diff options
Diffstat (limited to 'src/common/Collision/Models/GameObjectModel.cpp')
-rw-r--r-- | src/common/Collision/Models/GameObjectModel.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.cpp b/src/common/Collision/Models/GameObjectModel.cpp index 56b91c49d5..dbac4440d3 100644 --- a/src/common/Collision/Models/GameObjectModel.cpp +++ b/src/common/Collision/Models/GameObjectModel.cpp @@ -81,8 +81,8 @@ void LoadGameObjectModelList(std::string const& dataPath) fclose(model_list_file); - LOG_INFO("server", ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime)); - LOG_INFO("server", " "); + LOG_INFO("server.loading", ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime)); + LOG_INFO("server.loading", " "); } GameObjectModel::~GameObjectModel() @@ -101,7 +101,7 @@ bool GameObjectModel::initialize(std::unique_ptr<GameObjectModelOwnerBase> model // ignore models with no bounds if (mdl_box == G3D::AABox::zero()) { - LOG_ERROR("server", "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str()); + LOG_ERROR("maps", "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str()); return false; } |