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-rw-r--r--src/game/AI/SmartScripts/SmartScriptMgr.cpp1171
1 files changed, 1171 insertions, 0 deletions
diff --git a/src/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/game/AI/SmartScripts/SmartScriptMgr.cpp
new file mode 100644
index 0000000000..ab32734241
--- /dev/null
+++ b/src/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -0,0 +1,1171 @@
+/*
+ * Copyright (C)
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "DatabaseEnv.h"
+#include "ObjectMgr.h"
+#include "ObjectDefines.h"
+#include "GridDefines.h"
+#include "GridNotifiers.h"
+#include "SpellMgr.h"
+#include "GridNotifiersImpl.h"
+#include "Cell.h"
+#include "CellImpl.h"
+#include "InstanceScript.h"
+#include "ScriptedCreature.h"
+#include "GameEventMgr.h"
+#include "CreatureTextMgr.h"
+
+#include "SmartScriptMgr.h"
+
+void SmartWaypointMgr::LoadFromDB()
+{
+ uint32 oldMSTime = getMSTime();
+
+ for (UNORDERED_MAP<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
+ {
+ for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr)
+ delete pathItr->second;
+
+ delete itr->second;
+ }
+
+ waypoint_map.clear();
+
+ PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_SMARTAI_WP);
+ PreparedQueryResult result = WorldDatabase.Query(stmt);
+
+ if (!result)
+ {
+ sLog->outString(">> Loaded 0 SmartAI Waypoint Paths. DB table `waypoints` is empty.");
+ sLog->outString();
+ return;
+ }
+
+ uint32 count = 0;
+ uint32 total = 0;
+ uint32 last_entry = 0;
+ uint32 last_id = 1;
+
+ do
+ {
+ Field* fields = result->Fetch();
+ uint32 entry = fields[0].GetUInt32();
+ uint32 id = fields[1].GetUInt32();
+ float x, y, z;
+ x = fields[2].GetFloat();
+ y = fields[3].GetFloat();
+ z = fields[4].GetFloat();
+
+ if (last_entry != entry)
+ {
+ waypoint_map[entry] = new WPPath();
+ last_id = 1;
+ count++;
+ }
+
+ if (last_id != id)
+ sLog->outErrorDb("SmartWaypointMgr::LoadFromDB: Path entry %u, unexpected point id %u, expected %u.", entry, id, last_id);
+
+ last_id++;
+ (*waypoint_map[entry])[id] = new WayPoint(id, x, y, z);
+
+ last_entry = entry;
+ total++;
+ }
+ while (result->NextRow());
+
+ sLog->outString(">> Loaded %u SmartAI waypoint paths (total %u waypoints) in %u ms", count, total, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString();
+}
+
+SmartWaypointMgr::~SmartWaypointMgr()
+{
+ for (UNORDERED_MAP<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
+ {
+ for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr)
+ delete pathItr->second;
+
+ delete itr->second;
+ }
+}
+
+void SmartAIMgr::LoadSmartAIFromDB()
+{
+ uint32 oldMSTime = getMSTime();
+
+ for (uint8 i = 0; i < SMART_SCRIPT_TYPE_MAX; i++)
+ mEventMap[i].clear(); //Drop Existing SmartAI List
+
+ PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_SMART_SCRIPTS);
+ PreparedQueryResult result = WorldDatabase.Query(stmt);
+
+ if (!result)
+ {
+ sLog->outString(">> Loaded 0 SmartAI scripts. DB table `smart_scripts` is empty.");
+ sLog->outString();
+ return;
+ }
+
+ uint32 count = 0;
+
+ do
+ {
+ Field* fields = result->Fetch();
+
+ SmartScriptHolder temp;
+
+ temp.entryOrGuid = fields[0].GetInt32();
+ SmartScriptType source_type = (SmartScriptType)fields[1].GetUInt8();
+ if (source_type >= SMART_SCRIPT_TYPE_MAX)
+ {
+ sLog->outErrorDb("SmartAIMgr::LoadSmartAIFromDB: invalid source_type (%u), skipped loading.", uint32(source_type));
+ continue;
+ }
+ if (temp.entryOrGuid >= 0)
+ {
+ switch (source_type)
+ {
+ case SMART_SCRIPT_TYPE_CREATURE:
+ {
+ if (!sObjectMgr->GetCreatureTemplate((uint32)temp.entryOrGuid))
+ {
+ sLog->outErrorDb("SmartAIMgr::LoadSmartAIFromDB: Creature entry (%u) does not exist, skipped loading.", uint32(temp.entryOrGuid));
+ continue;
+ }
+ break;
+ }
+ case SMART_SCRIPT_TYPE_GAMEOBJECT:
+ {
+ if (!sObjectMgr->GetGameObjectTemplate((uint32)temp.entryOrGuid))
+ {
+ sLog->outErrorDb("SmartAIMgr::LoadSmartAIFromDB: GameObject entry (%u) does not exist, skipped loading.", uint32(temp.entryOrGuid));
+ continue;
+ }
+ break;
+ }
+ case SMART_SCRIPT_TYPE_AREATRIGGER:
+ {
+ if (!sAreaTriggerStore.LookupEntry((uint32)temp.entryOrGuid))
+ {
+ sLog->outErrorDb("SmartAIMgr::LoadSmartAIFromDB: AreaTrigger entry (%u) does not exist, skipped loading.", uint32(temp.entryOrGuid));
+ continue;
+ }
+ break;
+ }
+ case SMART_SCRIPT_TYPE_TIMED_ACTIONLIST:
+ break;//nothing to check, really
