diff options
author | ShinDarth <borzifrancesco@gmail.com> | 2016-08-15 14:27:13 +0200 |
---|---|---|
committer | ShinDarth <borzifrancesco@gmail.com> | 2016-08-15 14:27:13 +0200 |
commit | eddebedb2de18fc29aaf7101f5522df9ab1eea44 (patch) | |
tree | 4bd4cf7567d24b843ba95f8a638bb7c46201e383 /src | |
parent | f81ec2bee41369fd1c54f37caedad462418b1436 (diff) |
Core/Channels: allow to disable ownership of channels
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Chat/Channels/Channel.cpp | 4 | ||||
-rw-r--r-- | src/game/Chat/Channels/Channel.h | 2 | ||||
-rw-r--r-- | src/game/Chat/Channels/ChannelMgr.cpp | 7 |
3 files changed, 7 insertions, 6 deletions
diff --git a/src/game/Chat/Channels/Channel.cpp b/src/game/Chat/Channels/Channel.cpp index dc287ed0dd..6f059455aa 100644 --- a/src/game/Chat/Channels/Channel.cpp +++ b/src/game/Chat/Channels/Channel.cpp @@ -25,9 +25,9 @@ #include "AccountMgr.h" #include "Player.h" -Channel::Channel(std::string const& name, uint32 channelId, uint32 channelDBId, TeamId teamId, bool announce): +Channel::Channel(std::string const& name, uint32 channelId, uint32 channelDBId, TeamId teamId, bool announce, bool ownership): _announce(announce), - _ownership(true), + _ownership(ownership), _IsSaved(false), _flags(0), _channelId(channelId), diff --git a/src/game/Chat/Channels/Channel.h b/src/game/Chat/Channels/Channel.h index 7512c3439a..e2b848e96a 100644 --- a/src/game/Chat/Channels/Channel.h +++ b/src/game/Chat/Channels/Channel.h @@ -187,7 +187,7 @@ class Channel }; public: - Channel(std::string const& name, uint32 channel_id, uint32 channelDBId, TeamId teamId = TEAM_NEUTRAL, bool announce = true); + Channel(std::string const& name, uint32 channel_id, uint32 channelDBId, TeamId teamId = TEAM_NEUTRAL, bool announce = true, bool ownership = true); std::string const& GetName() const { return _name; } uint32 GetChannelId() const { return _channelId; } bool IsConstant() const { return _channelId != 0; } diff --git a/src/game/Chat/Channels/ChannelMgr.cpp b/src/game/Chat/Channels/ChannelMgr.cpp index af7112da70..510a230a96 100644 --- a/src/game/Chat/Channels/ChannelMgr.cpp +++ b/src/game/Chat/Channels/ChannelMgr.cpp @@ -48,7 +48,8 @@ void ChannelMgr::LoadChannels() uint32 oldMSTime = getMSTime(); uint32 count = 0; - QueryResult result = CharacterDatabase.PQuery("SELECT channelId, name, team, announce, password FROM channels WHERE team = %u ORDER BY channelId ASC", _teamId); + // 0 1 2 3 4 5 + QueryResult result = CharacterDatabase.PQuery("SELECT channelId, name, team, announce, ownership, password FROM channels WHERE team = %u ORDER BY channelId ASC", _teamId); if (!result) { sLog->outString(">> Loaded 0 channels for %s", _teamId == TEAM_ALLIANCE ? "Alliance" : "Horde"); @@ -64,11 +65,11 @@ void ChannelMgr::LoadChannels() uint32 channelDBId = fields[0].GetUInt32(); std::string channelName = fields[1].GetString(); - std::string password = fields[4].GetString(); + std::string password = fields[5].GetString(); std::wstring channelWName; Utf8toWStr(channelName, channelWName); - Channel* newChannel = new Channel(channelName, 0, channelDBId, TeamId(fields[2].GetUInt32()), fields[3].GetUInt8()); + Channel* newChannel = new Channel(channelName, 0, channelDBId, TeamId(fields[2].GetUInt32()), fields[3].GetUInt8(), fields[4].GetUInt8()); newChannel->SetPassword(password); channels[channelWName] = newChannel; |