diff options
27 files changed, 44 insertions, 85 deletions
diff --git a/src/authserver/Server/AuthSocket.cpp b/src/authserver/Server/AuthSocket.cpp index 7631140790..71ea08629d 100644 --- a/src/authserver/Server/AuthSocket.cpp +++ b/src/authserver/Server/AuthSocket.cpp @@ -754,9 +754,8 @@ bool AuthSocket::_HandleLogonProof() LoginDatabase.Execute(stmt); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times", + sLog->outDebug(LOG_FILTER_NETWORKIO, "'%s:%d' [AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str(), WrongPassBanTime, failed_logins); #endif - // socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str(), WrongPassBanTime, failed_logins); } else { diff --git a/src/game/AI/SmartScripts/SmartScript.cpp b/src/game/AI/SmartScripts/SmartScript.cpp index 9eceda60bd..d7c1d0af10 100644 --- a/src/game/AI/SmartScripts/SmartScript.cpp +++ b/src/game/AI/SmartScripts/SmartScript.cpp @@ -194,10 +194,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u mUseTextTimer = true; sCreatureTextMgr->SendChat(talker, uint8(e.action.talk.textGroupID), talkTarget); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_TALK: talker: %s (GuidLow: %u), textGuid: %u", -#endif - // talker->GetName().c_str(), talker->GetGUIDLow(), GUID_LOPART(mTextGUID)); - break; + sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_TALK: talker: %s (GuidLow: %u), textGuid: %u", talker->GetName().c_str(), talker->GetGUIDLow(), GUID_LOPART(mTextGUID)); +#endif break; } case SMART_ACTION_SIMPLE_TALK: { diff --git a/src/game/Battlegrounds/Battleground.cpp b/src/game/Battlegrounds/Battleground.cpp index 8f6483540c..f178f03044 100644 --- a/src/game/Battlegrounds/Battleground.cpp +++ b/src/game/Battlegrounds/Battleground.cpp @@ -289,6 +289,7 @@ inline void Battleground::_CheckSafePositions(uint32 diff) m_ValidStartPositionTimer = 0; Position pos; + Player* player; float x, y, z, o; for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) { @@ -1919,4 +1920,4 @@ void Battleground::RewardXPAtKill(Player* killer, Player* victim) uint8 Battleground::GetUniqueBracketId() const { return GetMinLevel() / 10; -}
\ No newline at end of file +} diff --git a/src/game/Chat/Channels/Channel.cpp b/src/game/Chat/Channels/Channel.cpp index 93d20b1940..ff1615da9c 100644 --- a/src/game/Chat/Channels/Channel.cpp +++ b/src/game/Chat/Channels/Channel.cpp @@ -685,10 +685,8 @@ void Channel::List(Player const* player) } #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_CHATSYS, "SMSG_CHANNEL_LIST %s Channel: %s", + sLog->outDebug(LOG_FILTER_CHATSYS, "SMSG_CHANNEL_LIST %s Channel: %s", player->GetSession()->GetPlayerInfo().c_str(), GetName().c_str()); #endif - // player->GetSession()->GetPlayerInfo().c_str(), GetName().c_str()); - WorldPacket data(SMSG_CHANNEL_LIST, 1+(GetName().size()+1)+1+4+playersStore.size()*(8+1)); data << uint8(1); // channel type? data << GetName(); // channel name diff --git a/src/game/Conditions/ConditionMgr.cpp b/src/game/Conditions/ConditionMgr.cpp index 6857fcb9cc..ba2ded8257 100644 --- a/src/game/Conditions/ConditionMgr.cpp +++ b/src/game/Conditions/ConditionMgr.cpp @@ -658,10 +658,8 @@ bool ConditionMgr::IsObjectMeetToConditionList(ConditionSourceInfo& sourceInfo, else { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_CONDITIONSYS, "IsPlayerMeetToConditionList: Reference template -%u not found", -#endif - // (*i)->ReferenceId);//checked at loading, should never happen - } + sLog->outDebug(LOG_FILTER_CONDITIONSYS, "IsPlayerMeetToConditionList: Reference template -%u not