+ default:
+ sLog->outErrorDb("SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type %u", (uint32)source_type);
+ continue;
+ }
+ }
+ else
+ {
+ if (!sObjectMgr->GetCreatureData(uint32(abs(temp.entryOrGuid))))
+ {
+ sLog->outErrorDb("SmartAIMgr::LoadSmartAIFromDB: Creature guid (%u) does not exist, skipped loading.", uint32(abs(temp.entryOrGuid)));
+ continue;
+ }
+ }
+
+ temp.source_type = source_type;
+ temp.event_id = fields[2].GetUInt16();
+ temp.link = fields[3].GetUInt16();
+ temp.event.type = (SMART_EVENT)fields[4].GetUInt8();
+ temp.event.event_phase_mask = fields[5].GetUInt16();
+ temp.event.event_chance = fields[6].GetUInt8();
+ temp.event.event_flags = fields[7].GetUInt16();
+
+ temp.event.raw.param1 = fields[8].GetUInt32();
+ temp.event.raw.param2 = fields[9].GetUInt32();
+ temp.event.raw.param3 = fields[10].GetUInt32();
+ temp.event.raw.param4 = fields[11].GetUInt32();
+
+ temp.action.type = (SMART_ACTION)fields[12].GetUInt8();
+ temp.action.raw.param1 = fields[13].GetUInt32();
+ temp.action.raw.param2 = fields[14].GetUInt32();
+ temp.action.raw.param3 = fields[15].GetUInt32();
+ temp.action.raw.param4 = fields[16].GetUInt32();
+ temp.action.raw.param5 = fields[17].GetUInt32();
+ temp.action.raw.param6 = fields[18].GetUInt32();
+
+ temp.target.type = (SMARTAI_TARGETS)fields[19].GetUInt8();
+ temp.target.raw.param1 = fields[20].GetUInt32();
+ temp.target.raw.param2 = fields[21].GetUInt32();
+ temp.target.raw.param3 = fields[22].GetUInt32();
+ temp.target.x = fields[23].GetFloat();
+ temp.target.y = fields[24].GetFloat();
+ temp.target.z = fields[25].GetFloat();
+ temp.target.o = fields[26].GetFloat();
+
+ //check target
+ if (!IsTargetValid(temp))
+ continue;
+
+ // check all event and action params
+ if (!IsEventValid(temp))
+ continue;
+
+ // xinef: specific check for timed events, fix db makers retardness
+ switch (temp.event.type)
+ {
+ case SMART_EVENT_UPDATE:
+ case SMART_EVENT_UPDATE_OOC:
+ case SMART_EVENT_UPDATE_IC:
+ case SMART_EVENT_HEALTH_PCT:
+ case SMART_EVENT_TARGET_HEALTH_PCT:
+ case SMART_EVENT_MANA_PCT:
+ case SMART_EVENT_TARGET_MANA_PCT:
+ case SMART_EVENT_RANGE:
+ case SMART_EVENT_FRIENDLY_HEALTH:
+ case SMART_EVENT_FRIENDLY_HEALTH_PCT:
+ case SMART_EVENT_FRIENDLY_MISSING_BUFF:
+ case SMART_EVENT_HAS_AURA:
+ case SMART_EVENT_TARGET_BUFFED:
+ if (temp.event.minMaxRepeat.repeatMin == 0 && temp.event.minMaxRepeat.repeatMax == 0)
+ temp.event.event_flags |= SMART_EVENT_FLAG_NOT_REPEATABLE;
+ break;
+ case SMART_EVENT_VICTIM_CASTING:
+ case SMART_EVENT_IS_BEHIND_TARGET:
+ if (temp.event.minMaxRepeat.min == 0 && temp.event.minMaxRepeat.max == 0)
+ temp.event.event_flags |= SMART_EVENT_FLAG_NOT_REPEATABLE;
+ break;
+ case SMART_EVENT_FRIENDLY_IS_CC:
+ if (temp.event.friendlyCC.repeatMin == 0 && temp.event.friendlyCC.repeatMax == 0)
+ temp.event.event_flags |= SMART_EVENT_FLAG_NOT_REPEATABLE;
+ break;
+ }
+
+ // xinef: rozpierdol tc, niedojeby ze szok
+ if (temp.action.type == SMART_ACTION_MOVE_TO_POS)
+ if (temp.target.type == SMART_TARGET_SELF && (fabs(temp.target.x) > 200.0f || fabs(temp.target.y) > 200.0f || fabs(temp.target.z) > 200.0f))
+ temp.target.type = SMART_TARGET_POSITION;
+
+ // creature entry / guid not found in storage, create empty event list for it and increase counters
+ if (mEventMap[source_type].find(temp.entryOrGuid) == mEventMap[source_type].end())
+ {
+ ++count;
+ SmartAIEventList eventList;
+ mEventMap[source_type][temp.entryOrGuid] = eventList;
+ }
+ // store the new event
+ mEventMap[source_type][temp.entryOrGuid].push_back(temp);
+ }
+ while (result->NextRow());
+
+ sLog->outString(">> Loaded %u SmartAI scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString();
+}
+
+bool SmartAIMgr::IsTargetValid(SmartScriptHolder const& e)
+{
+ if (e.GetActionType() == SMART_ACTION_INSTALL_AI_TEMPLATE)
+ return true; // AI template has special handling
+ switch (e.GetTargetType())
+ {
+ case SMART_TARGET_CREATURE_DISTANCE:
+ case SMART_TARGET_CREATURE_RANGE:
+ {
+ if (e.target.unitDistance.creature && !sObjectMgr->GetCreatureTemplate(e.target.unitDistance.creature))
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Creature entry %u as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.unitDistance.creature);
+ return false;
+ }
+ break;
+ }
+ case SMART_TARGET_GAMEOBJECT_DISTANCE:
+ case SMART_TARGET_GAMEOBJECT_RANGE:
+ {
+ if (e.target.goDistance.entry && !sObjectMgr->GetGameObjectTemplate(e.target.goDistance.entry))
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent GameObject entry %u as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.goDistance.entry);
+ return false;
+ }
+ break;
+ }
+ case SMART_TARGET_CREATURE_GUID:
+ {
+ if (e.target.unitGUID.entry && !IsCreatureValid(e, e.target.unitGUID.entry))
+ return false;
+ break;
+ }
+ case SMART_TARGET_GAMEOBJECT_GUID:
+ {
+ if (e.target.goGUID.entry && !IsGameObjectValid(e, e.target.goGUID.entry))
+ return false;
+ break;
+ }
+ case SMART_TARGET_PLAYER_DISTANCE:
+ case SMART_TARGET_CLOSEST_PLAYER:
+ {
+ if (e.target.playerDistance.dist == 0)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u has maxDist 0 as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
+ }
+ break;
+ }
+ case SMART_TARGET_PLAYER_RANGE:
+ case SMART_TARGET_SELF:
+ case SMART_TARGET_VICTIM:
+ case SMART_TARGET_HOSTILE_SECOND_AGGRO:
+ case SMART_TARGET_HOSTILE_LAST_AGGRO:
+ case SMART_TARGET_HOSTILE_RANDOM:
+ case SMART_TARGET_HOSTILE_RANDOM_NOT_TOP:
+ case SMART_TARGET_ACTION_INVOKER:
+ case SMART_TARGET_INVOKER_PARTY:
+ case SMART_TARGET_POSITION:
+ case SMART_TARGET_NONE:
+ case SMART_TARGET_ACTION_INVOKER_VEHICLE:
+ case SMART_TARGET_OWNER_OR_SUMMONER:
+ case SMART_TARGET_THREAT_LIST:
+ case SMART_TARGET_CLOSEST_GAMEOBJECT:
+ case SMART_TARGET_CLOSEST_CREATURE:
+ case SMART_TARGET_CLOSEST_ENEMY:
+ case SMART_TARGET_CLOSEST_FRIENDLY:
+ case SMART_TARGET_STORED:
+ case SMART_TARGET_FARTHEST:
+ break;
+ default:
+ sLog->outErrorDb("SmartAIMgr: Not handled target_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
+ }
+ return true;
+}
+
+bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
+{
+ if (e.event.type >= SMART_EVENT_END)
+ {
+ sLog->outErrorDb("SmartAIMgr: EntryOrGuid %d using event(%u) has invalid event type (%u), skipped.", e.entryOrGuid, e.event_id, e.GetEventType());
+ return false;
+ }
+ // in SMART_SCRIPT_TYPE_TIMED_ACTIONLIST all event types are overriden by core
+ if (e.GetScriptType() != SMART_SCRIPT_TYPE_TIMED_ACTIONLIST && !(SmartAIEventMask[e.event.type][1] & SmartAITypeMask[e.GetScriptType()][1]))
+ {
+ sLog->outErrorDb("SmartAIMgr: EntryOrGuid %d, event type %u can not be used for Script type %u", e.entryOrGuid, e.GetEventType(), e.GetScriptType());
+ return false;
+ }
+ if (e.action.type <= 0 || e.action.type >= SMART_ACTION_END)
+ {
+ sLog->outErrorDb("SmartAIMgr: EntryOrGuid %d using event(%u) has invalid action type (%u), skipped.", e.entryOrGuid, e.event_id, e.GetActionType());
+ return false;
+ }
+ if (e.event.event_phase_mask > SMART_EVENT_PHASE_ALL)
+ {
+ sLog->outErrorDb("SmartAIMgr: EntryOrGuid %d using event(%u) has invalid phase mask (%u), skipped.", e.entryOrGuid, e.event_id, e.event.event_phase_mask);
+ return false;
+ }
+ if (e.event.event_flags > SMART_EVENT_FLAGS_ALL)
+ {
+ sLog->outErrorDb("SmartAIMgr: EntryOrGuid %d using event(%u) has invalid event flags (%u), skipped.", e.entryOrGuid, e.event_id, e.event.event_flags);
+ return false;
+ }
+ if (e.GetScriptType() == SMART_SCRIPT_TYPE_TIMED_ACTIONLIST)
+ {
+ e.event.type = SMART_EVENT_UPDATE_OOC;//force default OOC, can change when calling the script!
+ if (!IsMinMaxValid(e, e.event.minMaxRepeat.min, e.event.minMaxRepeat.max))
+ return false;
+
+ if (!IsMinMaxValid(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax))
+ return false;
+ }
+ else
+ {
+ uint32 type = e.event.type;
+ switch (type)
+ {
+ case SMART_EVENT_UPDATE:
+ case SMART_EVENT_UPDATE_IC:
+ case SMART_EVENT_UPDATE_OOC:
+ case SMART_EVENT_HEALTH_PCT:
+ case SMART_EVENT_MANA_PCT:
+ case SMART_EVENT_TARGET_HEALTH_PCT:
+ case SMART_EVENT_TARGET_MANA_PCT:
+ case SMART_EVENT_RANGE:
+ case SMART_EVENT_DAMAGED:
+ case SMART_EVENT_DAMAGED_TARGET:
+ case SMART_EVENT_RECEIVE_HEAL:
+ if (!IsMinMaxValid(e, e.event.minMaxRepeat.min, e.event.minMaxRepeat.max))
+ return false;
+
+ if (!IsMinMaxValid(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax))
+ return false;
+ break;
+ case SMART_EVENT_SPELLHIT:
+ case SMART_EVENT_SPELLHIT_TARGET:
+ if (e.event.spellHit.spell)
+ {
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(e.event.spellHit.spell);
+ if (!spellInfo)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Spell entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
+ return false;
+ }
+ if (e.event.spellHit.school && (e.event.spellHit.school & spellInfo->SchoolMask) != spellInfo->SchoolMask)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses Spell entry %u with invalid school mask, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
+ return false;
+ }
+ }
+ if (!IsMinMaxValid(e, e.event.spellHit.cooldownMin, e.event.spellHit.cooldownMax))
+ return false;
+ break;
+ case SMART_EVENT_OOC_LOS:
+ case SMART_EVENT_IC_LOS:
+ if (!IsMinMaxValid(e, e.event.los.cooldownMin, e.event.los.cooldownMax))
+ return false;
+ break;
+ case SMART_EVENT_RESPAWN:
+ if (e.event.respawn.type == SMART_SCRIPT_RESPAWN_CONDITION_MAP && !sMapStore.LookupEntry(e.event.respawn.map))
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Map entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
+ return false;
+ }
+ if (e.event.respawn.type == SMART_SCRIPT_RESPAWN_CONDITION_AREA && !GetAreaEntryByAreaID(e.event.respawn.area))
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Area entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
+ return false;
+ }
+ break;
+ case SMART_EVENT_FRIENDLY_HEALTH:
+ if (!NotNULL(e, e.event.friendlyHealth.radius))
+ return false;
+
+ if (!IsMinMaxValid(e, e.event.friendlyHealth.repeatMin, e.event.friendlyHealth.repeatMax))
+ return false;
+ break;
+ case SMART_EVENT_FRIENDLY_IS_CC:
+ if (!IsMinMaxValid(e, e.event.friendlyCC.repeatMin, e.event.friendlyCC.repeatMax))
+ return false;
+ break;
+ case SMART_EVENT_FRIENDLY_MISSING_BUFF:
+ {
+ if (!IsSpellValid(e, e.event.missingBuff.spell))
+ return false;
+
+ if (!NotNULL(e, e.event.missingBuff.radius))
+ return false;
+
+ if (!IsMinMaxValid(e, e.event.missingBuff.repeatMin, e.event.missingBuff.repeatMax))
+ return false;
+ break;
+ }
+ case SMART_EVENT_KILL:
+ if (!IsMinMaxValid(e, e.event.kill.cooldownMin, e.event.kill.cooldownMax))
+ return false;
+
+ if (e.event.kill.creature && !IsCreatureValid(e, e.event.kill.creature))
+ return false;
+ break;
+ case SMART_EVENT_VICTIM_CASTING:
+ if (e.event.targetCasting.spellId > 0 && !sSpellMgr->GetSpellInfo(e.event.targetCasting.spellId))
+ {
+ sLog->outError("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Spell entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
+ return false;
+ }
+
+ if (!IsMinMaxValid(e, e.event.targetCasting.repeatMin, e.event.targetCasting.repeatMax))
+ return false;
+ break;
+ case SMART_EVENT_PASSENGER_BOARDED:
+ case SMART_EVENT_PASSENGER_REMOVED:
+ if (!IsMinMaxValid(e, e.event.minMax.repeatMin, e.event.minMax.repeatMax))
+ return false;
+ break;
+ case SMART_EVENT_SUMMON_DESPAWNED:
+ case SMART_EVENT_SUMMONED_UNIT:
+ if (e.event.summoned.creature && !IsCreatureValid(e, e.event.summoned.creature))
+ return false;
+
+ if (!IsMinMaxValid(e, e.event.summoned.cooldownMin, e.event.summoned.cooldownMax))
+ return false;
+ break;
+ case SMART_EVENT_ACCEPTED_QUEST:
+ case SMART_EVENT_REWARD_QUEST:
+ if (e.event.quest.quest && !IsQuestValid(e, e.event.quest.quest))
+ return false;
+ break;
+ case SMART_EVENT_RECEIVE_EMOTE:
+ {
+ if (e.event.emote.emote && !IsTextEmoteValid(e, e.event.emote.emote))
+ return false;
+
+ if (!IsMinMaxValid(e, e.event.emote.cooldownMin, e.event.emote.cooldownMax))
+ return false;
+ break;
+ }
+ case SMART_EVENT_HAS_AURA:
+ case SMART_EVENT_TARGET_BUFFED:
+ {
+ if (!IsSpellValid(e, e.event.aura.spell))
+ return false;
+
+ if (!IsMinMaxValid(e, e.event.aura.repeatMin, e.event.aura.repeatMax))
+ return false;
+ break;
+ }
+ case SMART_EVENT_TRANSPORT_ADDCREATURE:
+ {
+ if (e.event.transportAddCreature.creature && !IsCreatureValid(e, e.event.transportAddCreature.creature))
+ return false;
+ break;
+ }
+ case SMART_EVENT_MOVEMENTINFORM:
+ {
+ if (e.event.movementInform.type > NULL_MOTION_TYPE)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Motion type %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type);
+ return false;
+ }
+ break;
+ }
+ case SMART_EVENT_DATA_SET:
+ {
+ if (!IsMinMaxValid(e, e.event.dataSet.cooldownMin, e.event.dataSet.cooldownMax))
+ return false;
+ break;
+ }
+ case SMART_EVENT_AREATRIGGER_ONTRIGGER:
+ {
+ if (e.event.areatrigger.id && !IsAreaTriggerValid(e, e.event.areatrigger.id))
+ return false;
+ break;
+ }
+ case SMART_EVENT_TEXT_OVER:
+ //if (e.event.textOver.textGroupID && !IsTextValid(e, e.event.textOver.textGroupID)) return false;// 0 is a valid text group!
