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Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rw-r--r--src/server/game/Maps/Map.cpp102
1 files changed, 36 insertions, 66 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 96db4436ca..6acaa2816b 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -75,14 +75,14 @@ bool Map::ExistMap(uint32 mapid, int gx, int gy)
FILE* pf = fopen(tmp, "rb");
if (!pf)
- LOG_ERROR("server", "Map file '%s': does not exist!", tmp);
+ LOG_ERROR("maps", "Map file '%s': does not exist!", tmp);
else
{
map_fileheader header;
if (fread(&header, sizeof(header), 1, pf) == 1)
{
if (header.mapMagic != MapMagic.asUInt || header.versionMagic != MapVersionMagic.asUInt)
- LOG_ERROR("server", "Map file '%s' is from an incompatible clientversion. Please recreate using the mapextractor.", tmp);
+ LOG_ERROR("maps", "Map file '%s' is from an incompatible clientversion. Please recreate using the mapextractor.", tmp);
else
ret = true;
}
@@ -102,7 +102,7 @@ bool Map::ExistVMap(uint32 mapid, int gx, int gy)
if (!exists)
{
std::string name = vmgr->getDirFileName(mapid, gx, gy);
- LOG_ERROR("server", "VMap file '%s' is missing or points to wrong version of vmap file. Redo vmaps with latest version of vmap_assembler.exe.", (sWorld->GetDataPath() + "vmaps/" + name).c_str());
+ LOG_ERROR("maps", "VMap file '%s' is missing or points to wrong version of vmap file. Redo vmaps with latest version of vmap_assembler.exe.", (sWorld->GetDataPath() + "vmaps/" + name).c_str());
return false;
}
}
@@ -120,19 +120,13 @@ void Map::LoadMMap(int gx, int gy)
switch (mmapLoadResult)
{
case MMAP::MMAP_LOAD_RESULT_OK:
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "MMAP loaded name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
-#endif
+ LOG_DEBUG("maps", "MMAP loaded name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
break;
case MMAP::MMAP_LOAD_RESULT_ERROR:
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "Could not load MMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
-#endif
+ LOG_DEBUG("maps", "Could not load MMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
break;
case MMAP::MMAP_LOAD_RESULT_IGNORED:
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "Ignored MMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
-#endif
+ LOG_DEBUG("maps", "Ignored MMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
break;
}
}
@@ -144,19 +138,13 @@ void Map::LoadVMap(int gx, int gy)
switch (vmapLoadResult)
{
case VMAP::VMAP_LOAD_RESULT_OK:
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "VMAP loaded name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
-#endif
+ LOG_DEBUG("maps", "VMAP loaded name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
break;
case VMAP::VMAP_LOAD_RESULT_ERROR:
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "Could not load VMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
-#endif
+ LOG_DEBUG("maps", "Could not load VMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
break;
case VMAP::VMAP_LOAD_RESULT_IGNORED:
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "Ignored VMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
-#endif
+ LOG_DEBUG("maps", "Ignored VMAP name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
break;
}
}
@@ -181,9 +169,7 @@ void Map::LoadMap(int gx, int gy, bool reload)
//map already load, delete it before reloading (Is it necessary? Do we really need the ability the reload maps during runtime?)
