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Diffstat (limited to 'src/server/game/Handlers/MailHandler.cpp')
-rw-r--r--src/server/game/Handlers/MailHandler.cpp47
1 files changed, 25 insertions, 22 deletions
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index 06b6868a67..c6603b1df3 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -46,7 +46,7 @@ bool WorldSession::CanOpenMailBox(uint64 guid)
return true;
}
-void WorldSession::HandleSendMail(WorldPacket & recvData)
+void WorldSession::HandleSendMail(WorldPacket& recvData)
{
uint64 mailbox, unk3;
std::string receiver, subject, body;
@@ -59,7 +59,8 @@ void WorldSession::HandleSendMail(WorldPacket & recvData)
recvData >> subject;
// prevent client crash
- if (subject.find("| |") != std::string::npos || body.find("| |") != std::string::npos) {
+ if (subject.find("| |") != std::string::npos || body.find("| |") != std::string::npos)
+ {
return;
}
@@ -196,8 +197,8 @@ void WorldSession::HandleSendMail(WorldPacket & recvData)
}*/
uint32 rc_account = receive
- ? receive->GetSession()->GetAccountId()
- : sObjectMgr->GetPlayerAccountIdByGUID(rc);
+ ? receive->GetSession()->GetAccountId()
+ : sObjectMgr->GetPlayerAccountIdByGUID(rc);
if (/*!accountBound*/ GetAccountId() != rc_account && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && player->GetTeamId() != rc_teamId && AccountMgr::IsPlayerAccount(GetSecurity()))
{
@@ -292,7 +293,7 @@ void WorldSession::HandleSendMail(WorldPacket & recvData)
needItemDelay = GetAccountId() != rc_account;
}
- if( money >= 10*GOLD )
+ if( money >= 10 * GOLD )
{
CleanStringForMysqlQuery(subject);
CharacterDatabase.PExecute("INSERT INTO log_money VALUES(%u, %u, \"%s\", \"%s\", %u, \"%s\", %u, \"<MAIL> %s\", NOW())", GetAccountId(), player->GetGUIDLow(), player->GetName().c_str(), player->GetSession()->GetRemoteAddress().c_str(), rc_account, receiver.c_str(), money, subject.c_str());
@@ -308,16 +309,16 @@ void WorldSession::HandleSendMail(WorldPacket & recvData)
// will delete item or place to receiver mail list
draft
- .AddMoney(money)
- .AddCOD(COD)
- .SendMailTo(trans, MailReceiver(receive, GUID_LOPART(rc)), MailSender(player), body.empty() ? MAIL_CHECK_MASK_COPIED : MAIL_CHECK_MASK_HAS_BODY, deliver_delay);
+ .AddMoney(money)
+ .AddCOD(COD)
+ .SendMailTo(trans, MailReceiver(receive, GUID_LOPART(rc)), MailSender(player), body.empty() ? MAIL_CHECK_MASK_COPIED : MAIL_CHECK_MASK_HAS_BODY, deliver_delay);
player->SaveInventoryAndGoldToDB(trans);
CharacterDatabase.CommitTransaction(trans);
}
//called when mail is read
-void WorldSession::HandleMailMarkAsRead(WorldPacket & recvData)
+void WorldSession::HandleMailMarkAsRead(WorldPacket& recvData)
{
uint64 mailbox;
uint32 mailId;
@@ -340,7 +341,7 @@ void WorldSession::HandleMailMarkAsRead(WorldPacket & recvData)
}
//called when client deletes mail
-void WorldSession::HandleMailDelete(WorldPacket & recvData)
+void WorldSession::HandleMailDelete(WorldPacket& recvData)
{
uint64 mailbox;
uint32 mailId;
@@ -370,7 +371,7 @@ void WorldSession::HandleMailDelete(WorldPacket & recvData)
player->SendMailResult(mailId, MAIL_DELETED, MAIL_OK);
}
-void WorldSession::HandleMailReturnToSender(WorldPacket & recvData)
+void WorldSession::HandleMailReturnToSender(WorldPacket& recvData)
{
uint64 mailbox;
uint32 mailId;
@@ -433,7 +434,7 @@ void WorldSession::HandleMailReturnToSender(WorldPacket & recvData)
