SpellScriptLoader
void SelectTarget(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::RandomCheck(50));
+ targets.remove_if(acore::RandomCheck(50));
}
void HandlePull(SpellEffIndex effIndex)
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 390a65e96c..7c228f71f3 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -1983,7 +1983,7 @@ class spell_pursue : public SpellScriptLoader
else
{
//! In the end, only one target should be selected
- WorldObject* _target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* _target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
if (_target)
targets.push_back(_target);
@@ -2033,8 +2033,8 @@ class spell_vehicle_throw_passenger : public SpellScriptLoader
{
// use 99 because it is 3d search
std::list<WorldObject*> targetList;
- Trinity::WorldObjectSpellAreaTargetCheck check(99, GetExplTargetDest(), GetCaster(), GetCaster(), GetSpellInfo(), TARGET_CHECK_DEFAULT, nullptr);
- Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(GetCaster(), targetList, check);
+ acore::WorldObjectSpellAreaTargetCheck check(99, GetExplTargetDest(), GetCaster(), GetCaster(), GetSpellInfo(), TARGET_CHECK_DEFAULT, nullptr);
+ acore::WorldObjectListSearcher<acore::WorldObjectSpellAreaTargetCheck> searcher(GetCaster(), targetList, check);
GetCaster()->GetMap()->VisitAll(GetCaster()->m_positionX, GetCaster()->m_positionY, 99, searcher);
float minDist = 99 * 99;
Unit* target = nullptr;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
index 67eba6a034..73995370f9 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
@@ -398,9 +398,9 @@ public:
Map::PlayerList const& pl = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr)
targets.push_back(itr->GetSource());
- targets.remove_if(Trinity::ObjectTypeIdCheck(TYPEID_PLAYER, false));
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_FLASH_FREEZE_TRAPPED_PLAYER));
- Trinity::Containers::RandomResizeList(targets, 2);
+ targets.remove_if(acore::ObjectTypeIdCheck(TYPEID_PLAYER, false));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_FLASH_FREEZE_TRAPPED_PLAYER));
+ acore::Containers::RandomResizeList(targets, 2);
for (std::list<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
{
float prevZ = (*itr)->GetPositionZ();
@@ -1232,9 +1232,9 @@ public:
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::ObjectTypeIdCheck(TYPEID_PLAYER, false));
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_FLASH_FREEZE_TRAPPED_PLAYER));
- Trinity::Containers::RandomResizeList(targets, 1);
+ targets.remove_if(acore::ObjectTypeIdCheck(TYPEID_PLAYER, false));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_FLASH_FREEZE_TRAPPED_PLAYER));
+ acore::Containers::RandomResizeList(targets, 1);
}
void Register()
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
index c8f83f0d87..bbe490892c 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
@@ -639,7 +639,7 @@ public:
// predicate function to select non main tank target
-class StoneGripTargetSelector : public ACORE::unary_function<Unit*, bool>
+class StoneGripTargetSelector : public acore::unary_function<Unit*, bool>
{
public:
StoneGripTargetSelector(Creature* me, Unit const* victim) : _me(me), _victim(victim) {}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index d61ce06db3..1c8d7483f2 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -952,7 +952,7 @@ class spell_xt002_gravity_bomb_aura : public SpellScriptLoader
void SelectTarget(std::list<WorldObject*>& targets)
{
if (Unit* victim = GetCaster()->GetVictim())
- targets.remove_if(Trinity::ObjectGUIDCheck(victim->GetGUID(), true));
+ targets.remove_if(acore::ObjectGUIDCheck(victim->GetGUID(), true));
}
void Register()
@@ -1034,7 +1034,7 @@ class spell_xt002_searing_light_spawn_life_spark : public SpellScriptLoader
void SelectTarget(std::list<WorldObject*>& targets)
{
if (Unit* victim = GetCaster()->GetVictim())
- targets.remove_if(Trinity::ObjectGUIDCheck(victim->GetGUID(), true));
+ targets.remove_if(acore::ObjectGUIDCheck(victim->GetGUID(), true));
}
void Register()
diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp
index 4cc3737e32..dfb5802fc9 100644
--- a/src/server/scripts/Northrend/zone_dalaran.cpp
+++ b/src/server/scripts/Northrend/zone_dalaran.cpp
@@ -546,7 +546,7 @@ class npc_minigob_manabonk : public CreatureScript
if (PlayerInDalaranList.empty())
return NULL;
- return Trinity::Containers::SelectRandomContainerElement(PlayerInDalaranList);
+ return acore::Containers::SelectRandomContainerElement(PlayerInDalaranList);
}
void SendMailToPlayer(Player* player)
diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp
index b30ec3eb0c..6c31e48a39 100644
--- a/src/server/scripts/Northrend/zone_dragonblight.cpp
+++ b/src/server/scripts/Northrend/zone_dragonblight.cpp
@@ -765,7 +765,7 @@ public:
if (GameObject* go = me->FindNearestGameObject(GO_SAC_LIGHTS_VENGEANCE_2, 150.0f))
go->Delete();
WretchedGhoulCleaner cleaner;
- Trinity::CreatureWorker<WretchedGhoulCleaner> worker(me, cleaner);
+ acore::CreatureWorker<WretchedGhoulCleaner> worker(me, cleaner);
me->VisitNearbyGridObject(150.0f, worker);
}
@@ -978,7 +978,7 @@ public:
case 17: // kill vegard
{
WretchedGhoulCleaner cleaner;
- Trinity::CreatureWorker<WretchedGhoulCleaner> worker(me, cleaner);
+ acore::CreatureWorker<WretchedGhoulCleaner> worker(me, cleaner);
me->VisitNearbyGridObject(150.0f, worker);
if (Creature* c = me->FindNearestCreature(NPC_SAC_LIGHTS_VENGEANCE, 150.0f, true))
@@ -1185,7 +1185,7 @@ class spell_q24545_aod_special : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if(GhoulTargetCheck(GetSpellInfo()->Id == 70790));
- Trinity::Containers::RandomResizeList(targets, 2);
+ acore::Containers::RandomResizeList(targets, 2);
}
void HandleScript(SpellEffIndex effIndex)
diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
index f6d2865b3e..34ffe4f719 100644
--- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
@@ -1454,10 +1454,10 @@ public:
switch (GetSpellInfo()->Id)
{
case SPELL_CORRECT_TRACKS:
- player->MonsterSay(sObjectMgr->GetTrinityStringForDBCLocale(SAY_CORRECT_TRACKS), LANG_UNIVERSAL, player);
+ player->MonsterSay(sObjectMgr->GetAcoreStringForDBCLocale(SAY_CORRECT_TRACKS), LANG_UNIVERSAL, player);
break;
case SPELL_INCORRECT_TRACKS:
