summaryrefslogtreecommitdiff
path: root/src/common/Collision
diff options
context:
space:
mode:
Diffstat (limited to 'src/common/Collision')
-rw-r--r--src/common/Collision/Maps/MapDefines.h2
-rw-r--r--src/common/Collision/VMapDefinitions.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/common/Collision/Maps/MapDefines.h b/src/common/Collision/Maps/MapDefines.h
index d928c51721..a3527f16c2 100644
--- a/src/common/Collision/Maps/MapDefines.h
+++ b/src/common/Collision/Maps/MapDefines.h
@@ -26,7 +26,7 @@
#define SIZE_OF_GRIDS 533.3333f
#define MMAP_MAGIC 0x4d4d4150 // 'MMAP'
-#define MMAP_VERSION 18
+#define MMAP_VERSION 19
struct MmapTileRecastConfig
{
diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h
index 623dea5020..b8026d9496 100644
--- a/src/common/Collision/VMapDefinitions.h
+++ b/src/common/Collision/VMapDefinitions.h
@@ -22,8 +22,8 @@
namespace VMAP
{
- const char VMAP_MAGIC[] = "VMAP_4.7";
- const char RAW_VMAP_MAGIC[] = "VMAP047"; // used in extracted vmap files with raw data
+ const char VMAP_MAGIC[] = "VMAP_4.8";
+ const char RAW_VMAP_MAGIC[] = "VMAP048"; // used in extracted vmap files with raw data
const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree";
// defined in TileAssembler.cpp currently...