+ break;
+ case SMART_EVENT_LINK:
+ {
+ if (e.link && e.link == e.event_id)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u, Event %u, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id);
+ return false;
+ }
+ break;
+ }
+ case SMART_EVENT_IS_BEHIND_TARGET:
+ if (!IsMinMaxValid(e, e.event.behindTarget.cooldownMin, e.event.behindTarget.cooldownMax))
+ return false;
+ break;
+ case SMART_EVENT_GAME_EVENT_START:
+ case SMART_EVENT_GAME_EVENT_END:
+ {
+ GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
+ if (e.event.gameEvent.gameEventId >= events.size() || !events[e.event.gameEvent.gameEventId].isValid())
+ return false;
+ break;
+ }
+ case SMART_EVENT_ACTION_DONE:
+ {
+ if (e.event.doAction.eventId > EVENT_CHARGE)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid event id %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId);
+ return false;
+ }
+ break;
+ }
+ case SMART_EVENT_FRIENDLY_HEALTH_PCT:
+ if (!IsMinMaxValid(e, e.event.friendlyHealthPct.repeatMin, e.event.friendlyHealthPct.repeatMax))
+ return false;
+
+ if (e.event.friendlyHealthPct.maxHpPct > 100 || e.event.friendlyHealthPct.minHpPct > 100)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u has pct value above 100, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
+ }
+
+ switch (e.GetTargetType())
+ {
+ case SMART_TARGET_CREATURE_RANGE:
+ case SMART_TARGET_CREATURE_GUID:
+ case SMART_TARGET_CREATURE_DISTANCE:
+ case SMART_TARGET_CLOSEST_CREATURE:
+ case SMART_TARGET_CLOSEST_PLAYER:
+ case SMART_TARGET_PLAYER_RANGE:
+ case SMART_TARGET_PLAYER_DISTANCE:
+ break;
+ default:
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid target_type %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
+ return false;
+ }
+ break;
+ case SMART_EVENT_DISTANCE_CREATURE:
+ if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
+ {
+ sLog->outErrorDb("SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE did not provide creature guid or entry, skipped.");
+ return false;
+ }
+
+ if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
+ {
+ sLog->outErrorDb("SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE provided both an entry and guid, skipped.");
+ return false;
+ }
+
+ if (e.event.distance.guid != 0 && !sObjectMgr->GetCreatureData(e.event.distance.guid))
+ {
+ sLog->outErrorDb("SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature guid %u, skipped.", e.event.distance.guid);
+ return false;
+ }
+
+ if (e.event.distance.entry != 0 && !sObjectMgr->GetCreatureTemplate(e.event.distance.entry))
+ {
+ sLog->outErrorDb("SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature entry %u, skipped.", e.event.distance.entry);
+ return false;
+ }
+ break;
+ case SMART_EVENT_DISTANCE_GAMEOBJECT:
+ if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
+ {
+ sLog->outErrorDb("SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT did not provide gameobject guid or entry, skipped.");
+ return false;
+ }
+
+ if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
+ {
+ sLog->outErrorDb("SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT provided both an entry and guid, skipped.");
+ return false;
+ }
+
+ if (e.event.distance.guid != 0 && !sObjectMgr->GetGOData(e.event.distance.guid))
+ {
+ sLog->outErrorDb("SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject guid %u, skipped.", e.event.distance.guid);
+ return false;
+ }
+
+ if (e.event.distance.entry != 0 && !sObjectMgr->GetGameObjectTemplate(e.event.distance.entry))
+ {
+ sLog->outErrorDb("SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject entry %u, skipped.", e.event.distance.entry);
+ return false;
+ }
+ break;
+ case SMART_EVENT_COUNTER_SET:
+ if (!IsMinMaxValid(e, e.event.counter.cooldownMin, e.event.counter.cooldownMax))
+ return false;
+
+ if (e.event.counter.id == 0)
+ {
+ sLog->outErrorDb("SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid counter id %u, skipped.", e.event.counter.id);
+ return false;
+ }
+
+ if (e.event.counter.value == 0)
+ {
+ sLog->outErrorDb("SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid value %u, skipped.", e.event.counter.value);
+ return false;
+ }
+ break;
+ case SMART_EVENT_GO_STATE_CHANGED:
+ case SMART_EVENT_GO_EVENT_INFORM:
+ case SMART_EVENT_TIMED_EVENT_TRIGGERED:
+ case SMART_EVENT_INSTANCE_PLAYER_ENTER:
+ case SMART_EVENT_TRANSPORT_RELOCATE:
+ case SMART_EVENT_CHARMED:
+ case SMART_EVENT_CHARMED_TARGET:
+ case SMART_EVENT_CORPSE_REMOVED:
+ case SMART_EVENT_AI_INIT:
+ case SMART_EVENT_TRANSPORT_ADDPLAYER:
+ case SMART_EVENT_TRANSPORT_REMOVE_PLAYER:
+ case SMART_EVENT_AGGRO:
+ case SMART_EVENT_DEATH:
+ case SMART_EVENT_EVADE:
+ case SMART_EVENT_REACHED_HOME:
+ case SMART_EVENT_RESET:
+ case SMART_EVENT_QUEST_ACCEPTED:
+ case SMART_EVENT_QUEST_OBJ_COPLETETION:
+ case SMART_EVENT_QUEST_COMPLETION:
+ case SMART_EVENT_QUEST_REWARDED:
+ case SMART_EVENT_QUEST_FAIL:
+ case SMART_EVENT_JUST_SUMMONED:
+ case SMART_EVENT_WAYPOINT_START:
+ case SMART_EVENT_WAYPOINT_REACHED:
+ case SMART_EVENT_WAYPOINT_PAUSED:
+ case SMART_EVENT_WAYPOINT_RESUMED:
+ case SMART_EVENT_WAYPOINT_STOPPED:
+ case SMART_EVENT_WAYPOINT_ENDED:
+ case SMART_EVENT_GOSSIP_SELECT:
+ case SMART_EVENT_GOSSIP_HELLO:
+ case SMART_EVENT_JUST_CREATED:
+ case SMART_EVENT_FOLLOW_COMPLETED:
+ case SMART_EVENT_ON_SPELLCLICK:
+ break;
+ default:
+ sLog->outErrorDb("SmartAIMgr: Not handled event_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
+ }
+ }
+
+ switch (e.GetActionType())
+ {
+ case SMART_ACTION_SET_FACTION:
+ if (e.action.faction.factionID && !sFactionTemplateStore.LookupEntry(e.action.faction.factionID))
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Faction %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.faction.factionID);
+ return false;
+ }
+ break;
+ case SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL:
+ case SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL:
+ if (e.action.morphOrMount.creature || e.action.morphOrMount.model)
+ {
+ if (e.action.morphOrMount.creature > 0 && !sObjectMgr->GetCreatureTemplate(e.action.morphOrMount.creature))
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Creature entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.creature);
+ return false;
+ }
+
+ if (e.action.morphOrMount.model)
+ {
+ if (e.action.morphOrMount.creature)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u has ModelID set with also set CreatureId, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
+ }
+ else if (!sCreatureDisplayInfoStore.LookupEntry(e.action.morphOrMount.model))
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Model id %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.model);
+ return false;
+ }
+ }
+ }
+ break;
+ case SMART_ACTION_SOUND:
+ if (!IsSoundValid(e, e.action.sound.sound))
+ return false;
+ break;
+ case SMART_ACTION_SET_EMOTE_STATE:
+ case SMART_ACTION_PLAY_EMOTE:
+ if (!IsEmoteValid(e, e.action.emote.emote))
+ return false;
+ break;
+ case SMART_ACTION_FAIL_QUEST:
+ case SMART_ACTION_ADD_QUEST:
+ if (!e.action.quest.quest || !IsQuestValid(e, e.action.quest.quest))
+ return false;
+ break;
+ case SMART_ACTION_ACTIVATE_TAXI:
+ {
+ if (!sTaxiPathStore.LookupEntry(e.action.taxi.id))
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Taxi path ID %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.taxi.id);
+ return false;
+ }
+ break;
+ }
+ case SMART_ACTION_RANDOM_EMOTE:
+ if (e.action.randomEmote.emote1 && !IsEmoteValid(e, e.action.randomEmote.emote1))
+ return false;
+
+ if (e.action.randomEmote.emote2 && !IsEmoteValid(e, e.action.randomEmote.emote2))
+ return false;
+
+ if (e.action.randomEmote.emote3 && !IsEmoteValid(e, e.action.randomEmote.emote3))
+ return false;
+
+ if (e.action.randomEmote.emote4 && !IsEmoteValid(e, e.action.randomEmote.emote4))
+ return false;
+
+ if (e.action.randomEmote.emote5 && !IsEmoteValid(e, e.action.randomEmote.emote5))
+ return false;
+
+ if (e.action.randomEmote.emote6 && !IsEmoteValid(e, e.action.randomEmote.emote6))
+ return false;
+ break;
+ case SMART_ACTION_ADD_AURA:
+ case SMART_ACTION_CAST:
+ case SMART_ACTION_INVOKER_CAST:
+ if (!IsSpellValid(e, e.action.cast.spell))
+ return false;
+ break;
+ case SMART_ACTION_CROSS_CAST:
+ if (!IsSpellValid(e, e.action.crossCast.spell))
+ return false;
+ break;
+ case SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS:
+ case SMART_ACTION_CALL_GROUPEVENTHAPPENS:
+ if (Quest const* qid = sObjectMgr->GetQuestTemplate(e.action.quest.quest))
+ {
+ if (!qid->HasSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT))
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u SpecialFlags for Quest entry %u does not include FLAGS_EXPLORATION_OR_EVENT(2), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
+ return false;
+ }
+ }
+ else
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Quest entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
+ return false;
+ }
+ break;
+ case SMART_ACTION_SET_EVENT_PHASE:
+ if (e.action.setEventPhase.phase >= SMART_EVENT_PHASE_MAX)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to set phase %u. Phase mask cannot be used past phase %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setEventPhase.phase, SMART_EVENT_PHASE_MAX-1);
+ return false;
+ }
+ break;
+ case SMART_ACTION_INC_EVENT_PHASE:
+ if (!e.action.incEventPhase.inc && !e.action.incEventPhase.dec)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u is incrementing phase by 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
+ }
+ else if (e.action.incEventPhase.inc > SMART_EVENT_PHASE_MAX || e.action.incEventPhase.dec > SMART_EVENT_PHASE_MAX)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to increment phase by too large value, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
+ }
+ break;
+ case SMART_ACTION_REMOVEAURASFROMSPELL:
+ if (e.action.removeAura.spell != 0 && !IsSpellValid(e, e.action.removeAura.spell))
+ return false;
+ break;
+ case SMART_ACTION_RANDOM_PHASE:
+ {
+ if (e.action.randomPhase.phase1 >= SMART_EVENT_PHASE_MAX ||
+ e.action.randomPhase.phase2 >= SMART_EVENT_PHASE_MAX ||
+ e.action.randomPhase.phase3 >= SMART_EVENT_PHASE_MAX ||
+ e.action.randomPhase.phase4 >= SMART_EVENT_PHASE_MAX ||
+ e.action.randomPhase.phase5 >= SMART_EVENT_PHASE_MAX ||
+ e.action.randomPhase.phase6 >= SMART_EVENT_PHASE_MAX)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
+ }
+ if (e.action.randomPhase.phase1 == 0 &&
+ e.action.randomPhase.phase2 == 0 &&
+ e.action.randomPhase.phase3 == 0 &&
+ e.action.randomPhase.phase4 == 0 &&
+ e.action.randomPhase.phase5 == 0 &&
+ e.action.randomPhase.phase6 == 0)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
