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path: root/src/game/Handlers/AuctionHouseHandler.cpp
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Diffstat (limited to 'src/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r--src/game/Handlers/AuctionHouseHandler.cpp64
1 files changed, 48 insertions, 16 deletions
diff --git a/src/game/Handlers/AuctionHouseHandler.cpp b/src/game/Handlers/AuctionHouseHandler.cpp
index ad1ddce77d..d3d6a7446a 100644
--- a/src/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/game/Handlers/AuctionHouseHandler.cpp
@@ -29,7 +29,9 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket & recvData)
Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER);
if (!unit)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
+#endif
return;
}
@@ -141,7 +143,9 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData)
if (bid > MAX_MONEY_AMOUNT || buyout > MAX_MONEY_AMOUNT)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Player %s (GUID %u) attempted to sell item with higher price than max gold amount.", _player->GetName().c_str(), _player->GetGUIDLow());
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Player %s (GUID %u) attempted to sell item with higher price than max gold amount.", _player->GetName().c_str(), _player->GetGUIDLow());
+#endif
SendAuctionCommandResult(0, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR);
return;
}
@@ -149,14 +153,18 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER);
if (!creature)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(auctioneer));
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(auctioneer));
+#endif
return;
}
AuctionHouseEntry const* auctionHouseEntry = AuctionHouseMgr::GetAuctionHouseEntry(creature->getFaction());
if (!auctionHouseEntry)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", GUID_LOPART(auctioneer));
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", GUID_LOPART(auctioneer));
+#endif
return;
}
@@ -274,7 +282,9 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData)
AH->deposit = deposit;
AH->auctionHouseEntry = auctionHouseEntry;
- ;//sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUIDLow(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUIDLow(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
+#endif
sAuctionMgr->AddAItem(item);
auctionHouse->AddAuction(AH);
@@ -314,7 +324,9 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData)
AH->deposit = deposit;
AH->auctionHouseEntry = auctionHouseEntry;
- ;//sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
+#endif
sAuctionMgr->AddAItem(newItem);
auctionHouse->AddAuction(AH);
@@ -363,7 +375,9 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData)
//this function is called when client bids or buys out auction
void WorldSession::HandleAuctionPlaceBid(WorldPacket & recvData)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_PLACE_BID");
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_PLACE_BID");
+#endif
uint64 auctioneer;
uint32 auctionId;
@@ -377,7 +391,9 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket & recvData)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER);
if (!creature)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
+#endif
return;
}
@@ -489,7 +505,9 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket & recvData)
//this void is called when auction_owner cancels his auction
void WorldSession::HandleAuctionRemoveItem(WorldPacket & recvData)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_REMOVE_ITEM");
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_REMOVE_ITEM");
+#endif
uint64 auctioneer;
uint32 auctionId;
@@ -500,7 +518,9 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recvData)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER);
if (!creature)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
+#endif
return;
}
@@ -566,7 +586,9 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recvData)
//called when player lists his bids
void WorldSession::HandleAuctionListBidderItems(WorldPacket & recvData)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_BIDDER_ITEMS");
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_BIDDER_ITEMS");
+#endif
uint64 guid; //NPC guid
uint32 listfrom; //page of auctions
@@ -584,7 +606,9 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket & recvData)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER);
if (!creature)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
+#endif
recvData.rfinish();
return;
}
@@ -638,7 +662,9 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket & recvData)
void WorldSession::HandleAuctionListOwnerItemsEvent(WorldPacket & recvData)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_OWNER_ITEMS");
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_OWNER_ITEMS");
+#endif
_lastAuctionListOwnerItemsMSTime = World::GetGameTimeMS(); // pussywizard
@@ -651,7 +677,9 @@ void WorldSession::HandleAuctionListOwnerItemsEvent(WorldPacket & recvData)
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_AUCTIONEER);
if (!creature)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
+#endif
return;
}
@@ -677,7 +705,9 @@ void WorldSession::HandleAuctionListOwnerItemsEvent(WorldPacket & recvData)
//this void is called when player clicks on search button
void WorldSession::HandleAuctionListItems(WorldPacket & recvData)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_ITEMS");
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_ITEMS");
+#endif
std::string searchedname;
uint8 levelmin, levelmax, usable;
@@ -722,7 +752,9 @@ void WorldSession::HandleAuctionListItems(WorldPacket & recvData)
void WorldSession::HandleAuctionListPendingSales(WorldPacket & recvData)
{
- ;//sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_PENDING_SALES");
+#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_PENDING_SALES");
+#endif
recvData.read_skip<uint64>();