diff options
Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
-rw-r--r-- | src/server/game/AI/CreatureAI.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index 4672a87918..5374858a4d 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -29,6 +29,7 @@ class Unit; class Creature; class Player; class SpellInfo; +enum SpellFinishReason : uint8; typedef std::vector<AreaBoundary const*> CreatureBoundary; @@ -146,6 +147,9 @@ public: // Called when spell hits a target virtual void SpellHitTarget(Unit* /*target*/, SpellInfo const* /*spell*/) {} + // Called when a spell either finishes, interrupts or cancels a spell cast + virtual void OnSpellCastFinished(SpellInfo const* /*spell*/, SpellFinishReason /*reason*/) {} + // Called when the creature is target of hostile action: swing, hostile spell landed, fear/etc) virtual void AttackedBy(Unit* /*attacker*/) {} virtual bool IsEscorted() { return false; } |