if (GridMaps[gx][gy])
{
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "Unloading previously loaded map %u before reloading.", GetId());
-#endif
+ LOG_DEBUG("maps", "Unloading previously loaded map %u before reloading.", GetId());
sScriptMgr->OnUnloadGridMap(this, GridMaps[gx][gy], gx, gy);
delete (GridMaps[gx][gy]);
@@ -195,14 +181,12 @@ void Map::LoadMap(int gx, int gy, bool reload)
int len = sWorld->GetDataPath().length() + strlen("maps/%03u%02u%02u.map") + 1;
tmp = new char[len];
snprintf(tmp, len, (char*)(sWorld->GetDataPath() + "maps/%03u%02u%02u.map").c_str(), GetId(), gx, gy);
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "Loading map %s", tmp);
-#endif
+ LOG_DEBUG("maps", "Loading map %s", tmp);
// loading data
GridMaps[gx][gy] = new GridMap();
if (!GridMaps[gx][gy]->loadData(tmp))
{
- LOG_ERROR("server", "Error loading map file: \n %s\n", tmp);
+ LOG_ERROR("maps", "Error loading map file: \n %s\n", tmp);
}
delete [] tmp;
@@ -333,7 +317,7 @@ void Map::SwitchGridContainers(Creature* obj, bool on)
CellCoord p = Acore::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
if (!p.IsCoordValid())
{
- LOG_ERROR("server", "Map::SwitchGridContainers: Object %s has invalid coordinates X:%f Y:%f grid cell [%u:%u]",
+ LOG_ERROR("maps", "Map::SwitchGridContainers: Object %s has invalid coordinates X:%f Y:%f grid cell [%u:%u]",
obj->GetGUID().ToString().c_str(), obj->GetPositionX(), obj->GetPositionY(), p.x_coord, p.y_coord);
return;
}
@@ -342,9 +326,7 @@ void Map::SwitchGridContainers(Creature* obj, bool on)
if (!IsGridLoaded(GridCoord(cell.data.Part.grid_x, cell.data.Part.grid_y)))
return;
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("maps", "Switch object %s from grid[%u, %u] %d", obj->GetGUID().ToString().c_str(), cell.GridX(), cell.GridY(), on);
-#endif
NGridType* ngrid = getNGrid(cell.GridX(), cell.GridY());
ASSERT(ngrid != nullptr);
@@ -373,7 +355,7 @@ void Map::SwitchGridContainers(GameObject* obj, bool on)
CellCoord p = Acore::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
if (!p.IsCoordValid())
{
- LOG_ERROR("server", "Map::SwitchGridContainers: Object %s has invalid coordinates X:%f Y:%f grid cell [%u:%u]",
+ LOG_ERROR("maps", "Map::SwitchGridContainers: Object %s has invalid coordinates X:%f Y:%f grid cell [%u:%u]",
obj->GetGUID().ToString().c_str(), obj->GetPositionX(), obj->GetPositionY(), p.x_coord, p.y_coord);
return;
}
@@ -463,9 +445,7 @@ bool Map::EnsureGridLoaded(const Cell& cell)
{
//if (!isGridObjectDataLoaded(cell.GridX(), cell.GridY()))
//{
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("maps", "Loading grid[%u, %u] for map %u instance %u", cell.GridX(), cell.GridY(), GetId(), i_InstanceId);
-#endif
setGridObjectDataLoaded(true, cell.GridX(), cell.GridY());
@@ -497,7 +477,7 @@ bool Map::AddPlayerToMap(Player* player)
CellCoord cellCoord = Acore::ComputeCellCoord(player->GetPositionX(), player->GetPositionY());
if (!cellCoord.IsCoordValid())
{
- LOG_ERROR("server", "Map::Add: Player (%s) has invalid coordinates X:%f Y:%f grid cell [%u:%u]",
+ LOG_ERROR("maps", "Map::Add: Player (%s) has invalid coordinates X:%f Y:%f grid cell [%u:%u]",
player->GetGUID().ToString().c_str(), player->GetPositionX(), player->GetPositionY(), cellCoord.x_coord, cellCoord.y_coord);
return false;
