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-rw-r--r--data/sql/updates/db_world/2025_10_01_02.sql3
-rw-r--r--src/server/apps/worldserver/worldserver.conf.dist8
-rw-r--r--src/server/database/Updater/DBUpdater.cpp5
3 files changed, 16 insertions, 0 deletions
diff --git a/data/sql/updates/db_world/2025_10_01_02.sql b/data/sql/updates/db_world/2025_10_01_02.sql
new file mode 100644
index 0000000000..748f761d5c
--- /dev/null
+++ b/data/sql/updates/db_world/2025_10_01_02.sql
@@ -0,0 +1,3 @@
+-- DB update 2025_10_01_01 -> 2025_10_01_02
+UPDATE `creature_template_model` SET `VerifiedBuild` = 51831 WHERE `CreatureID` IN (33666, 33669);
+UPDATE `creature_template_model` SET `Probability` = 0 WHERE `CreatureID` = 33669 AND `CreatureDisplayID` = 27343;
diff --git a/src/server/apps/worldserver/worldserver.conf.dist b/src/server/apps/worldserver/worldserver.conf.dist
index 8f54e0dd0e..89863ac4f9 100644
--- a/src/server/apps/worldserver/worldserver.conf.dist
+++ b/src/server/apps/worldserver/worldserver.conf.dist
@@ -344,6 +344,14 @@ Updates.AllowRehash = 1
Updates.CleanDeadRefMaxCount = 3
#
+# Updates.ExceptionShutdownDelay
+# Description: Time (in milliseconds) to wait before shutting down after a fatal exception (e.g. failed SQL update).
+# Default: 10000 - 10 seconds
+# 0 - Disabled (immediate shutdown)
+
+Updates.ExceptionShutdownDelay = 10000
+
+#
###################################################################################################
###################################################################################################
diff --git a/src/server/database/Updater/DBUpdater.cpp b/src/server/database/Updater/DBUpdater.cpp
index eecce68a12..442b48bcb8 100644
--- a/src/server/database/Updater/DBUpdater.cpp
+++ b/src/server/database/Updater/DBUpdater.cpp
@@ -518,7 +518,12 @@ void DBUpdater<T>::ApplyFile(DatabaseWorkerPool<T>& pool, std::string const& hos
path.generic_string(), pool.GetConnectionInfo()->database);
if (!sConfigMgr->isDryRun())
+ {
+ if (uint32 delay = sConfigMgr->GetOption<uint32>("Updates.ExceptionShutdownDelay", 10000))
+ std::this_thread::sleep_for(Milliseconds(delay));
+
throw UpdateException("update failed");
+ }
}
}