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path: root/src/server/game/Handlers/ChatHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/ChatHandler.cpp')
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp578
1 files changed, 295 insertions, 283 deletions
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 2daeeb9eef..07a37c37a0 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -32,7 +32,7 @@
#include "LuaEngine.h"
#endif
-void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
+void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
{
uint32 type;
uint32 lang;
@@ -144,17 +144,17 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
case CHAT_MSG_RAID:
case CHAT_MSG_GUILD:
case CHAT_MSG_BATTLEGROUND:
- // check if addon messages are disabled
- if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
- {
- recvData.rfinish();
- return;
- }
-
- if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
- {
- std::string msg;
- recvData >> msg;
+ // check if addon messages are disabled
+ if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
+ {
+ recvData.rfinish();
+ return;
+ }
+
+ if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
+ {
+ std::string msg;
+ recvData >> msg;
if (msg.empty())
return;
@@ -166,27 +166,27 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
#endif
}
- break;
+ break;
case CHAT_MSG_WHISPER:
- // check if addon messages are disabled
- if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
- {
- recvData.rfinish();
- return;
- }
-
- if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
- {
- std::string to, msg;
- recvData >> to >> msg;
- if (msg.empty())
- return;
- }
-
- break;
+ // check if addon messages are disabled
+ if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
+ {
+ recvData.rfinish();
+ return;
+ }
+
+ if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
+ {
+ std::string to, msg;
+ recvData >> to >> msg;
+ if (msg.empty())
+ return;
+ }
+
+ break;
default:
sLog->outError("Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination",
- GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
+ GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
recvData.rfinish();
return;
@@ -208,29 +208,29 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
{
switch (type)
{
- case CHAT_MSG_PARTY:
- case CHAT_MSG_PARTY_LEADER:
- case CHAT_MSG_RAID:
- case CHAT_MSG_RAID_LEADER:
- case CHAT_MSG_RAID_WARNING:
- // allow two side chat at group channel if two side group allowed
- if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
- lang = LANG_UNIVERSAL;
-
- specialMessageLimit = 35;
- break;
- case CHAT_MSG_GUILD:
- case CHAT_MSG_OFFICER:
- // allow two side chat at guild channel if two side guild allowed
- if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
- lang = LANG_UNIVERSAL;
+ case CHAT_MSG_PARTY:
+ case CHAT_MSG_PARTY_LEADER:
+ case CHAT_MSG_RAID:
+ case CHAT_MSG_RAID_LEADER:
+ case CHAT_MSG_RAID_WARNING:
+ // allow two side chat at group channel if two side group allowed
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
+ lang = LANG_UNIVERSAL;
+
+ specialMessageLimit = 35;
+ break;
+ case CHAT_MSG_GUILD:
+ case CHAT_MSG_OFFICER:
+ // allow two side chat at guild channel if two side guild allowed
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD))
+ lang = LANG_UNIVERSAL;
- specialMessageLimit = 15;
- break;
- case CHAT_MSG_WHISPER:
- if (sender->getLevel() >= 80)
specialMessageLimit = 15;
- break;
+ break;
+ case CHAT_MSG_WHISPER:
+ if (sender->getLevel() >= 80)
+ specialMessageLimit = 15;
+ break;
}
}
// but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used)
@@ -318,8 +318,8 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
size_t found1 = msg.find("|Hquest");
if (found1 != std::string::npos)
{
- size_t found2 = msg.find(":", found1+8);
- size_t found3 = msg.find("|", found1+8);
+ size_t found2 = msg.find(":", found1 + 8);
+ size_t found3 = msg.find("|", found1 + 8);
if (found3 != std::string::npos)
{
if (found2 == std::string::npos)
@@ -330,7 +330,8 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
}
// prevent crash player
- if (msg.find("| |Hquest") != std::string::npos) {
+ if (msg.find("| |Hquest") != std::string::npos)
+ {
return;
}
@@ -341,255 +342,293 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
case CHAT_MSG_SAY:
case CHAT_MSG_EMOTE:
case CHAT_MSG_YELL:
- {
- // Prevent cheating
- if (!sender->IsAlive())
- return;
-
- if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ))
{
- SendNotification(GetAcoreString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ));
- return;
- }
+ // Prevent cheating
+ if (!sender->IsAlive())
+ return;
- if (type == CHAT_MSG_SAY)
- sender->Say(msg, lang);
- else if (type == CHAT_MSG_EMOTE)
- sender->TextEmote(msg);
- else if (type == CHAT_MSG_YELL)
- sender->Yell(msg, lang);
- } break;
- case CHAT_MSG_WHISPER:
- {
- if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ))
- {
- SendNotification(GetAcoreString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
- return;
- }
+ if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ))
+ {
+ SendNotification(GetAcoreString(LANG_SAY_REQ), sWorld->getIntConfig(CONFIG_CHAT_SAY_LEVEL_REQ));
+ return;
+ }
- if (!normalizePlayerName(to))
- {
- SendPlayerNotFoundNotice(to);
- break;
+ if (type == CHAT_MSG_SAY)
+ sender->Say(msg, lang);
+ else if (type == CHAT_MSG_EMOTE)
+ sender->TextEmote(msg);
+ else if (type == CHAT_MSG_YELL)
+ sender->Yell(msg, lang);
}
-
- Player* receiver = ObjectAccessor::FindPlayerByName(to, false);
- bool senderIsPlayer = AccountMgr::IsPlayerAccount(GetSecurity());
- bool receiverIsPlayer = AccountMgr::IsPlayerAccount(receiver ? receiver->GetSession()->GetSecurity() : SEC_PLAYER);
- if (!receiver || (senderIsPlayer && !receiverIsPlayer && !receiver->isAcceptWhispers() && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
+ break;
+ case CHAT_MSG_WHISPER:
{
- SendPlayerNotFoundNotice(to);
- return;
- }
+ if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ))
+ {
+ SendNotification(GetAcoreString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
+ return;
+ }
- if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && senderIsPlayer && receiverIsPlayer)
- if (GetPlayer()->GetTeamId() != receiver->GetTeamId())
+ if (!normalizePlayerName(to))
{
- SendWrongFactionNotice();
+ SendPlayerNotFoundNotice(to);
+ break;
+ }
+
+ Player* receiver = ObjectAccessor::FindPlayerByName(to, false);
+ bool senderIsPlayer = AccountMgr::IsPlayerAccount(GetSecurity());
+ bool receiverIsPlayer = AccountMgr::IsPlayerAccount(receiver ? receiver->GetSession()->GetSecurity() : SEC_PLAYER);
+ if (!receiver || (senderIsPlayer && !receiverIsPlayer && !receiver->isAcceptWhispers() && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
+ {
+ SendPlayerNotFoundNotice(to);
return;
}
- // pussywizard: optimization
- if (GetPlayer()->HasAura(1852) && !receiver->IsGameMaster())
- {
- SendNotification(GetAcoreString(LANG_GM_SILENCE), GetPlayer()->GetName().c_str());
- return;
- }
+ if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && senderIsPlayer && receiverIsPlayer)
+ if (GetPlayer()->GetTeamId() != receiver->GetTeamId())
+ {
+ SendWrongFactionNotice();
+ return;
+ }
+
+ // pussywizard: optimization
+ if (GetPlayer()->HasAura(1852) && !receiver->IsGameMaster())
+ {
+ SendNotification(GetAcoreString(LANG_GM_SILENCE), GetPlayer()->GetName().c_str());
+ return;
+ }
- // If player is a Gamemaster and doesn't accept whisper, we auto-whitelist every player that the Gamemaster is talking to
- if (!senderIsPlayer && !sender->isAcceptWhispers() && !sender->IsInWhisperWhiteList(receiver->GetGUID()))
- sender->AddWhisperWhiteList(receiver->GetGUID());
+ // If player is a Gamemaster and doesn't accept whisper, we auto-whitelist every player that the Gamemaster is talking to
+ if (!senderIsPlayer && !sender->isAcceptWhispers() && !sender->IsInWhisperWhiteList(receiver->GetGUID()))
+ sender->AddWhisperWhiteList(receiver->GetGUID());
- GetPlayer()->Whisper(msg, lang, receiver->GetGUID());
- } break;
+ GetPlayer()->Whisper(msg, lang, receiver->GetGUID());
+ }
+ break;
case CHAT_MSG_PARTY:
case CHAT_MSG_PARTY_LEADER:
- {
- // if player is in battleground, he cannot say to battleground members by /p
- Group* group = GetPlayer()->GetOriginalGroup();
- if (!group)
{
- group = sender->GetGroup();
- if (!group || group->isBGGroup())
- return;
- }
+ // if player is in battleground, he cannot say to battleground members by /p
+ Group* group = GetPlayer()->GetOriginalGroup();
+ if (!group)
+ {
+ group = sender->GetGroup();
+ if (!group || group->isBGGroup())
+ return;
+ }
- if (type == CHAT_MSG_PARTY_LEADER && !group->IsLeader(sender->GetGUID()))
- return;
