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-rw-r--r--src/game/Entities/Unit/StatSystem.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Entities/Unit/StatSystem.cpp b/src/game/Entities/Unit/StatSystem.cpp
index 9d6fa6a169..9110e2a0ad 100644
--- a/src/game/Entities/Unit/StatSystem.cpp
+++ b/src/game/Entities/Unit/StatSystem.cpp
@@ -12,6 +12,7 @@
#include "SpellAuras.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
+#include "ScriptMgr.h"
inline bool _ModifyUInt32(bool apply, uint32& baseValue, int32& amount)
{
@@ -291,6 +292,8 @@ void Player::UpdateMaxPower(Powers power)
float bonusPower = (power == POWER_MANA && GetCreatePowers(power) > 0) ? GetManaBonusFromIntellect() : 0;
+ sScriptMgr->OnAfterUpdateMaxPower(this, power, bonusPower);
+
float value = GetModifierValue(unitMod, BASE_VALUE) + GetCreatePowers(power);
value *= GetModifierValue(unitMod, BASE_PCT);
value += GetModifierValue(unitMod, TOTAL_VALUE) + bonusPower;