found", (*i)->ReferenceId); +#endif } } else //handle normal condition diff --git a/src/game/DungeonFinding/LFGMgr.cpp b/src/game/DungeonFinding/LFGMgr.cpp index c427de3bf5..6257809456 100644 --- a/src/game/DungeonFinding/LFGMgr.cpp +++ b/src/game/DungeonFinding/LFGMgr.cpp @@ -617,7 +617,7 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const if (joinData.result != LFG_JOIN_OK) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug((LOG_FILTER_LFG, "LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, joinData.result); + sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, joinData.result); #endif if (!dungeons.empty()) // Only should show lockmap when have no dungeons available joinData.lockmap.clear(); diff --git a/src/game/DungeonFinding/LFGScripts.cpp b/src/game/DungeonFinding/LFGScripts.cpp index 37424a65c7..abb0710df4 100644 --- a/src/game/DungeonFinding/LFGScripts.cpp +++ b/src/game/DungeonFinding/LFGScripts.cpp @@ -103,10 +103,8 @@ void LFGPlayerScript::OnMapChanged(Player* player) player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW); player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, 0.0f); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outError(LOG_FILTER_LFG, "LFGPlayerScript::OnMapChanged, Player %s (%u) is in LFG dungeon map but does not have a valid group! " -#endif - // "Teleporting to homebind.", player->GetName().c_str(), player->GetGUIDLow()); - return; + sLog->outDebug(LOG_FILTER_LFG, "LFGPlayerScript::OnMapChanged, Player %s (%u) is in LFG dungeon map but does not have a valid group! Teleporting to homebind.", player->GetName().c_str(), player->GetGUIDLow()); +#endif return; } for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) diff --git a/src/game/Entities/Player/Player.cpp b/src/game/Entities/Player/Player.cpp index 462eef6929..db7c41e3f9 100644 --- a/src/game/Entities/Player/Player.cpp +++ b/src/game/Entities/Player/Player.cpp @@ -2917,10 +2917,8 @@ GameObject* Player::GetGameObjectIfCanInteractWith(uint64 guid, GameobjectTypes return go; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_MAPS, "IsGameObjectOfTypeInRange: GameObject '%s' [GUID: %u] is too far away from player %s [GUID: %u] to be used by him (distance=%f, maximal 10 is allowed)", go->GetGOInfo()->name.c_str(), -#endif - // go->GetGUIDLow(), GetName().c_str(), GetGUIDLow(), go->GetDistance(this)); - } + sLog->outDebug(LOG_FILTER_MAPS, "IsGameObjectOfTypeInRange: GameObject '%s' [GUID: %u] is too far away from player %s [GUID: %u] to be used by him (distance=%f, maximal 10 is allowed)", go->GetGOInfo()->name.c_str(), go->GetGUIDLow(), GetName().c_str(), GetGUIDLow(), go->GetDistance(this)); +#endif } } return NULL; } diff --git a/src/game/Entities/Unit/Unit.cpp b/src/game/Entities/Unit/Unit.cpp index 9740fc2c1b..fb7cb42b31 100644 --- a/src/game/Entities/Unit/Unit.cpp +++ b/src/game/Entities/Unit/Unit.cpp @@ -2310,7 +2310,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy && roll < (sum += tmp)) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outStaticDebug ("RollMeleeOutcomeAgainst: PARRY <%d, %d)", sum-tmp2, sum); + sLog->outStaticDebug ("RollMeleeOutcomeAgainst: PARRY <%d, %d)", sum-tmp, sum); #endif return MELEE_HIT_PARRY; } diff --git a/src/game/Entities/Vehicle/Vehicle.cpp b/src/game/Entities/Vehicle/Vehicle.cpp index bf1dafee13..5d61c40a9f 100644 --- a/src/game/Entities/Vehicle/Vehicle.cpp +++ b/src/game/Entities/Vehicle/Vehicle.cpp @@ -310,10 +310,8 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId) if (_status == STATUS_UNINSTALLING) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outError(LOG_FILTER_VEHICLES, "Passenger GuidLow: %u, Entry: %u, attempting to board vehicle GuidLow: %u, Entry: %u during uninstall! SeatId: %i", -#endif - // unit->GetGUIDLow(), unit->GetEntry(), _me->GetGUIDLow(), _me->GetEntry(), (int32)seatId); - return false; + sLog->outError(LOG_FILTER_VEHICLES, "Passenger GuidLow: %u, Entry: %u, attempting to board vehicle GuidLow: %u, Entry: %u during uninstall! SeatId: %i", unit->GetGUIDLow(), unit->GetEntry(), _me->GetGUIDLow(), _me->GetEntry(), (int32)seatId); +#endif return false; } if (unit->GetVehicle() != this) diff --git a/src/game/Guilds/Guild.cpp b/src/game/Guilds/Guild.cpp index f332ad6cf8..e80f36134d 100644 --- a/src/game/Guilds/Guild.cpp +++ b/src/game/Guilds/Guild.cpp @@ -93,10 +93,8 @@ void Guild::SendCommandResult(WorldSession* session, GuildCommandType type, Guil session->SendPacket(&data); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s" -#endif - // , session->GetPlayerInfo().c_str(), type, errCode, param.c_str()); -} + sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_COMMAND_RESULT [%s]: Type: %u, code: %u, param: %s", session->GetPlayerInfo().c_str(), type, errCode, param.c_str()); +#endif} void Guild::SendSaveEmblemResult(WorldSession* session, GuildEmblemError errCode) { diff --git a/src/game/Handlers/ChannelHandler.cpp b/src/game/Handlers/ChannelHandler.cpp index 70b2618e34..58c2819cc0 100644 --- a/src/game/Handlers/ChannelHandler.cpp +++ b/src/game/Handlers/ChannelHandler.cpp @@ -19,10 +19,8 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket) recvPacket >> channelId >> unknown1 >> unknown2 >> channelName >> password; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_JOIN_CHANNEL %s Channel: %u, unk1: %u, unk2: %u, channel: %s, password: %s", + sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_JOIN_CHANNEL %s Channel: %u, unk1: %u, unk2: %u, channel: %s, password: %s", GetPlayerInfo().c_str(), channelId, unknown1, unknown2, channelName.c_str(), password.c_str()); #endif - // GetPlayerInfo().c_str(), channelId, unknown1, unknown2, channelName.c_str(), password.c_str()); - if (channelId) { ChatChannelsEntry const* channel = sChatChannelsStore.LookupEntry(channelId); diff --git a/src/game/Handlers/GuildHandler.cpp b/src/game/Handlers/GuildHandler.cpp index 72aa595ea3..6a4c3ad47a 100644 --- a/src/game/Handlers/GuildHandler.cpp +++ b/src/game/Handlers/GuildHandler.cpp @@ -191,10 +191,8 @@ void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket) recvPacket >> playerName >> note; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_SET_PUBLIC_NOTE [%s]: Target: %s, Note: %s", + sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_SET_PUBLIC_NOTE [%s]: Target: %s, Note: %s", GetPlayerInfo().c_str(), playerName.c_str(), note.c_str()); #endif - // GetPlayerInfo().c_str(), playerName.c_str(), note.c_str()); - if (normalizePlayerName(playerName)) if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetMemberNote(this, playerName, note, true); diff --git a/src/game/Handlers/LFGHandler.cpp b/src/game/Handlers/LFGHandler.cpp index f8ca380087..f2d685232f 100644 --- a/src/game/Handlers/LFGHandler.cpp +++ b/src/game/Handlers/LFGHandler.cpp @@ -91,7 +91,7 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket& /*recvData*/) uint64 gguid = group ? group->GetGUID() : guid; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_LEAVE [" UI64FMTD "] in group: %u", guid, grp ? 1 : 0); + sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_LEAVE [" UI64FMTD "] in group: %u", guid, group ? 