diff options
Diffstat (limited to 'src/game/Entities/Unit/StatSystem.cpp')
| -rw-r--r-- | src/game/Entities/Unit/StatSystem.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Entities/Unit/StatSystem.cpp b/src/game/Entities/Unit/StatSystem.cpp index e43cab614a..6800d0cc4e 100644 --- a/src/game/Entities/Unit/StatSystem.cpp +++ b/src/game/Entities/Unit/StatSystem.cpp @@ -312,6 +312,8 @@ void Player::UpdateAttackPowerAndDamage(bool ranged) { float val2 = 0.0f; float level = float(getLevel()); + + sScriptMgr->OnBeforeUpdateAttackPowerAndDamage(this, level, val2, ranged); UnitMods unitMod = ranged ? UNIT_MOD_ATTACK_POWER_RANGED : UNIT_MOD_ATTACK_POWER; |
