summaryrefslogtreecommitdiff
path: root/src/server/game/Grids/GridDefines.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Grids/GridDefines.h')
-rw-r--r--src/server/game/Grids/GridDefines.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Grids/GridDefines.h b/src/server/game/Grids/GridDefines.h
index 0e428e2bd1..aaa086cded 100644
--- a/src/server/game/Grids/GridDefines.h
+++ b/src/server/game/Grids/GridDefines.h
@@ -72,17 +72,17 @@ typedef TypeMapContainer<AllWorldObjectTypes> WorldTypeMapContainer;
template<uint32 LIMIT>
struct CoordPair
{
- CoordPair(uint32 x=0, uint32 y=0)
+ CoordPair(uint32 x = 0, uint32 y = 0)
: x_coord(x)
, y_coord(y)
{}
- CoordPair(const CoordPair<LIMIT> &obj)
+ CoordPair(const CoordPair<LIMIT>& obj)
: x_coord(obj.x_coord)
, y_coord(obj.y_coord)
{}
- CoordPair<LIMIT> & operator=(const CoordPair<LIMIT> &obj)
+ CoordPair<LIMIT>& operator=(const CoordPair<LIMIT>& obj)
{
x_coord = obj.x_coord;
y_coord = obj.y_coord;
@@ -143,13 +143,13 @@ struct CoordPair
};
template<uint32 LIMIT>
-bool operator==(const CoordPair<LIMIT> &p1, const CoordPair<LIMIT> &p2)
+bool operator==(const CoordPair<LIMIT>& p1, const CoordPair<LIMIT>& p2)
{
return (p1.x_coord == p2.x_coord && p1.y_coord == p2.y_coord);
}
template<uint32 LIMIT>
-bool operator!=(const CoordPair<LIMIT> &p1, const CoordPair<LIMIT> &p2)
+bool operator!=(const CoordPair<LIMIT>& p1, const CoordPair<LIMIT>& p2)
{
return !(p1 == p2);
}
@@ -163,8 +163,8 @@ namespace acore
inline RET_TYPE Compute(float x, float y, float center_offset, float size)
{
// calculate and store temporary values in double format for having same result as same mySQL calculations
- double x_offset = (double(x) - center_offset)/size;
- double y_offset = (double(y) - center_offset)/size;
+ double x_offset = (double(x) - center_offset) / size;
+ double y_offset = (double(y) - center_offset) / size;
int x_val = int(x_offset + CENTER_VAL + 0.5f);
int y_val = int(y_offset + CENTER_VAL + 0.5f);
@@ -181,10 +181,10 @@ namespace acore
return Compute<CellCoord, CENTER_GRID_CELL_ID>(x, y, CENTER_GRID_CELL_OFFSET, SIZE_OF_GRID_CELL);
}
- inline CellCoord ComputeCellCoord(float x, float y, float &x_off, float &y_off)
+ inline CellCoord ComputeCellCoord(float x, float y, float& x_off, float& y_off)
{
- double x_offset = (double(x) - CENTER_GRID_CELL_OFFSET)/SIZE_OF_GRID_CELL;
- double y_offset = (double(y) - CENTER_GRID_CELL_OFFSET)/SIZE_OF_GRID_CELL;
+ double x_offset = (double(x) - CENTER_GRID_CELL_OFFSET) / SIZE_OF_GRID_CELL;
+ double y_offset = (double(y) - CENTER_GRID_CELL_OFFSET) / SIZE_OF_GRID_CELL;
int x_val = int(x_offset + CENTER_GRID_CELL_ID + 0.5f);
int y_val = int(y_offset + CENTER_GRID_CELL_ID + 0.5f);
@@ -193,7 +193,7 @@ namespace acore
return CellCoord(x_val, y_val);
}
- inline void NormalizeMapCoord(float &c)
+ inline void NormalizeMapCoord(float& c)
{
if (c > MAP_HALFSIZE - 0.5f)
c = MAP_HALFSIZE - 0.5f;