- player->MonsterSay(sObjectMgr->GetTrinityStringForDBCLocale(SAY_INCORRECT_TRACKS), LANG_UNIVERSAL, player);
+ player->MonsterSay(sObjectMgr->GetAcoreStringForDBCLocale(SAY_INCORRECT_TRACKS), LANG_UNIVERSAL, player);
break;
default:
break;
diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp
index 1400c6c3dd..1ec46a6c9a 100644
--- a/src/server/scripts/Northrend/zone_wintergrasp.cpp
+++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp
@@ -212,7 +212,7 @@ class npc_wg_spirit_guide : public CreatureScript
GraveyardVect graveyard = wintergrasp->GetGraveyardVector();
for (uint8 i = 0; i < graveyard.size(); i++)
if (graveyard[i]->GetControlTeamId() == player->GetTeamId())
- AddGossipItemFor(player, GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(((BfGraveyardWG*)graveyard[i])->GetTextId()), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + i);
+ AddGossipItemFor(player, GOSSIP_ICON_CHAT, sObjectMgr->GetAcoreStringForDBCLocale(((BfGraveyardWG*)graveyard[i])->GetTextId()), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + i);
SendGossipMenuFor(player, player->GetGossipTextId(creature), creature->GetGUID());
return true;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
index 47c1772396..48988b3269 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
@@ -30,12 +30,12 @@ void OPvPCapturePointEP_EWT::ChangeState()
// if changing from controlling alliance to horde or vice versa
if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_A));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_A));
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_EWT, TEAM_NEUTRAL);
}
else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_H));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_H));
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_EWT, TEAM_NEUTRAL);
}
@@ -48,14 +48,14 @@ void OPvPCapturePointEP_EWT::ChangeState()
artkit = 2;
SummonSupportUnitAtNorthpassTower(TEAM_ALLIANCE);
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_EWT, TEAM_ALLIANCE);
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_A));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_A));
break;
case OBJECTIVESTATE_HORDE:
m_TowerState = EP_TS_H;
artkit = 1;
SummonSupportUnitAtNorthpassTower(TEAM_HORDE);
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_EWT, TEAM_HORDE);
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_H));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_H));
break;
case OBJECTIVESTATE_NEUTRAL:
m_TowerState = EP_TS_N;
@@ -168,12 +168,12 @@ void OPvPCapturePointEP_NPT::ChangeState()
// if changing from controlling alliance to horde or vice versa
if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_A));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_A));
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_NPT, TEAM_NEUTRAL);
}
else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_H));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_H));
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_NPT, TEAM_NEUTRAL);
}
@@ -186,14 +186,14 @@ void OPvPCapturePointEP_NPT::ChangeState()
artkit = 2;
SummonGO(TEAM_ALLIANCE);
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_NPT, TEAM_ALLIANCE);
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_A));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_A));
break;
case OBJECTIVESTATE_HORDE:
m_TowerState = EP_TS_H;
artkit = 1;
SummonGO(TEAM_HORDE);
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_NPT, TEAM_HORDE);
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_H));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_H));
break;
case OBJECTIVESTATE_NEUTRAL:
m_TowerState = EP_TS_N;
@@ -310,12 +310,12 @@ void OPvPCapturePointEP_CGT::ChangeState()
// if changing from controlling alliance to horde or vice versa
if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_A));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_A));
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_CGT, TEAM_NEUTRAL);
}
else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_H));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_H));
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_CGT, TEAM_NEUTRAL);
}
@@ -328,14 +328,14 @@ void OPvPCapturePointEP_CGT::ChangeState()
artkit = 2;
LinkGraveyard(TEAM_ALLIANCE);
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_CGT, TEAM_ALLIANCE);
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_A));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_A));
break;
case OBJECTIVESTATE_HORDE:
m_TowerState = EP_TS_H;
artkit = 1;
LinkGraveyard(TEAM_HORDE);
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_CGT, TEAM_HORDE);
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_H));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_H));
break;
case OBJECTIVESTATE_NEUTRAL:
m_TowerState = EP_TS_N;
@@ -439,12 +439,12 @@ void OPvPCapturePointEP_PWT::ChangeState()
// if changing from controlling alliance to horde or vice versa
if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_A));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_A));
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_PWT, TEAM_NEUTRAL);
}
else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_H));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_H));
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_PWT, TEAM_NEUTRAL);
}
@@ -457,14 +457,14 @@ void OPvPCapturePointEP_PWT::ChangeState()
SummonFlightMaster(TEAM_ALLIANCE);
artkit = 2;
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_PWT, TEAM_ALLIANCE);
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_A));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_A));
break;
case OBJECTIVESTATE_HORDE:
m_TowerState = EP_TS_H;
SummonFlightMaster(TEAM_HORDE);
artkit = 1;
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_PWT, TEAM_HORDE);
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_H));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_H));
break;
case OBJECTIVESTATE_NEUTRAL:
m_TowerState = EP_TS_N;
@@ -573,7 +573,7 @@ void OPvPCapturePointEP_PWT::SummonFlightMaster(TeamId teamId)
GossipOption gso;
gso.Action = GOSSIP_OPTION_OUTDOORPVP;
gso.GossipId = 0;
- gso.OptionText.assign(sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_FLIGHT_NPT));
