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path: root/src/server/game/Handlers/GroupHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 14fbc421b4..45dfd30bd9 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -263,7 +263,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
group->BroadcastGroupUpdate();
}
-void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recvData*/)
+void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DECLINE");
@@ -417,7 +417,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
group->SendUpdate();
}
-void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recvData*/)
+void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND");
@@ -524,7 +524,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
/********************/
// everything's fine, do it
- WorldPacket data(MSG_MINIMAP_PING, (8+4+4));
+ WorldPacket data(MSG_MINIMAP_PING, (8 + 4 + 4));
data << uint64(GetPlayer()->GetGUID());
data << float(x);
data << float(y);
@@ -551,7 +551,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
//sLog->outDebug("ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll);
- WorldPacket data(MSG_RANDOM_ROLL, 4+4+4+8);
+ WorldPacket data(MSG_RANDOM_ROLL, 4 + 4 + 4 + 8);
data << uint32(minimum);
data << uint32(maximum);
data << uint32(roll);
@@ -603,7 +603,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
}
}
-void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket & /*recvData*/)
+void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT");
@@ -748,10 +748,10 @@ void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData)
{
// Check if player is in BG
if (_player->InBattleground())
- {
- _player->GetSession()->SendNotification(LANG_BG_READY_CHECK_ERROR);
- return;
- }
+ {
+ _player->GetSession()->SendNotification(LANG_BG_READY_CHECK_ERROR);
+ return;
+ }
}
// everything's fine, do it
@@ -774,7 +774,7 @@ void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData)
}
}
-void WorldSession::HandleRaidReadyCheckFinishedOpcode(WorldPacket & /*recvData*/)
+void WorldSession::HandleRaidReadyCheckFinishedOpcode(WorldPacket& /*recvData*/)
{
//Group* group = GetPlayer()->GetGroup();
//if (!group)
@@ -965,14 +965,14 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
if (mask & GROUP_UPDATE_FLAG_VEHICLE_SEAT)
{
if (Vehicle* veh = player->GetVehicle())
- *data << uint32(veh->GetVehicleInfo()->m_seatID[player->m_movementInfo.transport.seat]);
+ * data << uint32(veh->GetVehicleInfo()->m_seatID[player->m_movementInfo.transport.seat]);
else
*data << uint32(0);
}
}
/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/
-void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
+void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
uint64 Guid;
@@ -981,7 +981,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
Player* player = HashMapHolder<Player>::Find(Guid);
if (!player)
{
- WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2);
+ WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3 + 4 + 2);
data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related
data.appendPackGUID(Guid);
data << uint32(GROUP_UPDATE_FLAG_STATUS);
@@ -993,21 +993,21 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
Pet* pet = player->GetPet();
Powers powerType = player->getPowerType();
- WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 4+2+2+2+1+2*6+8+1+8);
+ WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 4 + 2 + 2 + 2 + 1 + 2 * 6 + 8 + 1 + 8);
data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related
data.append(player->GetPackGUID());
uint32 updateFlags = GROUP_UPDATE_FLAG_STATUS | GROUP_UPDATE_FLAG_CUR_HP | GROUP_UPDATE_FLAG_MAX_HP
- | GROUP_UPDATE_FLAG_CUR_POWER | GROUP_UPDATE_FLAG_MAX_POWER | GROUP_UPDATE_FLAG_LEVEL
- | GROUP_UPDATE_FLAG_ZONE | GROUP_UPDATE_FLAG_POSITION | GROUP_UPDATE_FLAG_AURAS
- | GROUP_UPDATE_FLAG_PET_NAME | GROUP_UPDATE_FLAG_PET_MODEL_ID | GROUP_UPDATE_FLAG_PET_AURAS;
+ | GROUP_UPDATE_FLAG_CUR_POWER | GROUP_UPDATE_FLAG_MAX_POWER | GROUP_UPDATE_FLAG_LEVEL
+ | GROUP_UPDATE_FLAG_ZONE | GROUP_UPDATE_FLAG_POSITION | GROUP_UPDATE_FLAG_AURAS
+ | GROUP_UPDATE_FLAG_PET_NAME | GROUP_UPDATE_FLAG_PET_MODEL_ID | GROUP_UPDATE_FLAG_PET_AURAS;
if (powerType != POWER_MANA)
updateFlags |= GROUP_UPDATE_FLAG_POWER_TYPE;
if (pet)
updateFlags |= GROUP_UPDATE_FLAG_PET_GUID | GROUP_UPDATE_FLAG_PET_CUR_HP | GROUP_UPDATE_FLAG_PET_MAX_HP
- | GROUP_UPDATE_FLAG_PET_POWER_TYPE | GROUP_UPDATE_FLAG_PET_CUR_POWER | GROUP_UPDATE_FLAG_PET_MAX_POWER;
+ | GROUP_UPDATE_FLAG_PET_POWER_TYPE | GROUP_UPDATE_FLAG_PET_CUR_POWER | GROUP_UPDATE_FLAG_PET_MAX_POWER;
if (player->GetVehicle())
updateFlags |= GROUP_UPDATE_FLAG_VEHICLE_SEAT;
@@ -1107,7 +1107,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
SendPacket(&data);
}
-/*!*/void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket & /*recvData*/)
+/*!*/void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/)
{
// every time the player checks the character screen
_player->SendRaidInfo();
@@ -1120,7 +1120,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData)
#endif
}*/
-void WorldSession::HandleOptOutOfLootOpcode(WorldPacket & recvData)
+void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT");