diff options
Diffstat (limited to 'src/server/game/Maps/MapInstanced.cpp')
-rw-r--r-- | src/server/game/Maps/MapInstanced.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp index b966ea12f3..066b350691 100644 --- a/src/server/game/Maps/MapInstanced.cpp +++ b/src/server/game/Maps/MapInstanced.cpp @@ -180,22 +180,20 @@ InstanceMap* MapInstanced::CreateInstance(uint32 InstanceId, InstanceSave* save, const MapEntry* entry = sMapStore.LookupEntry(GetId()); if (!entry) { - LOG_ERROR("server", "CreateInstance: no entry for map %d", GetId()); + LOG_ERROR("maps", "CreateInstance: no entry for map %d", GetId()); ABORT(); } const InstanceTemplate* iTemplate = sObjectMgr->GetInstanceTemplate(GetId()); if (!iTemplate) { - LOG_ERROR("server", "CreateInstance: no instance template for map %d", GetId()); + LOG_ERROR("maps", "CreateInstance: no instance template for map %d", GetId()); ABORT(); } // some instances only have one difficulty GetDownscaledMapDifficultyData(GetId(), difficulty); -#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("maps", "MapInstanced::CreateInstance: %s map instance %d for %d created with difficulty %s", save ? "" : "new ", InstanceId, GetId(), difficulty ? "heroic" : "normal"); -#endif InstanceMap* map = new InstanceMap(GetId(), InstanceId, difficulty, this); ASSERT(map->IsDungeon()); @@ -220,9 +218,7 @@ BattlegroundMap* MapInstanced::CreateBattleground(uint32 InstanceId, Battlegroun // load/create a map std::lock_guard<std::mutex> guard(Lock); -#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) LOG_DEBUG("maps", "MapInstanced::CreateBattleground: map bg %d for %d created.", InstanceId, GetId()); -#endif PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(), bg->GetMinLevel()); |