+ gso.OptionText.assign(sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_FLIGHT_NPT));
gso.Id = 50;
gso.Icon = 0;
gso.NpcFlag = 0;
@@ -583,7 +583,7 @@ void OPvPCapturePointEP_PWT::SummonFlightMaster(TeamId teamId)
gso.Action = GOSSIP_OPTION_OUTDOORPVP;
gso.GossipId = 0;
- gso.OptionText.assign(sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_FLIGHT_EWT));
+ gso.OptionText.assign(sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_FLIGHT_EWT));
gso.Id = 50;
gso.Icon = 0;
gso.NpcFlag = 0;
@@ -593,7 +593,7 @@ void OPvPCapturePointEP_PWT::SummonFlightMaster(TeamId teamId)
gso.Action = GOSSIP_OPTION_OUTDOORPVP;
gso.GossipId = 0;
- gso.OptionText.assign(sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_FLIGHT_CGT));
+ gso.OptionText.assign(sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_EP_FLIGHT_CGT));
gso.Id = 50;
gso.Icon = 0;
gso.NpcFlag = 0;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
index 47d61b42d6..38e1ddc967 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
@@ -166,13 +166,13 @@ void OPvPCapturePointHP::ChangeState()
field = HP_MAP_A[m_TowerType];
if (uint32 alliance_towers = ((OutdoorPvPHP*)m_PvP)->GetAllianceTowersControlled())
((OutdoorPvPHP*)m_PvP)->SetAllianceTowersControlled(--alliance_towers);
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_A[m_TowerType]));
+ sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetAcoreStringForDBCLocale(HP_LANG_LOSE_A[m_TowerType]));
break;
case OBJECTIVESTATE_HORDE:
field = HP_MAP_H[m_TowerType];
if (uint32 horde_towers = ((OutdoorPvPHP*)m_PvP)->GetHordeTowersControlled())
((OutdoorPvPHP*)m_PvP)->SetHordeTowersControlled(--horde_towers);
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_H[m_TowerType]));
+ sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetAcoreStringForDBCLocale(HP_LANG_LOSE_H[m_TowerType]));
break;
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
field = HP_MAP_N[m_TowerType];
@@ -209,7 +209,7 @@ void OPvPCapturePointHP::ChangeState()
uint32 alliance_towers = ((OutdoorPvPHP*)m_PvP)->GetAllianceTowersControlled();
if (alliance_towers < 3)
((OutdoorPvPHP*)m_PvP)->SetAllianceTowersControlled(++alliance_towers);
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_A[m_TowerType]));
+ sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetAcoreStringForDBCLocale(HP_LANG_CAPTURE_A[m_TowerType]));
break;
}
case OBJECTIVESTATE_HORDE:
@@ -220,7 +220,7 @@ void OPvPCapturePointHP::ChangeState()
uint32 horde_towers = ((OutdoorPvPHP*)m_PvP)->GetHordeTowersControlled();
if (horde_towers < 3)
((OutdoorPvPHP*)m_PvP)->SetHordeTowersControlled(++horde_towers);
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_H[m_TowerType]));
+ sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetAcoreStringForDBCLocale(HP_LANG_CAPTURE_H[m_TowerType]));
break;
}
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
index 7e4b035469..845c1f1c42 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
@@ -123,9 +123,9 @@ void OPvPCapturePointNA::FactionTakeOver(TeamId teamId)
if (m_ControllingFaction != TEAM_NEUTRAL)
sGraveyard->RemoveGraveyardLink(NA_HALAA_GRAVEYARD, NA_HALAA_GRAVEYARD_ZONE, m_ControllingFaction, false);
if (m_ControllingFaction == TEAM_ALLIANCE)
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_A));
+ sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_NA_LOSE_A));
else if (m_ControllingFaction == TEAM_HORDE)
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_H));
+ sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_NA_LOSE_H));
m_ControllingFaction = teamId;
if (m_ControllingFaction != TEAM_NEUTRAL)
@@ -147,7 +147,7 @@ void OPvPCapturePointNA::FactionTakeOver(TeamId teamId)
m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0);
m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 1);
m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_A));
+ sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_NA_CAPTURE_A));
}
else
{
@@ -159,7 +159,7 @@ void OPvPCapturePointNA::FactionTakeOver(TeamId teamId)
m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 1);
m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0);
m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_H));
+ sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_NA_CAPTURE_H));
}
UpdateWyvernRoostWorldState(NA_ROOST_S);
UpdateWyvernRoostWorldState(NA_ROOST_N);
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
index acf698c38f..2b5e339b19 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
@@ -74,7 +74,7 @@ void OutdoorPvPSI::HandlePlayerLeaveZone(Player* player, uint32 zone)
bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger)
{
- TRINITY_GUARD(ACE_Thread_Mutex, sOutdoorPvPMgr->_lock);
+ ACORE_GUARD(ACE_Thread_Mutex, sOutdoorPvPMgr->_lock);
switch (trigger)
{
@@ -87,7 +87,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger)
if (m_Gathered_A >= SI_MAX_RESOURCES)
{
TeamApplyBuff(TEAM_ALLIANCE, SI_CENARION_FAVOR, 0, player);
- sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A));
+ sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A));
m_LastController = TEAM_ALLIANCE;
m_Gathered_A = 0;
m_Gathered_H = 0;
@@ -113,7 +113,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger)
if (m_Gathered_H >= SI_MAX_RESOURCES)
{
TeamApplyBuff(TEAM_HORDE, SI_CENARION_FAVOR, 0, player);
- sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H));
+ sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H));
m_LastController = TEAM_HORDE;
m_Gathered_A = 0;
m_Gathered_H = 0;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
index 6d08777ccf..5e1aa939c3 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
@@ -275,14 +275,14 @@ void OPvPCapturePointTF::ChangeState()
{
if (uint32 alliance_towers = ((OutdoorPvPTF*)m_PvP)->GetAllianceTowersControlled())
((OutdoorPvPTF*)m_PvP)->SetAllianceTowersControlled(--alliance_towers);
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_A));
+ sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_TF_LOSE_A));
}
// if changing from controlling horde to alliance
else if (m_OldState == OBJECTIVESTATE_HORDE)
{
if (uint32 horde_towers = ((OutdoorPvPTF*)m_PvP)->GetHordeTowersControlled())