}
//called when player takes item attached in mail
-void WorldSession::HandleMailTakeItem(WorldPacket & recvData)
+void WorldSession::HandleMailTakeItem(WorldPacket& recvData)
{
uint64 mailbox;
uint32 mailId;
@@ -499,10 +500,10 @@ void WorldSession::HandleMailTakeItem(WorldPacket & recvData)
if (sender || sender_accId)
{
MailDraft(m->subject, "")
- .AddMoney(m->COD)
- .SendMailTo(trans, MailReceiver(sender, m->sender), MailSender(MAIL_NORMAL, m->receiver), MAIL_CHECK_MASK_COD_PAYMENT);
+ .AddMoney(m->COD)
+ .SendMailTo(trans, MailReceiver(sender, m->sender), MailSender(MAIL_NORMAL, m->receiver), MAIL_CHECK_MASK_COD_PAYMENT);
- if( m->COD >= 10*GOLD )
+ if( m->COD >= 10 * GOLD )
{
std::string senderName;
if (!sObjectMgr->GetPlayerNameByGUID(sender_guid, senderName))
@@ -574,7 +575,7 @@ void WorldSession::HandleMailTakeMoney(WorldPacket& recvData)
}
//called when player lists his received mails
-void WorldSession::HandleGetMailList(WorldPacket & recvData)
+void WorldSession::HandleGetMailList(WorldPacket& recvData)
{
uint64 mailbox;
recvData >> mailbox;
@@ -611,7 +612,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recvData)
uint8 item_count = uint8((*itr)->items.size()); // max count is MAX_MAIL_ITEMS (12)
- size_t next_mail_size = 2+4+1+((*itr)->messageType == MAIL_NORMAL ? 8 : 4)+4*8+((*itr)->subject.size()+1)+((*itr)->body.size()+1)+1+item_count*(1+4+4+MAX_INSPECTED_ENCHANTMENT_SLOT*3*4+4+4+4+4+4+4+1);
+ size_t next_mail_size = 2 + 4 + 1 + ((*itr)->messageType == MAIL_NORMAL ? 8 : 4) + 4 * 8 + ((*itr)->subject.size() + 1) + ((*itr)->body.size() + 1) + 1 + item_count * (1 + 4 + 4 + MAX_INSPECTED_ENCHANTMENT_SLOT * 3 * 4 + 4 + 4 + 4 + 4 + 4 + 4 + 1);
if (data.wpos() + next_mail_size > MAX_NETCLIENT_PACKET_SIZE)
{
@@ -640,10 +641,12 @@ void WorldSession::HandleGetMailList(WorldPacket & recvData)
std::string subject = (*itr)->subject;
std::string body = (*itr)->body;
- if (subject.find("| |") != std::string::npos) {
+ if (subject.find("| |") != std::string::npos)
+ {
subject = "";
}
- if (body.find("| |") != std::string::npos) {
+ if (body.find("| |") != std::string::npos)
+ {
body = "";
}
@@ -652,7 +655,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recvData)
data << uint32((*itr)->stationery); // stationery (Stationery.dbc)
data << uint32((*itr)->money); // Gold
data << uint32((*itr)->checked); // flags
- data << float(float((*itr)->expire_time-time(nullptr))/DAY); // Time
+ data << float(float((*itr)->expire_time - time(nullptr)) / DAY); // Time
data << uint32((*itr)->mailTemplateId); // mail template (MailTemplate.dbc)
data << subject; // Subject string - once 00, when mail type = 3, max 256
data << body; // message? max 8000
@@ -702,7 +705,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recvData)
}
//used when player copies mail body to his inventory
-void WorldSession::HandleMailCreateTextItem(WorldPacket & recvData)
+void WorldSession::HandleMailCreateTextItem(WorldPacket& recvData)
{
uint64 mailbox;
uint32 mailId;
@@ -771,7 +774,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recvData)
}
//TODO Fix me! ... this void has probably bad condition, but good data are sent
-void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recvData*/)
+void WorldSession::HandleQueryNextMailTime(WorldPacket& /*recvData*/)
{
WorldPacket data(MSG_QUERY_NEXT_MAIL_TIME, 8);