}
@@ -560,7 +540,7 @@ bool Map::AddToMap(T* obj, bool checkTransport)
ASSERT(cellCoord.IsCoordValid());
if (!cellCoord.IsCoordValid())
{
- LOG_ERROR("server", "Map::Add: Object %s has invalid coordinates X:%f Y:%f grid cell [%u:%u]",
+ LOG_ERROR("maps", "Map::Add: Object %s has invalid coordinates X:%f Y:%f grid cell [%u:%u]",
obj->GetGUID().ToString().c_str(), obj->GetPositionX(), obj->GetPositionY(), cellCoord.x_coord, cellCoord.y_coord);
return false; //Should delete object
}
@@ -609,7 +589,7 @@ bool Map::AddToMap(MotionTransport* obj, bool /*checkTransport*/)
CellCoord cellCoord = Acore::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
if (!cellCoord.IsCoordValid())
{
- LOG_ERROR("server", "Map::Add: Object %s has invalid coordinates X:%f Y:%f grid cell [%u:%u]",
+ LOG_ERROR("maps", "Map::Add: Object %s has invalid coordinates X:%f Y:%f grid cell [%u:%u]",
obj->GetGUID().ToString().c_str(), obj->GetPositionX(), obj->GetPositionY(), cellCoord.x_coord, cellCoord.y_coord);
return false; //Should delete object
}
@@ -1235,9 +1215,7 @@ bool Map::UnloadGrid(NGridType& ngrid)
GridMaps[gx][gy] = nullptr;
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "Unloading grid[%u, %u] for map %u finished", x, y, GetId());
-#endif
+ LOG_DEBUG("maps", "Unloading grid[%u, %u] for map %u finished", x, y, GetId());
return true;
}
@@ -1251,7 +1229,7 @@ void Map::RemoveAllPlayers()
if (!player->IsBeingTeleportedFar())
{
// this is happening for bg
- LOG_ERROR("server", "Map::UnloadAll: player %s is still in map %u during unload, this should not happen!", player->GetName().c_str(), GetId());
+ LOG_ERROR("maps", "Map::UnloadAll: player %s is still in map %u during unload, this should not happen!", player->GetName().c_str(), GetId());
player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, player->GetOrientation());
}
}
@@ -1357,28 +1335,28 @@ bool GridMap::loadData(char* filename)
// loadup area data
if (header.areaMapOffset && !loadAreaData(in, header.areaMapOffset, header.areaMapSize))
{
- LOG_ERROR("server", "Error loading map area data\n");
+ LOG_ERROR("maps", "Error loading map area data\n");
fclose(in);
return false;
}
// loadup height data
if (header.heightMapOffset && !loadHeightData(in, header.heightMapOffset, header.heightMapSize))
{
- LOG_ERROR("server", "Error loading map height data\n");
+ LOG_ERROR("maps", "Error loading map height data\n");
fclose(in);
return false;
}
// loadup liquid data
if (header.liquidMapOffset && !loadLiquidData(in, header.liquidMapOffset, header.liquidMapSize))
{
- LOG_ERROR("server", "Error loading map liquids data\n");
+ LOG_ERROR("maps", "Error loading map liquids data\n");
fclose(in);
return false;
}
fclose(in);
return true;
}
- LOG_ERROR("server", "Map file '%s' is from an incompatible clientversion. Please recreate using the mapextractor.", filename);
+ LOG_ERROR("maps", "Map file '%s' is from an incompatible clientversion. Please recreate using the mapextractor.", filename);
fclose(in);
return false;
}
@@ -2088,9 +2066,7 @@ bool Map::IsOutdoors(float x, float y, float z) const
WMOAreaTableEntry const* wmoEntry = GetWMOAreaTableEntryByTripple(rootId, adtId, groupId);
if (wmoEntry)
{
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "Got WMOAreaTableEntry! flag %u, areaid %u", wmoEntry->Flags, wmoEntry->areaId);
