diff options
Diffstat (limited to 'src/common/Collision')
| -rw-r--r-- | src/common/Collision/Maps/MapDefines.h | 2 | ||||
| -rw-r--r-- | src/common/Collision/VMapDefinitions.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/common/Collision/Maps/MapDefines.h b/src/common/Collision/Maps/MapDefines.h index d928c51721..a3527f16c2 100644 --- a/src/common/Collision/Maps/MapDefines.h +++ b/src/common/Collision/Maps/MapDefines.h @@ -26,7 +26,7 @@ #define SIZE_OF_GRIDS 533.3333f #define MMAP_MAGIC 0x4d4d4150 // 'MMAP' -#define MMAP_VERSION 18 +#define MMAP_VERSION 19 struct MmapTileRecastConfig { diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h index 623dea5020..b8026d9496 100644 --- a/src/common/Collision/VMapDefinitions.h +++ b/src/common/Collision/VMapDefinitions.h @@ -22,8 +22,8 @@ namespace VMAP { - const char VMAP_MAGIC[] = "VMAP_4.7"; - const char RAW_VMAP_MAGIC[] = "VMAP047"; // used in extracted vmap files with raw data + const char VMAP_MAGIC[] = "VMAP_4.8"; + const char RAW_VMAP_MAGIC[] = "VMAP048"; // used in extracted vmap files with raw data const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree"; // defined in TileAssembler.cpp currently... |