+ if (type == CHAT_MSG_PARTY_LEADER && !group->IsLeader(sender->GetGUID()))
+ return;
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
#ifdef ELUNA
- if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
- return;
+ if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
+ return;
#endif
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
- } break;
+ WorldPacket data;
+ ChatHandler::BuildChatPacket(data, ChatMsg(type), Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
+ }
+ break;
case CHAT_MSG_GUILD:
- {
- if (GetPlayer()->GetGuildId())
{
- if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
+ if (GetPlayer()->GetGuildId())
{
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
+ if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
+ {
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
#ifdef ELUNA
- if (!sEluna->OnChat(GetPlayer(), type, lang, msg, guild))
- return;
+ if (!sEluna->OnChat(GetPlayer(), type, lang, msg, guild))
+ return;
#endif
- guild->BroadcastToGuild(this, false, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
+ guild->BroadcastToGuild(this, false, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
+ }
}
}
- } break;
+ break;
case CHAT_MSG_OFFICER:
- {
- if (GetPlayer()->GetGuildId())
{
- if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
+ if (GetPlayer()->GetGuildId())
{
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
+ if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
+ {
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, guild);
#ifdef ELUNA
- if (!sEluna->OnChat(GetPlayer(), type, lang, msg, guild))
- return;
+ if (!sEluna->OnChat(GetPlayer(), type, lang, msg, guild))
+ return;
#endif
- guild->BroadcastToGuild(this, true, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
+ guild->BroadcastToGuild(this, true, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
+ }
}
}
- } break;
+ break;
case CHAT_MSG_RAID:
- {
- // if player is in battleground, he cannot say to battleground members by /ra
- Group* group = GetPlayer()->GetOriginalGroup();
- if (!group)
{
- group = GetPlayer()->GetGroup();
- if (!group || group->isBGGroup() || !group->isRaidGroup())
- return;
- }
+ // if player is in battleground, he cannot say to battleground members by /ra
+ Group* group = GetPlayer()->GetOriginalGroup();
+ if (!group)
+ {
+ group = GetPlayer()->GetGroup();
+ if (!group || group->isBGGroup() || !group->isRaidGroup())
+ return;
+ }
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
#ifdef ELUNA
- if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
- return;
+ if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
+ return;
#endif
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
- } break;
+ WorldPacket data;
+ ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID, Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(&data, false);
+ }
+ break;
case CHAT_MSG_RAID_LEADER:
- {
- // if player is in battleground, he cannot say to battleground members by /ra
- Group* group = GetPlayer()->GetOriginalGroup();
- if (!group)
{
- group = GetPlayer()->GetGroup();
- if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(sender->GetGUID()))
- return;
- }
+ // if player is in battleground, he cannot say to battleground members by /ra
+ Group* group = GetPlayer()->GetOriginalGroup();
+ if (!group)
+ {
+ group = GetPlayer()->GetGroup();
+ if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(sender->GetGUID()))
+ return;
+ }
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
#ifdef ELUNA
- if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
- return;
+ if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
+ return;
#endif
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_LEADER, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
- } break;
+ WorldPacket data;
+ ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_LEADER, Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(&data, false);
+ }
+ break;
case CHAT_MSG_RAID_WARNING:
- {
- Group* group = GetPlayer()->GetGroup();
- if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup())
- return;
+ {
+ Group* group = GetPlayer()->GetGroup();
+ if (!group || !group->isRaidGroup() || !(group->IsLeader(GetPlayer()->GetGUID()) || group->IsAssistant(GetPlayer()->GetGUID())) || group->isBGGroup())
+ return;
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
