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Diffstat (limited to 'src/common/Collision/BoundingIntervalHierarchy.h')
-rw-r--r--src/common/Collision/BoundingIntervalHierarchy.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/common/Collision/BoundingIntervalHierarchy.h b/src/common/Collision/BoundingIntervalHierarchy.h
index d626bc86fc..84aa011394 100644
--- a/src/common/Collision/BoundingIntervalHierarchy.h
+++ b/src/common/Collision/BoundingIntervalHierarchy.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -70,6 +70,7 @@ private:
{
tree.clear();
objects.clear();
+ bounds = G3D::AABox::empty();
// create space for the first node
tree.push_back(3u << 30u); // dummy leaf
tree.insert(tree.end(), 2, 0);
@@ -116,6 +117,7 @@ public:
delete[] dat.indices;
}
[[nodiscard]] uint32 primCount() const { return objects.size(); }
+ G3D::AABox const& bound() const { return bounds; }
template<typename RayCallback>
void intersectRay(const G3D::Ray& r, RayCallback& intersectCallback, float& maxDist, bool stopAtFirstHit) const