diff options
Diffstat (limited to 'src/server/game/Misc/SavingSystem.cpp')
-rw-r--r-- | src/server/game/Misc/SavingSystem.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Misc/SavingSystem.cpp b/src/server/game/Misc/SavingSystem.cpp index 3f35d34db8..4134aa6538 100644 --- a/src/server/game/Misc/SavingSystem.cpp +++ b/src/server/game/Misc/SavingSystem.cpp @@ -24,8 +24,8 @@ void SavingSystemMgr::Update(uint32 diff) return; } - if (GetSavingMaxValue()-GetSavingCurrentValue() > playerCount+m_savingSkipList.size()) // this should not happen, but just in case - m_savingMaxValueAssigned = m_savingCurrentValue+playerCount+m_savingSkipList.size(); + if (GetSavingMaxValue() - GetSavingCurrentValue() > playerCount + m_savingSkipList.size()) // this should not happen, but just in case + m_savingMaxValueAssigned = m_savingCurrentValue + playerCount + m_savingSkipList.size(); if (playerCount <= 1500) // every 2min multiplicator = 1000.0f / playerCount; @@ -41,7 +41,7 @@ void SavingSystemMgr::Update(uint32 diff) multiplicator = 4000.0f / playerCount; m_savingDiffSum += diff; - while (m_savingDiffSum >= (uint32)(step*multiplicator)) + while (m_savingDiffSum >= (uint32)(step * multiplicator)) { IncreaseSavingCurrentValue(1); @@ -51,7 +51,7 @@ void SavingSystemMgr::Update(uint32 diff) m_savingSkipList.pop_front(); } - m_savingDiffSum -= (uint32)(step*multiplicator); + m_savingDiffSum -= (uint32)(step * multiplicator); if (GetSavingCurrentValue() > GetSavingMaxValue()) { |