diff options
Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index e239f61053..d8d7186191 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -60,8 +60,6 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string& void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE"); - std::string membername; recvData >> membername; recvData.read_skip<uint32>(); @@ -229,8 +227,6 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ACCEPT"); - recvData.read_skip<uint32>(); Group* group = GetPlayer()->GetGroupInvite(); @@ -291,8 +287,6 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData) void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recvData*/) { - LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DECLINE"); - Group* group = GetPlayer()->GetGroupInvite(); if (!group) return; @@ -314,8 +308,6 @@ void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE_GUID"); - ObjectGuid guid; std::string reason, name; recvData >> guid; @@ -389,8 +381,6 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData) void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE"); - std::string membername; recvData >> membername; @@ -436,8 +426,6 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_LEADER"); - ObjectGuid guid; recvData >> guid; @@ -457,8 +445,6 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/) { - LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DISBAND"); - Group* grp = GetPlayer()->GetGroup(); if (!grp) return; @@ -480,8 +466,6 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received CMSG_LOOT_METHOD"); - uint32 lootMethod; ObjectGuid lootMaster; uint32 lootThreshold; @@ -544,8 +528,6 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData) void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received MSG_MINIMAP_PING"); - if (!GetPlayer()->GetGroup()) return; @@ -581,8 +563,6 @@ void WorldSession::HandleRandomRollOpcode(WorldPackets::Misc::RandomRollClient& void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received MSG_RAID_TARGET_UPDATE"); - Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -620,8 +600,6 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& /*recvData*/) { - LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_RAID_CONVERT"); - Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -647,8 +625,6 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP"); - // we will get correct pointer for group here, so we don't have to check if group is BG raid Group* group = GetPlayer()->GetGroup(); if (!group) @@ -686,8 +662,6 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER"); - Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -707,8 +681,6 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData) void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received MSG_PARTY_ASSIGNMENT"); - Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -741,8 +713,6 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData) void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received MSG_RAID_READY_CHECK"); - Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -986,7 +956,6 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke /*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); ObjectGuid Guid; recvData >> Guid; @@ -1127,8 +1096,6 @@ void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData) { - LOG_DEBUG("network", "WORLD: Received CMSG_OPT_OUT_OF_LOOT"); - uint32 passOnLoot; recvData >> passOnLoot; // 1 always pass, 0 do not pass |