diff options
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
-rw-r--r-- | src/server/game/Groups/Group.cpp | 23 |
1 files changed, 13 insertions, 10 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index efd9d90eda..143d3194a8 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -65,13 +65,20 @@ Group::~Group() if (m_bgGroup) { -#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("bg.battleground", "Group::~Group: battleground group being deleted."); -#endif - if (m_bgGroup->GetBgRaid(TEAM_ALLIANCE) == this) m_bgGroup->SetBgRaid(TEAM_ALLIANCE, nullptr); - else if (m_bgGroup->GetBgRaid(TEAM_HORDE) == this) m_bgGroup->SetBgRaid(TEAM_HORDE, nullptr); - else LOG_ERROR("server", "Group::~Group: battleground group is not linked to the correct battleground."); + + if (m_bgGroup->GetBgRaid(TEAM_ALLIANCE) == this) + { + m_bgGroup->SetBgRaid(TEAM_ALLIANCE, nullptr); + } + else if (m_bgGroup->GetBgRaid(TEAM_HORDE) == this) + { + m_bgGroup->SetBgRaid(TEAM_HORDE, nullptr); + } + else + LOG_ERROR("bg.battleground", "Group::~Group: battleground group is not linked to the correct battleground."); } + Rolls::iterator itr; while (!RollId.empty()) { @@ -1222,9 +1229,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject) void Group::MasterLoot(Loot* loot, WorldObject* pLootedObject) { -#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("network", "Group::MasterLoot (SMSG_LOOT_MASTER_LIST, 330)"); -#endif for (std::vector<LootItem>::iterator i = loot->items.begin(); i != loot->items.end(); ++i) { @@ -2046,9 +2051,7 @@ void Group::BroadcastGroupUpdate(void) { pp->ForceValuesUpdateAtIndex(UNIT_FIELD_BYTES_2); pp->ForceValuesUpdateAtIndex(UNIT_FIELD_FACTIONTEMPLATE); -#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) - LOG_DEBUG("server", "-- Forced group value update for '%s'", pp->GetName().c_str()); -#endif + LOG_DEBUG("group", "-- Forced group value update for '%s'", pp->GetName().c_str()); } } } |