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-rw-r--r--src/server/game/DungeonFinding/LFGScripts.cpp408
1 files changed, 204 insertions, 204 deletions
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp
index 10f2e1645e..7e7f62daff 100644
--- a/src/server/game/DungeonFinding/LFGScripts.cpp
+++ b/src/server/game/DungeonFinding/LFGScripts.cpp
@@ -21,279 +21,279 @@
namespace lfg
{
-LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript")
-{
-}
-
-void LFGPlayerScript::OnLevelChanged(Player* player, uint8 /*oldLevel*/)
-{
- if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
- return;
-
- sLFGMgr->InitializeLockedDungeons(player);
-}
-
-void LFGPlayerScript::OnLogout(Player* player)
-{
- if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
- return;
+ LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript")
+ {
+ }
- if (!player->GetGroup() || !player->GetGroup()->isLFGGroup())
+ void LFGPlayerScript::OnLevelChanged(Player* player, uint8 /*oldLevel*/)
{
- player->GetSession()->SendLfgLfrList(false);
- sLFGMgr->LeaveLfg(player->GetGUID());
- sLFGMgr->LeaveAllLfgQueues(player->GetGUID(), true, player->GetGroup() ? player->GetGroup()->GetGUID() : 0);
+ if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
+ return;
- // pussywizard: after all necessary actions handle raid browser
- // pussywizard: already done above
- //if (sLFGMgr->GetState(player->GetGUID()) == LFG_STATE_RAIDBROWSER)
- // sLFGMgr->LeaveLfg(player->GetGUID());
+ sLFGMgr->InitializeLockedDungeons(player);
}
- sLFGMgr->LfrSearchRemove(player);
-}
+ void LFGPlayerScript::OnLogout(Player* player)
+ {
+ if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
+ return;
-void LFGPlayerScript::OnLogin(Player* player)
-{
- if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
- return;
+ if (!player->GetGroup() || !player->GetGroup()->isLFGGroup())
+ {
+ player->GetSession()->SendLfgLfrList(false);
+ sLFGMgr->LeaveLfg(player->GetGUID());
+ sLFGMgr->LeaveAllLfgQueues(player->GetGUID(), true, player->GetGroup() ? player->GetGroup()->GetGUID() : 0);
+
+ // pussywizard: after all necessary actions handle raid browser
+ // pussywizard: already done above
+ //if (sLFGMgr->GetState(player->GetGUID()) == LFG_STATE_RAIDBROWSER)
+ // sLFGMgr->LeaveLfg(player->GetGUID());
+ }
- // Temporal: Trying to determine when group data and LFG data gets desynched
- uint64 guid = player->GetGUID();
- uint64 gguid = sLFGMgr->GetGroup(guid);
+ sLFGMgr->LfrSearchRemove(player);
+ }
- if (Group const* group = player->GetGroup())
+ void LFGPlayerScript::OnLogin(Player* player)
{
- uint64 gguid2 = group->GetGUID();
- if (gguid != gguid2)
+ if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
+ return;
+
+ // Temporal: Trying to determine when group data and LFG data gets desynched
+ uint64 guid = player->GetGUID();
+ uint64 gguid = sLFGMgr->GetGroup(guid);
+
+ if (Group const* group = player->GetGroup())
{
- //sLog->outError("%s on group %u but LFG has group %u saved... Fixing.",
- // player->GetSession()->GetPlayerInfo().c_str(), GUID_LOPART(gguid2), GUID_LOPART(gguid));
- sLFGMgr->SetupGroupMember(guid, group->GetGUID());
+ uint64 gguid2 = group->GetGUID();
+ if (gguid != gguid2)
+ {
+ //sLog->outError("%s on group %u but LFG has group %u saved... Fixing.",
+ // player->GetSession()->GetPlayerInfo().c_str(), GUID_LOPART(gguid2), GUID_LOPART(gguid));
+ sLFGMgr->SetupGroupMember(guid, group->GetGUID());
+ }
}
- }
-
- sLFGMgr->InitializeLockedDungeons(player);
- sLFGMgr->SetTeam(player->GetGUID(), player->GetTeamId());
- // TODO - Restore LfgPlayerData and send proper status to player if it was in a group
