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Diffstat (limited to 'src/game/Events/GameEventMgr.cpp')
-rw-r--r--src/game/Events/GameEventMgr.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/game/Events/GameEventMgr.cpp b/src/game/Events/GameEventMgr.cpp
index 5dc2c5158e..5092fa32c7 100644
--- a/src/game/Events/GameEventMgr.cpp
+++ b/src/game/Events/GameEventMgr.cpp
@@ -1096,13 +1096,17 @@ uint32 GameEventMgr::Update() // return the next e
nextEventDelay = 0;
for (std::set<uint16>::iterator itr = deactivate.begin(); itr != deactivate.end(); ++itr)
StopEvent(*itr);
- ;//sLog->outDetail("Next game event check in %u seconds.", nextEventDelay + 1);
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDetail("Next game event check in %u seconds.", nextEventDelay + 1);
+#endif
return (nextEventDelay + 1) * IN_MILLISECONDS; // Add 1 second to be sure event has started/stopped at next call
}
void GameEventMgr::UnApplyEvent(uint16 event_id)
{
- ;//sLog->outDetail("GameEvent %u \"%s\" removed.", event_id, mGameEvent[event_id].description.c_str());
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDetail("GameEvent %u \"%s\" removed.", event_id, mGameEvent[event_id].description.c_str());
+#endif
//! Run SAI scripts with SMART_EVENT_GAME_EVENT_END
RunSmartAIScripts(event_id, false);
// un-spawn positive event tagged objects
@@ -1136,7 +1140,9 @@ void GameEventMgr::ApplyNewEvent(uint16 event_id)
break;
}
- ;//sLog->outDetail("GameEvent %u \"%s\" started.", event_id, mGameEvent[event_id].description.c_str());
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDetail("GameEvent %u \"%s\" started.", event_id, mGameEvent[event_id].description.c_str());
+#endif
//! Run SAI scripts with SMART_EVENT_GAME_EVENT_END
RunSmartAIScripts(event_id, true);