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Diffstat (limited to 'src/common/Collision/DynamicTree.cpp')
-rw-r--r--src/common/Collision/DynamicTree.cpp59
1 files changed, 13 insertions, 46 deletions
diff --git a/src/common/Collision/DynamicTree.cpp b/src/common/Collision/DynamicTree.cpp
index 4fcfc55b49..0025bf9984 100644
--- a/src/common/Collision/DynamicTree.cpp
+++ b/src/common/Collision/DynamicTree.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -170,25 +170,6 @@ private:
VMAP::ModelIgnoreFlags _ignoreFlags;
};
-struct DynamicTreeAreaInfoCallback
-{
- DynamicTreeAreaInfoCallback(uint32 phaseMask) : _phaseMask(phaseMask) { }
-
- void operator()(G3D::Vector3 const& p, GameObjectModel const& obj)
- {
- obj.IntersectPoint(p, _areaInfo, _phaseMask);
- }
-
- VMAP::AreaInfo const& GetAreaInfo() const
- {
- return _areaInfo;
- }
-
-private:
- uint32 _phaseMask;
- VMAP::AreaInfo _areaInfo;
-};
-
struct DynamicTreeLocationInfoCallback
{
DynamicTreeLocationInfoCallback(uint32 phaseMask)
@@ -308,24 +289,7 @@ float DynamicMapTree::getHeight(float x, float y, float z, float maxSearchDist,
}
}
-bool DynamicMapTree::GetAreaInfo(float x, float y, float& z, uint32 phasemask, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const
-{
- G3D::Vector3 v(x, y, z + 0.5f);
- DynamicTreeAreaInfoCallback intersectionCallBack(phasemask);
- impl->intersectPoint(v, intersectionCallBack);
- if (intersectionCallBack.GetAreaInfo().result)
- {
- flags = intersectionCallBack.GetAreaInfo().flags;
- adtId = intersectionCallBack.GetAreaInfo().adtId;
- rootId = intersectionCallBack.GetAreaInfo().rootId;
- groupId = intersectionCallBack.GetAreaInfo().groupId;
- z = intersectionCallBack.GetAreaInfo().ground_Z;
- return true;
- }
- return false;
-}
-
-void DynamicMapTree::GetAreaAndLiquidData(float x, float y, float z, uint32 phasemask, uint8 reqLiquidType, VMAP::AreaAndLiquidData& data) const
+bool DynamicMapTree::GetAreaAndLiquidData(float x, float y, float z, uint32 phasemask, Optional<uint8> reqLiquidType, VMAP::AreaAndLiquidData& data) const
{
G3D::Vector3 v(x, y, z + 0.5f);
DynamicTreeLocationInfoCallback intersectionCallBack(phasemask);
@@ -335,13 +299,16 @@ void DynamicMapTree::GetAreaAndLiquidData(float x, float y, float z, uint32 phas
data.floorZ = intersectionCallBack.GetLocationInfo().ground_Z;
uint32 liquidType = intersectionCallBack.GetLocationInfo().hitModel->GetLiquidType();
float liquidLevel;
- if (!reqLiquidType || (dynamic_cast<VMAP::VMapMgr2*>(VMAP::VMapFactory::createOrGetVMapMgr())->GetLiquidFlagsPtr(liquidType) & reqLiquidType))
+ if (!reqLiquidType || (dynamic_cast<VMAP::VMapMgr2*>(VMAP::VMapFactory::createOrGetVMapMgr())->GetLiquidFlagsPtr(liquidType) & *reqLiquidType))
if (intersectionCallBack.GetHitModel()->GetLiquidLevel(v, intersectionCallBack.GetLocationInfo(), liquidLevel))
data.liquidInfo.emplace(liquidType, liquidLevel);
- data.areaInfo.emplace(0,
+ data.areaInfo.emplace(intersectionCallBack.GetLocationInfo().hitModel->GetWmoID(),
+ 0,
intersectionCallBack.GetLocationInfo().rootId,
- intersectionCallBack.GetLocationInfo().hitModel->GetWmoID(),
- intersectionCallBack.GetLocationInfo().hitModel->GetMogpFlags());
+ intersectionCallBack.GetLocationInfo().hitModel->GetMogpFlags(),
+ 0);
+ return true;
}
+ return false;
}