((OutdoorPvPTF*)m_PvP)->SetHordeTowersControlled(--horde_towers);
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_H));
+ sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_TF_LOSE_H));
}
uint32 artkit = 21;
@@ -297,7 +297,7 @@ void OPvPCapturePointTF::ChangeState()
if (alliance_towers < TF_TOWER_NUM)
((OutdoorPvPTF*)m_PvP)->SetAllianceTowersControlled(++alliance_towers);
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_A));
+ sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_TF_CAPTURE_A));
for (PlayerSet::iterator itr = m_activePlayers[0].begin(); itr != m_activePlayers[0].end(); ++itr)
if (Player* player = ObjectAccessor::FindPlayer(*itr))
@@ -312,7 +312,7 @@ void OPvPCapturePointTF::ChangeState()
if (horde_towers < TF_TOWER_NUM)
((OutdoorPvPTF*)m_PvP)->SetHordeTowersControlled(++horde_towers);
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_H));
+ sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_TF_CAPTURE_H));
for (PlayerSet::iterator itr = m_activePlayers[1].begin(); itr != m_activePlayers[1].end(); ++itr)
if (Player* player = ObjectAccessor::FindPlayer(*itr))
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
index 199f1c6a7d..76ce924ff0 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
@@ -68,14 +68,14 @@ void OPvPCapturePointZM_Beacon::ChangeState()
{
if (uint32 alliance_towers = ((OutdoorPvPZM*)m_PvP)->GetAllianceTowersControlled())
((OutdoorPvPZM*)m_PvP)->SetAllianceTowersControlled(--alliance_towers);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseA[m_TowerType]));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(ZMBeaconLoseA[m_TowerType]));
}
// if changing from controlling horde to alliance
else if (m_OldState == OBJECTIVESTATE_HORDE)
{
if (uint32 horde_towers = ((OutdoorPvPZM*)m_PvP)->GetHordeTowersControlled())
((OutdoorPvPZM*)m_PvP)->SetHordeTowersControlled(--horde_towers);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseH[m_TowerType]));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(ZMBeaconLoseH[m_TowerType]));
}
switch (m_State)
@@ -86,7 +86,7 @@ void OPvPCapturePointZM_Beacon::ChangeState()
uint32 alliance_towers = ((OutdoorPvPZM*)m_PvP)->GetAllianceTowersControlled();
if (alliance_towers < ZM_NUM_BEACONS)
((OutdoorPvPZM*)m_PvP)->SetAllianceTowersControlled(++alliance_towers);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureA[m_TowerType]));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(ZMBeaconCaptureA[m_TowerType]));
break;
}
case OBJECTIVESTATE_HORDE:
@@ -95,7 +95,7 @@ void OPvPCapturePointZM_Beacon::ChangeState()
uint32 horde_towers = ((OutdoorPvPZM*)m_PvP)->GetHordeTowersControlled();
if (horde_towers < ZM_NUM_BEACONS)
((OutdoorPvPZM*)m_PvP)->SetHordeTowersControlled(++horde_towers);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureH[m_TowerType]));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(ZMBeaconCaptureH[m_TowerType]));
break;
}
case OBJECTIVESTATE_NEUTRAL:
@@ -211,7 +211,7 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* player, uint64 guid)
if (player->HasAura(ZM_BATTLE_STANDARD_A) && m_GraveYardState != ZM_GRAVEYARD_A)
{
if (m_GraveYardState == ZM_GRAVEYARD_H)
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_H));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_H));
m_GraveYardState = ZM_GRAVEYARD_A;
DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant
AddObject(0, ZM_Banner_A.entry, ZM_Banner_A.map, ZM_Banner_A.x, ZM_Banner_A.y, ZM_Banner_A.z, ZM_Banner_A.o, ZM_Banner_A.rot0, ZM_Banner_A.rot1, ZM_Banner_A.rot2, ZM_Banner_A.rot3);
@@ -219,12 +219,12 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* player, uint64 guid)
sGraveyard->AddGraveyardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, TEAM_ALLIANCE, false); // add gy
m_PvP->TeamApplyBuff(TEAM_ALLIANCE, ZM_CAPTURE_BUFF, 0, player);
player->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_A);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_A));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_A));
}
else if (player->HasAura(ZM_BATTLE_STANDARD_H) && m_GraveYardState != ZM_GRAVEYARD_H)
{
if (m_GraveYardState == ZM_GRAVEYARD_A)
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_A));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_A));
m_GraveYardState = ZM_GRAVEYARD_H;
DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant
AddObject(0, ZM_Banner_H.entry, ZM_Banner_H.map, ZM_Banner_H.x, ZM_Banner_H.y, ZM_Banner_H.z, ZM_Banner_H.o, ZM_Banner_H.rot0, ZM_Banner_H.rot1, ZM_Banner_H.rot2, ZM_Banner_H.rot3);
@@ -232,7 +232,7 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player* player, uint64 guid)
sGraveyard->AddGraveyardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, TEAM_HORDE, false); // add gy
m_PvP->TeamApplyBuff(TEAM_HORDE, ZM_CAPTURE_BUFF, 0, player);
player->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_H);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_H));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetAcoreStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_H));
}
UpdateTowerState();
}
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
index cda0db5d1d..1cc0c9a4fa 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
@@ -193,8 +193,8 @@ class spell_murmur_thundering_storm : public SpellScriptLoader
void SelectTarget(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::AllWorldObjectsInExactRange(GetCaster(), 100.0f, true));
- targets.remove_if(Trinity::AllWorldObjectsInExactRange(GetCaster(), 25.0f, false));
+ targets.remove_if(acore::AllWorldObjectsInExactRange(GetCaster(), 100.0f, true));
+ targets.remove_if(acore::AllWorldObjectsInExactRange(GetCaster(), 25.0f, false));
}
void Register()
diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
index 2ffb806415..7e74274ad0 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
@@ -200,7 +200,7 @@ class spell_gurtogg_bloodboil : public SpellScriptLoader
if (targets.empty())
return;
- targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster(), false));
+ targets.sort(acore::ObjectDistanceOrderPred(GetCaster(), false));
if (targets.size() > GetSpellValue()->MaxAffectedTargets)
{
std::list<WorldObject*>::iterator itr = targets.begin();