-}
-void LFGPlayerScript::OnBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool /*permanent*/)
-{
- MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
- if (mapEntry->IsDungeon() && difficulty > DUNGEON_DIFFICULTY_NORMAL)
sLFGMgr->InitializeLockedDungeons(player);
-}
+ sLFGMgr->SetTeam(player->GetGUID(), player->GetTeamId());
+ // TODO - Restore LfgPlayerData and send proper status to player if it was in a group
+ }
-void LFGPlayerScript::OnMapChanged(Player* player)
-{
- Map const* map = player->GetMap();
+ void LFGPlayerScript::OnBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool /*permanent*/)
+ {
+ MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
+ if (mapEntry->IsDungeon() && difficulty > DUNGEON_DIFFICULTY_NORMAL)
+ sLFGMgr->InitializeLockedDungeons(player);
+ }
- if (sLFGMgr->inLfgDungeonMap(player->GetGUID(), map->GetId(), map->GetDifficulty()))
+ void LFGPlayerScript::OnMapChanged(Player* player)
{
- Group* group = player->GetGroup();
- // This function is also called when players log in
- // if for some reason the LFG system recognises the player as being in a LFG dungeon,
- // but the player was loaded without a valid group, we'll teleport to homebind to prevent
- // crashes or other undefined behaviour
- if (!group)
+ Map const* map = player->GetMap();
+
+ if (sLFGMgr->inLfgDungeonMap(player->GetGUID(), map->GetId(), map->GetDifficulty()))
{
- sLFGMgr->LeaveLfg(player->GetGUID());
- sLFGMgr->LeaveAllLfgQueues(player->GetGUID(), true);
- player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
- player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, 0.0f);
+ Group* group = player->GetGroup();
+ // This function is also called when players log in
+ // if for some reason the LFG system recognises the player as being in a LFG dungeon,
+ // but the player was loaded without a valid group, we'll teleport to homebind to prevent
+ // crashes or other undefined behaviour
+ if (!group)
+ {
+ sLFGMgr->LeaveLfg(player->GetGUID());
+ sLFGMgr->LeaveAllLfgQueues(player->GetGUID(), true);
+ player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
+ player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, 0.0f);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDebug(LOG_FILTER_LFG, "LFGPlayerScript::OnMapChanged, Player %s (%u) is in LFG dungeon map but does not have a valid group! Teleporting to homebind.", player->GetName().c_str(), player->GetGUIDLow());
+ sLog->outDebug(LOG_FILTER_LFG, "LFGPlayerScript::OnMapChanged, Player %s (%u) is in LFG dungeon map but does not have a valid group! Teleporting to homebind.", player->GetName().c_str(), player->GetGUIDLow());
#endif
- return;
- }
+ return;
+ }
- for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next())
- if (Player* member = itr->GetSource())
- player->GetSession()->SendNameQueryOpcode(member->GetGUID());
+ for (GroupReference* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next())
+ if (Player* member = itr->GetSource())
+ player->GetSession()->SendNameQueryOpcode(member->GetGUID());
- if (group->IsLfgWithBuff())
- player->CastSpell(player, LFG_SPELL_LUCK_OF_THE_DRAW, true);
- }
- else
- {
- player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
+ if (group->IsLfgWithBuff())
+ player->CastSpell(player, LFG_SPELL_LUCK_OF_THE_DRAW, true);
+ }
+ else
+ {
+ player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
- // Xinef: Destroy group if only one player is left
- if (Group* group = player->GetGroup())
- if (group->GetMembersCount() <= 1u)
- group->Disband();
+ // Xinef: Destroy group if only one player is left