+ }
+ }
+ break;
+ case SMART_ACTION_RANDOM_PHASE_RANGE: //PhaseMin, PhaseMax
+ {
+ if (e.action.randomPhaseRange.phaseMin >= SMART_EVENT_PHASE_MAX ||
+ e.action.randomPhaseRange.phaseMax >= SMART_EVENT_PHASE_MAX)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
+ }
+ if (!IsMinMaxValid(e, e.action.randomPhaseRange.phaseMin, e.action.randomPhaseRange.phaseMax))
+ return false;
+ break;
+ }
+ case SMART_ACTION_SUMMON_CREATURE:
+ if (!IsCreatureValid(e, e.action.summonCreature.creature))
+ return false;
+ if (e.action.summonCreature.type < TEMPSUMMON_TIMED_OR_DEAD_DESPAWN || e.action.summonCreature.type > TEMPSUMMON_MANUAL_DESPAWN)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses incorrect TempSummonType %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.type);
+ return false;
+ }
+ break;
+ case SMART_ACTION_CALL_KILLEDMONSTER:
+ if (!IsCreatureValid(e, e.action.killedMonster.creature))
+ return false;
+ break;
+ case SMART_ACTION_UPDATE_TEMPLATE:
+ if (!IsCreatureValid(e, e.action.updateTemplate.creature))
+ return false;
+ break;
+ case SMART_ACTION_SET_SHEATH:
+ if (e.action.setSheath.sheath && e.action.setSheath.sheath >= MAX_SHEATH_STATE)
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses incorrect Sheath state %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setSheath.sheath);
+ return false;
+ }
+ break;
+ case SMART_ACTION_SET_REACT_STATE:
+ {
+ if (e.action.react.state > REACT_AGGRESSIVE)
+ {
+ sLog->outErrorDb("SmartAIMgr: Creature %d Event %u Action %u uses invalid React State %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.react.state);
+ return false;
+ }
+ break;
+ }
+ case SMART_ACTION_SUMMON_GO:
+ if (!IsGameObjectValid(e, e.action.summonGO.entry))
+ return false;
+ break;
+ case SMART_ACTION_ADD_ITEM:
+ case SMART_ACTION_REMOVE_ITEM:
+ if (!IsItemValid(e, e.action.item.entry))
+ return false;
+
+ if (!NotNULL(e, e.action.item.count))
+ return false;
+ break;
+ case SMART_ACTION_TELEPORT:
+ if (!sMapStore.LookupEntry(e.action.teleport.mapID))
+ {
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Map entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.teleport.mapID);
+ return false;
+ }
+ break;
+ case SMART_ACTION_INSTALL_AI_TEMPLATE:
+ if (e.action.installTtemplate.id >= SMARTAI_TEMPLATE_END)
+ {
+ sLog->outErrorDb("SmartAIMgr: Creature %d Event %u Action %u uses non-existent AI template id %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.installTtemplate.id);
+ return false;
+ }
+ break;
+ case SMART_ACTION_WP_STOP:
+ if (e.action.wpStop.quest && !IsQuestValid(e, e.action.wpStop.quest))
+ return false;
+ break;
+ case SMART_ACTION_WP_START:
+ {
+ if (!sSmartWaypointMgr->GetPath(e.action.wpStart.pathID))
+ {
+ sLog->outErrorDb("SmartAIMgr: Creature %d Event %u Action %u uses non-existent WaypointPath id %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.pathID);
+ return false;
+ }
+ if (e.action.wpStart.quest && !IsQuestValid(e, e.action.wpStart.quest))
+ return false;
+ if (e.action.wpStart.reactState > REACT_AGGRESSIVE)
+ {
+ sLog->outErrorDb("SmartAIMgr: Creature %d Event %u Action %u uses invalid React State %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.reactState);
+ return false;
+ }
+ break;
+ }
+ case SMART_ACTION_CREATE_TIMED_EVENT:
+ {
+ if (!IsMinMaxValid(e, e.action.timeEvent.min, e.action.timeEvent.max))
+ return false;
+
+ if (!IsMinMaxValid(e, e.action.timeEvent.repeatMin, e.action.timeEvent.repeatMax))
+ return false;
+ break;
+ }
+ case SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST:
+ {
+ if (!IsMinMaxValid(e, e.action.randTimedActionList.entry1, e.action.randTimedActionList.entry2))
+ return false;
+ break;
+ }
+ case SMART_ACTION_SET_POWER:
+ case SMART_ACTION_ADD_POWER:
+ case SMART_ACTION_REMOVE_POWER:
+ if (e.action.power.powerType > MAX_POWERS)
+ {
+ sLog->outError("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Power %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.power.powerType);
+ return false;
+ }
+ break;
+ case SMART_ACTION_GAME_EVENT_STOP:
+ {
+ return false;
+ uint32 eventId = e.action.gameEventStop.id;
+
+ GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
+ if (eventId < 1 || eventId >= events.size())
+ {
+ sLog->outError("SmartAIMgr: Entry %u SourceType %u Event %u Action %u uses non-existent event, eventId %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop);
+ return false;
+ }
+
+ GameEventData const& eventData = events[eventId];
+ if (!eventData.isValid())
+ {
+ sLog->outError("SmartAIMgr: Entry %u SourceType %u Event %u Action %u uses non-existent event, eventId %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop);
+ return false;
+ }
+ break;
+ }
+ case SMART_ACTION_GAME_EVENT_START:
+ {
+ return false;
+ uint32 eventId = e.action.gameEventStart.id;
+
+ GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
+ if (eventId < 1 || eventId >= events.size())
+ {
+ sLog->outError("SmartAIMgr: Entry %u SourceType %u Event %u Action %u uses non-existent event, eventId %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart);
+ return false;
+ }
+
+ GameEventData const& eventData = events[eventId];
+ if (!eventData.isValid())
+ {