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index a361ac1e1c..318968d585 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -258,7 +258,7 @@ class spell_mother_shahraz_fatal_attraction : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SABER_LASH_IMMUNITY));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_SABER_LASH_IMMUNITY));
if (targets.size() <= 1)
FinishCast(SPELL_FAILED_DONT_REPORT);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index 29adcc52a5..322954c00a 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -612,7 +612,7 @@ class spell_reliquary_of_souls_fixate : public SpellScriptLoader
if (targets.empty())
return;
- targets.sort(Trinity::ObjectDistanceOrderPred(GetCaster()));
+ targets.sort(acore::ObjectDistanceOrderPred(GetCaster()));
WorldObject* target = targets.front();
targets.clear();
targets.push_back(target);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index f2e28245cb..0646304760 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -49,7 +49,7 @@ enum Misc
EVENT_TALK_KILL = 10
};
-struct ShadowOfDeathSelector : public ACORE::unary_function<Unit*, bool>
+struct ShadowOfDeathSelector : public acore::unary_function<Unit*, bool>
{
bool operator()(Unit const* target) const
{
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index aa2324085d..fc8842403c 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -86,7 +86,7 @@ enum Misc
EVENT_KILL_TALK = 100
};
-struct HammerOfJusticeSelector : public ACORE::unary_function<Unit*, bool>
+struct HammerOfJusticeSelector : public acore::unary_function<Unit*, bool>
{
Unit const* _me;
HammerOfJusticeSelector(Unit* me) : _me(me) { }
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index effcab5203..c69605e465 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -402,7 +402,7 @@ class spell_leotheras_insidious_whisper : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& unitList)
{
if (Unit* victim = GetCaster()->GetVictim())
- unitList.remove_if(Trinity::ObjectGUIDCheck(victim->GetGUID(), true));
+ unitList.remove_if(acore::ObjectGUIDCheck(victim->GetGUID(), true));
}
void Register()
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index bc7f8a0893..2af6529e19 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -200,7 +200,7 @@ class spell_morogrim_tidewalker_water_globule_new_target : public SpellScriptLoa
void FilterTargets(std::list<WorldObject*>& unitList)
{
- Trinity::Containers::RandomResizeList(unitList, 1);
+ acore::Containers::RandomResizeList(unitList, 1);
}
void HandleDummy(SpellEffIndex effIndex)
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
index 899a5b7a3e..b9c0aca5e4 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
@@ -245,7 +245,7 @@ class spell_tsh_shoot_flame_arrow : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& unitList)
{
- Trinity::Containers::RandomResizeList(unitList, 1);
+ acore::Containers::RandomResizeList(unitList, 1);
}
void HandleScriptEffect(SpellEffIndex effIndex)
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index e0b66ca35e..373e6338b6 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -835,7 +835,7 @@ class spell_kaelthas_mind_control : public SpellScriptLoader
void SelectTarget(std::list<WorldObject*>& targets)
{
if (Unit* victim = GetCaster()->GetVictim())
- targets.remove_if(Trinity::ObjectGUIDCheck(victim->GetGUID(), true));
+ targets.remove_if(acore::ObjectGUIDCheck(victim->GetGUID(), true));
}
void Register()
@@ -995,7 +995,7 @@ class spell_kaelthas_nether_beam : public SpellScriptLoader
targetList.push_back(target);
}
- Trinity::Containers::RandomResizeList(targetList, 5);
+ acore::Containers::RandomResizeList(targetList, 5);
for (std::list<Unit*>::const_iterator itr = targetList.begin(); itr != targetList.end(); ++itr)
GetCaster()->CastSpell(*itr, SPELL_NETHER_BEAM_DAMAGE, true);
}
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index b611ba5035..0f17ad869a 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -692,8 +692,8 @@ class npc_simon_bunny : public CreatureScript
me->SetObjectScale(large ? 2.0f : 1.0f);
std::list<WorldObject*> ClusterList;
- Trinity::AllWorldObjectsInRange objects(me, searchDistance);
- Trinity::WorldObjectListSearcher<Trinity::AllWorldObjectsInRange> searcher(me, ClusterList, objects);
+ acore::AllWorldObjectsInRange objects(me, searchDistance);
+ acore::WorldObjectListSearcher<acore::AllWorldObjectsInRange> searcher(me, ClusterList, objects);
me->VisitNearbyObject(searchDistance, searcher);
for (std::list<WorldObject*>::const_iterator i = ClusterList.begin(); i != ClusterList.end(); ++i)
diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp
index 254773a499..1e8e63b3a9 100644
--- a/src/server/scripts/Outland/zone_netherstorm.cpp
+++ b/src/server/scripts/Outland/zone_netherstorm.cpp
@@ -1759,7 +1759,7 @@ public:
}
if (!UnitsWithMana.empty())
{
- DoCast(Trinity::Containers::SelectRandomContainerElement(UnitsWithMana), SPELL_MANA_BURN);
+ DoCast(acore::Containers::SelectRandomContainerElement(UnitsWithMana), SPELL_MANA_BURN);
ManaBurnTimer = 8000 + (rand() % 10 * 1000); // 8-18 sec cd
}
else
diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp
index b9d762819b..6b889b06b1 100644
--- a/src/server/scripts/Pet/pet_dk.cpp
+++ b/src/server/scripts/Pet/pet_dk.cpp
@@ -154,8 +154,8 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
_initialSelection = false;
// Find victim of Summon Gargoyle spell
std::list<Unit*> targets;
- Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 50);
- Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(me, targets, u_check);
+ acore::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 50);
+ acore::UnitListSearcher<acore::AnyUnfriendlyUnitInObjectRangeCheck> searcher(me, targets, u_check);
me->VisitNearbyObject(50, searcher);
for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
if ((*iter)->GetAura(SPELL_DK_SUMMON_GARGOYLE_1, me->GetOwnerGUID()))
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index cb8ef709b4..3544477bc1 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -1368,7 +1368,7 @@ class spell_dk_corpse_explosion : public SpellScriptLoader
FinishCast(SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW);
return;
}
- target = Trinity::Containers::SelectRandomContainerElement(targets);
