diff options
Diffstat (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index c66ea7361d..dba88af1b7 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -1,14 +1,14 @@ /* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Affero General Public License as published by the - * Free Software Foundation; either version 3 of the License, or (at your - * option) any later version. + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along @@ -265,7 +265,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) { WorldPacket data; sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data, err); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); }); return; @@ -283,10 +283,10 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) // send status packet sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bg, member->AddBattlegroundQueueId(bgQueueTypeId), STATUS_WAIT_QUEUE, avgWaitTime, 0, 0, TEAM_NEUTRAL); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data, err); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); sScriptMgr->OnPlayerJoinBG(member); }); @@ -879,7 +879,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) if (err <= 0) { sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data, err); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); continue; } @@ -887,10 +887,10 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData) // send status packet sBattlegroundMgr->BuildBattlegroundStatusPacket(&data, bgt, queueSlot, STATUS_WAIT_QUEUE, avgWaitTime, 0, arenatype, TEAM_NEUTRAL, isRated); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); sBattlegroundMgr->BuildGroupJoinedBattlegroundPacket(&data, err); - member->GetSession()->SendPacket(&data); + member->SendDirectMessage(&data); LOG_DEBUG("bg.battleground", "Battleground: player joined queue for arena as group bg queue type {} bg type {}: {}, NAME {}", bgQueueTypeId, bgTypeId, member->GetGUID().ToString(), member->GetName()); |
