diff options
Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 14fbc421b4..45dfd30bd9 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -263,7 +263,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData) group->BroadcastGroupUpdate(); } -void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recvData*/) +void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recvData*/) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DECLINE"); @@ -417,7 +417,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) group->SendUpdate(); } -void WorldSession::HandleGroupDisbandOpcode(WorldPacket & /*recvData*/) +void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND"); @@ -524,7 +524,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) /********************/ // everything's fine, do it - WorldPacket data(MSG_MINIMAP_PING, (8+4+4)); + WorldPacket data(MSG_MINIMAP_PING, (8 + 4 + 4)); data << uint64(GetPlayer()->GetGUID()); data << float(x); data << float(y); @@ -551,7 +551,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData) //sLog->outDebug("ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll); - WorldPacket data(MSG_RANDOM_ROLL, 4+4+4+8); + WorldPacket data(MSG_RANDOM_ROLL, 4 + 4 + 4 + 8); data << uint32(minimum); data << uint32(maximum); data << uint32(roll); @@ -603,7 +603,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) } } -void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket & /*recvData*/) +void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& /*recvData*/) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT"); @@ -748,10 +748,10 @@ void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData) { // Check if player is in BG if (_player->InBattleground()) - { - _player->GetSession()->SendNotification(LANG_BG_READY_CHECK_ERROR); - return; - } + { + _player->GetSession()->SendNotification(LANG_BG_READY_CHECK_ERROR); + return; + } } // everything's fine, do it @@ -774,7 +774,7 @@ void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData) } } -void WorldSession::HandleRaidReadyCheckFinishedOpcode(WorldPacket & /*recvData*/) +void WorldSession::HandleRaidReadyCheckFinishedOpcode(WorldPacket& /*recvData*/) { //Group* group = GetPlayer()->GetGroup(); //if (!group) @@ -965,14 +965,14 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke if (mask & GROUP_UPDATE_FLAG_VEHICLE_SEAT) { if (Vehicle* veh = player->GetVehicle()) - *data << uint32(veh->GetVehicleInfo()->m_seatID[player->m_movementInfo.transport.seat]); + * data << uint32(veh->GetVehicleInfo()->m_seatID[player->m_movementInfo.transport.seat]); else *data << uint32(0); } } /*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/ -void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData) +void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); uint64 Guid; @@ -981,7 +981,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData) Player* player = HashMapHolder<Player>::Find(Guid); if (!player) { - WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2); + WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3 + 4 + 2); data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related data.appendPackGUID(Guid); data << uint32(GROUP_UPDATE_FLAG_STATUS); @@ -993,21 +993,21 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData) Pet* pet = player->GetPet(); Powers powerType = player->getPowerType(); - WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 4+2+2+2+1+2*6+8+1+8); + WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 4 + 2 + 2 + 2 + 1 + 2 * 6 + 8 + 1 + 8); data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related data.append(player->GetPackGUID()); uint32 updateFlags = GROUP_UPDATE_FLAG_STATUS | GROUP_UPDATE_FLAG_CUR_HP | GROUP_UPDATE_FLAG_MAX_HP - | GROUP_UPDATE_FLAG_CUR_POWER | GROUP_UPDATE_FLAG_MAX_POWER | GROUP_UPDATE_FLAG_LEVEL - | GROUP_UPDATE_FLAG_ZONE | GROUP_UPDATE_FLAG_POSITION | GROUP_UPDATE_FLAG_AURAS - | GROUP_UPDATE_FLAG_PET_NAME | GROUP_UPDATE_FLAG_PET_MODEL_ID | GROUP_UPDATE_FLAG_PET_AURAS; + | GROUP_UPDATE_FLAG_CUR_POWER | GROUP_UPDATE_FLAG_MAX_POWER | GROUP_UPDATE_FLAG_LEVEL + | GROUP_UPDATE_FLAG_ZONE | GROUP_UPDATE_FLAG_POSITION | GROUP_UPDATE_FLAG_AURAS + | GROUP_UPDATE_FLAG_PET_NAME | GROUP_UPDATE_FLAG_PET_MODEL_ID | GROUP_UPDATE_FLAG_PET_AURAS; if (powerType != POWER_MANA) updateFlags |= GROUP_UPDATE_FLAG_POWER_TYPE; if (pet) updateFlags |= GROUP_UPDATE_FLAG_PET_GUID | GROUP_UPDATE_FLAG_PET_CUR_HP | GROUP_UPDATE_FLAG_PET_MAX_HP - | GROUP_UPDATE_FLAG_PET_POWER_TYPE | GROUP_UPDATE_FLAG_PET_CUR_POWER | GROUP_UPDATE_FLAG_PET_MAX_POWER; + | GROUP_UPDATE_FLAG_PET_POWER_TYPE | GROUP_UPDATE_FLAG_PET_CUR_POWER | GROUP_UPDATE_FLAG_PET_MAX_POWER; if (player->GetVehicle()) updateFlags |= GROUP_UPDATE_FLAG_VEHICLE_SEAT; @@ -1107,7 +1107,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData) SendPacket(&data); } -/*!*/void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket & /*recvData*/) +/*!*/void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/) { // every time the player checks the character screen _player->SendRaidInfo(); @@ -1120,7 +1120,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData) #endif }*/ -void WorldSession::HandleOptOutOfLootOpcode(WorldPacket & recvData) +void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT"); |