+ target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
}
@@ -2255,7 +2255,7 @@ class spell_dk_raise_dead : public SpellScriptLoader
return;
}
- WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ WorldObject* target = acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
_corpse = true;
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index 5aa510dc64..7a081c3a68 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -1067,7 +1067,7 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- Trinity::Containers::RandomResizeList(targets, 2);
+ acore::Containers::RandomResizeList(targets, 2);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
@@ -1295,7 +1295,7 @@ class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
return;
}
- tempTargets.sort(Trinity::HealthPctOrderPred());
+ tempTargets.sort(acore::HealthPctOrderPred());
targets.clear();
targets.push_back(tempTargets.front());
}
@@ -1332,13 +1332,13 @@ class spell_dru_wild_growth : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::RaidCheck(GetCaster(), false));
+ targets.remove_if(acore::RaidCheck(GetCaster(), false));
uint32 const maxTargets = GetCaster()->HasAura(SPELL_DRUID_GLYPH_OF_WILD_GROWTH) ? 6 : 5;
if (targets.size() > maxTargets)
{
- targets.sort(Trinity::HealthPctOrderPred());
+ targets.sort(acore::HealthPctOrderPred());
targets.resize(maxTargets);
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 1858a8cf6f..1866ad8378 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -766,7 +766,7 @@ class spell_gen_select_target_count : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove(GetCaster());
- Trinity::Containers::RandomResizeList(targets, _count);
+ acore::Containers::RandomResizeList(targets, _count);
}
void Register()
@@ -1720,8 +1720,8 @@ class spell_gen_cannibalize : public SpellScriptLoader
float max_range = GetSpellInfo()->GetMaxRange(false);
WorldObject* result = NULL;
// search for nearby enemy corpse in range
- Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_CORPSE);
- Trinity::WorldObjectSearcher<Trinity::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
+ acore::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_CORPSE);
+ acore::WorldObjectSearcher<acore::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
caster->GetMap()->VisitFirstFound(caster->m_positionX, caster->m_positionY, max_range, searcher);
if (!result)
return SPELL_FAILED_NO_EDIBLE_CORPSES;
@@ -4766,13 +4766,13 @@ class spell_gen_replenishment : public SpellScriptLoader
}
}
- targets.remove_if(Trinity::PowerCheck(POWER_MANA, false));
+ targets.remove_if(acore::PowerCheck(POWER_MANA, false));
uint8 const maxTargets = 10;
if (targets.size() > maxTargets)
{
- targets.sort(Trinity::PowerPctOrderPred(POWER_MANA));
+ targets.sort(acore::PowerPctOrderPred(POWER_MANA));
targets.resize(maxTargets);
}
}
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 695bdc2771..5b051f2bc9 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -973,8 +973,8 @@ class spell_hun_pet_carrion_feeder : public SpellScriptLoader
float max_range = GetSpellInfo()->GetMaxRange(false);
WorldObject* result = NULL;
// search for nearby enemy corpse in range
- Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY);
- Trinity::WorldObjectSearcher<Trinity::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
+ acore::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY);
+ acore::WorldObjectSearcher<acore::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
caster->GetMap()->VisitFirstFound(caster->m_positionX, caster->m_positionY, max_range, searcher);
if (!result)
return SPELL_FAILED_NO_EDIBLE_CORPSES;
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 8f326fcd45..10b15ce4ed 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1910,7 +1910,7 @@ class spell_item_echoes_of_light : public SpellScriptLoader
if (targets.size() < 2)
return;
- targets.sort(Trinity::HealthPctOrderPred());
+ targets.sort(acore::HealthPctOrderPred());
WorldObject* target = targets.front();
targets.clear();
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index 19cd23c67e..985ebed7bd 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -662,7 +662,7 @@ class spell_pal_divine_storm_dummy : public SpellScriptLoader
void CountTargets(std::list<WorldObject*>& targetList)
{
- Trinity::Containers::RandomResizeList(targetList, GetSpellValue()->MaxAffectedTargets);
+ acore::Containers::RandomResizeList(targetList, GetSpellValue()->MaxAffectedTargets);
_targetCount = targetList.size();
}
@@ -779,7 +779,7 @@ class spell_pal_glyph_of_holy_light : public SpellScriptLoader
if (targets.size() > maxTargets)
{
- targets.sort(Trinity::HealthPctOrderPred());
+ targets.sort(acore::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index fb6c7937bc..f5424881ae 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -155,13 +155,13 @@ class spell_pri_circle_of_healing : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::RaidCheck(GetCaster(), false));
+ targets.remove_if(acore::RaidCheck(GetCaster(), false));
uint32 const maxTargets = GetCaster()->HasAura(SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING) ? 6 : 5; // Glyph of Circle of Healing
if (targets.size() > maxTargets)
{
- targets.sort(Trinity::HealthPctOrderPred());
+ targets.sort(acore::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
@@ -240,13 +240,13 @@ class spell_pri_divine_hymn : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::RaidCheck(GetCaster(), false));
+ targets.remove_if(acore::RaidCheck(GetCaster(), false));
uint32 const maxTargets = 3;
if (targets.size() > maxTargets)
{
- targets.sort(Trinity::HealthPctOrderPred());
+ targets.sort(acore::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
@@ -370,14 +370,14 @@ class spell_pri_hymn_of_hope : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::PowerCheck(POWER_MANA, false));
- targets.remove_if(Trinity::RaidCheck(GetCaster(), false));
+ targets.remove_if(acore::PowerCheck(POWER_MANA, false));
+ targets.remove_if(acore::RaidCheck(GetCaster(), false));
uint32 const maxTargets = 3;
if (targets.size() > maxTargets)
{
- targets.sort(Trinity::PowerPctOrderPred(POWER_MANA));
+ targets.sort(acore::PowerPctOrderPred(POWER_MANA));
targets.resize(maxTargets);
