diff options
Diffstat (limited to 'src/game/Maps/MapInstanced.cpp')
-rw-r--r-- | src/game/Maps/MapInstanced.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/Maps/MapInstanced.cpp b/src/game/Maps/MapInstanced.cpp index 5f04566b77..31c139e2ef 100644 --- a/src/game/Maps/MapInstanced.cpp +++ b/src/game/Maps/MapInstanced.cpp @@ -190,7 +190,9 @@ InstanceMap* MapInstanced::CreateInstance(uint32 InstanceId, InstanceSave* save, // some instances only have one difficulty GetDownscaledMapDifficultyData(GetId(), difficulty); - ;//sLog->outDebug(LOG_FILTER_MAPS, "MapInstanced::CreateInstance: %s map instance %d for %d created with difficulty %s", save?"":"new ", InstanceId, GetId(), difficulty?"heroic":"normal"); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_MAPS, "MapInstanced::CreateInstance: %s map instance %d for %d created with difficulty %s", save?"":"new ", InstanceId, GetId(), difficulty?"heroic":"normal"); +#endif InstanceMap* map = new InstanceMap(GetId(), InstanceId, difficulty, this); ASSERT(map->IsDungeon()); @@ -214,7 +216,9 @@ BattlegroundMap* MapInstanced::CreateBattleground(uint32 InstanceId, Battlegroun // load/create a map TRINITY_GUARD(ACE_Thread_Mutex, Lock); - ;//sLog->outDebug(LOG_FILTER_MAPS, "MapInstanced::CreateBattleground: map bg %d for %d created.", InstanceId, GetId()); +#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) + sLog->outDebug(LOG_FILTER_MAPS, "MapInstanced::CreateBattleground: map bg %d for %d created.", InstanceId, GetId()); +#endif PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), bg->GetMinLevel()); |