summaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/MovementHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp73
1 files changed, 35 insertions, 38 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 1be5903bff..fb40ce36ac 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -299,6 +299,8 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recvData)
plMover->UpdatePosition(dest, true);
+ plMover->SetFallInformation(GameTime::GetGameTime().count(), dest.GetPositionZ());
+
// xinef: teleport pets if they are not unsummoned
if (Pet* pet = plMover->GetPet())
{
@@ -415,33 +417,31 @@ void WorldSession::HandleMoverRelocation(MovementInfo& movementInfo, Unit* mover
if (mover->m_movementInfo.HasMovementFlag(MOVEMENTFLAG_ONTRANSPORT))
{
- // if we boarded a transport, add us to it
- if (Player* plrMover = mover->ToPlayer())
+ // if we boarded a transport, add us to it (generalized for both players and creatures)
+ if (!mover->GetTransport())
{
- if (!plrMover->GetTransport())
+ if (Transport* transport = mover->GetMap()->GetTransport(movementInfo.transport.guid))
{
- if (Transport* transport = plrMover->GetMap()->GetTransport(movementInfo.transport.guid))
- {
- plrMover->m_transport = transport;
- transport->AddPassenger(plrMover);
- }
+ mover->SetTransport(transport);
+ transport->AddPassenger(mover);
}
- else if (plrMover->GetTransport()->GetGUID() != movementInfo.transport.guid)
+ }
+ else if (mover->GetTransport()->GetGUID() != movementInfo.transport.guid)
+ {
+ // Switching transports
+ bool foundNewTransport = false;
+ mover->GetTransport()->RemovePassenger(mover);
+ if (Transport* transport = mover->GetMap()->GetTransport(movementInfo.transport.guid))
{
- bool foundNewTransport = false;
- plrMover->m_transport->RemovePassenger(plrMover);
- if (Transport* transport = plrMover->GetMap()->GetTransport(movementInfo.transport.guid))
- {
- foundNewTransport = true;
- plrMover->m_transport = transport;
- transport->AddPassenger(plrMover);
- }
+ foundNewTransport = true;
+ mover->SetTransport(transport);
+ transport->AddPassenger(mover);
+ }
- if (!foundNewTransport)
- {
- plrMover->m_transport = nullptr;
- movementInfo.transport.Reset();
- }
+ if (!foundNewTransport)
+ {
+ mover->SetTransport(nullptr);
+ movementInfo.transport.Reset();
}
}
@@ -449,23 +449,20 @@ void WorldSession::HandleMoverRelocation(MovementInfo& movementInfo, Unit* mover
{
GameObject* go = mover->GetMap()->GetGameObject(movementInfo.transport.guid);
if (!go || go->GetGoType() != GAMEOBJECT_TYPE_TRANSPORT)
- {
movementInfo.RemoveMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
- }
}
}
- else if (mover->IsPlayer())
+ else
{
- if (Player* plrMover = mover->ToPlayer())
+ // if we were on a transport, leave (handles both players and creatures)
+ if (Transport* transport = mover->GetTransport())
{
- if (plrMover->GetTransport()) // if we were on a transport, leave
- {
- sScriptMgr->AnticheatSetUnderACKmount(plrMover); // just for safe
+ if (mover->IsPlayer())
+ sScriptMgr->AnticheatSetUnderACKmount(mover->ToPlayer()); // just for safe
- plrMover->m_transport->RemovePassenger(plrMover);
- plrMover->m_transport = nullptr;
- movementInfo.transport.Reset();
- }
+ transport->RemovePassenger(mover);
+ mover->SetTransport(nullptr);
+ movementInfo.transport.Reset();
}
}