}
}
@@ -562,7 +562,7 @@ class spell_pri_mind_sear : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& unitList)
{
- unitList.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT), true));
+ unitList.remove_if(acore::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT), true));
}
void Register()
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 069ddb54e4..dcc1276fcc 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -2398,8 +2398,8 @@ class spell_q11010_q11102_q11023_choose_loc : public SpellScriptLoader
Unit* caster = GetCaster();
// Check for player that is in 65 y range
std::list<Player*> playerList;
- Trinity::AnyPlayerInObjectRangeCheck checker(caster, 65.0f);
- Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(caster, playerList, checker);
+ acore::AnyPlayerInObjectRangeCheck checker(caster, 65.0f);
+ acore::PlayerListSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(caster, playerList, checker);
caster->VisitNearbyWorldObject(65.0f, searcher);
for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
// Check if found player target is on fly mount or using flying form
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index cd7b81b403..153c646fb2 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -399,7 +399,7 @@ class spell_rog_killing_spree : public SpellScriptLoader
{
while (!_targets.empty())
{
- uint64 guid = Trinity::Containers::SelectRandomContainerElement(_targets);
+ uint64 guid = acore::Containers::SelectRandomContainerElement(_targets);
if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid))
{
// xinef: target may be no longer valid
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 3c0641ba19..a8c076379c 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -426,7 +426,7 @@ class spell_sha_ancestral_awakening_proc : public SpellScriptLoader
if (targets.size() < 2)
return;
- targets.sort(Trinity::HealthPctOrderPred());
+ targets.sort(acore::HealthPctOrderPred());
WorldObject* target = targets.front();
targets.clear();
@@ -518,8 +518,8 @@ class spell_sha_bloodlust : public SpellScriptLoader
void RemoveInvalidTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
}
void ApplyDebuff()
@@ -981,8 +981,8 @@ class spell_sha_heroism : public SpellScriptLoader
void RemoveInvalidTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
}
void ApplyDebuff()
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index b1b7669186..0f11329f5d 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -168,7 +168,7 @@ class spell_warr_improved_spell_reflection_trigger : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& unitList)
{
GetCaster()->RemoveAurasDueToSpell(SPELL_WARRIOR_SPELL_REFLECTION);
- unitList.sort(Trinity::ObjectDistanceOrderPred(GetCaster()));
+ unitList.sort(acore::ObjectDistanceOrderPred(GetCaster()));
while (unitList.size() > GetSpellValue()->MaxAffectedTargets)
unitList.pop_back();
}
diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp
index 462bbe0728..09d6412e50 100644
--- a/src/server/scripts/World/boss_emerald_dragons.cpp
+++ b/src/server/scripts/World/boss_emerald_dragons.cpp
@@ -671,7 +671,7 @@ class spell_dream_fog_sleep : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SLEEP));
+ targets.remove_if(acore::UnitAuraCheck(true, SPELL_SLEEP));
}
void Register()
diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt
index 2e588f895f..6229bc2a07 100644
--- a/src/server/worldserver/CMakeLists.txt
+++ b/src/server/worldserver/CMakeLists.txt
@@ -34,7 +34,7 @@ add_executable(worldserver
if(NOT WIN32)
set_target_properties(worldserver PROPERTIES
- COMPILE_DEFINITIONS _TRINITY_CORE_CONFIG="${CONF_DIR}/worldserver.conf")
+ COMPILE_DEFINITIONS _ACORE_CORE_CONFIG="${CONF_DIR}/worldserver.conf")
endif()
add_dependencies(worldserver revision.h)
diff --git a/src/server/worldserver/CommandLine/CliRunnable.h b/src/server/worldserver/CommandLine/CliRunnable.h
index 8160884387..ed129eea6a 100644
--- a/src/server/worldserver/CommandLine/CliRunnable.h
+++ b/src/server/worldserver/CommandLine/CliRunnable.h
@@ -12,7 +12,7 @@
#define __CLIRUNNABLE_H
/// Command Line Interface handling thread
-class CliRunnable : public ACORE::Runnable
+class CliRunnable : public acore::Runnable
{
public:
void run();
diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp
index 44193525e6..b9a1a2160c 100644
--- a/src/server/worldserver/Main.cpp
+++ b/src/server/worldserver/Main.cpp
@@ -19,8 +19,8 @@
#include "Log.h"
#include "Master.h"
-#ifndef _TRINITY_CORE_CONFIG
-# define _TRINITY_CORE_CONFIG "worldserver.conf"
+#ifndef _ACORE_CORE_CONFIG
+# define _ACORE_CORE_CONFIG "worldserver.conf"
#endif
#ifdef _WIN32
@@ -61,7 +61,7 @@ void usage(const char* prog)
extern int main(int argc, char** argv)
{
///- Command line parsing to get the configuration file name
- char const* cfg_file = _TRINITY_CORE_CONFIG;
+ char const* cfg_file = _ACORE_CORE_CONFIG;
int c = 1;
while (c < argc)
{
@@ -118,7 +118,7 @@ extern int main(int argc, char** argv)
++c;
}
- std::string cfg_def_file=_TRINITY_CORE_CONFIG;
+ std::string cfg_def_file=_ACORE_CORE_CONFIG;
cfg_def_file += ".dist";
if (!sConfigMgr->LoadInitial(cfg_def_file.c_str())) {
diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp
index 2a7a25de34..75508a69be 100644
--- a/src/server/worldserver/Master.cpp
+++ b/src/server/worldserver/Master.cpp
@@ -46,7 +46,7 @@ extern int m_ServiceStatus;
#endif
/// Handle worldservers's termination signals
-class WorldServerSignalHandler : public Trinity::SignalHandler
+class WorldServerSignalHandler : public acore::SignalHandler
{
public:
virtual void HandleSignal(int sigNum)
@@ -71,7 +71,7 @@ class WorldServerSignalHandler : public Trinity::SignalHandler
}
};
-class FreezeDetectorRunnable : public ACORE::Runnable
+class FreezeDetectorRunnable : public acore::Runnable
{
private:
uint32 _loops;
@@ -101,7 +101,7 @@ public:
ABORT();
}
- ACORE::Thread::Sleep(1000);
+ acore::Thread::Sleep(1000);
}
sLog->outString("Anti-freeze thread exiting without problems.");
}
@@ -176,10 +176,10 @@ int Master::Run()
//handle.register_handler(SIGSEGV, &signalSEGV);
///- Launch WorldRunnable thread
- ACORE::Thread worldThread(new WorldRunnable);
- worldThread.setPriority(ACORE::Priority_Highest);
