summaryrefslogtreecommitdiff
path: root/src/server/game/Addons/AddonMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Addons/AddonMgr.cpp')
-rw-r--r--src/server/game/Addons/AddonMgr.cpp96
1 files changed, 96 insertions, 0 deletions
diff --git a/src/server/game/Addons/AddonMgr.cpp b/src/server/game/Addons/AddonMgr.cpp
new file mode 100644
index 0000000000..c83590ac1c
--- /dev/null
+++ b/src/server/game/Addons/AddonMgr.cpp
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C)
+ * Copyright (C)
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "AddonMgr.h"
+#include "DatabaseEnv.h"
+#include "Log.h"
+#include "Timer.h"
+
+#include <list>
+
+namespace AddonMgr
+{
+
+// Anonymous namespace ensures file scope of all the stuff inside it, even
+// if you add something more to this namespace somewhere else.
+namespace
+{
+ // List of saved addons (in DB).
+ typedef std::list<SavedAddon> SavedAddonsList;
+
+ SavedAddonsList m_knownAddons;
+}
+
+void LoadFromDB()
+{
+ uint32 oldMSTime = getMSTime();
+
+ QueryResult result = CharacterDatabase.Query("SELECT name, crc FROM addons");
+ if (!result)
+ {
+ sLog->outString(">> Loaded 0 known addons. DB table `addons` is empty!");
+ sLog->outString();
+ return;
+ }
+
+ uint32 count = 0;
+
+ do
+ {
+ Field* fields = result->Fetch();
+
+ std::string name = fields[0].GetString();
+ uint32 crc = fields[1].GetUInt32();
+
+ m_knownAddons.push_back(SavedAddon(name, crc));
+
+ ++count;
+ }
+ while (result->NextRow());
+
+ sLog->outString(">> Loaded %u known addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString();
+}
+
+void SaveAddon(AddonInfo const& addon)
+{
+ std::string name = addon.Name;
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_ADDON);
+
+ stmt->setString(0, name);
+ stmt->setUInt32(1, addon.CRC);
+
+ CharacterDatabase.Execute(stmt);
+
+ m_knownAddons.push_back(SavedAddon(addon.Name, addon.CRC));
+}
+
+SavedAddon const* GetAddonInfo(const std::string& name)
+{
+ for (SavedAddonsList::const_iterator it = m_knownAddons.begin(); it != m_knownAddons.end(); ++it)
+ {
+ SavedAddon const& addon = (*it);
+ if (addon.Name == name)
+ return &addon;
+ }
+
+ return NULL;
+}
+
+} // Namespace