diff options
| -rw-r--r-- | data/sql/updates/db_world/2025_12_05_01.sql (renamed from data/sql/updates/pending_db_world/Obsidian_Sanctum.sql) | 1 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
2 files changed, 4 insertions, 1 deletions
diff --git a/data/sql/updates/pending_db_world/Obsidian_Sanctum.sql b/data/sql/updates/db_world/2025_12_05_01.sql index 6733cf32b7..24a1cbe94a 100644 --- a/data/sql/updates/pending_db_world/Obsidian_Sanctum.sql +++ b/data/sql/updates/db_world/2025_12_05_01.sql @@ -1,3 +1,4 @@ +-- DB update 2025_12_05_00 -> 2025_12_05_01 -- Add sniffed Waypoints DELETE FROM `waypoint_data` WHERE (`id` IN (12641600, 12641900, 12642000, 12640000, 12639700)); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 571817a42b..70e03af3c6 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -7894,7 +7894,9 @@ void Player::SendLoot(ObjectGuid guid, LootType loot_type) // And permit out of range GO with no owner in case fishing hole if (!go || (loot_type != LOOT_FISHINGHOLE && ((loot_type != LOOT_FISHING && loot_type != LOOT_FISHING_JUNK) || go->GetOwnerGUID() != GetGUID()) && !go->IsWithinDistInMap(this)) || (loot_type == LOOT_CORPSE && go->GetRespawnTime() && go->isSpawnedByDefault())) { - go->ForceValuesUpdateAtIndex(GAMEOBJECT_BYTES_1); + if (go) + go->ForceValuesUpdateAtIndex(GAMEOBJECT_BYTES_1); + SendLootRelease(guid); return; } |