1 : 0); #endif // Check cheating - only leader can leave the queue diff --git a/src/game/Handlers/LootHandler.cpp b/src/game/Handlers/LootHandler.cpp index dae205d975..e18f6127e1 100644 --- a/src/game/Handlers/LootHandler.cpp +++ b/src/game/Handlers/LootHandler.cpp @@ -297,7 +297,7 @@ void WorldSession::DoLootRelease(uint64 lguid) if (go->GetGoType() == GAMEOBJECT_TYPE_CHEST && go->GetGOInfo()->chest.eventId) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Chest ScriptStart id %u for GO %u", gameObjTarget->GetGOInfo()->chest.eventId, gameObjTarget->GetDBTableGUIDLow()); + sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Chest ScriptStart id %u for GO %u", go->getLevelForTarget->GetGOInfo()->chest.eventId, go->getLevelForTarget->GetDBTableGUIDLow()); #endif player->GetMap()->ScriptsStart(sEventScripts, go->GetGOInfo()->chest.eventId, player, go); } diff --git a/src/game/Handlers/MailHandler.cpp b/src/game/Handlers/MailHandler.cpp index 2debf09c3f..3e6792ea5c 100644 --- a/src/game/Handlers/MailHandler.cpp +++ b/src/game/Handlers/MailHandler.cpp @@ -102,10 +102,8 @@ void WorldSession::HandleSendMail(WorldPacket & recvData) if (!rc) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDetail("Player %u is sending mail to %s (GUID: not existed!) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", -#endif - // player->GetGUIDLow(), receiver.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); - player->SendMailResult(0, MAIL_SEND, MAIL_ERR_RECIPIENT_NOT_FOUND); + sLog->outDetail("Player %u is sending mail to %s (GUID: not existed!) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", player->GetGUIDLow(), receiver.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2); +#endif player->SendMailResult(0, MAIL_SEND, MAIL_ERR_RECIPIENT_NOT_FOUND); return; } diff --git a/src/game/Handlers/MiscHandler.cpp b/src/game/Handlers/MiscHandler.cpp index 3af18fd582..2fa32ba9e8 100644 --- a/src/game/Handlers/MiscHandler.cpp +++ b/src/game/Handlers/MiscHandler.cpp @@ -657,10 +657,8 @@ void WorldSession::HandleAddIgnoreOpcode(WorldPacket & recv_data) return; #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: %s asked to Ignore: '%s'", + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: %s asked to Ignore: '%s'", GetPlayer()->GetName().c_str(), ignoreName.c_str()); #endif - // GetPlayer()->GetName().c_str(), ignoreName.c_str()); - uint32 lowGuid = sWorld->GetGlobalPlayerGUID(ignoreName); if (!lowGuid) return; diff --git a/src/game/Handlers/NPCHandler.cpp b/src/game/Handlers/NPCHandler.cpp index 8e87dc4676..18d055657d 100644 --- a/src/game/Handlers/NPCHandler.cpp +++ b/src/game/Handlers/NPCHandler.cpp @@ -152,10 +152,8 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle) if (!trainer_spells) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)", -#endif - // GUID_LOPART(guid), unit->GetEntry()); - return; + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)", GUID_LOPART(guid), unit->GetEntry()); +#endif return; } WorldPacket data(SMSG_TRAINER_LIST, 8+4+4+trainer_spells->spellList.size()*38 + strTitle.size()+1); diff --git a/src/game/Handlers/PetHandler.cpp b/src/game/Handlers/PetHandler.cpp index 9ff4d27385..bbd9fcbd74 100644 --- a/src/game/Handlers/PetHandler.cpp +++ b/src/game/Handlers/PetHandler.cpp @@ -363,10 +363,8 @@ void WorldSession::HandleDismissCritter(WorldPacket &recvData) if (!pet) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_NETWORKIO, "Vanitypet (guid: %u) does not exist - player '%s' (guid: %u / account: %u) attempted to dismiss it (possibly lagged out)", -#endif - // uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), GetAccountId()); - return; + sLog->outDebug(LOG_FILTER_NETWORKIO, "Vanitypet (guid: %u) does not exist - player '%s' (guid: %u / account: %u) attempted to dismiss it (possibly lagged out)", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), GetAccountId()); +#endif return; } if (_player->GetCritterGUID() == pet->GetGUID()) diff --git a/src/game/Handlers/PetitionsHandler.cpp b/src/game/Handlers/PetitionsHandler.cpp index 8aaed09d5d..0e87f23f1b 100644 --- a/src/game/Handlers/PetitionsHandler.cpp +++ b/src/game/Handlers/PetitionsHandler.cpp @@ -209,14 +209,15 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recvData) // datacorruption Petition const* petition = sPetitionMgr->GetPetitionByOwnerWithType(_player->GetGUIDLow(), type); -#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_NETWORKIO, "Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str()); -#endif CharacterDatabase.EscapeString(name); SQLTransaction trans = CharacterDatabase.BeginTransaction(); if (petition) { +#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS + sLog->outDebug(LOG_FILTER_NETWORKIO, "Invalid petition GUIDs: %s", petition.str().c_str()); +#endif + trans->PAppend("DELETE FROM petition WHERE petitionguid = %u", petition->petitionGuid); trans->PAppend("DELETE FROM petition_sign WHERE petitionguid = %u", petition->petitionGuid); // xinef: clear petition store diff --git a/src/game/Handlers/QueryHandler.cpp b/src/game/Handlers/QueryHandler.cpp index fc12e0b92d..3b341d0d60 100644 --- a/src/game/Handlers/QueryHandler.cpp +++ b/src/game/Handlers/QueryHandler.cpp @@ -136,10 +136,8 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket & recvData) else { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)", -#endif - // GUID_LOPART(guid), entry); - WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 4); + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)", GUID_LOPART(guid), entry); +#endif WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 4); data << uint32(entry | 0x80000000); SendPacket(&data); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS diff --git a/src/game/Handlers/QuestHandler.cpp b/src/game/Handlers/QuestHandler.cpp index b1b1e4f73e..4b783e3dbc 100644 --- a/src/game/Handlers/QuestHandler.cpp +++ b/src/game/Handlers/QuestHandler.cpp @@ -77,10 +77,8 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket & recvData) if (!creature) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", -#endif - // GUID_LOPART(guid)); - return; + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guid)); +#endif return; } // remove fake death diff --git a/src/game/Movement/MotionMaster.cpp b/src/game/Movement/MotionMaster.cpp index f6a35c90bb..829fd75c8b 100644 --- a/src/game/Movement/MotionMaster.cpp +++ b/src/game/Movement/MotionMaster.cpp @@ -284,10 +284,8 @@ void MotionMaster::MoveConfused() else { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outStaticDebug("Creature (Entry: %u GUID: %u) move confused", -#endif - // _owner->GetEntry(), _owner->GetGUIDLow()); - Mutate(new ConfusedMovementGenerator<Creature>(), MOTION_SLOT_CONTROLLED); + sLog->outStaticDebug("Creature (Entry: %u GUID: %u) move confused", _owner->GetEntry(), _owner->GetGUIDLow()); +#endif Mutate(new ConfusedMovementGenerator<Creature>(), MOTION_SLOT_CONTROLLED); } } diff --git a/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index f21e1989b4..17b10e81b1 