diff options
Diffstat (limited to 'src/server/game/Entities/Unit/Unit.h')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 934bb1c70c..1590c2721f 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -774,6 +774,8 @@ public: inline bool IsCrowdControlled() const { return HasFlag(UNIT_FIELD_FLAGS, (UNIT_FLAG_CONFUSED | UNIT_FLAG_FLEEING | UNIT_FLAG_STUNNED)); } inline bool IsImmobilizedState() const { return HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED); } + void SetAnimTier(AnimTier animTier); + /*********************************************************/ /*** UNIT TYPES, CLASSES, RACES... ***/ /*********************************************************/ |