#ifdef ELUNA
- if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
- return;
+ if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
+ return;
#endif
- WorldPacket data;
- //in battleground, raid warning is sent only to players in battleground - code is ok
- ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
- } break;
+ WorldPacket data;
+ //in battleground, raid warning is sent only to players in battleground - code is ok
+ ChatHandler::BuildChatPacket(data, CHAT_MSG_RAID_WARNING, Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(&data, false);
+ }
+ break;
case CHAT_MSG_BATTLEGROUND:
- {
- //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
- Group* group = GetPlayer()->GetGroup();
- if (!group || !group->isBGGroup())
- return;
+ {
+ //battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
+ Group* group = GetPlayer()->GetGroup();
+ if (!group || !group->isBGGroup())
+ return;
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
#ifdef ELUNA
- if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
- return;
+ if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
+ return;
#endif
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
- } break;
+ WorldPacket data;
+ ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND, Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(&data, false);
+ }
+ break;
case CHAT_MSG_BATTLEGROUND_LEADER:
- {
- // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
- Group* group = GetPlayer()->GetGroup();
- if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
- return;
+ {
+ // battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
+ Group* group = GetPlayer()->GetGroup();
+ if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
+ return;
- sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
+ sScriptMgr->OnPlayerChat(GetPlayer(), type, lang, msg, group);
#ifdef ELUNA
- if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
- return;
+ if (!sEluna->OnChat(GetPlayer(), type, lang, msg, group))
+ return;
#endif
- WorldPacket data;
- ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND_LEADER, Language(lang), sender, NULL, msg);
- group->BroadcastPacket(&data, false);
- } break;
+ WorldPacket data;
+ ChatHandler::BuildChatPacket(data, CHAT_MSG_BATTLEGROUND_LEADER, Language(lang), sender, NULL, msg);
+ group->BroadcastPacket(&data, false);
+ }
+ break;
case CHAT_MSG_CHANNEL:
- {
- if (AccountMgr::IsPlayerAccount(GetSecurity()))
{
- if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
+ if (AccountMgr::IsPlayerAccount(GetSecurity()))
{
- SendNotification(GetAcoreString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
- return;
+ if (sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ))
+ {
+ SendNotification(GetAcoreString(LANG_CHANNEL_REQ), sWorld->getIntConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ));
+ return;
+ }
}
- }
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(sender->GetTeamId()))
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(sender->GetTeamId()))
+ {
+ if (Channel* chn = cMgr->GetChannel(channel, sender))
+ {
+ sScriptMgr->OnPlayerChat(sender, type, lang, msg, chn);
+
+#ifdef ELUNA
+ if (!sEluna->OnChat(sender, type, lang, msg, chn))
+ return;
+#endif
+ chn->Say(sender->GetGUID(), msg.c_str(), lang);
+ }
+ }
+ }
+ break;
+ case CHAT_MSG_AFK:
{
- if (Channel* chn = cMgr->GetChannel(channel, sender))
+ if (!sender->IsInCombat())
{
- sScriptMgr->OnPlayerChat(sender, type, lang, msg, chn);
+ if (sender->isAFK()) // Already AFK
+ {
+ if (msg.empty())
+ sender->ToggleAFK(); // Remove AFK
+ else
+ sender->autoReplyMsg = msg; // Update message
+ }
+ else // New AFK mode
+ {
+ sender->autoReplyMsg = msg.empty() ? GetAcoreString(LANG_PLAYER_AFK_DEFAULT) : msg;
+
+ if (sender->isDND())
+ sender->ToggleDND();
+
+ sender->ToggleAFK();
+ }
+ sScriptMgr->OnPlayerChat(sender, type, lang, msg);
#ifdef ELUNA
- if (!sEluna->OnChat(sender, type, lang, msg, chn))
+ if (!sEluna->OnChat(sender, type, lang, msg))
return;
#endif
- chn->Say(sender->GetGUID(), msg.c_str(), lang);
}
+ break;
}
- } break;
- case CHAT_MSG_AFK:
- {
- if (!sender->IsInCombat())
+ case CHAT_MSG_DND:
{
- if (sender->isAFK()) // Already AFK
+ if (sender->isDND()) // Already DND
{
if (msg.empty())
- sender->ToggleAFK(); // Remove AFK
+ sender->ToggleDND(); // Remove DND
else
- sender->autoReplyMsg = msg; // Update message
