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authorAndrew <47818697+Nyeriah@users.noreply.github.com>2024-11-15 09:01:31 -0300
committerGitHub <noreply@github.com>2024-11-15 09:01:31 -0300
commite2a57dbfb24738bb6bbbfd038d552d9f3cb24302 (patch)
tree471b05c7f54b9caaa71306672fde3e927243d096 /src
parent07793f6cc8d16ec577e82626003ceb603a8c73bd (diff)
fix(Scripts/ZulAman): Update Malacrass adds spawn positions (#20580)
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp123
1 files changed, 55 insertions, 68 deletions
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index ca2ad77b08..5aede98a5a 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -22,16 +22,10 @@
#include "Player.h"
#include "SpellScriptLoader.h"
#include "zulaman.h"
-/* ScriptData
-SDName: Boss_Hex_Lord_Malacrass
-SD%Complete:
-SDComment:
-SDCategory: Zul'Aman
-EndScriptData */
enum Says
{
- SAY_AGGRO = 0,
+ SAY_AGGRO,
SAY_KILL_ONE,
SAY_KILL_TWO,
SAY_DRAIN_POWER,
@@ -117,23 +111,23 @@ enum Spells
// Death Knight
SPELL_DK_PLAGUE_STRIKE = 57599,
SPELL_DK_DEATH_AND_DECAY = 43265,
- SPELL_DK_BLOOD_WORMS = 97630,
+ SPELL_DK_BLOOD_WORMS = 97630
};
-const Position addPosition[4] =
+const Position AddPosition[4] =
{
- {112.8827f, 921.2795f, 33.8883f, 1.5696f},
- {107.8827f, 921.2795f, 33.8883f, 1.5696f},
- {122.8827f, 921.2795f, 33.8883f, 1.5696f},
- {127.8827f, 921.2795f, 33.8883f, 1.5696f}
+ { 128.48448f, 923.04285f, 33.97255f, 1.588249564170837402f },
+ { 122.60526f, 923.24536f, 33.97256f, 1.570796370506286621f },
+ { 111.69282f, 923.15314f, 33.972576f, 1.570796370506286621f },
+ { 105.40299f, 923.3421f, 33.972588f, 1.553343057632446289f }
};
-static uint32 addEntrySets[4][2] =
+static uint32 AddEntrySets[4][2] =
{
- {NPC_THURG, NPC_ALYSON_ANTILLE },
- {NPC_LORD_RADAAN, NPC_SLITHER },
- {NPC_GAZAKROTH, NPC_FENSTALKER },
- {NPC_DARKHEART, NPC_KORAGG }
+ { NPC_THURG, NPC_ALYSON_ANTILLE },
+ { NPC_LORD_RADAAN, NPC_SLITHER },
+ { NPC_GAZAKROTH, NPC_FENSTALKER },
+ { NPC_DARKHEART, NPC_KORAGG }
};
enum Misc
@@ -145,11 +139,11 @@ enum Misc
enum AbilityTarget
{
- ABILITY_TARGET_SELF = 0,
- ABILITY_TARGET_VICTIM = 1,
- ABILITY_TARGET_ENEMY = 2,
- ABILITY_TARGET_HEAL = 3,
- ABILITY_TARGET_BUFF = 4,
+ ABILITY_TARGET_SELF = 0,
+ ABILITY_TARGET_VICTIM = 1,
+ ABILITY_TARGET_ENEMY = 2,
+ ABILITY_TARGET_HEAL = 3,
+ ABILITY_TARGET_BUFF = 4,
ABILITY_TARGET_SPECIAL = 5
};
@@ -163,66 +157,66 @@ struct PlayerAbilityStruct
static PlayerAbilityStruct PlayerAbility[12][3] =
{
// 1 warrior
- { {SPELL_WR_SPELL_REFLECT, ABILITY_TARGET_SELF, 10000ms},
