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Diffstat (limited to 'src/game/Entities/GameObject/GameObject.cpp')
-rw-r--r--src/game/Entities/GameObject/GameObject.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/game/Entities/GameObject/GameObject.cpp b/src/game/Entities/GameObject/GameObject.cpp
index 58a476e5f1..9628a7f10e 100644
--- a/src/game/Entities/GameObject/GameObject.cpp
+++ b/src/game/Entities/GameObject/GameObject.cpp
@@ -1389,7 +1389,9 @@ void GameObject::Use(Unit* user)
if (info->goober.eventId)
{
- ;//sLog->outDebug(LOG_FILTER_MAPSCRIPTS, "Goober ScriptStart id %u for GO entry %u (GUID %u).", info->goober.eventId, GetEntry(), GetDBTableGUIDLow());
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_MAPSCRIPTS, "Goober ScriptStart id %u for GO entry %u (GUID %u).", info->goober.eventId, GetEntry(), GetDBTableGUIDLow());
+#endif
GetMap()->ScriptsStart(sEventScripts, info->goober.eventId, player, this);
EventInform(info->goober.eventId);
}
@@ -1489,7 +1491,9 @@ void GameObject::Use(Unit* user)
int32 roll = irand(1, 100);
- ;//sLog->outStaticDebug("Fishing check (skill: %i zone min skill: %i chance %i roll: %i", skill, zone_skill, chance, roll);
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outStaticDebug("Fishing check (skill: %i zone min skill: %i chance %i roll: %i", skill, zone_skill, chance, roll);
+#endif
// but you will likely cause junk in areas that require a high fishing skill (not yet implemented)
if (chance >= roll)
@@ -1771,7 +1775,9 @@ void GameObject::Use(Unit* user)
if (user->GetTypeId() != TYPEID_PLAYER || !sOutdoorPvPMgr->HandleCustomSpell(user->ToPlayer(), spellId, this))
sLog->outError("WORLD: unknown spell id %u at use action for gameobject (Entry: %u GoType: %u)", spellId, GetEntry(), GetGoType());
else
- ;//sLog->outDebug(LOG_FILTER_OUTDOORPVP, "WORLD: %u non-dbc spell was handled by OutdoorPvP", spellId);
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_OUTDOORPVP, "WORLD: %u non-dbc spell was handled by OutdoorPvP", spellId);
+#endif
return;
}