+ if (Group* group = player->GetGroup())
+ if (group->GetMembersCount() <= 1u)
+ group->Disband();
+ }
}
-}
-LFGGroupScript::LFGGroupScript() : GroupScript("LFGGroupScript")
-{
-}
+ LFGGroupScript::LFGGroupScript() : GroupScript("LFGGroupScript")
+ {
+ }
-void LFGGroupScript::OnAddMember(Group* group, uint64 guid)
-{
- if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
- return;
+ void LFGGroupScript::OnAddMember(Group* group, uint64 guid)
+ {
+ if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
+ return;
- uint64 gguid = group->GetGUID();
- uint64 leader = group->GetLeaderGUID();
+ uint64 gguid = group->GetGUID();
+ uint64 leader = group->GetLeaderGUID();
- if (leader == guid)
- {
+ if (leader == guid)
+ {
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "]", gguid, guid, leader);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "]", gguid, guid, leader);
#endif
- sLFGMgr->SetLeader(gguid, guid);
- }
- else
- {
- LfgState gstate = sLFGMgr->GetState(gguid);
- LfgState state = sLFGMgr->GetState(guid);
+ sLFGMgr->SetLeader(gguid, guid);
+ }
+ else
+ {
+ LfgState gstate = sLFGMgr->GetState(gguid);
+ LfgState state = sLFGMgr->GetState(guid);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "] gstate: %u, state: %u", gguid, guid, leader, gstate, state);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "] gstate: %u, state: %u", gguid, guid, leader, gstate, state);
#endif
- if (state == LFG_STATE_QUEUED)
- sLFGMgr->LeaveLfg(guid);
+ if (state == LFG_STATE_QUEUED)
+ sLFGMgr->LeaveLfg(guid);
- if (gstate == LFG_STATE_QUEUED)
- sLFGMgr->LeaveLfg(gguid);
- }
+ if (gstate == LFG_STATE_QUEUED)
+ sLFGMgr->LeaveLfg(gguid);
+ }
- if (!group->isLFGGroup())
- {
- sLFGMgr->LeaveAllLfgQueues(leader, true, gguid); // pussywizard: invited, queued, party formed, neither party nor new member are queued, but leader is in queue solo!
- sLFGMgr->LeaveAllLfgQueues(guid, false);
- }
+ if (!group->isLFGGroup())
+ {
+ sLFGMgr->LeaveAllLfgQueues(leader, true, gguid); // pussywizard: invited, queued, party formed, neither party nor new member are queued, but leader is in queue solo!
+ sLFGMgr->LeaveAllLfgQueues(guid, false);
+ }
- sLFGMgr->SetGroup(guid, gguid);
- sLFGMgr->AddPlayerToGroup(gguid, guid);
+ sLFGMgr->SetGroup(guid, gguid);
+ sLFGMgr->AddPlayerToGroup(gguid, guid);
- // pussywizard: after all necessary actions handle raid browser
- if (sLFGMgr->GetState(guid) == LFG_STATE_RAIDBROWSER)
- sLFGMgr->LeaveLfg(guid);
-}
+ // pussywizard: after all necessary actions handle raid browser
+ if (sLFGMgr->GetState(guid) == LFG_STATE_RAIDBROWSER)
+ sLFGMgr->LeaveLfg(guid);
+ }
-void LFGGroupScript::OnRemoveMember(Group* group, uint64 guid, RemoveMethod method, uint64 kicker, char const* reason)
-{
- // used only with EXTRA_LOGS
- UNUSED(kicker);
- UNUSED(reason);
+ void LFGGroupScript::OnRemoveMember(Group* group, uint64 guid, RemoveMethod method, uint64 kicker, char const* reason)
+ {
+ // used only with EXTRA_LOGS
+ UNUSED(kicker);
+ UNUSED(reason);
- if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
- return;
+ if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
+ return;
- uint64 gguid = group->GetGUID();
+ uint64 gguid = group->GetGUID();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnRemoveMember [" UI64FMTD "]: remove [" UI64FMTD "] Method: %d Kicker: [" UI64FMTD "] Reason: %s", gguid, guid, method, kicker, (reason ? reason : ""));
+ sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnRemoveMember [" UI64FMTD "]: remove [" UI64FMTD "] Method: %d Kicker: [" UI64FMTD "] Reason: %s", gguid, guid, method, kicker, (reason ? reason : ""));
