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Diffstat (limited to 'src/server/game/Handlers/ChannelHandler.cpp')
-rw-r--r--src/server/game/Handlers/ChannelHandler.cpp340
1 files changed, 340 insertions, 0 deletions
diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp
new file mode 100644
index 0000000000..6ac3d3c606
--- /dev/null
+++ b/src/server/game/Handlers/ChannelHandler.cpp
@@ -0,0 +1,340 @@
+/*
+ * Copyright (C)
+ * Copyright (C)
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ObjectMgr.h" // for normalizePlayerName
+#include "ChannelMgr.h"
+#include "Player.h"
+
+#include <cctype>
+
+void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
+{
+ uint32 channelId;
+ uint8 unknown1, unknown2;
+ std::string channelName, password;
+
+ recvPacket >> channelId >> unknown1 >> unknown2 >> channelName >> password;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_JOIN_CHANNEL %s Channel: %u, unk1: %u, unk2: %u, channel: %s, password: %s",
+ // GetPlayerInfo().c_str(), channelId, unknown1, unknown2, channelName.c_str(), password.c_str());
+
+ if (channelId)
+ {
+ ChatChannelsEntry const* channel = sChatChannelsStore.LookupEntry(channelId);
+ if (!channel)
+ return;
+
+ AreaTableEntry const* zone = GetAreaEntryByAreaID(GetPlayer()->GetZoneId());
+ if (!zone || !GetPlayer()->CanJoinConstantChannelInZone(channel, zone))
+ return;
+ }
+
+ if (channelName.empty())
+ return;
+
+ if (isdigit(channelName[0]))
+ return;
+
+ // pussywizard: restrict allowed characters in channel name to avoid |0 and possibly other exploits
+ //if (!ObjectMgr::IsValidChannelName(channelName))
+ if (channelName.find("|") != std::string::npos || channelName.size() >= 100)
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ {
+ if (Channel* channel = cMgr->GetJoinChannel(channelName, channelId))
+ channel->JoinChannel(GetPlayer(), password);
+ }
+}
+
+void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
+{
+ uint32 unk;
+ std::string channelName;
+ recvPacket >> unk >> channelName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_LEAVE_CHANNEL %s Channel: %s, unk1: %u",
+ // GetPlayerInfo().c_str(), channelName.c_str(), unk);
+
+ if (channelName.empty())
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ {
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->LeaveChannel(GetPlayer(), true);
+ }
+}
+
+void WorldSession::HandleChannelList(WorldPacket& recvPacket)
+{
+ std::string channelName;
+ recvPacket >> channelName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "%s %s Channel: %s",
+ // recvPacket.GetOpcode() == CMSG_CHANNEL_DISPLAY_LIST ? "CMSG_CHANNEL_DISPLAY_LIST" : "CMSG_CHANNEL_LIST",
+ // GetPlayerInfo().c_str(), channelName.c_str());
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->List(GetPlayer());
+}
+
+void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
+{
+ std::string channelName, password;
+ recvPacket >> channelName >> password;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_PASSWORD %s Channel: %s, Password: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str(), password.c_str());
+
+ if (password.length() > MAX_CHANNEL_PASS_STR)
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Password(GetPlayer(), password);
+}
+
+void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
+{
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_SET_OWNER %s Channel: %s, Target: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SetOwner(GetPlayer(), targetName);
+}
+
+void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
+{
+ std::string channelName;
+ recvPacket >> channelName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_OWNER %s Channel: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str());
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SendWhoOwner(GetPlayer()->GetGUID());
+}
+
+void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
+{
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MODERATOR %s Channel: %s, Target: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SetModerator(GetPlayer(), targetName);
+}
+
+void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
+{
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMODERATOR %s Channel: %s, Target: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->UnsetModerator(GetPlayer(), targetName);
+}
+
+void WorldSession::HandleChannelMute(WorldPacket& recvPacket)
+{
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MUTE %s Channel: %s, Target: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SetMute(GetPlayer(), targetName);
+}
+
+void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
+{
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMUTE %s Channel: %s, Target: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->UnsetMute(GetPlayer(), targetName);
+}
+
+void WorldSession::HandleChannelInvite(WorldPacket& recvPacket)
+{
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_INVITE %s Channel: %s, Target: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Invite(GetPlayer(), targetName);
+}
+
+void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
+{
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_KICK %s Channel: %s, Target: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Kick(GetPlayer(), targetName);
+}
+
+void WorldSession::HandleChannelBan(WorldPacket& recvPacket)
+{
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_BAN %s Channel: %s, Target: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Ban(GetPlayer(), targetName);
+}
+
+void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
+{
+ std::string channelName, targetName;
+ recvPacket >> channelName >> targetName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNBAN %s Channel: %s, Target: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->UnBan(GetPlayer(), targetName);
+}
+
+void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket)
+{
+ std::string channelName;
+ recvPacket >> channelName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_ANNOUNCEMENTS %s Channel: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str());
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Announce(GetPlayer());
+}
+
+void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket)
+{
+ // this should be OK because the 2 function _were_ the same
+ HandleChannelList(recvPacket);
+}
+
+void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket)
+{
+ std::string channelName;
+ recvPacket >> channelName;
+
+ ;//sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_GET_CHANNEL_MEMBER_COUNT %s Channel: %s",
+ // GetPlayerInfo().c_str(), channelName.c_str());
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ {
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ {
+ sLog->outDebug(LOG_FILTER_CHATSYS, "SMSG_CHANNEL_MEMBER_COUNT %s Channel: %s Count: %u",
+ GetPlayerInfo().c_str(), channelName.c_str(), channel->GetNumPlayers());
+
+ WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, channel->GetName().size() + 1 + 4);
+ data << channel->GetName();
+ data << uint8(channel->GetFlags());
+ data << uint32(channel->GetNumPlayers());
+ SendPacket(&data);
+ }
+ }
+}
+
+void WorldSession::HandleSetChannelWatch(WorldPacket &recvPacket)
+{
+ std::string channelName;
+ recvPacket >> channelName;
+
+ GetPlayer()->ClearChannelWatch();
+
+ if (channelName.empty())
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, NULL, false))
+ channel->AddWatching(GetPlayer());
+}
+
+void WorldSession::HandleClearChannelWatch(WorldPacket &recvPacket)
+{
+ std::string channelName;
+ recvPacket >> channelName;
+
+ if (channelName.empty())
+ return;
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
+ if (Channel* channel = cMgr->GetChannel(channelName, NULL, false))
+ channel->RemoveWatching(GetPlayer());
+}