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Diffstat (limited to 'src/server/collision/Management/MMapManager.cpp')
-rw-r--r-- | src/server/collision/Management/MMapManager.cpp | 356 |
1 files changed, 356 insertions, 0 deletions
diff --git a/src/server/collision/Management/MMapManager.cpp b/src/server/collision/Management/MMapManager.cpp new file mode 100644 index 0000000000..d640ebc588 --- /dev/null +++ b/src/server/collision/Management/MMapManager.cpp @@ -0,0 +1,356 @@ +/* + * Copyright (C) + * Copyright (C) + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "MapManager.h" +#include "MMapManager.h" +#include "Log.h" + +namespace MMAP +{ + // ######################## MMapManager ######################## + MMapManager::~MMapManager() + { + for (MMapDataSet::iterator i = loadedMMaps.begin(); i != loadedMMaps.end(); ++i) + delete i->second; + + // by now we should not have maps loaded + // if we had, tiles in MMapData->mmapLoadedTiles, their actual data is lost! + } + + bool MMapManager::loadMapData(uint32 mapId) + { + // we already have this map loaded? + if (loadedMMaps.find(mapId) != loadedMMaps.end()) + return true; + + // load and init dtNavMesh - read parameters from file + uint32 pathLen = sWorld->GetDataPath().length() + strlen("mmaps/%03i.mmap")+1; + char *fileName = new char[pathLen]; + snprintf(fileName, pathLen, (sWorld->GetDataPath()+"mmaps/%03i.mmap").c_str(), mapId); + + FILE* file = fopen(fileName, "rb"); + if (!file) + { + ;//sLog->outDebug(LOG_FILTER_MAPS, "MMAP:loadMapData: Error: Could not open mmap file '%s'", fileName); + delete [] fileName; + return false; + } + + dtNavMeshParams params; + int count = fread(¶ms, sizeof(dtNavMeshParams), 1, file); + fclose(file); + if (count != 1) + { + ;//TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP:loadMapData: Error: Could not read params from file '%s'", fileName); + delete [] fileName; + return false; + } + + dtNavMesh* mesh = dtAllocNavMesh(); + ASSERT(mesh); + if (DT_SUCCESS != mesh->init(¶ms)) + { + dtFreeNavMesh(mesh); + sLog->outError("MMAP:loadMapData: Failed to initialize dtNavMesh for mmap %03u from file %s", mapId, fileName); + delete [] fileName; + return false; + } + + delete [] fileName; + + ;//sLog->outDetail("MMAP:loadMapData: Loaded %03i.mmap", mapId); + + // store inside our map list + MMapData* mmap_data = new MMapData(mesh); + mmap_data->mmapLoadedTiles.clear(); + + loadedMMaps.insert(std::pair<uint32, MMapData*>(mapId, mmap_data)); + return true; + } + + uint32 MMapManager::packTileID(int32 x, int32 y) + { + return uint32(x << 16 | y); + } + + ACE_RW_Thread_Mutex& MMapManager::GetMMapLock(uint32 mapId) + { + Map* map = sMapMgr->FindBaseMap(mapId); + if (!map) + { + sLog->outMisc("ZOMG! MoveMaps: BaseMap not found!"); + return this->MMapLock; + } + return map->GetMMapLock(); + } + + bool MMapManager::loadMap(uint32 mapId, int32 x, int32 y) + { + TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock); + + // make sure the mmap is loaded and ready to load tiles + if(!loadMapData(mapId)) + return false; + + // get this mmap data + MMapData* mmap = loadedMMaps[mapId]; + ASSERT(mmap->navMesh); + + // check if we already have this tile loaded + uint32 packedGridPos = packTileID(x, y); + if (mmap->mmapLoadedTiles.find(packedGridPos) != mmap->mmapLoadedTiles.end()) + { + sLog->outError("MMAP:loadMap: Asked to load already loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y); + return false; + } + + // load this tile :: mmaps/MMMXXYY.mmtile + uint32 pathLen = sWorld->GetDataPath().length() + strlen("mmaps/%03i%02i%02i.mmtile")+1; + char *fileName = new char[pathLen]; + snprintf(fileName, pathLen, (sWorld->GetDataPath()+"mmaps/%03i%02i%02i.mmtile").c_str(), mapId, x, y); + + FILE *file = fopen(fileName, "rb"); + if (!file) + { + ;//sLog->outDebug(LOG_FILTER_MAPS, "MMAP:loadMap: Could not open mmtile file '%s'", fileName); + delete [] fileName; + return false; + } + delete [] fileName; + + // read header + MmapTileHeader fileHeader; + if (fread(&fileHeader, sizeof(MmapTileHeader), 1, file) != 1 || fileHeader.mmapMagic != MMAP_MAGIC) + { + sLog->outError("MMAP:loadMap: Bad header in mmap %03u%02i%02i.mmtile", mapId, x, y); + fclose(file); + return false; + } + + if (fileHeader.mmapVersion != MMAP_VERSION) + { + sLog->outError("MMAP:loadMap: %03u%02i%02i.mmtile was built with generator v%i, expected v%i", + mapId, x, y, fileHeader.mmapVersion, MMAP_VERSION); + fclose(file); + return false; + } + + unsigned char* data = (unsigned char*)dtAlloc(fileHeader.size, DT_ALLOC_PERM); + ASSERT(data); + + size_t result = fread(data, fileHeader.size, 1, file); + if(!result) + { + sLog->outError("MMAP:loadMap: Bad header or data in mmap %03u%02i%02i.mmtile", mapId, x, y); + fclose(file); + return false; + } + + fclose(file); + + dtMeshHeader* header = (dtMeshHeader*)data; + dtTileRef tileRef = 0; + + dtStatus stat; + { + TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId)); + stat = mmap->navMesh->addTile(data, fileHeader.size, DT_TILE_FREE_DATA, 0, &tileRef); + } + + // memory allocated for data is now managed by detour, and will be deallocated when the tile is removed + if (stat == DT_SUCCESS) + { + mmap->mmapLoadedTiles.insert(std::pair<uint32, dtTileRef>(packedGridPos, tileRef)); + ++loadedTiles; + ;//sLog->outDetail("MMAP:loadMap: Loaded mmtile %03i[%02i,%02i] into %03i[%02i,%02i]", mapId, x, y, mapId, header->x, header->y); + return true; + } + else + { + sLog->outError("MMAP:loadMap: Could not load %03u%02i%02i.mmtile into navmesh", mapId, x, y); + dtFree(data); + return false; + } + + return false; + } + + bool MMapManager::unloadMap(uint32 mapId, int32 x, int32 y) + { + TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock); + + // check if we have this map loaded + if (loadedMMaps.find(mapId) == loadedMMaps.end()) + { + // file may not exist, therefore not loaded + ;//sLog->outDebug(LOG_FILTER_MAPS, "MMAP:unloadMap: Asked to unload not loaded navmesh map. %03u%02i%02i.mmtile", mapId, x, y); + return false; + } + + MMapData* mmap = loadedMMaps[mapId]; + + // check if we have this tile loaded + uint32 packedGridPos = packTileID(x, y); + if (mmap->mmapLoadedTiles.find(packedGridPos) == mmap->mmapLoadedTiles.end()) + { + // file may not exist, therefore not loaded + ;//sLog->outDebug(LOG_FILTER_MAPS, "MMAP:unloadMap: Asked to unload not loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y); + return false; + } + + dtTileRef tileRef = mmap->mmapLoadedTiles[packedGridPos]; + + dtStatus status; + { + TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId)); + status = mmap->navMesh->removeTile(tileRef, NULL, NULL); + } + + // unload, and mark as non loaded + if (status != DT_SUCCESS) + { + // this is technically a memory leak + // if the grid is later reloaded, dtNavMesh::addTile will return error but no extra memory is used + // we cannot recover from this error - assert out + sLog->outError("MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y); + ASSERT(false); + } + else + { + mmap->mmapLoadedTiles.erase(packedGridPos); + --loadedTiles; + ;//sLog->outDetail("MMAP:unloadMap: Unloaded mmtile %03i[%02i,%02i] from %03i", mapId, x, y, mapId); + return