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-rw-r--r--deps/acelite/ace/SOCK_IO.h136
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diff --git a/deps/acelite/ace/SOCK_IO.h b/deps/acelite/ace/SOCK_IO.h
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index 0ea281bb3e..0000000000
--- a/deps/acelite/ace/SOCK_IO.h
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-// -*- C++ -*-
-
-//==========================================================================
-/**
- * @file SOCK_IO.h
- *
- * @author Douglas C. Schmidt <d.schmidt@vanderbilt.edu>
- */
-//==========================================================================
-
-#ifndef ACE_SOCK_IO_H
-#define ACE_SOCK_IO_H
-
-#include /**/ "ace/pre.h"
-
-#include "ace/SOCK.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/ACE.h"
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-/**
- * @class ACE_SOCK_IO
- *
- * @brief Defines the methods for the ACE socket wrapper I/O routines
- * described below.
- *
- * If @a timeout == 0, then the call behaves as a normal
- * send/recv call, i.e., for blocking sockets, the call will
- * block until action is possible; for non-blocking sockets,
- * -1 will be returned with errno == EWOULDBLOCK if no action is
- * immediately possible.
- * If @a timeout != 0, the call will wait until the relative time
- * specified in *@a timeout elapses.
- * Errors are reported by -1 and 0 return values. If the
- * operation times out, -1 is returned with @c errno == ETIME.
- * If it succeeds the number of bytes transferred is returned.
- * Methods with the extra @a flags argument will always result in
- * @c send getting called. Methods without the extra @a flags
- * argument will result in @c send getting called on Win32
- * platforms, and @c write getting called on non-Win32 platforms.
- */
-class ACE_Export ACE_SOCK_IO : public ACE_SOCK
-{
-public:
- /// Constructor.
- ACE_SOCK_IO (void);
-
- /// Destructor.
- ~ACE_SOCK_IO (void);
-
- /// Recv an @a n byte buffer from the connected socket.
- ssize_t recv (void *buf,
- size_t n,
- int flags,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Recv an @a n byte buffer from the connected socket.
- ssize_t recv (void *buf,
- size_t n,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Recv an <iovec> of size @a n from the connected socket.
- ssize_t recvv (iovec iov[],
- int n,
- const ACE_Time_Value *timeout = 0) const;
-
- /**
- * Allows a client to read from a socket without having to provide a
- * buffer to read. This method determines how much data is in the
- * socket, allocates a buffer of this size, reads in the data, and
- * returns the number of bytes read. The caller is responsible for
- * deleting the member in the <iov_base> field of @a io_vec using
- * delete [] io_vec->iov_base.
- */
- ssize_t recvv (iovec *io_vec,
- const ACE_Time_Value *timeout = 0) const;
-
-#ifndef ACE_LACKS_VA_FUNCTIONS
- /// Recv @a n varargs messages to the connected socket.
- ssize_t recv (size_t n,
- ...) const;
-#endif
-
- /// Recv @a n bytes via Win32 @c ReadFile using overlapped I/O.
- ssize_t recv (void *buf,
- size_t n,
- ACE_OVERLAPPED *overlapped) const;
-
- /// Send an @a n byte buffer to the connected socket.
- ssize_t send (const void *buf,
- size_t n,
- int flags,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Send an @a n byte buffer to the connected socket.
- ssize_t send (const void *buf,
- size_t n,
- const ACE_Time_Value *timeout = 0) const;
-
- /// Send an @c iovec of size @a n to the connected socket.
- ssize_t sendv (const iovec iov[],
- int n,
- const ACE_Time_Value *timeout = 0) const;
-
-#ifndef ACE_LACKS_VA_FUNCTIONS
- /// Send @a n varargs messages to the connected socket.
- ssize_t send (size_t n,
- ...) const;
-#endif
-
- /// Send @a n bytes via Win32 <WriteFile> using overlapped I/O.
- ssize_t send (const void *buf,
- size_t n,
- ACE_OVERLAPPED *overlapped) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-};
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#if defined (__ACE_INLINE__)
-#include "ace/SOCK_IO.inl"
-#endif /* __ACE_INLINE__ */
-
-#include /**/ "ace/post.h"
-
-#endif /* ACE_SOCK_IO_H */