diff options
Diffstat (limited to 'src/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r-- | src/game/Handlers/AuctionHouseHandler.cpp | 64 |
1 files changed, 48 insertions, 16 deletions
diff --git a/src/game/Handlers/AuctionHouseHandler.cpp b/src/game/Handlers/AuctionHouseHandler.cpp index ad1ddce77d..d3d6a7446a 100644 --- a/src/game/Handlers/AuctionHouseHandler.cpp +++ b/src/game/Handlers/AuctionHouseHandler.cpp @@ -29,7 +29,9 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket & recvData) Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER); if (!unit) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); +#endif return; } @@ -141,7 +143,9 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData) if (bid > MAX_MONEY_AMOUNT || buyout > MAX_MONEY_AMOUNT) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Player %s (GUID %u) attempted to sell item with higher price than max gold amount.", _player->GetName().c_str(), _player->GetGUIDLow()); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Player %s (GUID %u) attempted to sell item with higher price than max gold amount.", _player->GetName().c_str(), _player->GetGUIDLow()); +#endif SendAuctionCommandResult(0, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR); return; } @@ -149,14 +153,18 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(auctioneer)); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(auctioneer)); +#endif return; } AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->getFaction()); if (!auctionHouseEntry) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", GUID_LOPART(auctioneer)); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", GUID_LOPART(auctioneer)); +#endif return; } @@ -274,7 +282,9 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData) AH->deposit = deposit; AH->auctionHouseEntry = auctionHouseEntry; - ;//sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUIDLow(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUIDLow(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); +#endif sAuctionMgr->AddAItem(item); auctionHouse->AddAuction(AH); @@ -314,7 +324,9 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData) AH->deposit = deposit; AH->auctionHouseEntry = auctionHouseEntry; - ;//sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); +#endif sAuctionMgr->AddAItem(newItem); auctionHouse->AddAuction(AH); @@ -363,7 +375,9 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData) //this function is called when client bids or buys out auction void WorldSession::HandleAuctionPlaceBid(WorldPacket & recvData) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_PLACE_BID"); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_PLACE_BID"); +#endif uint64 auctioneer; uint32 auctionId; @@ -377,7 +391,9 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket & recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); +#endif return; } @@ -489,7 +505,9 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket & recvData) //this void is called when auction_owner cancels his auction void WorldSession::HandleAuctionRemoveItem(WorldPacket & recvData) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_REMOVE_ITEM"); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_REMOVE_ITEM"); +#endif uint64 auctioneer; uint32 auctionId; @@ -500,7 +518,9 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer))); +#endif return; } @@ -566,7 +586,9 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recvData) //called when player lists his bids void WorldSession::HandleAuctionListBidderItems(WorldPacket & recvData) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_BIDDER_ITEMS"); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_BIDDER_ITEMS"); +#endif uint64 guid; //NPC guid uint32 listfrom; //page of auctions @@ -584,7 +606,9 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket & recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); +#endif recvData.rfinish(); return; } @@ -638,7 +662,9 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket & recvData) void WorldSession::HandleAuctionListOwnerItemsEvent(WorldPacket & recvData) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_OWNER_ITEMS"); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_OWNER_ITEMS"); +#endif _lastAuctionListOwnerItemsMSTime = World::GetGameTimeMS(); // pussywizard @@ -651,7 +677,9 @@ void WorldSession::HandleAuctionListOwnerItemsEvent(WorldPacket & recvData) Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER); if (!creature) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); +#endif return; } @@ -677,7 +705,9 @@ void WorldSession::HandleAuctionListOwnerItemsEvent(WorldPacket & recvData) //this void is called when player clicks on search button void WorldSession::HandleAuctionListItems(WorldPacket & recvData) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_ITEMS"); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_ITEMS"); +#endif std::string searchedname; uint8 levelmin, levelmax, usable; @@ -722,7 +752,9 @@ void WorldSession::HandleAuctionListItems(WorldPacket & recvData) void WorldSession::HandleAuctionListPendingSales(WorldPacket & recvData) { - ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_PENDING_SALES"); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_PENDING_SALES"); +#endif recvData.read_skip<uint64>(); |