true; + } + + return false; + } + + bool MMapManager::unloadMap(uint32 mapId) + { + TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock); + + if (loadedMMaps.find(mapId) == loadedMMaps.end()) + { + // file may not exist, therefore not loaded + ;//sLog->outDebug(LOG_FILTER_MAPS, "MMAP:unloadMap: Asked to unload not loaded navmesh map %03u", mapId); + return false; + } + + // unload all tiles from given map + MMapData* mmap = loadedMMaps[mapId]; + for (MMapTileSet::iterator i = mmap->mmapLoadedTiles.begin(); i != mmap->mmapLoadedTiles.end(); ++i) + { + uint32 x = (i->first >> 16); + uint32 y = (i->first & 0x0000FFFF); + + dtStatus status; + { + TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId)); + status = mmap->navMesh->removeTile(i->second, NULL, NULL); + } + + if (status != DT_SUCCESS) + sLog->outError("MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y); + else + { + --loadedTiles; + ;//sLog->outDetail("MMAP:unloadMap: Unloaded mmtile %03i[%02i,%02i] from %03i", mapId, x, y, mapId); + } + } + + delete mmap; + loadedMMaps.erase(mapId); + ;//sLog->outDetail("MMAP:unloadMap: Unloaded %03i.mmap", mapId); + + return true; + } + + bool MMapManager::unloadMapInstance(uint32 mapId, uint32 instanceId) + { + TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock); + + // check if we have this map loaded + if (loadedMMaps.find(mapId) == loadedMMaps.end()) + { + // file may not exist, therefore not loaded + ;//sLog->outDebug(LOG_FILTER_MAPS, "MMAP:unloadMapInstance: Asked to unload not loaded navmesh map %03u", mapId); + return false; + } + + MMapData* mmap = loadedMMaps[mapId]; + if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end()) + { + ;//sLog->outDebug(LOG_FILTER_MAPS, "MMAP:unloadMapInstance: Asked to unload not loaded dtNavMeshQuery mapId %03u instanceId %u", mapId, instanceId); + return false; + } + + dtNavMeshQuery* query = mmap->navMeshQueries[instanceId]; + + dtFreeNavMeshQuery(query); + mmap->navMeshQueries.erase(instanceId); + ;//sLog->outDetail("MMAP:unloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId); + + return true; + } + + dtNavMesh const* MMapManager::GetNavMesh(uint32 mapId) + { + // pussywizard: moved to calling function + //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock); + + if (loadedMMaps.find(mapId) == loadedMMaps.end()) + return NULL; + + return loadedMMaps[mapId]->navMesh; + } + + dtNavMeshQuery const* MMapManager::GetNavMeshQuery(uint32 mapId, uint32 instanceId) + { + // pussywizard: moved to calling function + //TRINITY_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock); + + if (loadedMMaps.find(mapId) == loadedMMaps.end()) + return NULL; + + MMapData* mmap = loadedMMaps[mapId]; + if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end()) + { + // pussywizard: different instances of the same map shouldn't access this simultaneously + TRINITY_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId)); + // check again after acquiring mutex + if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end()) + { + // allocate mesh query + dtNavMeshQuery* query = dtAllocNavMeshQuery(); + ASSERT(query); + if (DT_SUCCESS != query->init(mmap->navMesh, 1024)) + { + dtFreeNavMeshQuery(query); + sLog->outError("MMAP:GetNavMeshQuery: Failed to initialize dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId); + return NULL; + } + + ;//sLog->outDetail("MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId); + mmap->navMeshQueries.insert(std::pair<uint32, dtNavMeshQuery*>(instanceId, query)); + } + } + + return mmap->navMeshQueries[instanceId]; + } +} |