-#endif
+ LOG_DEBUG("maps", "Got WMOAreaTableEntry! flag %u, areaid %u", wmoEntry->Flags, wmoEntry->areaId);
atEntry = sAreaTableStore.LookupEntry(wmoEntry->areaId);
}
return IsOutdoorWMO(mogpFlags, adtId, rootId, groupId, wmoEntry, atEntry);
@@ -2194,9 +2170,7 @@ ZLiquidStatus Map::getLiquidStatus(float x, float y, float z, uint8 ReqLiquidTyp
uint32 liquid_type = 0;
if (vmgr->GetLiquidLevel(GetId(), x, y, z, ReqLiquidType, liquid_level, ground_level, liquid_type))
{
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("maps", "getLiquidStatus(): vmap liquid level: %f ground: %f type: %u", liquid_level, ground_level, liquid_type);
-#endif
// Check water level and ground level
if (liquid_level > ground_level && z > ground_level - 2)
{
@@ -2346,9 +2320,7 @@ char const* Map::GetMapName() const
void Map::SendInitSelf(Player* player)
{
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "Creating player data for himself %s", player->GetGUID().ToString().c_str());
-#endif
+ LOG_DEBUG("maps", "Creating player data for himself %s", player->GetGUID().ToString().c_str());
UpdateData data;
@@ -2412,7 +2384,7 @@ inline void Map::setNGrid(NGridType* grid, uint32 x, uint32 y)
{
if (x >= MAX_NUMBER_OF_GRIDS || y >= MAX_NUMBER_OF_GRIDS)
{
- LOG_ERROR("server", "map::setNGrid() Invalid grid coordinates found: %d, %d!", x, y);
+ LOG_ERROR("maps", "map::setNGrid() Invalid grid coordinates found: %d, %d!", x, y);
ABORT();
}
i_grids[x][y] = grid;
@@ -2522,7 +2494,7 @@ void Map::RemoveAllObjectsInRemoveList()
{
Corpse* corpse = ObjectAccessor::GetCorpse(*obj, obj->GetGUID());
if (!corpse)
- LOG_ERROR("server", "Tried to delete corpse/bones %s that is not in map.", obj->GetGUID().ToString().c_str());
+ LOG_ERROR("maps", "Tried to delete corpse/bones %s that is not in map.", obj->GetGUID().ToString().c_str());
else
RemoveFromMap(corpse, true);
break;
@@ -2543,7 +2515,7 @@ void Map::RemoveAllObjectsInRemoveList()
RemoveFromMap(obj->ToCreature(), true);
break;
default:
- LOG_ERROR("server", "Non-grid object (TypeId: %u) is in grid object remove list, ignored.", obj->GetTypeId());
+ LOG_ERROR("maps", "Non-grid object (TypeId: %u) is in grid object remove list, ignored.", obj->GetTypeId());
break;
}
}
@@ -2688,7 +2660,7 @@ bool InstanceMap::CanEnter(Player* player, bool loginCheck)
{
if (!loginCheck && player->GetMapRef().getTarget() == this)
{
- LOG_ERROR("server", "InstanceMap::CanEnter - player %s (%s) already in map %d, %d, %d!",
+ LOG_ERROR("maps", "InstanceMap::CanEnter - player %s (%s) already in map %d, %d, %d!",
player->GetName().c_str(), player->GetGUID().ToString().c_str(), GetId(), GetInstanceId(), GetSpawnMode());
ABORT();
return false;
@@ -2702,9 +2674,7 @@ bool InstanceMap::CanEnter(Player* player, bool loginCheck)
uint32 maxPlayers = GetMaxPlayers();
if (GetPlayersCountExceptGMs() >= (loginCheck ? maxPlayers + 1 : maxPlayers))
{
-#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
- LOG_DEBUG("server", "MAP: Instance '%u' of map '%s' cannot have more than '%u' players. Player '%s' rejected", GetInstanceId(), GetMapName(), maxPlayers, player->GetName().c_str());
-#endif
+ LOG_DEBUG("maps", "MAP: Instance '%u' of map '%s' cannot have more than '%u' players. Player '%s' rejected", GetInstanceId(), GetMapName(), maxPlayers, player->GetName().c_str());