#endif
- bool isLFG = group->isLFGGroup();
- LfgState state = sLFGMgr->GetState(gguid);
+ bool isLFG = group->isLFGGroup();
+ LfgState state = sLFGMgr->GetState(gguid);
- // If group is being formed after proposal success do nothing more
- if (state == LFG_STATE_PROPOSAL && method == GROUP_REMOVEMETHOD_DEFAULT)
- {
- // LfgData: Remove player from group
- sLFGMgr->SetGroup(guid, 0);
- sLFGMgr->RemovePlayerFromGroup(gguid, guid);
- return;
- }
+ // If group is being formed after proposal success do nothing more
+ if (state == LFG_STATE_PROPOSAL && method == GROUP_REMOVEMETHOD_DEFAULT)
+ {
+ // LfgData: Remove player from group
+ sLFGMgr->SetGroup(guid, 0);
+ sLFGMgr->RemovePlayerFromGroup(gguid, guid);
+ return;
+ }
- sLFGMgr->LeaveLfg(guid);
- sLFGMgr->LeaveAllLfgQueues(guid, true, gguid);
- sLFGMgr->SetGroup(guid, 0);
- uint8 players = sLFGMgr->RemovePlayerFromGroup(gguid, guid);
+ sLFGMgr->LeaveLfg(guid);
+ sLFGMgr->LeaveAllLfgQueues(guid, true, gguid);
+ sLFGMgr->SetGroup(guid, 0);
+ uint8 players = sLFGMgr->RemovePlayerFromGroup(gguid, guid);
- // pussywizard: after all necessary actions handle raid browser
- // pussywizard: already done above
- //if (sLFGMgr->GetState(guid) == LFG_STATE_RAIDBROWSER)
- // sLFGMgr->LeaveLfg(guid);
+ // pussywizard: after all necessary actions handle raid browser
+ // pussywizard: already done above
+ //if (sLFGMgr->GetState(guid) == LFG_STATE_RAIDBROWSER)
+ // sLFGMgr->LeaveLfg(guid);
- // Xinef: only LFG groups can go below
- if (!isLFG)
- return;
+ // Xinef: only LFG groups can go below
+ if (!isLFG)
+ return;
- if (Player* player = ObjectAccessor::FindPlayerInOrOutOfWorld(guid))
- {
- // xinef: fixed dungeon deserter
- if (method != GROUP_REMOVEMETHOD_KICK_LFG && state != LFG_STATE_FINISHED_DUNGEON &&
- player->HasAura(LFG_SPELL_DUNGEON_COOLDOWN) && players >= LFG_GROUP_KICK_VOTES_NEEDED)
+ if (Player* player = ObjectAccessor::FindPlayerInOrOutOfWorld(guid))
{
- player->AddAura(LFG_SPELL_DUNGEON_DESERTER, player);
- }
- //else if (state == LFG_STATE_BOOT)
+ // xinef: fixed dungeon deserter
+ if (method != GROUP_REMOVEMETHOD_KICK_LFG && state != LFG_STATE_FINISHED_DUNGEON &&
+ player->HasAura(LFG_SPELL_DUNGEON_COOLDOWN) && players >= LFG_GROUP_KICK_VOTES_NEEDED)
+ {
+ player->AddAura(LFG_SPELL_DUNGEON_DESERTER, player);
+ }
+ //else if (state == LFG_STATE_BOOT)
// Update internal kick cooldown of kicked
- player->GetSession()->SendLfgUpdateParty(LfgUpdateData(LFG_UPDATETYPE_LEADER_UNK1));
- if (player->GetMap()->IsDungeon()) // Teleport player out the dungeon
- {
- // Xinef: no longer valid sLFGMgr->TeleportPlayer(player, true);
- if (!player->IsBeingTeleportedFar() && player->GetMapId() == sLFGMgr->GetDungeonMapId(gguid))
- player->TeleportToEntryPoint();
+ player->GetSession()->SendLfgUpdateParty(LfgUpdateData(LFG_UPDATETYPE_LEADER_UNK1));
+ if (player->GetMap()->IsDungeon()) // Teleport player out the dungeon
+ {
+ // Xinef: no longer valid sLFGMgr->TeleportPlayer(player, true);
+ if (!player->IsBeingTeleportedFar() && player->GetMapId() == sLFGMgr->GetDungeonMapId(gguid))
+ player->TeleportToEntryPoint();
+ }
}
- }
- if (state != LFG_STATE_FINISHED_DUNGEON) // Need more players to finish the dungeon
- if (Player* leader = ObjectAccessor::FindPlayerInOrOutOfWorld(sLFGMgr->GetLeader(gguid)))
- leader->GetSession()->SendLfgOfferContinue(sLFGMgr->GetDungeon(gguid, false));
-}
+ if (state != LFG_STATE_FINISHED_DUNGEON) // Need more players to finish the dungeon
+ if (Player* leader = ObjectAccessor::FindPlayerInOrOutOfWorld(sLFGMgr->GetLeader(gguid)))
