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path: root/src/server/game/Handlers/GroupHandler.cpp
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Diffstat (limited to 'src/server/game/Handlers/GroupHandler.cpp')
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp33
1 files changed, 0 insertions, 33 deletions
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index e239f61053..d8d7186191 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -60,8 +60,6 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string&
void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE");
-
std::string membername;
recvData >> membername;
recvData.read_skip<uint32>();
@@ -229,8 +227,6 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ACCEPT");
-
recvData.read_skip<uint32>();
Group* group = GetPlayer()->GetGroupInvite();
@@ -291,8 +287,6 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recvData*/)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DECLINE");
-
Group* group = GetPlayer()->GetGroupInvite();
if (!group)
return;
@@ -314,8 +308,6 @@ void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
-
ObjectGuid guid;
std::string reason, name;
recvData >> guid;
@@ -389,8 +381,6 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE");
-
std::string membername;
recvData >> membername;
@@ -436,8 +426,6 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_LEADER");
-
ObjectGuid guid;
recvData >> guid;
@@ -457,8 +445,6 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DISBAND");
-
Group* grp = GetPlayer()->GetGroup();
if (!grp)
return;
@@ -480,8 +466,6 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_LOOT_METHOD");
-
uint32 lootMethod;
ObjectGuid lootMaster;
uint32 lootThreshold;
@@ -544,8 +528,6 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData)
void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received MSG_MINIMAP_PING");
-
if (!GetPlayer()->GetGroup())
return;
@@ -581,8 +563,6 @@ void WorldSession::HandleRandomRollOpcode(WorldPackets::Misc::RandomRollClient&
void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received MSG_RAID_TARGET_UPDATE");
-
Group* group = GetPlayer()->GetGroup();
if (!group)
return;
@@ -620,8 +600,6 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& /*recvData*/)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_RAID_CONVERT");
-
Group* group = GetPlayer()->GetGroup();
if (!group)
return;
@@ -647,8 +625,6 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP");
-
// we will get correct pointer for group here, so we don't have to check if group is BG raid
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -686,8 +662,6 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER");
-
Group* group = GetPlayer()->GetGroup();
if (!group)
return;
@@ -707,8 +681,6 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received MSG_PARTY_ASSIGNMENT");
-
Group* group = GetPlayer()->GetGroup();
if (!group)
return;
@@ -741,8 +713,6 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received MSG_RAID_READY_CHECK");
-
Group* group = GetPlayer()->GetGroup();
if (!group)
return;
@@ -986,7 +956,6 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/
void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
ObjectGuid Guid;
recvData >> Guid;
@@ -1127,8 +1096,6 @@ void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData)
{
- LOG_DEBUG("network", "WORLD: Received CMSG_OPT_OUT_OF_LOOT");
-
uint32 passOnLoot;
recvData >> passOnLoot; // 1 always pass, 0 do not pass