+ sender->autoReplyMsg = msg; // Update message
}
- else // New AFK mode
+ else // New DND mode
{
- sender->autoReplyMsg = msg.empty() ? GetAcoreString(LANG_PLAYER_AFK_DEFAULT) : msg;
+ sender->autoReplyMsg = msg.empty() ? GetAcoreString(LANG_PLAYER_DND_DEFAULT) : msg;
- if (sender->isDND())
- sender->ToggleDND();
+ if (sender->isAFK())
+ sender->ToggleAFK();
- sender->ToggleAFK();
+ sender->ToggleDND();
}
sScriptMgr->OnPlayerChat(sender, type, lang, msg);
@@ -597,42 +636,15 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recvData)
if (!sEluna->OnChat(sender, type, lang, msg))
return;
#endif
+ break;
}
- break;
- }
- case CHAT_MSG_DND:
- {
- if (sender->isDND()) // Already DND
- {
- if (msg.empty())
- sender->ToggleDND(); // Remove DND
- else
- sender->autoReplyMsg = msg; // Update message
- }
- else // New DND mode
- {
- sender->autoReplyMsg = msg.empty() ? GetAcoreString(LANG_PLAYER_DND_DEFAULT) : msg;
-
- if (sender->isAFK())
- sender->ToggleAFK();
-
- sender->ToggleDND();
- }
-
- sScriptMgr->OnPlayerChat(sender, type, lang, msg);
-#ifdef ELUNA
- if (!sEluna->OnChat(sender, type, lang, msg))
- return;
-#endif
- break;
- }
default:
sLog->outError("CHAT: unknown message type %u, lang: %u", type, lang);
break;
}
}
-void WorldSession::HandleEmoteOpcode(WorldPacket & recvData)
+void WorldSession::HandleEmoteOpcode(WorldPacket& recvData)
{
if (!GetPlayer()->IsAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED))
return;
@@ -655,35 +667,35 @@ namespace acore
{
class EmoteChatBuilder
{
- public:
- EmoteChatBuilder(Player const& player, uint32 text_emote, uint32 emote_num, Unit const* target)
- : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
+ public:
+ EmoteChatBuilder(Player const& player, uint32 text_emote, uint32 emote_num, Unit const* target)
+ : i_player(player), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
- void operator()(WorldPacket& data, LocaleConstant loc_idx)
- {
- std::string const name(i_target ? i_target->GetNameForLocaleIdx(loc_idx) : "");
- uint32 namlen = name.size();
-
- data.Initialize(SMSG_TEXT_EMOTE, 20 + namlen);
- data << i_player.GetGUID();
- data << uint32(i_text_emote);
- data << uint32(i_emote_num);
- data << uint32(namlen);
- if (namlen > 1)
- data << name;
- else
- data << uint8(0x00);
- }
+ void operator()(WorldPacket& data, LocaleConstant loc_idx)
+ {
+ std::string const name(i_target ? i_target->GetNameForLocaleIdx(loc_idx) : "");
+ uint32 namlen = name.size();
+
+ data.Initialize(SMSG_TEXT_EMOTE, 20 + namlen);
+ data << i_player.GetGUID();
+ data << uint32(i_text_emote);
+ data << uint32(i_emote_num);
+ data << uint32(namlen);
+ if (namlen > 1)
+ data << name;
+ else
+ data << uint8(0x00);
+ }
- private:
- Player const& i_player;
- uint32 i_text_emote;
- uint32 i_emote_num;
- Unit const* i_target;
+ private:
+ Player const& i_player;
+ uint32 i_text_emote;
+ uint32 i_emote_num;
+ Unit const* i_target;
};
} // namespace acore
-void WorldSession::HandleTextEmoteOpcode(WorldPacket & recvData)
+void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
{
if (!GetPlayer()->IsAlive())
return;
@@ -726,8 +738,8 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket & recvData)
// Only allow text-emotes for "dead" entities (feign death included)
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
break;
- GetPlayer()->HandleEmoteCommand(emote_anim);
- break;
+ GetPlayer()->HandleEmoteCommand(emote_anim);
+ break;
}
Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
@@ -768,7 +780,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
player->GetSession()->SendPacket(&data);
}
-void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket)
+void WorldSession::HandleChannelDeclineInvite(WorldPacket& recvPacket)
{
// used only with EXTRA_LOGS
UNUSED(recvPacket);
@@ -780,14 +792,14 @@ void WorldSession::HandleChannelDeclineInvite(WorldPacket &recvPacket)
void WorldSession::SendPlayerNotFoundNotice(std::string const& name)
{
- WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1);
+ WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size() + 1);
data << name;
SendPacket(&data);
}
void WorldSession::SendPlayerAmbiguousNotice(std::string const& name)
{
- WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size()+1);
+ WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size() + 1);
data << name;
SendPacket(&data);
}