diff options
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.h')
-rw-r--r-- | src/server/game/Battlefield/Battlefield.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h index 64fc6b57e9..99abce1a22 100644 --- a/src/server/game/Battlefield/Battlefield.h +++ b/src/server/game/Battlefield/Battlefield.h @@ -110,7 +110,7 @@ class BfCapturePoint bool SetCapturePointData(GameObject* capturePoint); GameObject* GetCapturePointGo() { return ObjectAccessor::GetObjectInWorld(m_capturePoint, (GameObject*)NULL); } - GameObject* GetCapturePointGo(WorldObject* obj) { return ObjectAccessor::GetGameObject(*obj, m_capturePoint); } + GameObject* GetCapturePointGo(WorldObject* obj) { return ObjectAccessor::GetGameObject(*obj, m_capturePoint); } TeamId GetTeamId() { return m_team; } protected: @@ -183,7 +183,7 @@ class BfGraveyard if (!m_SpiritGuide[0] && !m_SpiritGuide[1]) return false; - // performance + // performance /*if (!ObjectAccessor::FindUnit(m_SpiritGuide[0]) && !ObjectAccessor::FindUnit(m_SpiritGuide[1])) return false;*/ @@ -335,7 +335,7 @@ class Battlefield : public ZoneScript //virtual void DoCompleteOrIncrementAchievement(uint32 /*achievement*/, Player* /*player*/, uint8 /*incrementNumber = 1*/) {}; /// Send all worldstate data to all player in zone. - virtual void SendInitWorldStatesToAll() = 0; + virtual void SendInitWorldStatesToAll() = 0; virtual void FillInitialWorldStates(WorldPacket& /*data*/) = 0; /// Return if we can use mount in battlefield |