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path: root/src/server/game/Conditions/ConditionMgr.cpp
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-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index f0363f746e..6e64cc9e11 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -13,9 +13,9 @@
#include "ReputationMgr.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
+#include "Spell.h"
#include "SpellAuras.h"
#include "SpellMgr.h"
-#include "Spell.h"
// Checks if object meets the condition
// Can have CONDITION_SOURCE_TYPE_NONE && !mReferenceId if called from a special event (ie: eventAI)