diff options
Diffstat (limited to 'src/server/game/Battlegrounds/BattlegroundQueue.h')
-rw-r--r-- | src/server/game/Battlegrounds/BattlegroundQueue.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.h b/src/server/game/Battlegrounds/BattlegroundQueue.h index 7076400bd3..8317c1fa57 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.h +++ b/src/server/game/Battlegrounds/BattlegroundQueue.h @@ -44,9 +44,9 @@ struct GroupQueueInfo // stores informatio uint32 OpponentsTeamRating; // for rated arena matches uint32 OpponentsMatchmakerRating; // for rated arena matches - // pussywizard: for internal use - uint8 _bracketId; - uint8 _groupType; + // pussywizard: for internal use + uint8 _bracketId; + uint8 _groupType; }; enum BattlegroundQueueGroupTypes @@ -81,8 +81,8 @@ class BattlegroundQueue void PlayerInvitedToBGUpdateAverageWaitTime(GroupQueueInfo* ginfo); uint32 GetAverageQueueWaitTime(GroupQueueInfo* ginfo) const; - void SetBgTypeIdAndArenaType(BattlegroundTypeId b, uint8 a) { m_bgTypeId = b; m_arenaType = ArenaType(a); } // pussywizard - void AddEvent(BasicEvent* Event, uint64 e_time); + void SetBgTypeIdAndArenaType(BattlegroundTypeId b, uint8 a) { m_bgTypeId = b; m_arenaType = ArenaType(a); } // pussywizard + void AddEvent(BasicEvent* Event, uint64 e_time); typedef std::map<uint64, GroupQueueInfo*> QueuedPlayersMap; QueuedPlayersMap m_QueuedPlayers; @@ -104,24 +104,24 @@ class BattlegroundQueue // class to select and invite groups to bg class SelectionPool { - public: - SelectionPool(): PlayerCount(0) {}; - void Init(); - bool AddGroup(GroupQueueInfo* ginfo, uint32 desiredCount); - bool KickGroup(const uint32 size); - uint32 GetPlayerCount() const {return PlayerCount;} - public: - GroupsQueueType SelectedGroups; - private: - uint32 PlayerCount; + public: + SelectionPool(): PlayerCount(0) {}; + void Init(); + bool AddGroup(GroupQueueInfo* ginfo, uint32 desiredCount); + bool KickGroup(const uint32 size); + uint32 GetPlayerCount() const {return PlayerCount;} + public: + GroupsQueueType SelectedGroups; + private: + uint32 PlayerCount; }; //one selection pool for horde, other one for alliance SelectionPool m_SelectionPools[BG_TEAMS_COUNT]; private: - BattlegroundTypeId m_bgTypeId; - ArenaType m_arenaType; + BattlegroundTypeId m_bgTypeId; + ArenaType m_arenaType; uint32 m_WaitTimes[BG_TEAMS_COUNT][MAX_BATTLEGROUND_BRACKETS][COUNT_OF_PLAYERS_TO_AVERAGE_WAIT_TIME]; uint32 m_WaitTimeLastIndex[BG_TEAMS_COUNT][MAX_BATTLEGROUND_BRACKETS]; |