player->SendTransferAborted(GetId(), TRANSFER_ABORT_MAX_PLAYERS);
return false;
}
@@ -2769,7 +2739,7 @@ bool InstanceMap::AddPlayerToMap(Player* player)
InstanceSave* mapSave = sInstanceSaveMgr->GetInstanceSave(GetInstanceId());
if (!mapSave)
{
- LOG_ERROR("server", "InstanceMap::Add: InstanceSave does not exist for map %d spawnmode %d with instance id %d", GetId(), GetSpawnMode(), GetInstanceId());
+ LOG_ERROR("maps", "InstanceMap::Add: InstanceSave does not exist for map %d spawnmode %d with instance id %d", GetId(), GetSpawnMode(), GetInstanceId());
return false;
}
@@ -2779,7 +2749,7 @@ bool InstanceMap::AddPlayerToMap(Player* player)
{
if (playerBind->save != mapSave)
{
- LOG_ERROR("server", "InstanceMap::Add: player %s (%s) is permanently bound to instance %d, %d, %d, %d but he is being put into instance %d, %d, %d, %d",
+ LOG_ERROR("maps", "InstanceMap::Add: player %s (%s) is permanently bound to instance %d, %d, %d, %d but he is being put into instance %d, %d, %d, %d",
player->GetName().c_str(), player->GetGUID().ToString().c_str(), playerBind->save->GetMapId(), playerBind->save->GetInstanceId(), playerBind->save->GetDifficulty(),
playerBind->save->CanReset(), mapSave->GetMapId(), mapSave->GetInstanceId(), mapSave->GetDifficulty(), mapSave->CanReset());
return false;
@@ -2952,7 +2922,7 @@ void InstanceMap::PermBindAllPlayers()
InstanceSave* save = sInstanceSaveMgr->GetInstanceSave(GetInstanceId());
if (!save)
{
- LOG_ERROR("server", "Cannot bind players because no instance save is available for instance map (Name: %s, Entry: %u, InstanceId: %u)!", GetMapName(), GetId(), GetInstanceId());
+ LOG_ERROR("maps", "Cannot bind players because no instance save is available for instance map (Name: %s, Entry: %u, InstanceId: %u)!", GetMapName(), GetId(), GetInstanceId());
return;
}
@@ -3053,7 +3023,7 @@ bool BattlegroundMap::CanEnter(Player* player, bool loginCheck)
{
if (!loginCheck && player->GetMapRef().getTarget() == this)
{
- LOG_ERROR("server", "BGMap::CanEnter - player %s is already in map!", player->GetGUID().ToString().c_str());
+ LOG_ERROR("maps", "BGMap::CanEnter - player %s is already in map!", player->GetGUID().ToString().c_str());
ABORT();
return false;
}
@@ -3695,7 +3665,7 @@ bool Map::CheckCollisionAndGetValidCoords(const WorldObject* source, float start
// Prevent invalid coordinates here, position is unchanged
if (!Acore::IsValidMapCoord(startX, startY, startZ) || !Acore::IsValidMapCoord(destX, destY, destZ))
{
- LOG_FATAL("server", "Map::CheckCollisionAndGetValidCoords invalid coordinates startX: %f, startY: %f, startZ: %f, destX: %f, destY: %f, destZ: %f", startX, startY, startZ, destX, destY, destZ);
+ LOG_FATAL("maps", "Map::CheckCollisionAndGetValidCoords invalid coordinates startX: %f, startY: %f, startZ: %f, destX: %f, destY: %f, destZ: %f", startX, startY, startZ, destX, destY, destZ);
return false;
}
@@ -3799,7 +3769,7 @@ void Map::LoadCorpseData()
uint32 guid = fields[16].GetUInt32();
if (type >= MAX_CORPSE_TYPE || type == CORPSE_BONES)
{
- LOG_ERROR("server", "Corpse (guid: %u) have wrong corpse type (%u), not loading.", guid, type);
+ LOG_ERROR("maps", "Corpse (guid: %u) have wrong corpse type (%u), not loading.", guid, type);
continue;
}