100644 --- a/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -442,7 +442,7 @@ void FlightPathMovementGenerator::DoEventIfAny(Player* player, TaxiPathNodeEntry if (uint32 eventid = departure ? node->departureEventID : node->arrivalEventID) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDebug(LOG_FILTER_MAPSCRIPTS, "Taxi %s event %u of node %u of path %u for player %s", departure ? "departure" : "arrival", eventid, node.index, node.path, player.GetName().c_str()); + sLog->outDebug(LOG_FILTER_MAPSCRIPTS, "Taxi %s event %u of node %u of path %u for player %s", departure ? "departure" : "arrival", eventid, node->index, node->path, player->GetName().c_str()); #endif player->GetMap()->ScriptsStart(sEventScripts, eventid, player, player); } diff --git a/src/game/Server/WorldSession.cpp b/src/game/Server/WorldSession.cpp index eebe18aae7..64f5554156 100644 --- a/src/game/Server/WorldSession.cpp +++ b/src/game/Server/WorldSession.cpp @@ -1063,10 +1063,8 @@ void WorldSession::SendAddonsInfo() if (usepk) // if CRC is wrong, add public key (client need it) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outDetail("ADDON: CRC (0x%x) for addon %s is wrong (does not match expected 0x%x), sending pubkey", + sLog->outDetail("ADDON: CRC (0x%x) for addon %s is wrong (does not match expected 0x%x), sending pubkey", itr->CRC, itr->Name.c_str(), STANDARD_ADDON_CRC); #endif - // itr->CRC, itr->Name.c_str(), STANDARD_ADDON_CRC); - data.append(addonPublicKey, sizeof(addonPublicKey)); } diff --git a/src/game/Server/WorldSocket.cpp b/src/game/Server/WorldSocket.cpp index 6ce00ee75a..91c5efe6a2 100644 --- a/src/game/Server/WorldSocket.cpp +++ b/src/game/Server/WorldSocket.cpp @@ -757,14 +757,8 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket) recvPacket.read(digest, 20); #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outStaticDebug ("WorldSocket::HandleAuthSession: client %u, unk2 %u, account %s, unk3 %u, clientseed %u", + sLog->outStaticDebug ("WorldSocket::HandleAuthSession: client %u, unk2 %u, account %s, unk3 %u, clientseed %u", BuiltNumberClient, unk2, account.c_str(), unk3, clientSeed); #endif - // BuiltNumberClient, - // unk2, - // account.c_str(), - // unk3, - // clientSeed); - // Get the account information from the realmd database // 0 1 2 3 4 5 6 7 8 // SELECT id, sessionkey, last_ip, locked, expansion, mutetime, locale, recruiter, os FROM account WHERE username = ? diff --git a/src/game/Spells/SpellEffects.cpp b/src/game/Spells/SpellEffects.cpp index 8f783d029f..235f5e990e 100644 --- a/src/game/Spells/SpellEffects.cpp +++ b/src/game/Spells/SpellEffects.cpp @@ -1993,10 +1993,8 @@ void Spell::SendLoot(uint64 guid, LootType loottype) if (!gameObjTarget->isSpawned() && !player->IsGameMaster()) { #ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS - sLog->outError("Possible hacking attempt: Player %s [guid: %u] tried to loot a gameobject [entry: %u id: %u] which is on respawn time without being in GM mode!", -#endif - // player->GetName().c_str(), player->GetGUIDLow(), gameObjTarget->GetEntry(), gameObjTarget->GetGUIDLow()); - return; + sLog->outError("Possible hacking attempt: Player %s [guid: %u] tried to loot a gameobject [entry: %u id: %u] which is on respawn time without being in GM mode!", player->GetName().c_str(), player->GetGUIDLow(), gameObjTarget->GetEntry(), gameObjTarget->GetGUIDLow()); +#endif return; } // special case, already has GossipHello inside so return and avoid calling twice if (gameObjTarget->GetGoType() == GAMEOBJECT_TYPE_GOOBER) |
