diff options
Diffstat (limited to 'src/server/game/Grids/ObjectGridLoader.cpp')
-rw-r--r-- | src/server/game/Grids/ObjectGridLoader.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index 744021cedb..247324121e 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -4,18 +4,18 @@ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> */ -#include "ObjectGridLoader.h" +#include "CellImpl.h" +#include "Corpse.h" +#include "Creature.h" +#include "CreatureAI.h" +#include "DynamicObject.h" +#include "GameObject.h" #include "ObjectAccessor.h" +#include "ObjectGridLoader.h" #include "ObjectMgr.h" -#include "Creature.h" +#include "Transport.h" #include "Vehicle.h" -#include "GameObject.h" -#include "DynamicObject.h" -#include "Corpse.h" #include "World.h" -#include "CellImpl.h" -#include "CreatureAI.h" -#include "Transport.h" // for loading world object at grid loading (Corpses) //TODO: to implement npc on transport, also need to load npcs at grid loading |