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-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedGossip.h17
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp2
3 files changed, 2 insertions, 19 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.h b/src/server/game/AI/ScriptedAI/ScriptedGossip.h
index 3d20f0aea3..41a8a50664 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedGossip.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.h
@@ -89,21 +89,4 @@ void SendGossipMenuFor(Player* player, uint32 npcTextID, Creature const* creatur
// Close menu
void CloseGossipMenuFor(Player* player);
-/// Old macro. Need delete later
-// This fuction add's a menu item,
-// a - Icon Id
-// b - Text
-// c - Sender(this is to identify the current Menu with this item)
-// d - Action (identifys this Menu Item)
-// e - Text to be displayed in pop up box
-// f - Money value in pop up box
-#define ADD_GOSSIP_ITEM(a, b, c, d) PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, a, b, c, d, "", 0)
-#define ADD_GOSSIP_ITEM_EXTENDED(a, b, c, d, e, f, g) PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, a, b, c, d, e, f, g)
-
-// This fuction Sends the current menu to show to client, a - NPCTEXTID(uint32), b - npc guid(ObjectGuid)
-#define SEND_GOSSIP_MENU(a, b) PlayerTalkClass->SendGossipMenu(a, b)
-
-// Closes the Menu
-#define CLOSE_GOSSIP_MENU() PlayerTalkClass->SendCloseGossip()
-
#endif
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
index cefdab63ac..5bee1465f1 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
@@ -375,7 +375,7 @@ public:
if (!instance || instance->GetBossState(DATA_NEFARIAN) == DONE)
return;
- player->CLOSE_GOSSIP_MENU();
+ CloseGossipMenuFor(player);
Talk(SAY_GAMESBEGIN_1);
BeginEvent(player);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
index 91b277e507..a2ff803500 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
@@ -254,7 +254,7 @@ public:
{
if (sender == GOSSIP_ID && action == 0)
{
- player->CLOSE_GOSSIP_MENU();
+ CloseGossipMenuFor(player);
BeginSpeech(player);
}
}