+ acore::Thread worldThread(new WorldRunnable);
+ worldThread.setPriority(acore::Priority_Highest);
- ACORE::Thread* cliThread = NULL;
+ acore::Thread* cliThread = NULL;
#ifdef _WIN32
if (sConfigMgr->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
@@ -188,14 +188,14 @@ int Master::Run()
#endif
{
///- Launch CliRunnable thread
- cliThread = new ACORE::Thread(new CliRunnable);
+ cliThread = new acore::Thread(new CliRunnable);
}
- ACORE::Thread rarThread(new RARunnable);
+ acore::Thread rarThread(new RARunnable);
// pussywizard:
- ACORE::Thread auctionLising_thread(new AuctionListingRunnable);
- auctionLising_thread.setPriority(ACORE::Priority_High);
+ acore::Thread auctionLising_thread(new AuctionListingRunnable);
+ auctionLising_thread.setPriority(acore::Priority_High);
#if defined(_WIN32) || defined(__linux__)
@@ -267,21 +267,21 @@ int Master::Run()
#endif
// Start soap serving thread
- ACORE::Thread* soapThread = NULL;
+ acore::Thread* soapThread = NULL;
if (sConfigMgr->GetBoolDefault("SOAP.Enabled", false))
{
TCSoapRunnable* runnable = new TCSoapRunnable();
runnable->SetListenArguments(sConfigMgr->GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfigMgr->GetIntDefault("SOAP.Port", 7878)));
- soapThread = new ACORE::Thread(runnable);
+ soapThread = new acore::Thread(runnable);
}
// Start up freeze catcher thread
- ACORE::Thread* freezeThread = NULL;
+ acore::Thread* freezeThread = NULL;
if (uint32 freezeDelay = sConfigMgr->GetIntDefault("MaxCoreStuckTime", 0))
{
FreezeDetectorRunnable* runnable = new FreezeDetectorRunnable(freezeDelay*1000);
- freezeThread = new ACORE::Thread(runnable);
- freezeThread->setPriority(ACORE::Priority_Highest);
+ freezeThread = new acore::Thread(runnable);
+ freezeThread->setPriority(acore::Priority_Highest);
}
///- Launch the world listener socket
diff --git a/src/server/worldserver/RemoteAccess/RARunnable.h b/src/server/worldserver/RemoteAccess/RARunnable.h
index aa65b7697d..d573dec74c 100644
--- a/src/server/worldserver/RemoteAccess/RARunnable.h
+++ b/src/server/worldserver/RemoteAccess/RARunnable.h
@@ -8,14 +8,14 @@
/// @{
/// \file
-#ifndef _TRINITY_RARUNNABLE_H_
-#define _TRINITY_RARUNNABLE_H_
+#ifndef _ACORE_RARUNNABLE_H_
+#define _ACORE_RARUNNABLE_H_
#include "Common.h"
#include <ace/Reactor.h>
-class RARunnable : public ACORE::Runnable
+class RARunnable : public acore::Runnable
{
public:
RARunnable();
@@ -27,6 +27,6 @@ private:
};
-#endif /* _TRINITY_RARUNNABLE_H_ */
+#endif /* _ACORE_RARUNNABLE_H_ */
/// @}
diff --git a/src/server/worldserver/TCSoap/TCSoap.h b/src/server/worldserver/TCSoap/TCSoap.h
index 57eba21f1a..932797c6d2 100644
--- a/src/server/worldserver/TCSoap/TCSoap.h
+++ b/src/server/worldserver/TCSoap/TCSoap.h
@@ -14,7 +14,7 @@
#include <ace/Task.h>
#include <Threading.h>
-class TCSoapRunnable : public ACORE::Runnable
+class TCSoapRunnable : public acore::Runnable
{
public:
TCSoapRunnable() : _port(0) { }
diff --git a/src/server/worldserver/WorldThread/WorldRunnable.cpp b/src/server/worldserver/WorldThread/WorldRunnable.cpp
index 26423c2b48..c594ce56a0 100644
--- a/src/server/worldserver/WorldThread/WorldRunnable.cpp
+++ b/src/server/worldserver/WorldThread/WorldRunnable.cpp
@@ -53,7 +53,7 @@ void WorldRunnable::run()
avgDiffTracker.Update(executionTimeDiff > WORLD_SLEEP_CONST ? executionTimeDiff : WORLD_SLEEP_CONST);
if (executionTimeDiff < WORLD_SLEEP_CONST)
- ACORE::Thread::Sleep(WORLD_SLEEP_CONST-executionTimeDiff);
+ acore::Thread::Sleep(WORLD_SLEEP_CONST-executionTimeDiff);
#ifdef _WIN32
if (m_ServiceStatus == 0)
@@ -97,10 +97,10 @@ void AuctionListingRunnable::run()
if (AsyncAuctionListingMgr::GetTempList().size() || AsyncAuctionListingMgr::GetList().size())
{
- TRINITY_GUARD(ACE_Thread_Mutex, AsyncAuctionListingMgr::GetLock());
+ ACORE_GUARD(ACE_Thread_Mutex, AsyncAuctionListingMgr::GetLock());
{
- TRINITY_GUARD(ACE_Thread_Mutex, AsyncAuctionListingMgr::GetTempLock());
+ ACORE_GUARD(ACE_Thread_Mutex, AsyncAuctionListingMgr::GetTempLock());
for (std::list<AuctionListItemsDelayEvent>::iterator itr = AsyncAuctionListingMgr::GetTempList().begin(); itr != AsyncAuctionListingMgr::GetTempList().end(); ++itr)
AsyncAuctionListingMgr::GetList().push_back( (*itr) );
AsyncAuctionListingMgr::GetTempList().clear();
@@ -123,7 +123,7 @@ void AuctionListingRunnable::run()
}
}
}
- ACORE::Thread::Sleep(1);
+ acore::Thread::Sleep(1);
}
sLog->outString("Auction House Listing thread exiting without problems.");
}
diff --git a/src/server/worldserver/WorldThread/WorldRunnable.h b/src/server/worldserver/WorldThread/WorldRunnable.h
index 0cf6db8a36..fe0d1e7d1c 100644
--- a/src/server/worldserver/WorldThread/WorldRunnable.h
+++ b/src/server/worldserver/WorldThread/WorldRunnable.h
@@ -12,13 +12,13 @@
#define __WORLDRUNNABLE_H
/// Heartbeat thread for the World
-class WorldRunnable : public ACORE::Runnable
+class WorldRunnable : public acore::Runnable
{
public:
void run();
};
-class AuctionListingRunnable : public ACORE::Runnable
+class AuctionListingRunnable : public acore::Runnable
{
public:
void run();
diff --git a/src/tools/map_extractor/System.cpp b/src/tools/map_extractor/System.cpp
index dfeb290d0d..751b46cfb4 100644
--- a/src/tools/map_extractor/System.cpp
+++ b/src/tools/map_extractor/System.cpp
@@ -944,7 +944,7 @@ void ExtractMapsFromMpq(uint32 build)
{
printf("Extract %s (%d/%u) \n", map_ids[z].name, z+1, map_count);
// Loadup map grid data
- mpqMapName = ACORE::StringFormat("World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name);
+ mpqMapName = acore::StringFormat("World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name);
WDT_file wdt;
if (!wdt.loadFile(mpqMapName, false))
{
@@ -958,8 +958,8 @@ void ExtractMapsFromMpq(uint32 build)
{
if (!wdt.main->adt_list[y][x].exist)
continue;
- mpqFileName = ACORE::StringFormat("World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
- outputFileName = ACORE::StringFormat("%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x);
+ mpqFileName = acore::StringFormat("World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
+ outputFileName = acore::StringFormat("%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x);
ConvertADT(mpqFileName, outputFileName, y, x, build);
}
// draw progress bar