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-rw-r--r--data/sql/updates/db_world/2025_09_30_01.sql (renamed from data/sql/updates/pending_db_world/rev_1759180852833254842.sql)1
-rw-r--r--data/sql/updates/db_world/2025_09_30_02.sql (renamed from data/sql/updates/pending_db_world/rev_1759192557957949899.sql)1
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp56
-rw-r--r--src/server/game/Server/WorldSession.h1
-rw-r--r--src/server/shared/SharedDefines.h17
5 files changed, 40 insertions, 36 deletions
diff --git a/data/sql/updates/pending_db_world/rev_1759180852833254842.sql b/data/sql/updates/db_world/2025_09_30_01.sql
index 9e2a2cb868..1d4899fe1e 100644
--- a/data/sql/updates/pending_db_world/rev_1759180852833254842.sql
+++ b/data/sql/updates/db_world/2025_09_30_01.sql
@@ -1,3 +1,4 @@
+-- DB update 2025_09_30_00 -> 2025_09_30_01
-- Drakkari Colossus - Mortal Strike spell difficulty
DELETE FROM `spelldifficulty_dbc` WHERE `ID` = 54715;
INSERT INTO `spelldifficulty_dbc` (`ID`, `DifficultySpellID_1`, `DifficultySpellID_2`, `DifficultySpellID_3`, `DifficultySpellID_4`) VALUES (54715, 54715, 59454, 0, 0);
diff --git a/data/sql/updates/pending_db_world/rev_1759192557957949899.sql b/data/sql/updates/db_world/2025_09_30_02.sql
index afe7257eb0..15ed01d1af 100644
--- a/data/sql/updates/pending_db_world/rev_1759192557957949899.sql
+++ b/data/sql/updates/db_world/2025_09_30_02.sql
@@ -1,2 +1,3 @@
+-- DB update 2025_09_30_01 -> 2025_09_30_02
--
UPDATE `creature_template` SET `type` = 8 WHERE `entry` = 8881;
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 259bf34158..1bb8ac6ed2 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -668,51 +668,46 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
{
- m_playerLoading = true;
- ObjectGuid playerGuid;
- recvData >> playerGuid;
+ if (!sWorld->getBoolConfig(CONFIG_REALM_LOGIN_ENABLED))
+ {
+ SendCharLoginFailed(LoginFailureReason::NoWorld);
+ return;
+ }
- if (PlayerLoading() || GetPlayer() != nullptr || !playerGuid.IsPlayer())
+ if (PlayerLoading() || GetPlayer() != nullptr)
{
- // limit player interaction with the world
- if (!sWorld->getBoolConfig(CONFIG_REALM_LOGIN_ENABLED))
- {
- WorldPacket data(SMSG_CHARACTER_LOGIN_FAILED, 1);
- // see LoginFailureReason enum for more reasons
- data << uint8(LoginFailureReason::NoWorld);
- SendPacket(&data);
- return;
- }
+ LOG_ERROR("network", "Player tried to login again, AccountId = {}", GetAccountId());
+ KickPlayer("WorldSession::HandlePlayerLoginOpcode Another client logging in");
+ return;
}
- if (!playerGuid.IsPlayer() || !IsLegitCharacterForAccount(playerGuid))
+ ObjectGuid playerGuid;
+ recvData >> playerGuid;
+
+ if (!IsLegitCharacterForAccount(playerGuid))
{
LOG_ERROR("network", "Account ({}) can't login with that character ({}).", GetAccountId(), playerGuid.ToString());
KickPlayer("Account can't login with this character");
return;
}
- auto SendCharLogin = [&](ResponseCodes result)
- {
- WorldPacket data(SMSG_CHARACTER_LOGIN_FAILED, 1);
- data << uint8(result);
- SendPacket(&data);
- };
-
// pussywizard:
if (WorldSession* sess = sWorldSessionMgr->FindOfflineSessionForCharacterGUID(playerGuid.GetCounter()))
+ {
if (sess->GetAccountId() != GetAccountId())
{
- SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
+ SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
return;
}
+ }
+
// pussywizard:
if (WorldSession* sess = sWorldSessionMgr->FindOfflineSession(GetAccountId()))
{
Player* p = sess->GetPlayer();
if (!p || sess->IsKicked())
{
- SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
+ SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
return;
}
@@ -723,7 +718,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
// pussywizard: players stay ingame no matter what (prevent abuse), but allow to turn it off to stop crashing
if (!sWorld->getBoolConfig(CONFIG_ENABLE_LOGIN_AFTER_DC))
{
- SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
+ SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
return;
}
@@ -765,7 +760,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
}
if (!p->FindMap() || !p->IsInWorld() || sess->IsKicked())
{
- SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
+ SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
return;
}
@@ -781,11 +776,9 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
std::shared_ptr<LoginQueryHolder> holder = std::make_shared<LoginQueryHolder>(GetAccountId(), playerGuid);
if (!holder->Initialize())
- {
- m_playerLoading = false;
return;
- }
+ m_playerLoading = true;
AddQueryHolderCallback(CharacterDatabase.DelayQueryHolder(holder)).AfterComplete([this](SQLQueryHolderBase const& holder)
{
HandlePlayerLoginFromDB(static_cast<LoginQueryHolder const&>(holder));
@@ -2575,6 +2568,13 @@ void WorldSession::SendCharDelete(ResponseCodes result)
SendPacket(&data);
}
+void WorldSession::SendCharLoginFailed(LoginFailureReason reason)
+{
+ WorldPacket data(SMSG_CHARACTER_LOGIN_FAILED, 1);
+ data << uint8(reason);
+ SendPacket(&data);
+};
+
void WorldSession::SendCharRename(ResponseCodes result, CharacterRenameInfo const* renameInfo)
{
WorldPacket data(SMSG_CHAR_RENAME, 1 + 8 + renameInfo->Name.size() + 1);
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 15c0a73685..c5fa3c8aee 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -601,6 +601,7 @@ public: // opcodes handlers
void SendCharCreate(ResponseCodes result);
void SendCharDelete(ResponseCodes result);
+ void SendCharLoginFailed(LoginFailureReason reason);
void SendCharRename(ResponseCodes result, CharacterRenameInfo const* renameInfo);
void SendCharCustomize(ResponseCodes result, CharacterCustomizeInfo const* customizeInfo);
void SendCharFactionChange(ResponseCodes result, CharacterFactionChangeInfo const* factionChangeInfo);
diff --git a/src/server/shared/SharedDefines.h b/src/server/shared/SharedDefines.h
index fb95d6cea5..aa278a3d63 100644
--- a/src/server/shared/SharedDefines.h
+++ b/src/server/shared/SharedDefines.h
@@ -4010,14 +4010,15 @@ enum ServerProcessTypes
// Login Failure Reasons
enum class LoginFailureReason : uint8
{
- Failed = 0,
- NoWorld = 1,
- DuplicateCharacter = 2,
- NoInstances = 3,
- Disabled = 4,
- NoCharacter = 5,
- LockedForTransfer = 6,
- LockedByBilling = 7
+ Failed = 0, // Login failed
+ NoWorld = 1, // World server down
+ DuplicateCharacter = 2, // A character with that name already exists
+ NoInstances = 3, // No instance servers are available
+ Disabled = 4, // Login for that race, class or character is currently disabled.
+ NoCharacter = 5, // Character not found
+ LockedForTransfer = 6, // You cannot log in until the character update process you recently initiated is complete.
+ LockedByBilling = 7, // Character locked. Contact billing for more information
+ UsingRemote = 8, // You cannot log in while using World of Warcraft Remote.
};
namespace Acore::Impl