- {SPELL_WR_WHIRLWIND, ABILITY_TARGET_SELF, 10000ms},
- {SPELL_WR_MORTAL_STRIKE, ABILITY_TARGET_VICTIM, 6000ms}
+ { { SPELL_WR_SPELL_REFLECT, ABILITY_TARGET_SELF, 10000ms },
+ { SPELL_WR_WHIRLWIND, ABILITY_TARGET_SELF, 10000ms },
+ { SPELL_WR_MORTAL_STRIKE, ABILITY_TARGET_VICTIM, 6000ms }
},
// 2 paladin
- { {SPELL_PA_CONSECRATION, ABILITY_TARGET_SELF, 10000ms},
- {SPELL_PA_HOLY_LIGHT, ABILITY_TARGET_HEAL, 10000ms},
- {SPELL_PA_AVENGING_WRATH, ABILITY_TARGET_SELF, 10000ms}
+ { { SPELL_PA_CONSECRATION, ABILITY_TARGET_SELF, 10000ms },
+ { SPELL_PA_HOLY_LIGHT, ABILITY_TARGET_HEAL, 10000ms },
+ { SPELL_PA_AVENGING_WRATH, ABILITY_TARGET_SELF, 10000ms }
},
// 3 hunter
- { {SPELL_HU_EXPLOSIVE_TRAP, ABILITY_TARGET_SELF, 10000ms},
- {SPELL_HU_FREEZING_TRAP, ABILITY_TARGET_SELF, 10000ms},
- {SPELL_HU_SNAKE_TRAP, ABILITY_TARGET_SELF, 10000ms}
+ { { SPELL_HU_EXPLOSIVE_TRAP, ABILITY_TARGET_SELF, 10000ms },
+ { SPELL_HU_FREEZING_TRAP, ABILITY_TARGET_SELF, 10000ms },
+ { SPELL_HU_SNAKE_TRAP, ABILITY_TARGET_SELF, 10000ms }
},
// 4 rogue
- { {SPELL_RO_WOUND_POISON, ABILITY_TARGET_VICTIM, 3000ms},
- {SPELL_RO_SLICE_DICE, ABILITY_TARGET_SELF, 10000ms},
- {SPELL_RO_BLIND, ABILITY_TARGET_ENEMY, 10000ms}
+ { { SPELL_RO_WOUND_POISON, ABILITY_TARGET_VICTIM, 3000ms },
+ { SPELL_RO_SLICE_DICE, ABILITY_TARGET_SELF, 10000ms },
+ { SPELL_RO_BLIND, ABILITY_TARGET_ENEMY, 10000ms }
},
// 5 priest
- { {SPELL_PR_PAIN_SUPP, ABILITY_TARGET_HEAL, 10000ms},
- {SPELL_PR_HEAL, ABILITY_TARGET_HEAL, 10000ms},
- {SPELL_PR_PSYCHIC_SCREAM, ABILITY_TARGET_SELF, 10000ms}
+ { { SPELL_PR_PAIN_SUPP, ABILITY_TARGET_HEAL, 10000ms },
+ { SPELL_PR_HEAL, ABILITY_TARGET_HEAL, 10000ms },
+ { SPELL_PR_PSYCHIC_SCREAM, ABILITY_TARGET_SELF, 10000ms }
},
// 6 death knight
{
- {SPELL_DK_PLAGUE_STRIKE, ABILITY_TARGET_ENEMY, 2000ms},
- {SPELL_DK_DEATH_AND_DECAY, ABILITY_TARGET_SELF, 10000ms},
- {SPELL_DK_BLOOD_WORMS, ABILITY_TARGET_ENEMY, 5000ms}
+ { SPELL_DK_PLAGUE_STRIKE, ABILITY_TARGET_ENEMY, 2000ms },
+ { SPELL_DK_DEATH_AND_DECAY, ABILITY_TARGET_SELF, 10000ms },
+ { SPELL_DK_BLOOD_WORMS, ABILITY_TARGET_ENEMY, 5000ms }
},
// 7 shaman
- { {SPELL_SH_FIRE_NOVA, ABILITY_TARGET_SELF, 10000ms},
- {SPELL_SH_HEALING_WAVE, ABILITY_TARGET_HEAL, 10000ms},
- {SPELL_SH_CHAIN_LIGHT, ABILITY_TARGET_ENEMY, 8000ms}
+ { { SPELL_SH_FIRE_NOVA, ABILITY_TARGET_SELF, 10000ms },
+ { SPELL_SH_HEALING_WAVE, ABILITY_TARGET_HEAL, 10000ms },
+ { SPELL_SH_CHAIN_LIGHT, ABILITY_TARGET_ENEMY, 8000ms }
},
// 8 mage
- { {SPELL_MG_FIREBALL, ABILITY_TARGET_ENEMY, 5000ms},