+ sLog->outError("SmartAIMgr: Entry %u SourceType %u Event %u Action %u uses non-existent event, eventId %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart);
+ return false;
+ }
+ break;
+ }
+ case SMART_ACTION_EQUIP:
+ {
+
+ if (e.GetScriptType() == SMART_SCRIPT_TYPE_CREATURE)
+ {
+ int8 equipId = (int8)e.action.equip.entry;
+
+ if (equipId)
+ {
+ EquipmentInfo const* einfo = sObjectMgr->GetEquipmentInfo(e.entryOrGuid, equipId);
+ if (!einfo)
+ {
+ sLog->outError("SmartScript: SMART_ACTION_EQUIP uses non-existent equipment info id %u for creature %u, skipped.", equipId, e.entryOrGuid);
+ return false;
+ }
+ }
+ }
+ break;
+ }
+ case SMART_ACTION_LOAD_GRID:
+ {
+ if (!Trinity::IsValidMapCoord(e.target.x, e.target.y))
+ {
+ sLog->outError("SmartScript: SMART_ACTION_LOAD_GRID uses invalid map coords: %u, skipped.", e.entryOrGuid);
+ return false;
+ }
+ break;
+ }
+ case SMART_ACTION_START_CLOSEST_WAYPOINT:
+ case SMART_ACTION_FOLLOW:
+ case SMART_ACTION_SET_ORIENTATION:
+ case SMART_ACTION_STORE_TARGET_LIST:
+ case SMART_ACTION_EVADE:
+ case SMART_ACTION_FLEE_FOR_ASSIST:
+ case SMART_ACTION_COMBAT_STOP:
+ case SMART_ACTION_DIE:
+ case SMART_ACTION_SET_IN_COMBAT_WITH_ZONE:
+ case SMART_ACTION_SET_ACTIVE:
+ case SMART_ACTION_WP_RESUME:
+ case SMART_ACTION_KILL_UNIT:
+ case SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL:
+ case SMART_ACTION_RESET_GOBJECT:
+ case SMART_ACTION_ATTACK_START:
+ case SMART_ACTION_THREAT_ALL_PCT:
+ case SMART_ACTION_THREAT_SINGLE_PCT:
+ case SMART_ACTION_SET_INST_DATA:
+ case SMART_ACTION_SET_INST_DATA64:
+ case SMART_ACTION_AUTO_ATTACK:
+ case SMART_ACTION_ALLOW_COMBAT_MOVEMENT:
+ case SMART_ACTION_CALL_FOR_HELP:
+ case SMART_ACTION_SET_DATA:
+ case SMART_ACTION_MOVE_FORWARD:
+ case SMART_ACTION_SET_VISIBILITY:
+ case SMART_ACTION_WP_PAUSE:
+ case SMART_ACTION_SET_FLY:
+ case SMART_ACTION_SET_RUN:
+ case SMART_ACTION_SET_SWIM:
+ case SMART_ACTION_FORCE_DESPAWN:
+ case SMART_ACTION_SET_INGAME_PHASE_MASK:
+ case SMART_ACTION_SET_UNIT_FLAG:
+ case SMART_ACTION_REMOVE_UNIT_FLAG:
+ case SMART_ACTION_PLAYMOVIE:
+ case SMART_ACTION_MOVE_TO_POS:
+ case SMART_ACTION_RESPAWN_TARGET:
+ case SMART_ACTION_CLOSE_GOSSIP:
+ case SMART_ACTION_TRIGGER_TIMED_EVENT:
+ case SMART_ACTION_REMOVE_TIMED_EVENT:
+ case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT:
+ case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT:
+ case SMART_ACTION_ACTIVATE_GOBJECT:
+ case SMART_ACTION_CALL_SCRIPT_RESET:
+ case SMART_ACTION_SET_RANGED_MOVEMENT:
+ case SMART_ACTION_CALL_TIMED_ACTIONLIST:
+ case SMART_ACTION_SET_NPC_FLAG:
+ case SMART_ACTION_ADD_NPC_FLAG:
+ case SMART_ACTION_REMOVE_NPC_FLAG:
+ case SMART_ACTION_TALK:
+ case SMART_ACTION_SIMPLE_TALK:
+ case SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST:
+ case SMART_ACTION_RANDOM_MOVE:
+ case SMART_ACTION_SET_UNIT_FIELD_BYTES_1:
+ case SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1:
+ case SMART_ACTION_INTERRUPT_SPELL:
+ case SMART_ACTION_SEND_GO_CUSTOM_ANIM:
+ case SMART_ACTION_SET_DYNAMIC_FLAG:
+ case SMART_ACTION_ADD_DYNAMIC_FLAG:
+ case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
+ case SMART_ACTION_JUMP_TO_POS:
+ case SMART_ACTION_SEND_GOSSIP_MENU:
+ case SMART_ACTION_GO_SET_LOOT_STATE:
+ case SMART_ACTION_SEND_TARGET_TO_TARGET:
+ case SMART_ACTION_SET_HOME_POS:
+ case SMART_ACTION_SET_HEALTH_REGEN:
+ case SMART_ACTION_SET_ROOT:
+ case SMART_ACTION_SET_GO_FLAG:
+ case SMART_ACTION_ADD_GO_FLAG:
+ case SMART_ACTION_REMOVE_GO_FLAG:
+ case SMART_ACTION_SUMMON_CREATURE_GROUP:
+ case SMART_ACTION_RISE_UP:
+ case SMART_ACTION_MOVE_TO_POS_TARGET:
+ case SMART_ACTION_SET_GO_STATE:
+ case SMART_ACTION_EXIT_VEHICLE:
+ case SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS:
+ case SMART_ACTION_SET_COMBAT_DISTANCE:
+ case SMART_ACTION_SET_CASTER_COMBAT_DIST:
+ case SMART_ACTION_SET_SIGHT_DIST:
+ case SMART_ACTION_FLEE:
+ case SMART_ACTION_ADD_THREAT:
+ case SMART_ACTION_LOAD_EQUIPMENT:
+ case SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT:
+ case SMART_ACTION_SET_HOVER:
+ case SMART_ACTION_ADD_IMMUNITY:
+ case SMART_ACTION_REMOVE_IMMUNITY:
+ case SMART_ACTION_SET_COUNTER:
+ case SMART_ACTION_FALL:
+ case SMART_ACTION_SET_EVENT_FLAG_RESET:
+ case SMART_ACTION_REMOVE_ALL_GAMEOBJECTS:
+ case SMART_ACTION_STOP_MOTION:
+ case SMART_ACTION_NO_ENVIRONMENT_UPDATE:
+ case SMART_ACTION_ZONE_UNDER_ATTACK:
+ break;
+ default:
+ sLog->outErrorDb("SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
+ return false;
+ }
+
+ return true;
+}
+
+/*bool SmartAIMgr::IsTextValid(SmartScriptHolder const& e, uint32 id) // unused
+{
+ bool error = false;
+ uint32 entry = 0;
+ if (e.entryOrGuid >= 0)
+ entry = uint32(e.entryOrGuid);
+ else {
+ entry = uint32(abs(e.entryOrGuid));
+ CreatureData const* data = sObjectMgr->GetCreatureData(entry);
+ if (!data)
+ {
+ sLog->outError("SmartAIMgr: Entry %d SourceType %u Event %u Action %u using non-existent Creature guid %d, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
+ return false;
+ }
+ else
+ entry = data->id;
+ }
+ if (!entry || !sCreatureTextMgr->TextExist(entry, uint8(id)))
+ error = true;
+ if (error)
+ {
+ sLog->outError("SmartAIMgr: Entry %d SourceType %u Event %u Action %u using non-existent Text id %d, skipped.", e.entryOrGuid, e.GetScriptType(), e.source_type, e.GetActionType(), id);
+ return false;
+ }
+ return true;
+}*/