+ leader->GetSession()->SendLfgOfferContinue(sLFGMgr->GetDungeon(gguid, false));
+ }
-void LFGGroupScript::OnDisband(Group* group)
-{
- if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
- return;
+ void LFGGroupScript::OnDisband(Group* group)
+ {
+ if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
+ return;
- uint64 gguid = group->GetGUID();
+ uint64 gguid = group->GetGUID();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnDisband [" UI64FMTD "]", gguid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnDisband [" UI64FMTD "]", gguid);
#endif
- // pussywizard: after all necessary actions handle raid browser
- if (sLFGMgr->GetState(group->GetLeaderGUID()) == LFG_STATE_RAIDBROWSER)
- sLFGMgr->LeaveLfg(group->GetLeaderGUID());
+ // pussywizard: after all necessary actions handle raid browser
+ if (sLFGMgr->GetState(group->GetLeaderGUID()) == LFG_STATE_RAIDBROWSER)
+ sLFGMgr->LeaveLfg(group->GetLeaderGUID());
- sLFGMgr->RemoveGroupData(gguid);
-}
+ sLFGMgr->RemoveGroupData(gguid);
+ }
-void LFGGroupScript::OnChangeLeader(Group* group, uint64 newLeaderGuid, uint64 oldLeaderGuid)
-{
- if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
- return;
+ void LFGGroupScript::OnChangeLeader(Group* group, uint64 newLeaderGuid, uint64 oldLeaderGuid)
+ {
+ if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
+ return;
- uint64 gguid = group->GetGUID();
+ uint64 gguid = group->GetGUID();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnChangeLeader [" UI64FMTD "]: old [" UI64FMTD "] new [" UI64FMTD "]", gguid, newLeaderGuid, oldLeaderGuid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnChangeLeader [" UI64FMTD "]: old [" UI64FMTD "] new [" UI64FMTD "]", gguid, newLeaderGuid, oldLeaderGuid);
#endif
- sLFGMgr->SetLeader(gguid, newLeaderGuid);
+ sLFGMgr->SetLeader(gguid, newLeaderGuid);
- // pussywizard: after all necessary actions handle raid browser
- if (sLFGMgr->GetState(oldLeaderGuid) == LFG_STATE_RAIDBROWSER)
- sLFGMgr->LeaveLfg(oldLeaderGuid);
-}
+ // pussywizard: after all necessary actions handle raid browser
+ if (sLFGMgr->GetState(oldLeaderGuid) == LFG_STATE_RAIDBROWSER)
+ sLFGMgr->LeaveLfg(oldLeaderGuid);
+ }
-void LFGGroupScript::OnInviteMember(Group* group, uint64 guid)
-{
- // used only with EXTRA_LOGS
- UNUSED(guid);
+ void LFGGroupScript::OnInviteMember(Group* group, uint64 guid)
+ {
+ // used only with EXTRA_LOGS
+ UNUSED(guid);
- if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
- return;
+ if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
+ return;
- uint64 gguid = group->GetGUID();
- uint64 leader = group->GetLeaderGUID();
+ uint64 gguid = group->GetGUID();
+ uint64 leader = group->GetLeaderGUID();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnInviteMember [" UI64FMTD "]: invite [" UI64FMTD "] leader [" UI64FMTD "]", gguid, guid, leader);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnInviteMember [" UI64FMTD "]: invite [" UI64FMTD "] leader [" UI64FMTD "]", gguid, guid, leader);
#endif
- // No gguid == new group being formed
- // No leader == after group creation first invite is new leader
- // leader and no gguid == first invite after leader is added to new group (this is the real invite)
- if (leader && !gguid)
- {
- sLFGMgr->LeaveLfg(leader);
- sLFGMgr->LeaveAllLfgQueues(leader, true);
+ // No gguid == new group being formed
+ // No leader == after group creation first invite is new leader
+ // leader and no gguid == first invite after leader is added to new group (this is the real invite)
+ if (leader && !gguid)
+ {
+ sLFGMgr->LeaveLfg(leader);
+ sLFGMgr->LeaveAllLfgQueues(leader, true);
+ }
}
-}
} // namespace lfg