- {SPELL_MG_FROSTBOLT, ABILITY_TARGET_ENEMY, 5000ms},
- {SPELL_MG_ICE_LANCE, ABILITY_TARGET_SPECIAL, 2000ms}
+ { { SPELL_MG_FIREBALL, ABILITY_TARGET_ENEMY, 5000ms },
+ { SPELL_MG_FROSTBOLT, ABILITY_TARGET_ENEMY, 5000ms },
+ { SPELL_MG_ICE_LANCE, ABILITY_TARGET_SPECIAL, 2000ms }
},
// 9 warlock
- { {SPELL_WL_CURSE_OF_DOOM, ABILITY_TARGET_ENEMY, 10000ms},
- {SPELL_WL_RAIN_OF_FIRE, ABILITY_TARGET_ENEMY, 10000ms},
- {SPELL_WL_UNSTABLE_AFFL, ABILITY_TARGET_ENEMY, 10000ms}
+ { { SPELL_WL_CURSE_OF_DOOM, ABILITY_TARGET_ENEMY, 10000ms },
+ { SPELL_WL_RAIN_OF_FIRE, ABILITY_TARGET_ENEMY, 10000ms },
+ { SPELL_WL_UNSTABLE_AFFL, ABILITY_TARGET_ENEMY, 10000ms }
},
// 10 UNK class (should never be set)
{
- {0, ABILITY_TARGET_SELF, 0ms},
- {0, ABILITY_TARGET_SELF, 0ms},
- {0, ABILITY_TARGET_SELF, 0ms}
+ { 0, ABILITY_TARGET_SELF, 0ms},
+ { 0, ABILITY_TARGET_SELF, 0ms},
+ { 0, ABILITY_TARGET_SELF, 0ms}
},
// 11 druid
- { {SPELL_DR_LIFEBLOOM, ABILITY_TARGET_HEAL, 10000ms},
- {SPELL_DR_THORNS, ABILITY_TARGET_SELF, 10000ms},
- {SPELL_DR_MOONFIRE, ABILITY_TARGET_ENEMY, 8000ms}
+ { { SPELL_DR_LIFEBLOOM, ABILITY_TARGET_HEAL, 10000ms },
+ { SPELL_DR_THORNS, ABILITY_TARGET_SELF, 10000ms },
+ { SPELL_DR_MOONFIRE, ABILITY_TARGET_ENEMY, 8000ms }
},
// MISC shadow priest
- { {SPELL_PR_MIND_CONTROL, ABILITY_TARGET_ENEMY, 15000ms},
- {SPELL_PR_MIND_BLAST, ABILITY_TARGET_ENEMY, 5000ms},
- {SPELL_PR_SW_DEATH, ABILITY_TARGET_ENEMY, 10000ms}
+ { { SPELL_PR_MIND_CONTROL, ABILITY_TARGET_ENEMY, 15000ms },
+ { SPELL_PR_MIND_BLAST, ABILITY_TARGET_ENEMY, 5000ms },
+ { SPELL_PR_SW_DEATH, ABILITY_TARGET_ENEMY, 10000ms }
}
};
@@ -243,7 +237,7 @@ struct boss_hexlord_malacrass : public BossAI
for (uint8 i = 0; i < MAX_ADD_COUNT; ++i)
{
uint8 flip = urand(0, 1);
- me->SummonCreature(addEntrySets[i][flip], addPosition[i], TEMPSUMMON_DEAD_DESPAWN, 0);
+ me->SummonCreature(AddEntrySets[i][flip], AddPosition[i], TEMPSUMMON_DEAD_DESPAWN, 0);
}
}
@@ -274,21 +268,14 @@ struct boss_hexlord_malacrass : public BossAI
siphonTrigger->AI()->DoCast(target, SPELL_SIPHON_SOUL, true);
siphonTrigger->GetMotionMaster()->MoveChase(me);
if (Player* player = target->ToPlayer())
- {
- if (player->HasAura(AURA_SHADOW_FORM))
- _currentClass = ADDITIONAL_CLASS_SPRIEST;
- else
- _currentClass = player->getClass() - 1;
- }
+ _currentClass = player->HasAura(AURA_SHADOW_FORM) ? ADDITIONAL_CLASS_SPRIEST : player->getClass() - 1;
}
}
});
}, 40s);
ScheduleTimedEvent(_classAbilityTimer, [&]{
if (_currentClass)
- {
UseAbility();
- }
}, _classAbilityTimer);
}