diff options
Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
-rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index e78bd0cc37..7316843fab 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -1457,7 +1457,7 @@ float LootTemplate::LootGroup::TotalChance() const void LootTemplate::LootGroup::Verify(LootStore const& lootstore, uint32 id, uint8 group_id) const { float chance = RawTotalChance(); - if (chance > 101.0f) // TODO: replace with 100% when DBs will be ready + if (chance > 101.0f) /// @todo: replace with 100% when DBs will be ready { LOG_ERROR("sql.sql", "Table '{}' entry {} group {} has total chance > 100% ({})", lootstore.GetName(), id, group_id, chance); } @@ -1807,7 +1807,7 @@ void LootTemplate::Verify(LootStore const& lootstore, uint32 id) const if (Groups[i]) Groups[i]->Verify(lootstore, id, i + 1); - // TODO: References validity checks + /// @todo: References validity checks } void LootTemplate::CheckLootRefs(LootTemplateMap const& store, LootIdSet* ref_set) const |