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-rw-r--r--src/game/Scripting/ScriptMgr.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/game/Scripting/ScriptMgr.cpp b/src/game/Scripting/ScriptMgr.cpp
index 453e56ea3e..9031dd2e82 100644
--- a/src/game/Scripting/ScriptMgr.cpp
+++ b/src/game/Scripting/ScriptMgr.cpp
@@ -1545,6 +1545,7 @@ void ScriptMgr::OnAfterStoreOrEquipNewItem(Player* player, uint32 vendorslot, ui
FOREACH_SCRIPT(PlayerScript)->OnAfterStoreOrEquipNewItem(player, vendorslot, item, count, bag, slot, pProto, pVendor, crItem, bStore);
}
+
void ScriptMgr::OnAfterUpdateMaxPower(Player* player, Powers& power, float& value)
{
FOREACH_SCRIPT(PlayerScript)->OnAfterUpdateMaxPower(player, power, value);
@@ -1565,6 +1566,16 @@ void ScriptMgr::OnAfterUpdateAttackPowerAndDamage(Player* player, float& level,
FOREACH_SCRIPT(PlayerScript)->OnAfterUpdateAttackPowerAndDamage(player, level, base_attPower, attPowerMod, attPowerMultiplier, ranged);
}
+void ScriptMgr::OnBeforeInitTalentForLevel(Player* player, uint8& level, uint32& talentPointsForLevel)
+{
+ FOREACH_SCRIPT(PlayerScript)->OnBeforeInitTalentForLevel(player, level, talentPointsForLevel);
+}
+
+void ScriptMgr::OnAfterArenaRatingCalculation(Battleground *const bg, int32 &winnerMatchmakerChange, int32 &loserMatchmakerChange)
+{
+ FOREACH_SCRIPT(BattlegroundScript)->OnAfterArenaRatingCalculation(bg, winnerMatchmakerChange, loserMatchmakerChange);
+}
+
AllMapScript::AllMapScript(const char* name)
: ScriptObject(name)
{